Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Jason G vs Klaus Axis BM3
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TripleA Turn Summary: Yamamoto round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Yamamoto 1 Transport moved from 86 Sea Zone to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 1 T.Boat moved from 86 Sea Zone to 95 Sea Zone 1 Destroyer moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Submarine moved from 86 Sea Zone to 101 Sea Zone 1 Adv.Fighter and 1 L.Fighter moved from 86 Sea Zone to Minamitori 1 Infantry moved from Saipan to 86 Sea Zone 1 Cruiser and 1 Infantry moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Yap 1 Infantry moved from Saipan to 86 Sea Zone 1 B.Transport and 1 Infantry moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Ulithi 1 Elite moved from Saipan to 86 Sea Zone 1 B.Transport and 1 Elite moved from 86 Sea Zone to 101 Sea Zone 1 Elite moved from 101 Sea Zone to Yap 1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to Yap 1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Fighter moved from 86 Sea Zone to Minamitori 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Saipan to 108 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Infantry and 1 Tank moved from Lombok to Java 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Infantry moved from Malaya to 110 Sea Zone 1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java 1 Adv.Fighter and 3 Fighters moved from 110 Sea Zone to Java 1 B.Transport moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys moved from Malaya to 65 Sea Zone 1 B.Transport and 3 Infantrys moved from 65 Sea Zone to 60 Sea Zone 3 Infantrys moved from 60 Sea Zone to Madras 1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Madras 2 Adv.Fighters and 1 Fighter moved from Calcutta to 60 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 60 Sea Zone to Madras 1 B.Transport moved from 60 Sea Zone to 110 Sea Zone 1 B.Transport moved from 60 Sea Zone to 110 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Destroyer, 1 Fighter, 13 Infantrys, 1 L.Fighter, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters, 3 Infantrys and 1 Tank in Java, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Java, round 2 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters, 1 Infantry and 1 Tank in Java, round 3 : 2/7 hits, 2.67 expected hits Dutch roll dice for 1 Bunker in Java, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 3 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Dutch: 1 Bunker Battle in 101 Sea Zone Yamamoto attack with 2 B.Transports, 1 Cruiser and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 B.Transports and 1 Cruiser in 101 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 101 Sea Zone Yamamoto win with 2 B.Transports, 1 Cruiser and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer, 2 Fighters and 1 L.Fighter in 87 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone 1 Adv.Fighter owned by the Yamamoto, 1 L.Fighter owned by the Yamamoto and 2 Fighters owned by the Yamamoto retreated Americans win with 1 Submarine remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Destroyer Battle in Minamitori Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter in Minamitori, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 95 Sea Zone Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 T.Boat Americans defend with 1 Cruiser Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 1 T.Boat in 95 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 Cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Cruiser owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 95 Sea Zone Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Casualties for Americans: 1 Cruiser Battle in Yap Yamamoto attack with 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Infantry Americans defend with 1 Factory and 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Infantry in Yap, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 Infantry in Yap, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yap Yamamoto win, taking Yap from Americans with 1 Adv.Fighter, 1 Elite and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Ulithi Battle in 108 Sea Zone Yamamoto attack with 1 Adv.Fighter and 2 Fighters Americans defend with 1 B.Transport Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 108 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 B.Transport in 108 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans and 1 Fighter owned by the Yamamoto lost in 108 Sea Zone Yamamoto win, taking Ulithi from Americans with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 B.Transport Battle in Madras Yamamoto attack with 3 Adv.Fighters, 2 Fighters and 3 Infantrys British defend with 1 Artillery, 1 Factory, 1 Infantry and 1 Tank Yamamoto roll dice for 3 Adv.Fighters, 2 Fighters and 3 Infantrys in Madras, round 2 : 1/8 hits, 2.67 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Madras, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Madras Yamamoto roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Madras, round 3 : 3/7 hits, 2.50 expected hits British roll dice for 1 Artillery and 1 Tank in Madras, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Madras Yamamoto win, taking Madras from British with 3 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Yamamoto: 2 Infantrys Casualties for British: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Yamamoto British roll AA dice in Hyderabad : 1/1 hits, 0.17 expected hits 1 Adv.Fighter lost in Hyderabad British roll AA dice in Hyderabad : 0/2 hits, 0.33 expected hits 1 AAGun, 1 ArmoredCar, 7 Artillerys, 19 Infantrys and 2 Tanks moved from Calcutta to Bihar 1 Adv.Fighter and 1 Fighter moved from Madras to 60 Sea Zone 1 Adv.Fighter moved from Madras to Bihar 1 Adv.Fighter and 1 Fighter moved from Madras to Bihar 3 Fighters moved from Java to 110 Sea Zone 1 Adv.Fighter moved from Java to 110 Sea Zone 2 B.Carriers, 1 Battleship, 5 Carriers and 3 Destroyers moved from 86 Sea Zone to 101 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 95 Sea Zone to 101 Sea Zone 1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 87 Sea Zone to 101 Sea Zone 1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from Minamitori to 101 Sea Zone 2 Fighters moved from Yap to 101 Sea Zone 1 Adv.Fighter moved from Yap to 101 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 108 Sea Zone to 101 Sea Zone Place Units - Yamamoto 3 Infantrys placed in Saipan 6 Infantrys placed in Malaya 4 Infantrys placed in Davao 1 Destroyer, 1 Submarine and 1 T.Boat placed in 110 Sea Zone 1 Adv.Fighter, 1 Fighter and 1 L.Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 82 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 101 Sea Zone: 2 Adv.Fighters EDIT: Removing units owned by Yamamoto from 101 Sea Zone: 2 Fighters EDIT: Adding units owned by Yamamoto to Saipan: 2 Adv.Fighters and 2 Fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -3.00 Americans regular : 2.00 British AA : 0.50 British regular : -0.00 Dutch regular : 0.33 -
TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Suiyuan 1 Artillery moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Lanchow 1 Infantry moved from Ningsia to Lanchow 1 Fighter moved from Ningsia to Suiyuan 1 Fighter moved from Ningsia to Suiyuan 1 Fighter moved from Ningsia to Lanchow 1 Fighter moved from Ningsia to Lanchow 1 Fighter moved from Ningsia to Lanchow 1 Fighter moved from Ningsia to Suiyuan 2 Adv.Fighters moved from Ningsia to Suiyuan 5 Infantrys and 1 Tank moved from Hsining to E.Qinghai 1 Tank moved from Gobi Altai to E.Qinghai 5 ArmoredCars, 16 Artillerys, 20 Infantrys, 1 Mech.Inf and 10 Tanks moved from Ningsia to E.Qinghai Purchase Units - Chinese Chinese buy 1 Bunker and 6 Infantrys; Remaining resources: 3 PUs; Combat - Chinese Battle in Lanchow Chinese attack with 3 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 3 Fighters and 2 Infantrys in Lanchow, round 2 : 0/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Lanchow, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Lanchow Chinese roll dice for 3 Fighters and 1 Infantry in Lanchow, round 3 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Lanchow, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Lanchow 3 Fighters owned by the Chinese retreated Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Battle in Suiyuan Chinese attack with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys in Suiyuan, round 2 : 2/8 hits, 2.83 expected hits Hisaichi roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 3 Fighters moved from Lanchow to E.Qinghai 2 Adv.Fighters and 3 Fighters moved from Suiyuan to E.Qinghai 1 AAGun moved from Ningsia to E.Qinghai Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 20 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : -3.33 Hisaichi regular : 0.67 -
