No scramble
L21 #2 trulpen (X+12) vs Ghostglider (A) P2V
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 10 infantry moved from Buryatia to Sakha 1 infantry moved from Urals to Kazakhstan 1 tactical_bomber moved from Western Sinkiang to Kazakhstan 1 fighter moved from Western Sinkiang to Samara 1 artillery and 1 infantry moved from Russia to Samara 2 artilleries and 2 infantry moved from Western Sinkiang to Northern Sinkiang 1 artillery moved from Timguska to Northern Sinkiang 1 fighter moved from Western Sinkiang to Gorky 1 infantry moved from Kirov to Gorky Combat - Russians Battle in Gorky Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Gorky, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Sakha Russians attack with 1 artillery and 10 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 10 infantry in Sakha, round 2 : 3/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Russians win, taking Sakha from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Kazakhstan Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Sinkiang Russians attack with 3 artilleries and 2 infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries and 2 infantry in Northern Sinkiang, round 2 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Gorky to Russia 1 aaGun moved from Buryatia to Sakha Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : 1.67 Russians regular : 4.67 -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Shantung 1 infantry moved from Anhwe to Shantung 4 fighters and 1 tactical_bomber moved from Japan to Iwo Jima 1 infantry and 1 transport moved from 36 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Northern Sinkiang 1 artillery and 3 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 4 artilleries and 11 infantry moved from Amur to Sakha 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 bomber moved from Honan to Shantung 1 battleship and 1 marine moved from 36 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from ANZAC 1 marine moved from 22 Sea Zone to Guam 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 transport moved from 36 Sea Zone to 48 Sea Zone 1 artillery moved from 48 Sea Zone to New Britain 2 infantry moved from Malaya to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 2 infantry moved from 55 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from 36 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 fighter moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from Japan to Iwo Jima Combat - Japanese Battle in Solomon Islands Battle in New Guinea Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in New Britain Battle in 20 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win, taking New Britain from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Guam Battle in Gilbert Islands Battle in Marianas Battle in Shantung Japanese attack with 1 bomber and 2 infantry Americans defend with 1 artillery Japanese roll dice for 1 bomber and 2 infantry in Shantung, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Shantung Japanese win, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking Marianas from Americans, taking Shantung from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Sakha Japanese attack with 4 artilleries and 11 infantry Russians defend with 1 aaGun, 1 artillery and 9 infantry Japanese roll dice for 4 artilleries and 11 infantry in Sakha, round 2 : 9/15 hits, 3,83 expected hits Russians roll dice for 1 aaGun, 1 artillery and 9 infantry in Sakha, round 2 : 4/10 hits, 3,33 expected hits 4 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Sakha Japanese roll dice for 4 artilleries and 7 infantry in Sakha, round 3 : 5/11 hits, 3,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Sakha, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 21 Casualties for Japanese: 5 infantry Casualties for Russians: 1 aaGun, 1 artillery and 9 infantry Battle in Iwo Jima Japanese attack with 5 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 infantry Battle in Northern Sinkiang Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 artilleries and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 5/6 hits, 2,17 expected hits Chinese roll dice for 3 artilleries and 1 infantry in Northern Sinkiang, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Northern Sinkiang Japanese win, taking Northern Sinkiang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 3 artilleries and 1 infantry Non Combat Move - Japanese 1 infantry moved from Tsinghai to Kansu 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 3 carriers moved from 36 Sea Zone to 22 Sea Zone 5 fighters moved from Iwo Jima to 22 Sea Zone 1 bomber moved from Shantung to French Indo China 1 aaGun, 4 artilleries and 2 infantry moved from Shan State to Burma 1 carrier moved from 38 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 49 Sea Zone 2 carriers moved from 36 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone 1 fighter moved from 55 Sea Zone to 50 Sea Zone 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 armour moved from Malaya to Burma 