Scmralbe sz95 and OOL in S France? Reminder that in PTV, you can retreat when only AA guns remain.
BM3 Giallo +18 vs Majikforce
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Philippines 1 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Philippines 1 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Germans buy 1 artillery, 1 bomber, 1 destroyer, 4 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 2 infantry moved from Volgograd to Caucasus 7 tactical_bombers moved from Bryansk to Caucasus Combat - Germans Battle in Caucasus Germans attack with 2 infantry and 7 tactical_bombers British defend with 1 infantry Germans roll dice for 2 infantry and 7 tactical_bombers in Caucasus, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 6 tactical_bombers moved from Caucasus to Bryansk 1 armour and 2 mech_infantrys moved from Ukraine to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Caucasus to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Tsinghai to Szechwan 1 mech_infantry moved from Novosibirsk to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Novgorod 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 2 mech_infantrys and 1 tactical_bomber placed in Novgorod 3 mech_infantrys placed in Ukraine 2 infantry and 1 mech_infantry placed in Volgograd 1 bomber placed in Western Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.83
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 1 submarine moved from 93 Sea Zone to 91 Sea Zone Combat - Russians Non Combat Move - Russians Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 4 tactical_bombers moved from 36 Sea Zone to Philippines 10 fighters moved from 36 Sea Zone to 35 Sea Zone 10 fighters moved from 35 Sea Zone to Philippines 2 infantry moved from Yunnan to Burma 1 bomber moved from Yunnan to Burma 1 bomber moved from Tsinghai to Burma 3 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in Philippines Japanese attack with 10 fighters and 4 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 3 fighters Japanese roll dice for 10 fighters and 4 tactical_bombers in Philippines, round 2 : 11/14 hits, 7.67 expected hits Americans roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 4/5 hits, 2.67 expected hits 4 fighters owned by the Japanese, 3 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Philippines Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 4 fighters Casualties for ANZAC: 3 fighters Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 2 bombers, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 6 fighters moved from Philippines to 36 Sea Zone 4 tactical_bombers moved from Philippines to 36 Sea Zone 4 fighters moved from Japan to 36 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 aaGun, 1 armour, 6 artilleries, 8 infantry and 2 mech_infantrys moved from Yunnan to Shan State 3 infantry moved from Anhwe to Jehol 3 infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from Tsinghai to Shan State 2 bombers moved from Burma to Shan State 1 tactical_bomber moved from Japan to 36 Sea Zone 3 tactical_bombers moved from Burma to Shan State Place Units - Japanese 1 carrier, 1 fighter and 1 submarine placed in 36 Sea Zone 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Kiangsu 1 fighter and 1 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 3.17 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 35 Sea Zone to 48 Sea Zone 5 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Russia to Volgograd Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Sumatra Battle in 104 Sea Zone Americans attack with 5 fighters Germans defend with 1 destroyer Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone Americans win, taking Sumatra from Japanese with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Volgograd to Egypt 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 battleships, 5 carriers, 4 cruisers, 3 destroyers, 8 fighters, 12 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 armour, 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 4 fighters moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 artillery, 4 fighters and 1 infantry placed in Western United States Americans undo move 1. 1 carrier and 4 submarines placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Germans AA : -0,17 Germans regular : 0,67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 8 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Germans regular : -0,33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 35 Sea Zone to 48 Sea Zone 5 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Russia to Volgograd Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Sumatra Battle in 104 Sea Zone Americans attack with 5 fighters Germans defend with 1 destroyer Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone Americans win, taking Sumatra from Japanese with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Volgograd to Egypt 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 battleships, 5 carriers, 4 cruisers, 3 destroyers, 8 fighters, 12 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 armour, 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 4 fighters moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 artillery, 4 fighters and 1 infantry placed in Western United States Americans undo move 1. 1 carrier and 4 submarines placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 8 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Iraq: 1 armour and 3 mech_infantrys EDIT: Removing units owned by Americans from Egypt: 1 armour and 3 mech_infantrys EDIT: Turning off Edit Mode 1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Syria to Caucasus 5 infantry moved from Northwest Persia to Caucasus Combat - British Battle in Holland Belgium Battle in Normandy Bordeaux Battle in Caucasus British attack with 1 fighter and 5 infantry Germans defend with 2 infantry British roll dice for 1 fighter and 5 infantry in Caucasus, round 2 : 0/6 hits, 1,33 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Caucasus British roll dice for 1 fighter and 4 infantry in Caucasus, round 3 : 2/5 hits, 1,17 expected hits Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from Caucasus to Northwest Persia 1 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 armour and 2 mech_infantrys moved from Syria to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Union of South Africa to Egypt 2 tactical_bombers moved from United Kingdom to 110 Sea Zone Place Units - British 1 carrier placed in 110 Sea Zone 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 2 infantry placed in Egypt Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,50 Germans AA : -0,17 Germans regular : 1,00 British regular : -0,50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Novosibirsk to Urals Italians take Urals from Russians 1 armour moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 2 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber and 4 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 4 fighters and 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber, 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Normandy Bordeaux Italians attack with 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 aaGun, 1 artillery and 3 infantry moved from Bulgaria to Yugoslavia 1 artillery moved from Bulgaria to Yugoslavia 2 aaGuns and 11 infantry moved from Southern Italy to Northern Italy 