TripleA Turn Summary: Hisaichi round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Hisaichi 2 ArmoredCars, 1 Elite and 2 Tanks moved from Calcutta to Bihar 1 ArmoredCar moved from Peking to Suiyuan 1 ArmoredCar and 1 Infantry moved from Shensi to Suiyuan 1 Adv.Fighter and 1 Fighter moved from Peking to Suiyuan 2 Infantrys moved from Shensi to Ningsia 3 Adv.Fighters moved from Shensi to Ningsia 3 Fighters moved from Shensi to Ningsia 2 Fighters moved from Shensi to Suiyuan 1 Adv.Fighter and 1 Fighter moved from Koryakia to Okhotsk 2 Infantrys moved from Yakutsk to Zhigansk 5 Tanks moved from Yakutsk to Zhigansk 1 Artillery moved from Yakutsk to Zhigansk 1 Artillery and 6 Tanks moved from Yakutsk to Olyokminsk 3 Infantrys moved from N.Buryat Mongolia to Olyokminsk 1 Infantry moved from Yakutsk to Zhigansk 1 ArmoredCar and 2 Tanks moved from Heilungchiang to Okhotsk 1 Infantry moved from Yakutsk to Okhotsk 1 Infantry moved from Irkutsk to Bratsk 2 Fighters moved from N.Buryat Mongolia to Bratsk 1 Artillery and 4 Tanks moved from Irkutsk to Olyokminsk 2 Tanks moved from Irkutsk to Olyokminsk 3 Infantrys moved from Irkutsk to Olyokminsk Purchase Units - Hisaichi Hisaichi buy 9 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Olyokminsk Hisaichi attack with 2 Artillerys, 6 Infantrys and 12 Tanks Russians defend with 1 Artillery Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 12 Tanks in Olyokminsk, round 2 : 6/20 hits, 8.00 expected hits Russians roll dice for 1 Artillery in Olyokminsk, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Olyokminsk Hisaichi win, taking Olyokminsk from Russians with 2 Artillerys, 5 Infantrys and 12 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery Battle in Ningsia Hisaichi attack with 3 Adv.Fighters, 3 Fighters and 2 Infantrys Chinese defend with 1 Bunker Hisaichi roll dice for 3 Adv.Fighters, 3 Fighters and 2 Infantrys in Ningsia, round 2 : 4/8 hits, 2.83 expected hits Chinese roll dice for 1 Bunker in Ningsia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 3 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Bunker Battle in Bratsk Hisaichi attack with 2 Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 1 Infantry in Bratsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Bratsk 2 Fighters owned by the Hisaichi retreated Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in Zhigansk Hisaichi attack with 1 Artillery, 3 Infantrys and 5 Tanks Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Zhigansk, round 2 : 3/9 hits, 3.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Zhigansk Hisaichi win, taking Zhigansk from Russians with 1 Artillery, 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Okhotsk Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Tanks in Okhotsk, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Suiyuan Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters and 1 Infantry Chinese defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Fighters and 1 Infantry in Suiyuan, round 2 : 2/7 hits, 2.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars and 3 Fighters in Suiyuan, round 3 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 Artillery in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Adv.Fighter, 1 ArmoredCar and 3 Fighters remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Chinese: 1 Artillery and 2 Infantrys Non Combat Move - Hisaichi 11 ArmoredCars, 10 Artillerys, 2 Elites, 6 Infantrys, 1 Mech.Inf and 43 Tanks moved from Shensi to Lanchow 3 Tanks moved from Shansi to Lanchow 4 Infantrys and 2 Tanks moved from Szechwan to Lanchow 3 Adv.Fighters and 3 Fighters moved from Ningsia to Szechwan 1 Adv.Fighter and 3 Fighters moved from Suiyuan to Shensi 3 Tanks moved from Hupeh to Shensi 3 Mech.Infs moved from Shantung to Shensi 5 ArmoredCars moved from Hunan to Szechwan 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Infantrys and 2 Transports moved from 92 Sea Zone to 101 Sea Zone 3 Infantrys moved from 101 Sea Zone to Saipan 1 Battleship moved from 92 Sea Zone to 101 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Kirin to Heilungchiang 3 Infantrys moved from Chita to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from Okhotsk to N.Buryat Mongolia 2 Fighters moved from Bratsk to N.Buryat Mongolia Place Units - Hisaichi 2 Tanks placed in Szechwan 3 Tanks placed in Hupeh 3 Mech.Infs placed in Shantung 3 Mech.Infs placed in Peking 1 Mech.Inf and 2 Tanks placed in Chita 2 Mech.Infs placed in Heilungchiang Turn Complete - Hisaichi Hisaichi collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Russians regular : 1.33 Hisaichi regular : -2.00 -
TripleA Turn Summary: British round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - British 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Trucial Coast British take Trucial Coast from Italians 5 Artillerys, 7 Infantrys and 1 Mech.Inf moved from W.Iran to Iraq 2 ArmoredCars moved from E.Iran to Iraq 1 ArmoredCar moved from Darfur to Kufra British take Kufra from Italians 1 ArmoredCar moved from Kufra to Mersa Matruh 1 ArmoredCar moved from New Valley to Mersa Matruh 1 ArmoredCar moved from Darfur to Mersa Matruh 1 ArmoredCar moved from New Valley to Mersa Matruh 2 Infantrys moved from Darfur to New Valley 1 ArmoredCar and 2 Infantrys moved from Equatoria to Darfur 1 ArmoredCar moved from Darfur to New Valley 1 Infantry moved from South Africa to Rhodesia 2 ArmoredCars moved from Cape Town to Rhodesia 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Mysore to Madras 1 Infantry moved from Hyderabad to Calcutta 1 Infantry moved from Hyderabad to Calcutta 1 Fighter moved from Delhi to Calcutta 1 Fighter moved from Delhi to Calcutta 1 Bomber moved from Delhi to Madras 1 Infantry moved from Rajputana to Punjab 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Rajputana to Delhi 1 Artillery and 1 Infantry moved from Bombay to Rajputana 1 Infantry moved from Delhi to Hyderabad 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 1 Infantry moved from Hyderabad to Madras 10 Artillerys, 9 Infantrys and 1 Tank moved from Hyderabad to Delhi 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands British take Netherlands from Germans 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 5 Infantrys moved from 20 Sea Zone to Normandy 1 Artillery moved from 20 Sea Zone to Normandy 2 Infantrys moved from Iceland to 9 Sea Zone 2 Infantrys and 1 Transport moved from 9 Sea Zone to 19 Sea Zone 2 Infantrys moved from 19 Sea Zone to Brittany 1 Adv.Fighter moved from 20 Sea Zone to Brittany 1 Fighter moved from 20 Sea Zone to Normandy 1 Fighter moved from Wales to Normandy 1 Infantry moved from Manchester to Wales 1 Infantry moved from Manchester to Wales 1 Infantry moved from Manchester to Wales 1 Infantry moved from London to Wales 1 Infantry moved from London to Wales 1 Bomber moved from Wales to Brittany Purchase Units - British British buy 4 ArmoredCars, 4 Artillerys, 2 Bunkers, 8 Infantrys, 3 Mech.Infs, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Madras Bombing raid in Madras rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in Calcutta British attack with 2 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 2 Fighters and 2 Infantrys in Calcutta, round 2 : 0/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Calcutta, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Calcutta British roll dice for 2 Fighters and 1 Infantry in Calcutta, round 3 : 2/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Calcutta, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Calcutta British win, taking Calcutta from Thai with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Madras British attack with 1 ArmoredCar, 1 Artillery and 18 Infantrys Yamamoto defend with 1 Factory and 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery and 18 Infantrys in Madras, round 2 : 5/20 hits, 3.83 expected hits Yamamoto roll dice for 1 Infantry in Madras, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Madras British win, taking Madras from Yamamoto with 1 ArmoredCar, 1 Artillery and 18 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Mersa Matruh British attack with 4 ArmoredCars Italians defend with 2 Infantrys British roll dice for 4 ArmoredCars in Mersa Matruh, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 2 Infantrys owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 3 ArmoredCars remaining. Battle score for attacker is 0 Casualties for British: 1 ArmoredCar Casualties for Italians: 2 Infantrys Battle in Normandy British attack with 1 Artillery, 2 Fighters and 5 Infantrys Germans defend with 1 Artillery, 1 Factory and 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Normandy British roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Normandy, round 2 : 2/8 hits, 2.00 expected hits Germans roll dice for 1 Artillery in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Normandy British win, taking Normandy from Germans with 1 Artillery, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Brittany British attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys Germans defend with 1 Tank British roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Brittany, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 Tank in Brittany, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Brittany British win, taking Brittany from Germans with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Non Combat Move - British 1 Adv.Fighter moved from Brittany to 20 Sea Zone 1 Fighter moved from Normandy to 20 Sea Zone 1 Fighter moved from Normandy to Wales 1 Infantry moved from Manchester to Wales 1 Bomber moved from Madras to Delhi 2 Fighters moved from Calcutta to Delhi 1 AAGun moved from Hyderabad to Madras 1 Bomber moved from Brittany to Wales Place Units - British 1 Bunker placed in New Valley 2 Artillerys, 1 Bunker and 3 Infantrys placed in Delhi 1 ArmoredCar and 1 Infantry placed in Bombay 2 ArmoredCars and 1 Tank placed in W.Iran 3 Mech.Infs placed in E.Iran 1 Transport placed in 20 Sea Zone 2 Artillerys and 1 Infantry placed in Wales 1 ArmoredCar and 1 Infantry placed in Cape Town 2 Infantrys placed in Manchester Turn Complete - British British collect 87 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by British from Darfur: 1 AAGun EDIT: Adding units owned by British to New Valley: 1 AAGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from E.Iran: 1 AAGun EDIT: Adding units owned by British to Iraq: 1 AAGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -0.33 Italians regular : 0.33 Thai regular : 0.33 Germans regular : -0.83 British regular : 2.33 -
TripleA Turn Summary: Anzac round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Anzac 1 Artillery moved from Broome to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 66 Sea Zone 1 Infantry moved from 66 Sea Zone to Sumatra Dutch take Sumatra from Hisaichi 1 Adv.Fighter moved from 67 Sea Zone to Java 3 Fighters moved from 67 Sea Zone to Java 1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 1 Infantry and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 1 Artillery and 1 Infantry moved from 66 Sea Zone to Java 1 Fighter moved from Broome to Java 1 Fighter moved from Hollandia to Java 1 Fighter moved from Tanimbar to Canberra 1 Fighter moved from Hollandia to Java 1 Infantry moved from Port Moresby to West Papua 1 Infantry moved from Port Moresby to West Papua 1 Infantry moved from Port Moresby to West Papua 1 Infantry moved from South Australia to Western Australia 1 Artillery moved from South Australia to Western Australia 1 Infantry moved from South Australia to Perth 1 Artillery moved from South Australia to Perth 1 Infantry moved from South Australia to Western Australia 1 Infantry moved from South Australia to Perth 1 ArmoredCar moved from South Australia to Broome 1 Artillery moved from Hollandia to West Papua Purchase Units - Anzac Anzac buy 1 Carrier, 1 Destroyer, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Adv.Fighter, 1 Artillery, 6 Fighters and 1 Infantry Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 6 Fighters and 1 Infantry in Java, round 2 : 4/9 hits, 3.17 expected hits Yamamoto roll dice for 1 Tank in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 1 Artillery and 6 Fighters remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Java to 66 Sea Zone 1 Fighter moved from Java to 66 Sea Zone 1 Fighter moved from Java to 66 Sea Zone 1 Fighter moved from Java to 66 Sea Zone 1 Fighter moved from Java to Broome 1 Fighter moved from Java to Broome 1 Fighter moved from Java to Broome Place Units - Anzac 1 Carrier, 1 Destroyer and 1 Transport placed in 122 Sea Zone 1 Fighter moved from Canberra to 122 Sea Zone 3 Infantrys placed in Port Moresby 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : 1.67 -