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from 36 Sea Zone to 22 Sea Zone 1 fighter moved from 36 Sea Zone to 38 Sea Zone 2 cruisers moved from 36 Sea Zone to 22 Sea Zone 1 cruiser moved from 36 Sea Zone to 55 Sea Zone 3 submarines moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 38 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 50 Sea Zone 1 armour and 1 mech_infantry moved from Szechwan to Kansu 1 fighter and 1 tactical_bomber moved from Northern Sinkiang to Kansu 1 infantry moved from Yunnan to Szechwan Place Units - Japanese 1 carrier and 2 destroyers placed in 38 Sea Zone 1 submarine placed in 6 Sea Zone 2 tactical_bombers placed in Japan 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,6,6,5,6,6,5,1,3,4,1,3,1,5,2,3,3,6,1,3,4,3,1,5,1,4,3,1,2,4,1,1,3,3,3,6,3,3,5,3,1,4,1,2,6,1,6,4,5,2,6,1 Japanese collect 60 PUs (10 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : 0,67 Japanese regular : 10,67 Russians regular : 1,00 -
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 6 infantry moved from Normandy Bordeaux to 113 Sea Zone 6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone 6 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Normandy Bordeaux to Morocco 1 destroyer moved from 113 Sea Zone to 127 Sea Zone 3 bombers moved from Normandy Bordeaux to 127 Sea Zone 1 bomber moved from Normandy Bordeaux to Morocco 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Japan 12 fighters moved from 7 Sea Zone to Japan 2 fighters moved from 26 Sea Zone to Japan 1 destroyer moved from 11 Sea Zone to 3 Sea Zone 1 submarine moved from 11 Sea Zone to 3 Sea Zone 1 submarine moved from 26 Sea Zone to 18 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 2 fighters moved from Western United States to 7 Sea Zone 1 submarine moved from 11 Sea Zone to 3 Sea Zone 1 mech_infantry moved from Western Sinkiang to Northern Sinkiang Combat - AmericansCombat Hit Differential Summary :
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Scramble or Kamikaze in z7?
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Didn’t see those land-units. Where did they come from?
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Argh! Silly! Picked up from SFE.
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@ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:
Scramble or Kamikaze in z7?
No scramble. 1 kami each on the des.
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 6 infantry moved from Normandy Bordeaux to 113 Sea Zone 6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone 6 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Normandy Bordeaux to Morocco 1 destroyer moved from 113 Sea Zone to 127 Sea Zone 3 bombers moved from Normandy Bordeaux to 127 Sea Zone 1 bomber moved from Normandy Bordeaux to Morocco 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Japan 12 fighters moved from 7 Sea Zone to Japan 2 fighters moved from 26 Sea Zone to Japan 1 destroyer moved from 11 Sea Zone to 3 Sea Zone 1 submarine moved from 11 Sea Zone to 3 Sea Zone 1 submarine moved from 26 Sea Zone to 18 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 2 fighters moved from Western United States to 7 Sea Zone 1 submarine moved from 11 Sea Zone to 3 Sea Zone 1 mech_infantry moved from Western Sinkiang to Northern Sinkiang Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in 18 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 18 Sea Zone Americans win, taking 18 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Morocco Americans attack with 2 bombers and 6 infantry Italians defend with 1 infantry Americans roll dice for 2 bombers and 6 infantry in Morocco, round 2 : 2/8 hits, 2.00 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 bombers and 6 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Northern Sinkiang Americans attack with 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Northern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Northern Sinkiang Americans win, taking Northern Sinkiang from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 127 Sea Zone Americans attack with 3 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 3 bombers and 1 destroyer in 127 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 127 Sea Zone Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Japan Americans attack with 1 artillery, 14 fighters and 1 infantry Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 2 tactical_bombers Japanese roll AA dice in Japan : 1/9 hits, 1.50 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 1 artillery, 13 fighters and 1 infantry in Japan, round 2 : 6/15 hits, 7.17 expected hits Japanese roll dice for 3 aaGuns, 10 infantry and 2 tactical_bombers in Japan, round 2 : 6/12 hits, 4.33 expected hits 3 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 6 fighters owned by the Americans lost in Japan Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Japan, round 3 : 6/9 hits, 4.17 expected hits Japanese roll dice for 7 infantry and 2 tactical_bombers in Japan, round 3 : 2/9 hits, 3.33 expected hits 6 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Japan, round 