1 bomber moved from 92 Sea Zone to Northern Italy 4 fighters moved from 92 Sea Zone to Southern France 1 artillery moved from France to Southern France 9 infantry moved from France to Southern France 1 mech_infantry moved from Bulgaria to Northern Italy 1 mech_infantry moved from Novosibirsk to Evenkiyskiy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 3 fighters EDIT: Adding units owned by Italians to Southern Italy: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -2.83 British regular : 0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Celebes Battle in Java Non Combat Move - ANZAC 2 fighters moved from 35 Sea Zone to Sumatra 1 carrier, 1 cruiser and 4 submarines moved from 35 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Celebes Battle in Java Non Combat Move - ANZAC 2 fighters moved from 35 Sea Zone to Sumatra 1 carrier, 1 cruiser and 4 submarines moved from 35 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Ukraine to Russia 2 mech_infantrys moved from Volgograd to Russia 1 armour moved from Yenisey to Urals 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 17 armour, 4 artilleries, 12 infantry, 32 mech_infantrys and 7 tactical_bombers moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 6 bombers moved from Western Germany to Russia Combat - Germans Battle in Russia Germans attack with 17 armour, 4 artilleries, 6 bombers, 2 fighters, 12 infantry, 37 mech_infantrys and 8 tactical_bombers British defend with 6 fighters; Russians defend with 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 3 fighters and 62 infantry Russians roll AA dice in Russia : 0/6 hits, 1.00 expected hits Germans roll dice for 17 armour, 4 artilleries, 6 bombers, 2 fighters, 12 infantry, 37 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 23/86 hits, 29.00 expected hits Russians roll dice for 2 aaGuns, 8 artilleries, 9 fighters and 62 infantry in Russia, round 2 : 28/79 hits, 29.33 expected hits 21 infantry owned by the Russians, 12 infantry owned by the Germans, 2 aaGuns owned by the Russians and 16 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 17 armour, 4 artilleries, 6 bombers, 2 fighters, 21 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 22/58 hits, 24.33 expected hits Russians roll dice for 8 artilleries, 9 fighters and 41 infantry in Russia, round 3 : 23/58 hits, 22.33 expected hits 22 infantry owned by the Russians, 2 artilleries owned by the Germans and 21 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 17 armour, 2 artilleries, 6 bombers, 2 fighters and 8 tactical_bombers in Russia, round 4 : 21/35 hits, 19.50 expected hits Russians roll dice for 8 artilleries, 9 fighters and 19 infantry in Russia, round 4 : 20/36 hits, 15.00 expected hits 19 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans, 2 fighters owned by the Germans, 12 armour owned by the Germans and 4 tactical_bombers owned by the Germans lost in Russia Germans roll dice for 5 armour, 6 bombers and 4 tactical_bombers in Russia, round 5 : 11/15 hits, 9.17 expected hits Russians roll dice for 6 artilleries and 9 fighters in Russia, round 5 : 7/15 hits, 8.00 expected hits 1 fighter owned by the Russians, 6 artilleries owned by the Russians, 3 armour owned by the Germans, 4 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in Russia Germans roll dice for 2 armour and 6 bombers in Russia, round 6 : 5/8 hits, 5.00 expected hits Russians roll dice for 4 fighters in Russia, round 6 : 2/4 hits, 2.67 expected hits 2 fighters owned by the Russians, 1 bomber owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the British lost in Russia Germans captures 16PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour and 5 bombers remaining. Battle score for attacker is -100 Casualties for Germans: 16 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry, 37 mech_infantrys and 8 tactical_bombers Casualties for Russians: 2 aaGuns, 8 artilleries, 3 fighters and 62 infantry Casualties for British: 6 fighters triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 mech_infantrys moved from Novgorod to Bryansk 5 bombers moved from Russia to Bryansk 5 infantry moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Szechwan to Burma 1 artillery and 4 infantry moved from France to Western Germany Place Units - Germans 5 submarines placed in 112 Sea Zone 3 fighters placed in Western Germany 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 58 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Russians regular : 2.67 Germans regular : -5.00 Russians AA : -1.00
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@Giallo That got a little scary there for a minute! Don’t have time for Japan now but you do have the Russian sub to move if you want to.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Vologda to Samara Russians take Samara from Germans 1 submarine moved from 91 Sea Zone to 105 Sea Zone Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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@majikforce said in BM3 Giallo +18 vs Majikforce:
@Giallo That got a little scary there for a minute! Don’t have time for Japan now but you do have the Russian sub to move if you want to.
Scary indeed!
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 fighters, 3 infantry, 4 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 bomber moved from Shan State to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 bomber and 4 tactical_bombers moved from Shan State to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from UK_Pacific with 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Philippines Battle in 43 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win, taking Philippines from Americans with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 4 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 aaGun, 1 armour, 7 artilleries, 10 infantry and 2 mech_infantrys moved from Shan State to Burma 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 3 infantry moved from Jehol to Manchuria 3 infantry moved from Kiangsu to Anhwe 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 submarines moved from 19 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 4 fighters moved from 35 Sea Zone to 36 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to Burma 4 tactical_bombers moved from 37 Sea Zone to Burma 1 bomber moved from 42 Sea Zone to Burma 1 bomber moved from 37 Sea Zone to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 1 fighter moved from Japan to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone Place Units - Japanese 3 submarines placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 mech_infantrys placed in Malaya 2 infantry and 1 mech_infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -2.67 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Eastern United States to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour and 3 mech_infantrys moved from Iraq to Caucasus 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to 92 Sea Zone
Combat Hit Differential Summary :
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@majikforce do you want to use any of your tokens?
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@giallo use 2 on the dd please.
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 8 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Shensi, round 2 : 2/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -0,33