TripleA Turn Summary: Dutch round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Dutch 2 Infantrys moved from Suriname to 32 Sea Zone 2 Infantrys moved from French Sudan to 36 Sea Zone 2 Infantrys and 1 Transport moved from 36 Sea Zone to 40 Sea Zone 2 Infantrys moved from 40 Sea Zone to South Africa 2 Infantrys and 1 Transport moved from 32 Sea Zone to 37 Sea Zone 2 Artillerys and 4 Infantrys moved from Darfur to New Valley 2 Infantrys moved from Equatoria to Darfur 1 Tank moved from Belgian Congo to Darfur 1 Infantry moved from Belgian Congo to Equatoria 2 Infantrys moved from French Equatorial Africa to Darfur Purchase Units - Dutch Dutch buy 1 Factory and 1 Mech.Inf; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Infantry moved from Tobruk to Kufra Place Units - Dutch 1 Factory placed in Mozambique 1 Mech.Inf placed in Belgian Congo Turn Complete - Dutch Dutch collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Finns 1 Elite moved from Lapland to Murmansk Finns take Murmansk from Russians Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns 1 Fighter moved from Oulu to Lapland 2 Infantrys moved from Oulu to Lapland 2 Artillerys and 1 Elite moved from Oulu to Vyborg 2 Artillerys and 3 Infantrys moved from Tampere to Oulu 2 ArmoredCars and 1 Tank moved from Helsinki to Oulu 1 Infantry moved from Helsinki to Tampere 1 Infantry moved from Tampere to Oulu Place Units - Finns 1 Transport placed in 24 Sea Zone 2 ArmoredCars placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Romanians 2 Artillerys moved from Kiev to Donetsk 1 Fighter moved from E.Romania to Donetsk 1 Adv.Fighter moved from E.Romania to Donetsk Purchase Units - Romanians Romanians buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Adv.Fighter, 2 Artillerys and 1 Fighter Russians defend with 1 Artillery Romanians roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Fighter in Donetsk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk 3 Tanks moved from Kiev to Kursk 1 Tank moved from Vinnytsia to Kursk 2 Elites and 2 Infantrys moved from E.Romania to Vinnytsia 1 Elite moved from Bucharest to E.Romania 1 Elite moved from Bulgaria to E.Romania 1 Tank moved from Bulgaria to Vinnytsia Place Units - Romanians 3 Infantrys placed in E.Romania 2 ArmoredCars and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : 0.50 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Thai 2 ArmoredCars and 3 Tanks moved from Burma to Calcutta 1 Fighter moved from Burma to Calcutta 6 ArmoredCars, 3 Artillerys, 8 Infantrys and 8 Tanks moved from Bihar to Hyderabad Purchase Units - Thai Thai buy 2 ArmoredCars, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Calcutta Thai attack with 2 ArmoredCars, 1 Fighter and 3 Tanks British defend with 1 Infantry Thai roll dice for 2 ArmoredCars, 1 Fighter and 3 Tanks in Calcutta, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 1 Infantry in Calcutta, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Calcutta Thai win, taking Calcutta from British with 2 ArmoredCars, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Hyderabad Thai attack with 6 ArmoredCars, 3 Artillerys, 8 Infantrys and 8 Tanks British defend with 1 Infantry Thai roll dice for 6 ArmoredCars, 3 Artillerys, 8 Infantrys and 8 Tanks in Hyderabad, round 2 : 12/25 hits, 8.83 expected hits British roll dice for 1 Infantry in Hyderabad, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Hyderabad Thai win, taking Hyderabad from British with 6 ArmoredCars, 3 Artillerys, 8 Infantrys and 8 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Calcutta to Assam 2 ArmoredCars moved from Bangkok to Burma Place Units - Thai 2 Infantrys placed in Assam 2 Tanks placed in S.French Indochina 2 ArmoredCars placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Thai regular : 4.67 British regular : -0.67 -
TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Americans 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 1 Infantry and 1 Marine moved from Salvador to 35 Sea Zone 3 Infantrys, 1 Marine and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 1 B.Transport, 1 Destroyer and 2 Transports moved from 41 Sea Zone to 31 Sea Zone 1 Artillery and 2 Infantrys moved from Rio de Oro to 31 Sea Zone 3 Infantrys and 1 Marine moved from Mauritania to 31 Sea Zone 1 Artillery, 1 B.Transport, 1 Destroyer, 5 Infantrys, 1 Marine and 2 Transports moved from 31 Sea Zone to 41 Sea Zone 3 Infantrys and 1 Marine moved from 36 Sea Zone to Mauritania 1 ArmoredCar, 2 Artillerys, 1 Fighter, 2 Infantrys, 1 L.Fighter and 1 Mech.Inf moved from Navarre to Aquitaine 1 ArmoredCar, 2 Artillerys, 2 Fighters, 3 Infantrys, 1 Marine, 1 Mech.Inf, 1 S.Bomber and 2 Tanks moved from Catalonia to Languedoc 5 Infantrys, 1 Marine and 2 Mech.Infs moved from Valencia to Catalonia 2 Mech.Infs moved from Catalonia to Languedoc 4 Infantrys moved from La Mancha to Navarre 1 ArmoredCar and 1 Tank moved from Madrid to Navarre 1 Artillery and 2 Infantrys moved from Madrid to La Mancha 1 Artillery and 1 Infantry moved from Andalusia to La Mancha 1 Artillery, 5 Infantrys and 1 Marine moved from 41 Sea Zone to Valencia 1 B.Transport moved from 55 Sea Zone to 56 Sea Zone 3 Infantrys and 1 Marine moved from Crete to 56 Sea Zone 1 Infantry moved from Rhodes to 55 Sea Zone 1 Infantry and 1 Mech.Inf moved from Cyprus to 55 Sea Zone 2 Fighters, 2 Infantrys and 1 Mech.Inf moved from 55 Sea Zone to Izmir 1 B.Transport, 3 Infantrys and 1 Marine moved from 56 Sea Zone to 55 Sea Zone 3 Infantrys and 1 Marine moved from 55 Sea Zone to Palestine 1 L.Fighter moved from 55 Sea Zone to Palestine 1 L.Fighter moved from 55 Sea Zone to Izmir 2 Infantrys moved from Picardy to Normandy 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Marine moved from Munster to 18 Sea Zone 1 Marine and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Marine moved from 20 Sea Zone to Belgium 1 Adv.Fighter moved from 20 Sea Zone to Belgium 1 L.Fighter moved from 20 Sea Zone to Belgium 1 B.Transport moved from 20 Sea Zone to 18 Sea Zone 3 Infantrys moved from Dublin to 18 Sea Zone 1 Infantry moved from Munster to 18 Sea Zone 1 B.Transport and 4 Infantrys moved from 18 Sea Zone to 20 Sea Zone 4 Infantrys moved from 20 Sea Zone to Normandy 1 Fighter moved from Iceland to Normandy 1 Infantry moved from Rio De Janeiro to Bahia 1 ArmoredCar moved from Santiago to Argentina 1 Submarine moved from 87 Sea Zone to 102 Sea Zone 1 Fighter moved from 88 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 88 Sea Zone to 86 Sea Zone 1 Fighter moved from 88 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 88 Sea Zone to 86 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry and 1 Transport moved from 88 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Adv.Fighter, 3 B.Carriers, 1 B.Transport, 3 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 1 Fighter, 2 Infantrys, 4 L.Fighters and 3 Submarines moved from 88 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Minamitori 1 Fighter moved from 95 Sea Zone to 86 Sea Zone 1 L.Fighter moved from 95 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 3 L.Fighters moved from 95 Sea Zone to Minamitori 1 S.Bomber moved from Port Moresby to Yap 1 B.Carrier and 2 Destroyers moved from 91 Sea Zone to 88 Sea Zone 2 L.Fighters moved from San Francisco to 88 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 1 Factory, 1 Fighter, 17 Infantrys, 2 L.Fighters, 2 Marines, 1 Mech.Inf, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 1 PUs; Combat - Americans Strategic bombing raid in Yap Bombing raid in Yap rolls: 4 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in 86 Sea Zone Americans attack with 2 Adv.Fighters, 3 Fighters, 1 L.Fighter and 1 Transport Yamamoto defend with 1 Transport Americans roll dice for 2 Adv.Fighters, 3 Fighters, 1 L.Fighter and 1 Transport in 86 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Yamamoto roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 86 Sea Zone Americans win with 2 Adv.Fighters, 3 Fighters, 1 L.Fighter and 1 Transport remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Aquitaine Americans attack with 1 ArmoredCar, 2 Artillerys, 1 Fighter, 2 Infantrys, 1 L.Fighter and 1 Mech.Inf Germans defend with 1 Artillery and 1 Infantry Americans roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter, 2 Infantrys, 1 L.Fighter and 1 Mech.Inf in Aquitaine, round 2 : 2/8 hits, 2.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Aquitaine, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Aquitaine Americans win, taking Aquitaine from Germans with 1 ArmoredCar, 2 Artillerys, 1 Fighter, 2 Infantrys, 1 L.