4 : 3/7 hits, 3.17 expected hits Japanese roll dice for 1 infantry and 2 tactical_bombers in Japan, round 4 : 2/3 hits, 1.33 expected hits 2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan Americans captures 78PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -45 Casualties for Americans: 11 fighters Casualties for Japanese: 3 aaGuns, 10 infantry and 2 tactical_bombers triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - Americans 3 fighters moved from Japan to 7 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 9 Sea Zone 2 submarines moved from 27 Sea Zone to 7 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 transport moved from 113 Sea Zone to 93 Sea Zone 3 fighters moved from Normandy Bordeaux to 93 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 2 bombers moved from Morocco to Gibraltar 3 bombers moved from 127 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 9 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 2 submarines placed in 11 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5 Americans collect 64 PUs; end with 143 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 148 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 163 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 168 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.00 Italians regular : -0.33 Japanese AA : -0.50 Germans regular : -0.17 -
TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 6 infantry moved from Normandy Bordeaux to 113 Sea Zone 6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone 6 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Normandy Bordeaux to Morocco 1 destroyer moved from 113 Sea Zone to 127 Sea Zone 3 bombers moved from Normandy Bordeaux to 127 Sea Zone 1 bomber moved from Normandy Bordeaux to Morocco 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Japan 12 fighters moved from 7 Sea Zone to Japan 2 fighters moved from 26 Sea Zone to Japan 1 destroyer moved from 11 Sea Zone to 3 Sea Zone 1 submarine moved from 11 Sea Zone to 3 Sea Zone 1 submarine moved from 26 Sea Zone to 18 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 2 fighters moved from Western United States to 7 Sea Zone 1 submarine moved from 11 Sea Zone to 3 Sea Zone 1 mech_infantry moved from Western Sinkiang to Northern Sinkiang Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in 18 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 18 Sea Zone Americans win, taking 18 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Morocco Americans attack with 2 bombers and 6 infantry Italians defend with 1 infantry Americans roll dice for 2 bombers and 6 infantry in Morocco, round 2 : 2/8 hits, 2.00 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 bombers and 6 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Northern Sinkiang Americans attack with 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Northern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Northern Sinkiang Americans win, taking Northern Sinkiang from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 127 Sea Zone Americans attack with 3 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 3 bombers and 1 destroyer in 127 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 127 Sea Zone Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Japan Americans attack with 1 artillery, 14 fighters and 1 infantry Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 2 tactical_bombers Japanese roll AA dice in Japan : 1/9 hits, 1.50 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 1 artillery, 13 fighters and 1 infantry in Japan, round 2 : 6/15 hits, 7.17 expected hits Japanese roll dice for 3 aaGuns, 10 infantry and 2 tactical_bombers in Japan, round 2 : 6/12 hits, 4.33 expected hits 3 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 6 fighters owned by the Americans lost in Japan Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Japan, round 3 : 6/9 hits, 4.17 expected hits Japanese roll dice for 7 infantry and 2 tactical_bombers in Japan, round 3 : 2/9 hits, 3.33 expected hits 6 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Japan, round 4 : 3/7 hits, 3.17 expected hits Japanese roll dice for 1 infantry and 2 tactical_bombers in Japan, round 4 : 2/3 hits, 1.33 expected hits 2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan Americans captures 78PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -45 Casualties for Americans: 11 fighters Casualties for Japanese: 3 aaGuns, 10 infantry and 2 tactical_bombers triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - Americans 3 fighters moved from Japan to 7 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 9 Sea Zone 2 submarines moved from 27 Sea Zone to 7 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 transport moved from 113 Sea Zone to 93 Sea Zone 3 fighters moved from Normandy Bordeaux to 93 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 2 bombers moved from Morocco to Gibraltar 3 bombers moved from 127 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 9 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 