0ebe9ad5-3b79-4b84-92e4-e962a2cda64c-42158-oob-tech-round-02-Anz & Fre.tsvg
dawg (allies) v. Entek (axis)
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 2 Artillerys moved from Hainan to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Hong Kong to 92 Sea Zone 1 Tank moved from Hong Kong to 92 Sea Zone 3 Artillerys, 4 Infantrys, 1 Tank and 4 Transports moved from 92 Sea Zone to 110 Sea Zone 3 Artillerys, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 107 Sea Zone to Banjarmasin 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from Peleliu to 110 Sea Zone 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 2 Tanks moved from Kwangtung to Kwangsi 3 Tanks moved from Hong Kong to Kwangsi 1 Bomber moved from Hainan to Kwangsi 1 Artillery and 1 Tank moved from Kiangsi to Hunan 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Kyushu to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Kwangsi 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 1 Bomber moved from Kwajalein to Formosa 1 Marine moved from Tokyo to 85 Sea Zone 1 Artillery moved from Chubu to 85 Sea Zone 2 Elites moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 1 Artillery, 1 B.Transport, 1 Cruiser, 2 Elites, 3 Infantrys, 1 Marine and 1 Transport moved from 85 Sea Zone to 93 Sea Zone 1 Artillery, 2 Elites, 3 Infantrys and 1 Marine moved from 93 Sea Zone to Manila Purchase Units - Yamamoto Yamamoto buy 6 ArmoredCars, 1 B.Transport, 1 Carrier, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 1 Artillery and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 3 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 110 Sea Zone Yamamoto attack with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 4 Transports British defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Destroyer owned by the British lost in 110 Sea Zone Yamamoto win with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 4 Transports remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Banjarmasin Yamamoto attack with 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank Dutch defend with 1 AAGun, 1 Factory, 7 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Banjarmasin, round 2 : 6/11 hits, 3.50 expected hits Dutch roll dice for 7 Infantrys and 2 Tanks in Banjarmasin, round 2 : 5/9 hits, 3.33 expected hits 5 Infantrys owned by the Yamamoto and 6 Infantrys owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Banjarmasin, round 3 : 2/6 hits, 2.17 expected hits Dutch roll dice for 1 Infantry and 2 Tanks in Banjarmasin, round 3 : 0/3 hits, 1.33 expected hits 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 3 Artillerys, 2 Fighters and 1 Tank in Banjarmasin, round 4 : 1/6 hits, 2.17 expected hits Dutch roll dice for 1 Tank in Banjarmasin, round 4 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto and 1 Tank owned by the Dutch lost in Banjarmasin Yamamoto captures 24PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 2 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Artillery and 5 Infantrys Casualties for Dutch: 7 Infantrys and 2 Tanks Battle in Kwangsi Yamamoto attack with 1 Bomber, 2 Infantrys and 5 Tanks French defend with 1 Infantry; Chinese defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 1 Bomber, 2 Infantrys and 5 Tanks in Kwangsi, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits 1 Tank owned by the Chinese, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the French, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Bomber and 5 Tanks remaining. Battle score for attacker is 9 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank Casualties for French: 1 Infantry Battle in Manila Yamamoto attack with 1 Artillery, 2 Elites, 3 Infantrys and 1 Marine Americans defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Cruiser in Manila, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 1 Marine in Manila, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 2 Elites, 1 Infantry and 1 Marine in Manila, round 3 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 3 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Elite and 3 Infantrys Casualties for Americans: 1 Artillery and 2 Infantrys Non Combat Move - Yamamoto 1 Carrier moved from 107 Sea Zone to 110 Sea Zone 2 Fighters moved from Banjarmasin to West Borneo 1 Bomber moved from Kwangsi to Hong Kong Place Units - Yamamoto 6 ArmoredCars placed in Hong Kong 1 B.Transport and 1 Carrier placed in 85 Sea Zone 2 Fighters placed in 85 Sea Zone 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 93 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Yamamoto regular : 2.17 Americans regular : 2.33 Dutch AA : -0.33 Dutch regular : 0.83 British regular : 0.67 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Artillery and 3 Infantrys moved from Hupeh to Hunan 1 Fighter moved from Shensi to Hunan 1 Infantry moved from Shansi to Hupeh 1 Infantry moved from Suiyuan to Shansi 1 Tank moved from Sikang to Shensi 1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry and 3 Tanks moved from Gobi Altai to Ningsia 3 Tanks moved from Ningsia to Shensi 1 Tank moved from N.Thailand to Hunan 1 Tank moved from N.Thailand to S.French Indochina 2 Infantrys moved from E.Sinkiang to Gobi Altai Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Infantrys, 1 Marine, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in S.French Indochina Chinese attack with 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in S.French Indochina Chinese win, taking S.French Indochina from Hisaichi with 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hunan Chinese attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Hunan, round 2 : 2/6 hits, 1.