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Belgium Americans attack with 1 Adv.Fighter, 1 L.Fighter and 1 Marine Germans defend with 2 Infantrys Americans roll dice for 1 Cruiser in Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Belgium Americans roll dice for 1 Adv.Fighter, 1 L.Fighter and 1 Marine in Belgium, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium Americans win, taking Belgium from Germans with 1 Adv.Fighter, 1 L.Fighter and 1 Marine remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Languedoc Americans attack with 1 ArmoredCar, 2 Artillerys, 2 Fighters, 3 Infantrys, 1 Marine, 3 Mech.Infs, 1 S.Bomber and 2 Tanks Germans defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 ArmoredCar, 2 Artillerys, 2 Fighters, 3 Infantrys, 1 Marine, 3 Mech.Infs, 1 S.Bomber and 2 Tanks in Languedoc, round 2 : 2/15 hits, 6.17 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Languedoc, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Languedoc Americans roll dice for 1 ArmoredCar, 2 Artillerys, 2 Fighters, 3 Infantrys, 1 Marine, 3 Mech.Infs, 1 S.Bomber and 2 Tanks in Languedoc, round 3 : 10/15 hits, 6.17 expected hits Germans roll dice for 1 Artillery in Languedoc, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 ArmoredCar owned by the Americans lost in Languedoc Americans win, taking Languedoc from Germans with 2 Artillerys, 2 Fighters, 3 Infantrys, 1 Marine, 3 Mech.Infs, 1 S.Bomber and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery and 2 Infantrys Casualties for Americans: 1 ArmoredCar Battle in Palestine Americans attack with 3 Infantrys, 1 L.Fighter and 1 Marine Italians defend with 1 Artillery and 1 Infantry Americans roll dice for 3 Infantrys, 1 L.Fighter and 1 Marine in Palestine, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Palestine, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans and 1 Infantry owned by the Italians lost in Palestine Americans roll dice for 1 Infantry, 1 L.Fighter and 1 Marine in Palestine, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Artillery in Palestine, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Palestine Americans win, taking Palestine from Italians with 1 Infantry, 1 L.Fighter and 1 Marine remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Italians: 1 Artillery and 1 Infantry Battle in Izmir Americans attack with 2 Fighters, 2 Infantrys, 1 L.Fighter and 1 Mech.Inf Neutral defend with 2 Infantrys and 1 Tank Americans roll dice for 1 Battleship and 1 Cruiser in Izmir, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Neutral lost in Izmir Americans roll dice for 2 Fighters, 2 Infantrys, 1 L.Fighter and 1 Mech.Inf in Izmir, round 2 : 1/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Izmir, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral lost in Izmir Americans roll dice for 2 Fighters, 2 Infantrys, 1 L.Fighter and 1 Mech.Inf in Izmir, round 3 : 4/6 hits, 2.00 expected hits Neutral roll dice for 1 Tank in Izmir, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Izmir Americans loses 0 PUs for violating Izmirs neutrality. Americans win, taking Izmir from Neutral with 2 Fighters, 2 Infantrys, 1 L.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 9 Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Iwo Jima Battle in Minamitori Americans attack with 1 Adv.Fighter, 2 Infantrys and 3 L.Fighters Yamamoto defend with 2 Infantrys Americans roll dice for 3 Battleships and 1 Cruiser in Minamitori, round 2 : 4/4 hits, 2.50 expected hits 2 Infantrys owned by the Yamamoto lost in Minamitori Americans win, taking Iwo Jima from Yamamoto, taking Minamitori from Yamamoto with 1 Adv.Fighter, 2 Infantrys and 3 L.Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Non Combat Move - Americans 2 Adv.Fighters, 3 Fighters and 1 L.Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 3 L.Fighters moved from Minamitori to 95 Sea Zone 1 S.Bomber moved from Yap to Wake 1 Fighter moved from Hollandia to 95 Sea Zone 2 Fighters and 1 L.Fighter moved from Izmir to 55 Sea Zone 1 L.Fighter moved from Palestine to 55 Sea Zone 1 Adv.Fighter and 1 L.Fighter moved from Belgium to Normandy 1 Fighter and 1 L.Fighter moved from Aquitaine to Normandy 1 Fighter moved from Languedoc to Brittany 1 Fighter moved from Languedoc to Brittany 2 Fighters moved from Brittany to Normandy 1 S.Bomber moved from Languedoc to Catalonia 1 AAGun moved from La Mancha to Catalonia 1 Transport moved from 20 Sea Zone to 10 Sea Zone 1 Infantry moved from Iceland to 10 Sea Zone 1 Infantry moved from 10 Sea Zone to Dublin Place Units - Americans 2 Infantrys placed in Sardinia 1 Infantry placed in Sicily 1 Factory placed in Crete 1 Artillery and 1 Infantry placed in Catalonia 1 Artillery and 1 Infantry placed in Navarre 1 Artillery and 1 Infantry placed in Andalusia 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank placed in Madrid 2 Infantrys and 1 Mech.Inf placed in Rio de Oro 1 Adv.Fighter and 1 Fighter placed in Munster 1 Infantry and 1 Marine placed in Dublin 2 Infantrys placed in Iceland 2 Infantrys placed in Bahia 1 Infantry and 1 Marine placed in Salvador 1 Destroyer and 1 Submarine placed in 95 Sea Zone 1 Transport placed in 91 Sea Zone 2 Infantrys placed in Pearl Harbor 2 L.Fighters placed in San Francisco Turn Complete - Americans Americans collect 157 PUs; end with 158 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Americans regular : 1.00 Italians regular : 1.00 Germans regular : -1.33 Neutral regular : -1.33 -
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Germans 5 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks moved from Tula to Moscow 3 HeavyTanks moved from Kursk to Moscow 1 ArmoredCar moved from Novgorod to Yaroslavl 1 Tank moved from Minsk to Yaroslavl 1 Infantry moved from Minsk to Smolensk Germans take Smolensk from Russians 14 Infantrys and 9 Tanks moved from S.Karelia to Yaroslavl 3 ArmoredCars moved from Leningrad to Yaroslavl 3 Mech.Infs moved from Kiev to Moscow 1 Adv.Fighter and 1 Fighter moved from Kursk to Moscow 1 Adv.Fighter and 1 Fighter moved from Kursk to Yaroslavl 2 Bombers moved from Leningrad to Yaroslavl 2 Infantrys moved from Hamburg to Netherlands 2 Infantrys moved from Rhine to Belgium 1 Adv.Fighter moved from Hamburg to Netherlands 1 Fighter moved from Hamburg to Netherlands 1 Adv.Fighter moved from Hamburg to Belgium 1 Infantry moved from Paris to Picardy Germans take Picardy from French 1 Artillery and 5 Infantrys moved from Provence to Languedoc 1 Infantry moved from Provence to Languedoc 2 Infantrys moved from Burgundy to Languedoc 2 Infantrys moved from Orleanais to Brittany 1 Infantry and 1 Tank moved from Orleanais to Languedoc 1 Stuka moved from Provence to Languedoc 3 Stukas moved from Orleanais to Languedoc 1 Stuka moved from Orleanais to Languedoc 1 Stuka moved from Orleanais to Belgium 1 Stuka moved from Orleanais to Languedoc Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 28 Infantrys, 1 Stuka and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys British defend with 1 Infantry Germans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Netherlands, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands Germans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Netherlands, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Netherlands, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands 1 Fighter owned by the Germans and 1 Adv.Fighter owned by the Germans retreated British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 2 Infantrys Battle in Belgium Germans attack with 1 Adv.Fighter, 2 Infantrys and 1 Stuka Americans defend with 1 Marine Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Stuka in Belgium, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 Marine in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Americans and 1 Infantry owned by the Germans lost in Belgium Germans win, taking Belgium from Americans with 1 Adv.Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Americans: 1 Marine Battle in Yaroslavl Germans attack with 1 Adv.Fighter, 4 ArmoredCars, 2 Bombers, 1 Fighter, 14 Infantrys and 10 Tanks Russians defend with 1 ArmoredCar, 2 Artillerys, 13 Infantrys and 2 Tanks Germans roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Bombers, 1 Fighter, 14 Infantrys and 10 Tanks in Yaroslavl, round 2 : 5/32 hits, 10.83 expected hits Russians roll dice for 1 ArmoredCar, 2 Artillerys, 13 Infantrys and 2 Tanks in Yaroslavl, round 2 : 3/18 hits, 6.17 expected hits 1 ArmoredCar owned by the Russians, 4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Yaroslavl Germans roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Bombers, 1 Fighter, 11 Infantrys and 10 Tanks in Yaroslavl, round 3 : 12/29 hits, 10.33 expected hits Russians roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Yaroslavl, round 3 : 6/13 hits, 4.67 expected hits 9 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 6 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Yaroslavl Germans roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Bombers, 1 Fighter, 5 Infantrys and 10 Tanks in Yaroslavl, round 4 : 7/23 hits, 9.33 expected hits Russians roll dice for 1 Tank in Yaroslavl, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 Adv.Fighter, 4 ArmoredCars, 2 Bombers, 1 Fighter, 5 Infantrys and 10 Tanks remaining. Battle score for attacker is 30 Casualties for Germans: 9 Infantrys Casualties for Russians: 1 ArmoredCar, 2 Artillerys, 13 Infantrys and 2 Tanks Battle in Brittany Germans attack with 2 Infantrys British defend with 2 Infantrys Germans roll dice for 2 Infantrys in Brittany, round 2 : 0/2 hits, 0.33 expected hits French roll dice for 2 Infantrys in Brittany, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans retreated to Orleanais Battle in Languedoc Germans attack with 1 Artillery, 9 Infantrys, 6 Stukas and 1 Tank Americans defend with 2 Artillerys, 3 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tanks Germans roll dice for 1 Artillery, 9 Infantrys, 6 Stukas and 1 Tank in Languedoc, round 2 : 4/17 hits, 6.50 expected hits French roll dice for 2 Artillerys, 3 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tanks in Languedoc, round 2 : 5/11 hits, 4.00 expected hits 1 Artillery owned by the Americans, 3 Infantrys owned by the Americans and 5 Infantrys owned by the Germans lost in Languedoc Germans roll dice for 1 Artillery, 4 Infantrys, 6 Stukas and 1 Tank in Languedoc, round 3 : 5/12 hits, 5.17 expected hits French roll dice for 1 Artillery, 1 Marine, 3 Mech.Infs and 2 Tanks in Languedoc, round 3 : 3/7 hits, 2.67 expected hits 1 Marine owned by the Americans, 3 Mech.Infs owned by the Americans, 1 Artillery owned by the Americans and 3 Infantrys owned by the Germans lost in Languedoc Germans roll dice for 1 Artillery, 1 Infantry, 6 Stukas and 1 Tank in Languedoc, round 4 : 3/9 hits, 4.17 expected hits French roll dice for 2 Tanks in Languedoc, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Tanks owned by the Americans lost in Languedoc Germans winFrench win with 2 Infantrys remaining, taking