2 submarines placed in 11 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5 Americans collect 64 PUs; end with 143 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 148 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 163 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 168 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France 5 fighters moved from Normandy Bordeaux to Southern France 3 fighters moved from Normandy Bordeaux to Southern France Combat - British Battle in Southern France British attack with 8 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 8 fighters and 1 infantry in Southern France, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France British win with 8 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Southern France to Morocco 1 aaGun and 7 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from 113 Sea Zone to United Kingdom 1 aaGun, 1 carrier, 2 destroyers, 7 infantry and 4 transports moved from 113 Sea Zone to 93 Sea Zone 1 aaGun and 7 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Southern France to 93 Sea Zone 4 fighters moved from Southern France to Gibraltar 2 artilleries and 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Iraq to Northwest Persia 1 cruiser, 2 destroyers, 4 submarines and 2 transports moved from 40 Sea Zone to 79 Sea Zone Place Units - British 3 infantry placed in Egypt 10 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,5,1,3 British collect 30 PUs (4 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.00 Italians regular : -0.33 Japanese AA : -0.50 Germans regular : 0.50 British regular : -0.17 -
Missed that I cannot move my AC’s after combat… Would have been great with a few AC’s in z6…
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minor correction coming up, please hold
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 6 infantry moved from Normandy Bordeaux to 113 Sea Zone 6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone 6 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Normandy Bordeaux to Morocco 1 destroyer moved from 113 Sea Zone to 127 Sea Zone 3 bombers moved from Normandy Bordeaux to 127 Sea Zone 1 bomber moved from Normandy Bordeaux to Morocco 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Japan 12 fighters moved from 7 Sea Zone to Japan 2 fighters moved from 26 Sea Zone to Japan 1 destroyer moved from 11 Sea Zone to 3 Sea Zone 1 submarine moved from 11 Sea Zone to 3 Sea Zone 1 submarine moved from 26 Sea Zone to 18 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 2 fighters moved from Western United States to 7 Sea Zone 1 submarine moved from 11 Sea Zone to 3 Sea Zone 1 mech_infantry moved from Western Sinkiang to Northern Sinkiang Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in 18 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 18 Sea Zone Americans win, taking 18 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Morocco Americans attack with 2 bombers and 6 infantry Italians defend with 1 infantry Americans roll dice for 2 bombers and 6 infantry in Morocco, round 2 : 2/8 hits, 2.00 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 bombers and 6 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Northern Sinkiang Americans attack with 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Northern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Northern Sinkiang Americans win, taking Northern Sinkiang from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 127 Sea Zone Americans attack with 3 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 3 bombers and 1 destroyer in 127 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 127 Sea Zone Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Japan Americans attack with 1 artillery, 14 fighters and 1 infantry Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 2 tactical_bombers Japanese roll AA dice in Japan : 1/9 hits, 1.50 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 1 artillery, 13 fighters and 1 infantry in Japan, round 2 : 6/15 hits, 7.17 expected hits Japanese roll dice for 3 aaGuns, 10 infantry and 2 tactical_bombers in Japan, round 2 : 6/12 hits, 4.33 expected hits 3 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 6 fighters owned by the Americans lost in Japan Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Japan, round 3 : 6/9 hits, 4.17 expected hits Japanese roll dice for 7 infantry and 2 tactical_bombers in Japan, round 3 : 2/9 hits, 3.33 expected hits 6 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Japan, round 4 : 3/7 hits, 3.17 expected hits Japanese roll dice for 1 infantry and 2 tactical_bombers in Japan, round 4 : 2/3 hits, 1.33 expected hits 2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan Americans captures 78PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -45 Casualties for Americans: 11 fighters Casualties for Japanese: 3 aaGuns, 10 infantry and 2 tactical_bombers triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - Americans 3 fighters moved from Japan to 7 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 9 Sea