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Tank Non Combat Move - Chinese 1 Fighter moved from Hunan to Shensi Place Units - Chinese 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank placed in Hsining 1 Adv.Fighter, 2 ArmoredCars and 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.17 Chinese regular : 0.67 Hisaichi regular : -0.33 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok 1 Artillery and 2 Infantrys moved from Shanghai to Hunan 1 Fighter moved from Shantung to Hunan 1 Tank moved from Shantung to Hunan 2 Tanks moved from Anhwei to Hunan 1 Artillery and 1 Infantry moved from Chahar to Shansi 1 Fighter moved from Peking to Shansi 1 Infantry and 1 Tank moved from Khabarovsk to Ayan 1 Infantry moved from Heilungchiang to Ayan 2 Infantrys moved from Heilungchiang to Chita 1 Artillery moved from Vladivostok to Khabarovsk 1 Transport moved from 93 Sea Zone to 84 Sea Zone 1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Elite and 1 Infantry moved from 92 Sea Zone to S.French Indochina 1 Infantry moved from Davao to 107 Sea Zone 2 Artillerys moved from Davao to 107 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 1 Artillery moved from Panay to Mindoro Hisaichi take Mindoro from Americans 1 Artillery moved from Mindanao to Samar Hisaichi take Samar from Americans 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 1 Infantry and 2 Tanks moved from West Borneo to East And South Borneo 2 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Sumatra 1 Fighter moved from 106 Sea Zone to S.French Indochina 1 Fighter moved from 106 Sea Zone to Sumatra 1 Destroyer moved from 106 Sea Zone to 111 Sea Zone 1 Battleship, 1 Carrier and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Infantry moved from Liaoning to Peking 4 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 6 Artillerys, 1 B.Transport, 1 Factory and 7 Infantrys; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hunan Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks Chinese defend with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Hunan, round 2 : 1/7 hits, 2.67 expected hits Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hunan, round 2 : 0/4 hits, 1.50 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Hunan, round 3 : 3/7 hits, 2.67 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 3 : 0/3 hits, 1.17 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank Battle in Sumatra Hisaichi attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Sumatra, round 2 : 2/7 hits, 2.33 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Bunker Battle in Ayan Hisaichi attack with 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Ayan, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 5 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ayan, round 5 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 6 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Ayan, round 6 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Lombok Hisaichi attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Lombok, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Lombok Hisaichi win, taking Lombok from Dutch with 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry Battle in East And South Borneo Hisaichi attack with 1 Infantry and 2 Tanks British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tanks in East And South Borneo, round 2 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo Hisaichi win, taking East And South Borneo from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in S.French Indochina Hisaichi attack with 1 Elite, 1 Fighter and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in S.French Indochina, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 Tank in S.French Indochina, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in S.French Indochina, round 3 : 0/3 hits, 0.83 expected hits French roll dice for 1 Tank in S.French Indochina, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in S.French Indochina, round 4 : 1/3 hits, 0.83 expected hits French roll dice for 1 Tank in S.French Indochina, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in S.French Indochina Hisaichi win, taking S.French Indochina from French with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 1 Fighter moved from S.French Indochina to Bangkok 1 Fighter moved from Sumatra to 110 Sea Zone 1 Fighter moved from Shansi to Peking 1 Fighter moved from Hunan to Shantung Place Units - Hisaichi 1 Artillery and 2 Infantrys placed in Peking 2 