Languedoc from French with 1 Artillery, 6 Stukas and 1 Tank remaining. Battle score for attacker is 28 Casualties for Germans: 9 Infantrys Casualties for Americans: 2 Artillerys, 3 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tanks Battle in Moscow Germans attack with 1 Adv.Fighter, 5 Artillerys, 1 Fighter, 5 HeavyTanks, 8 Mech.Infs and 22 Tanks Russians defend with 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Factory, 1 Fighter, 20 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 2 Tanks Germans roll dice for 1 Adv.Fighter, 5 Artillerys, 1 Fighter, 5 HeavyTanks, 8 Mech.Infs and 22 Tanks in Moscow, round 2 : 18/42 hits, 19.50 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Fighter, 20 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 2 Tanks in Moscow, round 2 : 14/34 hits, 12.17 expected hits 1 Mech.Rocket owned by the Russians, 1 Fighter owned by the Germans, 3 ArmoredCars owned by the Russians, 12 Infantrys owned by the Russians, 5 Artillerys owned by the Germans and 8 Mech.Infs owned by the Germans lost in Moscow Germans roll dice for 1 Adv.Fighter, 5 HeavyTanks and 22 Tanks in Moscow, round 3 : 16/28 hits, 14.83 expected hits Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Fighter, 8 Infantrys, 2 Mot.Infs and 2 Tanks in Moscow, round 3 : 10/18 hits, 7.50 expected hits 8 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 2 Mot.Infs owned by the Russians, 2 Bunkers owned by the Russians, 2 Tanks owned by the Russians and 10 Tanks owned by the Germans lost in Moscow Germans roll dice for 1 Adv.Fighter, 5 HeavyTanks and 12 Tanks in Moscow, round 4 : 10/18 hits, 9.83 expected hits Russians roll dice for 1 Adv.Fighter and 1 Fighter in Moscow, round 4 : 1/2 hits, 1.17 expected hits 1 Fighter owned by the Russians, 1 Adv.Fighter owned by the Russians and 1 Tank owned by the Germans lost in Moscow Germans captures 67PUs while taking Russians capital Germans win, taking Moscow from Russians with 1 Adv.Fighter, 5 HeavyTanks and 11 Tanks remaining. Battle score for attacker is -15 Casualties for Germans: 5 Artillerys, 1 Fighter, 8 Mech.Infs and 11 Tanks Casualties for Russians: 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Fighter, 20 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 2 Tanks Non Combat Move - Germans 1 ArmoredCar moved from Krakow to Kiev 1 Mech.Inf moved from Krakow to Kursk 1 Infantry moved from Minsk to Kursk 2 Artillerys, 1 Elite and 1 Infantry moved from Vyborg to S.Karelia 3 Infantrys moved from Leningrad to S.Karelia 1 Tank moved from Lapland to S.Karelia 2 Infantrys moved from Lapland to Upper Norrland 1 Infantry moved from Upper Norrland to Middle Norrland 1 Fighter moved from Yaroslavl to S.Karelia 2 Bombers moved from Yaroslavl to Leningrad 1 Adv.Fighter moved from Yaroslavl to S.Karelia 1 Battleship, 3 Carriers, 2 Cruisers, 1 Destroyer and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Netherlands to Hamburg 1 Adv.Fighter moved from Belgium to Paris 1 Stuka moved from Belgium to Rhine 1 AAGun moved from Orleanais to Burgundy 5 Stukas moved from Languedoc to Provence 2 Infantrys moved from Rhine to Lorraine 1 Adv.Fighter moved from Moscow to Kursk 1 Stuka moved from Languedoc to Provence Place Units - Germans 2 Artillerys, 1 Bunker and 6 Infantrys placed in Paris 1 Artillery and 3 Infantrys placed in Provence 1 Artillery and 3 Infantrys placed in Rhine 1 Adv.Fighter, 1 Elite, 3 Infantrys and 1 Stuka placed in Hamburg 3 Infantrys placed in Bavaria 3 Tanks placed in Kursk Germans undo move 6. 3 Tanks placed in Kiev 3 Infantrys placed in Kursk 2 ArmoredCars and 2 Tanks placed in Leningrad 2 ArmoredCars placed in Vinnytsia 2 Infantrys placed in Vinnytsia 5 Infantrys placed in Berlin Turn Complete - Germans Germans collect 139 PUs; end with 206 PUsCombat Hit Differential Summary :
Americans regular : 0.67 French regular : 0.67 Russians regular : 1.83 Germans regular : -12.50 British regular : 1.33 -
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Germans 5 Artillerys, 2 HeavyTanks, 5 Mech.Infs and 22 Tanks moved from Tula to Moscow 3 HeavyTanks moved from Kursk to Moscow 1 ArmoredCar moved from Novgorod to Yaroslavl 1 Tank moved from Minsk to Yaroslavl 1 Infantry moved from Minsk to Smolensk Germans take Smolensk from Russians 14 Infantrys and 9 Tanks moved from S.Karelia to Yaroslavl 3 ArmoredCars moved from Leningrad to Yaroslavl 3 Mech.Infs moved from Kiev to Moscow 1 Adv.Fighter and 1 Fighter moved from Kursk to Moscow 1 Adv.Fighter and 1 Fighter moved from Kursk to Yaroslavl 2 Bombers moved from Leningrad to Yaroslavl 2 Infantrys moved from Hamburg to Netherlands 2 Infantrys moved from Rhine to Belgium 1 Adv.Fighter moved from Hamburg to Netherlands 1 Fighter moved from Hamburg to Netherlands 1 Adv.Fighter moved from Hamburg to Belgium 1 Infantry moved from Paris to Picardy Germans take Picardy from French 1 Artillery and 5 Infantrys moved from Provence to Languedoc 1 Infantry moved from Provence to Languedoc 2 Infantrys moved from Burgundy to Languedoc 2 Infantrys moved from Orleanais to Brittany 1 Infantry and 1 Tank moved from Orleanais to Languedoc 1 Stuka moved from Provence to Languedoc 3 Stukas moved from Orleanais to Languedoc 1 Stuka moved from Orleanais to Languedoc 1 Stuka moved from Orleanais to Belgium 1 Stuka moved from Orleanais to Languedoc Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 28 Infantrys, 1 Stuka and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys British defend with 1 Infantry Germans roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Netherlands, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands Germans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Netherlands, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Netherlands, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands 1 Fighter owned by the Germans and 1 Adv.Fighter owned by the Germans retreated British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 2 Infantrys Battle in Belgium Germans attack with 1 Adv.Fighter, 2 Infantrys and 1 Stuka Americans defend with 1 Marine Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Stuka in Belgium, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 Marine in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Americans and 1 Infantry owned by the Germans lost in Belgium Germans win, taking Belgium from Americans with 1 Adv.Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Americans: 1 Marine Battle in Yaroslavl Germans attack with 1 Adv.Fighter, 4 ArmoredCars, 2 Bombers, 1 Fighter, 14 Infantrys and 10 Tanks Russians defend with 1 ArmoredCar, 2 Artillerys, 13 Infantrys and 2 Tanks Germans roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Bombers, 1 Fighter, 14 Infantrys and 10 Tanks in Yaroslavl, round 2 : 5/32 hits, 10.83 expected hits Russians roll dice for 1 ArmoredCar, 2 Artillerys, 13 Infantrys and 2 Tanks in Yaroslavl, round 2 : 3/18 hits, 6.17 expected hits 1 ArmoredCar owned by the Russians, 4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Yaroslavl Germans roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Bombers, 1 Fighter, 11 Infantrys and 10 Tanks in Yaroslavl, round 3 : 12/29 hits, 10.33 expected hits Russians roll dice for 2 Artillerys, 9 Infantrys and 2 Tanks in Yaroslavl, round 3 : 6/13 hits, 4.67 expected hits 9 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 6 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Yaroslavl Germans roll dice for 1 Adv.Fighter, 4 ArmoredCars, 2 Bombers, 1 Fighter, 5 Infantrys and 10 Tanks in Yaroslavl, round 4 : 7/23 hits, 9.33 expected hits Russians roll dice for 1 Tank in Yaroslavl, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 Adv.Fighter, 4 ArmoredCars, 2 Bombers, 1 Fighter, 5 Infantrys and 10 Tanks remaining. Battle score for attacker is 30 Casualties for Germans: 9 Infantrys Casualties for Russians: 1 ArmoredCar, 2 Artillerys, 13 Infantrys and 2 Tanks Battle in Brittany Germans attack with 2 Infantrys British defend with 2 Infantrys Germans roll dice for 2 Infantrys in Brittany, round 2 : 0/2 hits, 0.33 expected hits French roll dice for 2 Infantrys in Brittany, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans retreated to Orleanais Battle in Languedoc Germans attack with 1 Artillery, 9 Infantrys, 6 Stukas and 1 Tank Americans defend with 2 Artillerys, 3 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tanks Germans roll dice for 1 Artillery, 9 Infantrys, 6 Stukas and 1 Tank in Languedoc, round 2 : 4/17 hits, 6.50 expected hits French roll dice for 2 Artillerys, 3 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tanks in Languedoc, round 2 : 5/11 hits, 4.00 expected hits 1 Artillery owned by the Americans, 3 Infantrys owned by the Americans and 5 Infantrys owned by the Germans lost in Languedoc Germans roll dice for 1 Artillery, 4 Infantrys, 6 Stukas and 1 Tank in Languedoc, round 3 : 5/12 hits, 5.17 expected hits French roll dice for 1 Artillery, 1 Marine, 3 Mech.Infs and 2 Tanks in Languedoc, round 3 : 3/7 hits, 2.67 expected hits 1 Marine owned by the Americans, 3 Mech.Infs owned by the Americans, 1 Artillery owned by the Americans and 3 Infantrys owned by the Germans lost in Languedoc Germans roll dice for 1 Artillery, 1 Infantry, 6 Stukas and 1 Tank in Languedoc, round 4 : 3/9 hits, 4.17 expected hits French roll dice for 2 Tanks in Languedoc, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Tanks owned by the Americans lost in Languedoc Germans winFrench win with 2 Infantrys remaining, taking Languedoc from French with 1 Artillery, 6 Stukas and 1 Tank remaining. Battle score for attacker is 28 Casualties for Germans: 9 Infantrys Casualties for Americans: 2 Artillerys, 3 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tanks Battle in Moscow Germans attack with 1 Adv.Fighter, 5 Artillerys, 1 Fighter, 5 HeavyTanks, 8 Mech.Infs and 22 Tanks Russians defend with 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Factory, 1 Fighter, 20 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 2 Tanks Germans roll dice for 1 Adv.Fighter, 5 Artillerys, 1 Fighter, 5 HeavyTanks, 8 Mech.Infs and 22 Tanks in Moscow, round 2 : 18/42 hits, 19.50 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Fighter, 20 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 2 Tanks in Moscow, round 2 : 14/34 hits, 12.17 expected hits 1 Mech.Rocket owned by the Russians, 