Zone 2 submarines moved from 27 Sea Zone to 7 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 transport moved from 113 Sea Zone to 93 Sea Zone 3 fighters moved from Normandy Bordeaux to 93 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 2 bombers moved from Morocco to Gibraltar 3 bombers moved from 127 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 9 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 2 submarines placed in 11 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5 Americans collect 64 PUs; end with 143 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 148 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 163 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 168 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France 5 fighters moved from Normandy Bordeaux to Southern France 3 fighters moved from Normandy Bordeaux to Southern France Combat - British Battle in Southern France British attack with 8 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 8 fighters and 1 infantry in Southern France, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France British win with 8 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Southern France to Morocco 1 aaGun and 7 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from 113 Sea Zone to United Kingdom 1 aaGun, 1 carrier, 2 destroyers, 7 infantry and 4 transports moved from 113 Sea Zone to 93 Sea Zone 1 aaGun and 7 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Southern France to 93 Sea Zone 4 fighters moved from Southern France to Gibraltar 2 artilleries and 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Iraq to Northwest Persia 1 cruiser, 2 destroyers, 4 submarines and 2 transports moved from 40 Sea Zone to 79 Sea Zone Place Units - British 3 infantry placed in Egypt 10 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,5,1,3 British collect 30 PUs (4 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.00 Italians regular : -0.33 Japanese AA : -0.50 Germans regular : 0.50 British regular : -0.17 -
Please use last map with a DD in z113 to block
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Malta to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Syria Combat - Italians Battle in Syria Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Libya to Alexandria 1 aaGun, 1 artillery and 3 infantry moved from Tunisia to Libya 1 artillery, 1 infantry and 1 marine moved from Malta to 98 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 transport moved from 100 Sea Zone to 101 Sea Zone 2 infantry moved from Greece to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 artilleries and 4 infantry moved from 100 Sea Zone to Alexandria 1 marine moved from 100 Sea Zone to Alexandria 3 carriers and 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 2 destroyers moved from 98 Sea Zone to 100 Sea Zone 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Northern Caucasus 1 fighter moved from Southern Italy to Northern Caucasus Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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I might have to redo this. Please hold.
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Malta to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Syria Combat - Italians Battle in Syria Non Combat Move - Italians 1 artillery, 1 infantry and 1 marine moved from Malta to 98 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 98 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Alexandria 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria 2 fighters moved from 98 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Alexandria 2 armour and 1 mech_infantry moved from Libya to Alexandria 1 aaGun, 1 artillery and 3 infantry moved from Tunisia to Libya 1 transport moved from 100 Sea Zone to 101 Sea Zone 2 infantry moved from Greece to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Alexandria 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria Place Units - Italians 1 infantry placed in Northern Italy 1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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Ok, Italy is done.
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 47 Sea Zone 1 submarine moved from 47 Sea Zone to 48 Sea Zone Combat - ANZAC Battle in 48 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from Queensland to 27 Sea Zone 2 fighters moved from 27 Sea Zone to Hawaiian Islands 1 destroyer and 2 submarines moved from 64 Sea Zone to 68 Sea Zone 1 aaGun and 8 infantry moved from Queensland to New South Wales 1 artillery, 3 fighters and 1 infantry moved from 7 Sea Zone to Japan 1 submarine moved from 7 Sea Zone to 6 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,2,1,2,6,5,6,4 ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
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Attacking z113 with a lot of force and assume no scramble. Intended to leave one des behind in order to have the option to block, but happened to commit all des. Have rolled only the sub, which missed. Will restart and leave out the sub as well.