Artillerys and 2 Infantrys placed in Davao 3 Artillerys and 3 Infantrys placed in Changchun 1 B.Transport placed in 84 Sea Zone 1 Factory placed in Hulunbuir Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -3.33 French regular : -1.50 Russians regular : -1.50 Dutch regular : -0.83 Hisaichi regular : -5.50 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 2 Artillerys, 3 Infantrys and 1 Tank moved from W.Iran to 58 Sea Zone 2 Artillerys, 3 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from Crete to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 52 Sea Zone 1 Artillery and 1 Infantry moved from 52 Sea Zone to Greece 2 Fighters moved from 56 Sea Zone to Greece 2 Fighters moved from Cairo to Greece 1 Submarine moved from 57 Sea Zone to 56 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 57 Sea Zone to Nubia 1 Artillery moved from Italian East Africa to Nubia 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Kenya to Equatoria 1 Fighter moved from Malaya to 105 Sea Zone 2 Transports moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Hyderabad to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Assam to Burma 1 Infantry moved from Burma to S.Thailand 1 Infantry moved from Bihar to Assam 1 Artillery, 2 Infantrys and 2 Tanks moved from W.Tibet to Assam 2 Tanks moved from Assam to Burma 1 Artillery moved from Rajputana to Hyderabad 3 Infantrys moved from Delhi to Bihar 1 Transport moved from 71 Sea Zone to 74 Sea Zone 1 Infantry moved from Alaska to 74 Sea Zone 1 Infantry moved from Yukon to 74 Sea Zone 1 Infantry and 1 Tank moved from British Columbia to Yukon 2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Kiska 1 Destroyer moved from 9 Sea Zone to 17 Sea Zone 1 Submarine moved from 20 Sea Zone to 17 Sea Zone 1 Bomber moved from Dover to 17 Sea Zone 3 Fighters moved from Wales to 17 Sea Zone 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys and 1 Tank moved from 18 Sea Zone to Munster 2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin 1 Tank moved from Scotland to Dublin 1 Artillery and 1 Infantry moved from Wales to Dover 1 Infantry moved from Amazon to Colombia 2 Cruisers moved from 58 Sea Zone to 56 Sea Zone Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Destroyers, 13 Infantrys, 2 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - British Battle in Munster British attack with 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys British roll dice for 2 Infantrys and 1 Tank in Munster, round 2 : 2/3 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Dublin British attack with 2 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 2 Infantrys and 3 Tanks in Dublin, round 2 : 1/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 2 Infantrys owned by the British lost in Dublin British roll dice for 3 Tanks in Dublin, round 3 : 0/3 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 3 Tanks in Dublin, round 4 : 1/3 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Dublin British roll dice for 3 Tanks in Dublin, round 5 : 1/3 hits, 1.50 expected hits Neutral roll dice for 1 Artillery in Dublin, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in 105 Sea Zone British attack with 1 Fighter Thai defend with 2 Artillerys, 2 Infantrys and 2 Transports British roll dice for 1 Fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 2 Transports in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Thai, 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in 105 Sea Zone British roll dice for 1 Fighter in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in 105 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the British lost in 105 Sea Zone Thai win with 1 Transport remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery, 1 Infantry and 1 Transport Casualties for British: 1 Fighter Battle in 17 Sea Zone British attack with 1 Bomber, 1 Destroyer, 3 Fighters and 1 Submarine Germans defend with 3 Submarines British roll dice for 1 Submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 Submarines in 17 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Bomber, 1 Destroyer and 3 Fighters in 17 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits 3 Submarines owned by the Germans and 1 Submarine owned by the British lost in 17 Sea Zone British win with 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 14 Casualties for British: 1 Submarine Casualties for Germans: 3 Submarines Battle in Nubia British attack with 3 Artillerys, 3 Infantrys and 1 Tank Italians defend with 1 Artillery and 2 Infantrys British roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Nubia, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Nubia British win, taking Nubia from Italians with 3 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 2 Infantrys Battle in Greece British attack with 1 Artillery, 4 Fighters and 1 Infantry Italians defend with 1 AAGun, 2 Artillerys and 1 Tank Italians roll AA dice in Greece : 0/4 hits, 0.67 expected hits British roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 2 Artillerys and 1 Tank in Greece, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Greece