1 Fighter owned by the Germans, 3 ArmoredCars owned by the Russians, 12 Infantrys owned by the Russians, 5 Artillerys owned by the Germans and 8 Mech.Infs owned by the Germans lost in Moscow Germans roll dice for 1 Adv.Fighter, 5 HeavyTanks and 22 Tanks in Moscow, round 3 : 16/28 hits, 14.83 expected hits Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Fighter, 8 Infantrys, 2 Mot.Infs and 2 Tanks in Moscow, round 3 : 10/18 hits, 7.50 expected hits 8 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 2 Mot.Infs owned by the Russians, 2 Bunkers owned by the Russians, 2 Tanks owned by the Russians and 10 Tanks owned by the Germans lost in Moscow Germans roll dice for 1 Adv.Fighter, 5 HeavyTanks and 12 Tanks in Moscow, round 4 : 10/18 hits, 9.83 expected hits Russians roll dice for 1 Adv.Fighter and 1 Fighter in Moscow, round 4 : 1/2 hits, 1.17 expected hits 1 Fighter owned by the Russians, 1 Adv.Fighter owned by the Russians and 1 Tank owned by the Germans lost in Moscow Germans captures 67PUs while taking Russians capital Germans win, taking Moscow from Russians with 1 Adv.Fighter, 5 HeavyTanks and 11 Tanks remaining. Battle score for attacker is -15 Casualties for Germans: 5 Artillerys, 1 Fighter, 8 Mech.Infs and 11 Tanks Casualties for Russians: 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Fighter, 20 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 2 Tanks Non Combat Move - Germans 1 ArmoredCar moved from Krakow to Kiev 1 Mech.Inf moved from Krakow to Kursk 1 Infantry moved from Minsk to Kursk 2 Artillerys, 1 Elite and 1 Infantry moved from Vyborg to S.Karelia 3 Infantrys moved from Leningrad to S.Karelia 1 Tank moved from Lapland to S.Karelia 2 Infantrys moved from Lapland to Upper Norrland 1 Infantry moved from Upper Norrland to Middle Norrland 1 Fighter moved from Yaroslavl to S.Karelia 2 Bombers moved from Yaroslavl to Leningrad 1 Adv.Fighter moved from Yaroslavl to S.Karelia 1 Battleship, 3 Carriers, 2 Cruisers, 1 Destroyer and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Netherlands to Hamburg 1 Adv.Fighter moved from Belgium to Paris 1 Stuka moved from Belgium to Rhine 1 AAGun moved from Orleanais to Burgundy 5 Stukas moved from Languedoc to Provence 2 Infantrys moved from Rhine to Lorraine 1 Adv.Fighter moved from Moscow to Kursk 1 Stuka moved from Languedoc to Provence Place Units - Germans 2 Artillerys, 1 Bunker and 6 Infantrys placed in Paris 1 Artillery and 3 Infantrys placed in Provence 1 Artillery and 3 Infantrys placed in Rhine 1 Adv.Fighter, 1 Elite, 3 Infantrys and 1 Stuka placed in Hamburg 3 Infantrys placed in Bavaria 3 Tanks placed in Kursk Germans undo move 6. 3 Tanks placed in Kiev 3 Infantrys placed in Kursk 2 ArmoredCars and 2 Tanks placed in Leningrad 2 ArmoredCars placed in Vinnytsia 2 Infantrys placed in Vinnytsia 5 Infantrys placed in Berlin Turn Complete - Germans Germans collect 139 PUs; end with 206 PUsCombat Hit Differential Summary :
Americans regular : 0.67 French regular : 0.67 Russians regular : 1.83 Germans regular : -12.50 British regular : 1.33 -
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Russians 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Cruiser and 1 Infantry moved from 6 Sea Zone to 12 Sea Zone 1 Infantry moved from 12 Sea Zone to Nordland Russians take Nordland from Germans 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry and 1 Transport moved from 6 Sea Zone to 12 Sea Zone 1 Infantry moved from 12 Sea Zone to Oslo Russians take Oslo from Germans 1 Infantry moved from Arkhangelsk to Vologda 1 Infantry moved from Arkhangelsk to Kirov 1 Infantry moved from Rostov to Tula Russians take Tula from Germans 1 Artillery and 2 Infantrys moved from Georgia to 54 Sea Zone 1 Cruiser and 1 Infantry moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Artillery moved from Rostov to Donetsk 1 Infantry moved from Stalingrad to Saratov 1 Artillery and 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Sverdlovsk to Perm 1 Infantry moved from Sverdlovsk to Ufa 1 Infantry moved from Kolyma to Koryakia Russians take Koryakia from Hisaichi 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Bratsk to Irkutsk 1 Fighter moved from Yeniseysk to Irkutsk 1 Infantry moved from Yeniseysk to Bratsk 1 Infantry moved from Yeniseysk to Krasnoyarsk 1 Infantry moved from Yeniseysk to Krasnoyarsk 1 Infantry moved from Yeniseysk to Krasnoyarsk 1 Artillery moved from Yeniseysk to Krasnoyarsk 1 Destroyer, 1 Submarine and 1 Transport moved from 6 Sea Zone to 12 Sea Zone Combat - Russians Battle in Donetsk Russians attack with 2 Artillerys and 2 Infantrys Romanians defend with 2 Artillerys Russians roll dice for 1 Cruiser in Donetsk, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 2 : 3/4 hits, 1.33 expected hits Romanians roll dice for 2 Artillerys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Romanians: 2 Artillerys Battle in Irkutsk Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Irkutsk, round 3 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Irkutsk to Yeniseysk 1 AAGun moved from Evenkia to Yeniseysk 1 Artillery moved from Evenkia to Sibirsky 2 Artillerys moved from Khatanga to Yeniseysk 1 Artillery moved from Evenkia to Yeniseysk 1 Infantry moved from Evenkia to Yeniseysk 1 Infantry moved from Evenkia to Yeniseysk 1 Infantry moved from Evenkia to Yeniseysk 1 Artillery moved from Sibirsky to Yeniseysk 1 Artillery moved from Sibirsky to Yeniseysk 1 Infantry moved from Sibirsky to Yeniseysk 1 AAGun moved from Vologda to Gorky Turn Complete - Russians Russians collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Romanians regular : 0.33 Russians regular : 1.83 Hisaichi regular : -0.67 -
TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Italians 3 Infantrys moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Hun to Kufra 1 Artillery and 1 Infantry moved from Hun to El Agheila 1 Adv.Fighter and 1 Fighter moved from Hun to El Agheila 2 Fighters moved from Hun to Kufra 1 Bomber moved from Cairo to Mersa Matruh 1 Adv.Fighter moved from Cairo to Palestine 1 Adv.Fighter moved from Cairo to Mersa Matruh 1 JetFighter moved from Cairo to Mersa Matruh 2 Infantrys moved from Burgundy to Paris 1 Fighter moved from Lombardy to Paris 2 Artillerys moved from Syria to Palestine 1 Elite moved from Syria to Palestine Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker and 16 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in El Agheila Italians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Dutch defend with 1 Infantry Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in El Agheila, round 2 : 1/4 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in El Agheila Italians win, taking El Agheila from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Palestine Italians attack with 1 Adv.Fighter, 2 Artillerys and 1 Elite Americans defend with 1 Infantry and 1 Marine Italians roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Elite in Palestine, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 Infantry and 1 Marine in Palestine, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Italians lost in Palestine Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Palestine, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 Marine in Palestine, round 3 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Americans and 1 Elite owned by the Italians lost in Palestine Italians win, taking Palestine from British with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is -1 Casualties for Italians: 1 Artillery and 1 Elite Casualties for Americans: 1 Infantry and 1 Marine Battle in Mersa Matruh Italians attack with 1 Adv.Fighter, 1 Bomber, 3 Infantrys and 1 JetFighter British defend with 3 ArmoredCars Italians roll dice for 1 Adv.Fighter, 1 Bomber, 3 Infantrys and 1 JetFighter in Mersa Matruh, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 3 ArmoredCars in Mersa Matruh, round 2 : 1/3 hits, 0.50 expected hits 2 ArmoredCars owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh Italians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Infantrys and 1 JetFighter in Mersa Matruh, round 3 : 1/5 hits, 2.17 expected hits British roll dice for 1 ArmoredCar in Mersa Matruh, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Adv.Fighter, 1 Bomber, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 10 Casualties for Italians: 1 Infantry Casualties for British: 3 ArmoredCars Battle in Kufra Italians attack with 2 Fighters and 2 Infantrys Dutch defend with 1 Infantry Italians roll dice for 2 Fighters and 2 Infantrys in Kufra, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 2 Fighters and 1 Infantry in Kufra, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Kufra Italians win, taking Kufra from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Kufra to Lower Egypt 1 Adv.Fighter and 1 Fighter moved from El Agheila to Lower Egypt 1 Adv.Fighter and 1 JetFighter moved from Mersa Matruh to Cairo 1 Bomber moved from Mersa Matruh to Cairo 1 Adv.Fighter moved from Palestine to Cairo 2 Mech.Infs and 2 Mot.Infs moved from Syria to Lower Egypt 5 Infantrys moved from Provence to Burgundy 3 Tanks moved from Lombardy to Burgundy 1 Infantry moved from Provence to Burgundy 2 Artillerys and 3 Infantrys moved from Lombardy to Provence Place Units - Italians 1 Bunker and 6 Infantrys placed in Cairo 2 Artillerys and 3 Infantrys placed in Lombardy 4 Infantrys placed in Greece 1 Adv.Fighter and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Italians regular : -2.83 British regular : 1.67 Dutch regular : -0.33 -
TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - French 1 Infantry moved from Tripoli to Hun French take Hun from Italians 1 ArmoredCar moved from Tripoli to Hun 1 ArmoredCar moved from Tripoli to Hun 1 ArmoredCar moved from Tripoli to Hun 1 Tank moved from Tripoli to Hun 1 Artillery moved from Tripoli to Hun 3 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Mech.Infs moved from Tripoli to El Agheila 4 Mech.Infs moved from Tunis to El Agheila 1 Infantry moved from Darfur to Kufra 1 Fighter moved from New Valley to Kufra 1 Adv.Fighter moved from New Valley to Kufra 1 Infantry and 1 Tank moved from E.Morocco to 41 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 41 Sea Zone to 43 Sea Zone 1 Infantry and 1 Tank moved from 43 Sea Zone to Languedoc Purchase Units - French French buy 2 Artillerys, 7 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - French Battle in El Agheila French attack with 3 ArmoredCars, 2 Artillerys, 3 Infantrys and 6 Mech.Infs Italians defend with 1 Artillery and 1 Infantry French roll dice for 3 ArmoredCars, 2 Artillerys, 3 Infantrys and 6 Mech.Infs in El Agheila, round 2 : 5/14 hits, 4.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in El Agheila, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the French lost in El Agheila French win, taking El Agheila from Germans with 3 ArmoredCars, 2 Artillerys, 2 Infantrys and 6 Mech.Infs remaining. Battle score for attacker is 4 Casualties for French: 1 Infantry Casualties for Italians: 1 Artillery and 1 Infantry Battle in Languedoc French attack with 1 Infantry and 1 Tank Germans defend with 1 Artillery and 1 Tank French roll dice for 1 Infantry and 1 Tank in Languedoc, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery and 1 Tank in Languedoc, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the French lost in Languedoc French roll dice for 1 Tank in Languedoc, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Tank in Languedoc, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the French and 1 Tank owned by the Germans lost in Languedoc Germans win with no units remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry and 1 Tank Casualties for Germans: 1 Artillery and 1 Tank Battle in Kufra French attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kufra, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Kufra French win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter and 1 Fighter moved from Kufra to New Valley Place Units - French 1 Artillery and 2 Infantrys placed in Normandy 1 Transport placed in 41 Sea Zone 1 Artillery and 1 Infantry placed in E.Morocco 2 Infantrys and 1 Tank placed in French Equatorial Africa 2 Infantrys placed in Tunis Turning on Edit Mode EDIT: Removing units owned by French from S.Tunisia: 1 Infantry EDIT: Adding units owned by French to Tripoli: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - French French collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Italians regular : 0.67 French regular : 1.17 Germans regular : 1.00 -
TripleA Turn Summary: Yamamoto round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Yamamoto 1 Destroyer moved from 101 Sea Zone to 102 Sea Zone 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 3 Adv.Fighters and 4 Fighters moved from 101 Sea Zone to 102 Sea Zone 3 Fighters and 2 L.Fighters moved from 101 Sea Zone to Minamitori 1 Infantry moved from Saipan to 101 Sea Zone 1 Cruiser and 1 Infantry moved from 101 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima 2 Infantrys moved from Saipan to 101 Sea Zone 2 B.Transports and 2 Infantrys moved from 101 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 1 Adv.Fighter and 1 Fighter moved from Saipan to Iwo Jima 1 Battleship moved from 101 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Saipan to Iwo Jima 2 B.Carriers, 4 Carriers, 2 Destroyers and 1 Submarine moved from 101 Sea Zone to 86 Sea Zone 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Sumatra 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Sumatra 1 Adv.Fighter moved from 110 Sea Zone to Java 1 Fighter moved from 110 Sea Zone to Java 2 Fighters moved from 110 Sea Zone to Sumatra Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 2 Fighters, 9 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Java Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Anzac defend with 1 Artillery Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Java, round 2 : 3/4 hits, 1.17 expected hits Dutch roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Java Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Battle in 86 Sea Zone Yamamoto attack with 2 B.Carriers, 2 B.Transports, 1 Battleship, 4 Carriers, 1 Cruiser, 2 Destroyers and 1 Submarine Americans defend with 1 Transport Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 B.Carriers, 2 B.Transports, 1 Battleship, 4 Carriers, 1 Cruiser and 2 Destroyers in 86 Sea Zone, round 2 : 4/10 hits, 2.83 expected hits Americans roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 86 Sea Zone Yamamoto win with 2 B.Carriers, 2 B.Transports, 1 Battleship, 4 Carriers, 1 Cruiser, 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Sumatra Yamamoto attack with 2 Fighters and 3 Infantrys Anzac defend with 1 Infantry Yamamoto roll dice for 2 Fighters and 3 Infantrys in Sumatra, round 2 : 1/5 hits, 1.17 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in 102 Sea Zone Yamamoto attack with 3 Adv.Fighters, 1 Destroyer and 4 Fighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Adv.Fighters, 1 Destroyer and 4 Fighters in 102 Sea Zone, round 2 : 2/8 hits, 3.17 expected hits 1 Submarine owned by the Americans lost in 102 Sea Zone Yamamoto win with 3 Adv.Fighters, 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Minamitori Yamamoto attack with 3 Fighters, 2 Infantrys and 2 L.Fighters Americans defend with 2 Infantrys Yamamoto roll dice for 3 Fighters, 2 Infantrys and 2 L.Fighters in Minamitori, round 2 : 0/7 hits, 2.33 expected hits Americans roll dice for 2 Infantrys in Minamitori, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 3 Fighters, 2 Infantrys and 2 L.Fighters in Minamitori, round 3 : 1/7 hits, 2.33 expected hits Americans roll dice for 2 Infantrys in Minamitori, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori Yamamoto roll dice for 3 Fighters, 1 Infantry and 2 L.Fighters in Minamitori, round 4 : 1/6 hits, 2.17 expected hits Americans roll dice for 1 Infantry in Minamitori, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 3 Fighters, 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Infantrys Battle in Iwo Jima Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 1 Infantry in Iwo Jima, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 Infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 2 Adv.Fighters and 2 Fighters moved from Iwo Jima to 86 Sea Zone 3 Fighters and 2 L.Fighters moved from Minamitori to 86 Sea Zone 3 Adv.Fighters and 4 Fighters moved from 102 Sea Zone to 86 Sea Zone 1 Carrier moved from 101 Sea Zone to 86 Sea Zone 1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from Tokyo to Saipan 1 Elite moved from Yap to Ulithi 1 Adv.Fighter, 1 B.Transport, 2 Carriers, 2 Destroyers and 1 Fighter moved from 60 Sea Zone to 65 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 65 Sea Zone to Hyderabad 1 AAGun, 1 Adv.Fighter, 1 ArmoredCar, 7 Artillerys, 1 Fighter, 18 Infantrys and 2 Tanks moved from Bihar to Hyderabad 2 Fighters moved from Sumatra to 65 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Java to Malaya Place Units - Yamamoto 1 Destroyer, 1 Submarine and 1 T.Boat placed in 86 Sea Zone 1 Carrier placed in 65 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Malaya to 65 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 65 Sea Zone 1 Fighter and 2 Infantrys placed in Malaya 2 Infantrys placed in Yap 4 Infantrys placed in Tokyo 1 Infantry placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.33 Americans regular : -0.50 Dutch regular : -0.67 -
TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Chinese 1 Infantry moved from E.Qinghai to Ningsia 1 ArmoredCar moved from E.Qinghai to Ningsia 6 Fighters moved from E.Qinghai to Ningsia 2 Adv.Fighters moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Gobi Altai 1 Infantry moved from E.Qinghai to W.Qinghai 4 ArmoredCars, 16 Artillerys, 27 Infantrys, 1 Mech.Inf and 12 Tanks moved from E.Qinghai to Hsining Purchase Units - Chinese Chinese buy 1 Bunker and 6 Infantrys; Remaining resources: 5 PUs; Combat - Chinese Battle in Ningsia Chinese attack with 2 Adv.Fighters, 1 ArmoredCar, 6 Fighters and 1 Infantry Hisaichi defend with 2 Infantrys Chinese roll dice for 2 Adv.Fighters, 1 ArmoredCar, 6 Fighters and 1 Infantry in Ningsia, round 2 : 2/10 hits, 3.50 expected hits Hisaichi roll dice for 2 Infantrys in Ningsia, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 2 Adv.Fighters, 1 ArmoredCar, 6 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 2 Adv.Fighters and 6 Fighters moved from Ningsia to Hsining 1 AAGun moved from E.Qinghai to W.Qinghai Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 18 PUs; end with 23 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Hisaichi regular : -0.67 -
TripleA Turn Summary: Hisaichi round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Hisaichi 1 ArmoredCar and 2 Tanks moved from Okhotsk to Koryakia Hisaichi take Kolyma from Russians 2 Infantrys moved from Saipan to 101 Sea Zone 2 Infantrys and 1 Transport moved from 101 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Iwo Jima Yamamoto take Iwo Jima from Americans 1 Battleship moved from 101 Sea Zone to 86 Sea Zone 2 ArmoredCars, 1 Elite and 2 Tanks moved from Bihar to Hyderabad 1 ArmoredCar moved from Suiyuan to Ningsia 3 Mech.Infs moved from Peking to Ningsia 3 Mech.Infs moved from Shantung to Ningsia 1 Infantry moved from Lanchow to Ningsia 11 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 1 Mech.Inf and 48 Tanks moved from Lanchow to E.Qinghai 3 Tanks moved from Hupeh to Ningsia 3 Mech.Infs moved from Shensi to E.Qinghai 3 Tanks moved from Shensi to E.Qinghai 5 ArmoredCars and 2 Tanks moved from Szechwan to E.Qinghai 2 Fighters moved from Szechwan to Hyderabad 2 Infantrys moved from N.Buryat Mongolia to Irkutsk 1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Irkutsk 1 Fighter moved from N.Buryat Mongolia to Irkutsk 1 Fighter moved from N.Buryat Mongolia to Irkutsk Purchase Units - Hisaichi Hisaichi buy 1 Bomber, 1 Carrier, 1 Elite, 2 Fighters, 5 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Irkutsk Hisaichi attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Irkutsk, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 Adv.Fighter, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Koryakia Hisaichi attack with 1 ArmoredCar and 2 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Koryakia, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Koryakia Hisaichi win, taking Koryakia from Russians with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Ningsia Hisaichi attack with 1 ArmoredCar, 1 Infantry, 6 Mech.Infs and 3 Tanks Chinese defend with 1 ArmoredCar and 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Infantry, 6 Mech.Infs and 3 Tanks in Ningsia, round 2 : 3/11 hits, 4.17 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Ningsia, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 ArmoredCar, 6 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 ArmoredCar and 1 Infantry Battle in E.Qinghai Hisaichi attack with 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 4 Mech.Infs and 53 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 4 Mech.Infs and 53 Tanks in E.Qinghai, round 2 : 44/95 hits, 40.83 expected hits Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in E.Qinghai Hisaichi win, taking E.Qinghai from Chinese with 16 ArmoredCars, 10 Artillerys, 2 Elites, 10 Infantrys, 4 Mech.Infs and 53 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter and 3 Fighters moved from Shensi to Szechwan 2 Tanks moved from Chita to Olyokminsk 1 Infantry moved from N.Buryat Mongolia to Olyokminsk 1 Artillery, 3 Infantrys and 5 Tanks moved from Zhigansk to Olyokminsk 1 Mech.Inf moved from Chita to Olyokminsk 2 Mech.Infs moved from Heilungchiang to Olyokminsk 1 Infantry moved from Heilungchiang to Chita 1 Adv.Fighter and 3 Fighters moved from Irkutsk to Olyokminsk 1 Carrier, 2 Fighters and 3 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Transport moved from 101 Sea Zone to 84 Sea Zone Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 2 Fighters placed in 84 Sea Zone 1 Elite placed in Changchun 2 Mech.Infs placed in Szechwan 3 Tanks placed in Chita 3 Mech.Infs placed in Heilungchiang 1 Bomber placed in Hupeh Turn Complete - Hisaichi Hisaichi collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Russians regular : 0.00 Hisaichi regular : 3.83 -
TripleA Turn Summary: British round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - British 1 Infantry moved from Iraq to Palestine 1 Artillery moved from Iraq to Palestine 4 Artillerys moved from Iraq to Syria 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Aden British take Aden from Italians 1 ArmoredCar moved from New Valley to Kufra British take Kufra from Italians 1 ArmoredCar moved from Kufra to Mersa Matruh 1 Infantry moved from New Valley to Mersa Matruh 1 Infantry moved from New Valley to Mersa Matruh 1 Mech.Inf moved from New Valley to Mersa Matruh 1 Infantry moved from Darfur to New Valley 1 Infantry moved from Darfur to New Valley 2 ArmoredCars and 1 Infantry moved from Rhodesia to Belgian Congo 2 ArmoredCars moved from Belgian Congo to Equatoria 1 ArmoredCar and 1 Infantry moved from Cape Town to South Africa 1 ArmoredCar moved from South Africa to Rhodesia 1 Infantry moved from Iraq to Palestine 1 Infantry moved from Iraq to Palestine 5 Infantrys moved from Iraq to Syria 1 ArmoredCar moved from Iraq to Syria 1 Artillery and 1 Infantry moved from Rajputana to Delhi 1 ArmoredCar moved from Bombay to Delhi 1 Infantry moved from Bombay to Rajputana 3 Mech.Infs moved from E.Iran to Delhi 1 ArmoredCar and 1 Mech.Inf moved from Iraq to E.Iran 1 ArmoredCar moved from W.Iran to Baluchistan 1 ArmoredCar and 1 Tank moved from W.Iran to E.Iran 2 Infantrys moved from Brittany to Orleanais 1 Artillery moved from Normandy to Orleanais 1 Fighter moved from 20 Sea Zone to Orleanais 1 Adv.Fighter moved from 20 Sea Zone to Orleanais 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Infantry moved from 20 Sea Zone to Belgium 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 1 Artillery moved from 20 Sea Zone to Picardy 1 Infantry moved from 20 Sea Zone to Picardy 1 Infantry moved from 20 Sea Zone to Picardy 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Transport moved from 19 Sea Zone to 20 Sea Zone 1 ArmoredCar moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 ArmoredCar moved from 20 Sea Zone to Normandy 1 Artillery moved from 20 Sea Zone to Normandy 4 Infantrys moved from 20 Sea Zone to Normandy 1 Fighter moved from Wales to Belgium 1 Bomber moved from Wales to Orleanais 1 Infantry moved from Manchester to Wales 1 Infantry moved from Manchester to Wales 1 Destroyer moved from 20 Sea Zone to 22 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Fighter, 21 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Picardy British attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Cruiser in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Picardy British win, taking Picardy from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Belgium British attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Orleanais British attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Orleanais, round 2 : 5/6 hits, 2.33 expected hits Germans roll dice for 2 Infantrys in Orleanais, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Orleanais British win, taking Orleanais from Germans with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Germans: 2 Infantrys Battle in Mersa Matruh British attack with 1 ArmoredCar, 2 Infantrys and 1 Mech.Inf Italians defend with 2 Infantrys British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Mech.Inf in Mersa Matruh, round 2 : 0/4 hits, 1.17 expected hits Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh British roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Mersa Matruh, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Mersa Matruh, round 4 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh British roll dice for 1 ArmoredCar and 1 Mech.Inf in Mersa Matruh, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 5 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for British: 1 ArmoredCar and 2 Infantrys Casualties for Italians: 2 Infantrys Battle in Palestine British attack with 1 Artillery and 3 Infantrys Italians defend with 1 Artillery British roll dice for 1 Artillery and 3 Infantrys in Palestine, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 Artillery in Palestine, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Palestine British win, taking Palestine from Italians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in Syria British attack with 1 ArmoredCar, 4 Artillerys and 5 Infantrys Italians defend with 1 Bunker, 1 Factory and 3 Infantrys British roll dice for 1 ArmoredCar, 4 Artillerys and 5 Infantrys in Syria, round 2 : 4/10 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 1 Bunker and 3 Infantrys in Syria, round 2 : 1/4 hits, 1.50 expected hits 3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Syria British roll dice for 1 ArmoredCar, 4 Artillerys and 4 Infantrys in Syria, round 3 : 1/9 hits, 3.00 expected hits Italians roll dice for 1 Bunker in Syria, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Italians and 1 Infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 ArmoredCar, 4 Artillerys and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Italians: 1 Bunker and 3 Infantrys Non Combat Move - British 1 AAGun moved from W.Iran to E.Iran 1 AAGun moved from Iraq to W.Iran 1 Adv.Fighter moved from Orleanais to 20 Sea Zone 1 Fighter moved from Orleanais to 20 Sea Zone 1 Bomber moved from Orleanais to Wales 1 Fighter moved from Belgium to Normandy Place Units - British 1 Bunker and 5 Infantrys placed in Madras 4 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Bombay 1 Artillery and 2 Infantrys placed in E.Iran 2 ArmoredCars and 1 Tank placed in W.Iran 2 Artillerys and 2 Infantrys placed in Wales 1 Artillery and 3 Infantrys placed in Manchester 1 Fighter and 3 Infantrys placed in London Turn Complete - British British collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 1.33 British regular : 0.50 -
TripleA Turn Summary: Anzac round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Anzac 1 Artillery moved from Canberra to 122 Sea Zone 1 Infantry moved from Canberra to 122 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Infantry and 1 Transport moved from 122 Sea Zone to 66 Sea Zone 1 Transport moved from 66 Sea Zone to 70 Sea Zone 1 Cruiser moved from 66 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery moved from Perth to 70 Sea Zone 1 Infantry moved from Perth to 70 Sea Zone 1 Infantry moved from 66 Sea Zone to Sumatra 1 Artillery moved from 66 Sea Zone to Sumatra 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 66 Sea Zone 1 Infantry moved from 66 Sea Zone to Sumatra 1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 66 Sea Zone 1 Artillery moved from 66 Sea Zone to Java 1 Infantry moved from 66 Sea Zone to Java 1 Fighter moved from Broome to Java 2 Fighters moved from Broome to Java 1 Adv.Fighter and 4 Fighters moved from 66 Sea Zone to Sumatra 1 Fighter moved from Hollandia to 102 Sea Zone Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 102 Sea Zone Anzac attack with 1 Fighter Yamamoto defend with 1 Destroyer Anzac roll dice for 1 Fighter in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 102 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Fighter Casualties for Yamamoto: 1 Destroyer Battle in Java Anzac attack with 1 Artillery, 3 Fighters and 1 Infantry Yamamoto defend with 2 Infantrys Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Java Anzac roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Java, round 2 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Sumatra Anzac attack with 1 Adv.Fighter, 1 Artillery, 4 Fighters and 2 Infantrys Yamamoto defend with 3 Infantrys Anzac roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters and 2 Infantrys in Sumatra, round 2 : 3/8 hits, 2.67 expected hits Yamamoto roll dice for 3 Infantrys in Sumatra, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Sumatra Anzac win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 1 Artillery and 4 Fighters remaining. Battle score for attacker is 2 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 3 Infantrys Non Combat Move - Anzac 1 Adv.Fighter and 4 Fighters moved from Sumatra to 66 Sea Zone 1 Fighter moved from Java to 66 Sea Zone 2 Fighters moved from Java to Broome 1 Artillery moved from South Australia to Perth 1 Infantry moved from South Australia to Perth 1 Infantry moved from New South Wales to South Australia 1 Infantry moved from Canberra to New South Wales Place Units - Anzac 1 Transport placed in 122 Sea Zone 1 Artillery, 1 Infantry and 1 Tank placed in Port Moresby 1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Broome 1 Infantry placed in Townsville 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Anzac regular : 0.83