British roll dice for 1 Artillery and 4 Fighters in Greece, round 3 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 Artillery and 1 Tank in Greece, round 3 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Greece British win, taking Greece from Italians with 1 Artillery and 4 Fighters remaining. Battle score for attacker is 11 Casualties for British: 1 Infantry Casualties for Italians: 2 Artillerys and 1 Tank Non Combat Move - British 1 Carrier moved from 56 Sea Zone to 52 Sea Zone 2 Fighters moved from Greece to 52 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Crete 1 Infantry moved from Cairo to Lower Egypt 2 Fighters moved from Greece to Crete 3 Fighters moved from 17 Sea Zone to Wales 1 Bomber moved from 17 Sea Zone to Wales Place Units - British 1 Carrier, 2 Destroyers and 1 Submarine placed in 56 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 5 Sea Zone: 1 Battleship and 1 Destroyer EDIT: Adding units owned by British to 10 Sea Zone: 1 Battleship and 1 Destroyer EDIT: Turning off Edit Mode 2 Mech.Infs placed in Cape Town 1 Artillery and 1 Infantry placed in Cairo 1 Artillery and 2 Infantrys placed in W.Iran 4 ArmoredCars placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 3 Infantrys placed in Manchester Turning on Edit Mode EDIT: Removing units owned by British from Crete: 2 Fighters EDIT: Adding units owned by British to 56 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Thai regular : 0.50 Germans regular : 0.00 Neutral regular : -0.33 British regular : -1.33 Italians AA : -0.67 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 2 Fighters moved from 67 Sea Zone to 92 Sea Zone 1 Artillery moved from Wellington to 122 Sea Zone 1 Infantry moved from North New Zealand to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok 1 Submarine moved from 70 Sea Zone to 111 Sea Zone 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 1 Destroyer moved from 67 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from Java to Lombok 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from South Australia to Western Australia 4 Infantrys moved from New South Wales to South Australia Purchase Units - Anzac Anzac buy 1 Destroyer, 2 Fighters, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 1 Artillery, 3 Infantrys and 2 Tanks Hisaichi defend with 1 Tank Anzac roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Lombok, round 2 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Tank in Lombok, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in 92 Sea Zone Anzac attack with 2 Fighters Hisaichi defend with 1 Transport; Yamamoto defend with 1 Transport Anzac roll dice for 2 Fighters in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Transports in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Anzac roll dice for 2 Fighters in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Transports in 92 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Anzac roll dice for 2 Fighters in 92 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Transports in 92 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits 1 Transport owned by the Hisaichi and 1 Fighter owned by the Anzac lost in 92 Sea Zone Anzac roll dice for 1 Fighter in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 92 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 92 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 92 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 92 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 92 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Fighter Casualties for Hisaichi: 1 Transport Casualties for Yamamoto: 1 Transport Battle in 111 Sea Zone Anzac attack with 1 Destroyer and 2 Submarines Hisaichi defend with 1 Destroyer and 1 Transport Anzac roll dice for 2 Submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits 2 Submarines owned by the Anzac lost in 111 Sea Zone 1 Destroyer owned by the Anzac retreated to 67 Sea Zone Hisaichi win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -14 Casualties for Anzac: 2 Submarines Non Combat Move - Anzac 1 Fighter moved from 92 Sea Zone to N.French Indochina Place Units - Anzac 1 Destroyer and 1 Transport placed in 67 Sea Zone Anzac undo move 1. 1 Destroyer placed in 67 Sea Zone 2 Fighters placed in Broome 1 Transport placed in 122 Sea Zone 3 Infantrys placed in Townsville Turning on Edit Mode EDIT: Removing units owned by Anzac from Broome: 2 Fighters EDIT: Adding units owned by Anzac to 67 Sea Zone: 2 Fighters EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.83 Anzac regular : -1.67 Hisaichi regular : 1.00 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Peru 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 1 Fighter moved from Java to 105 Sea Zone Combat - Dutch Battle in Peru Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Peru Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 4 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Peru Dutch loses 0 PUs for violating Perus neutrality. Dutch win, taking Peru from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 1 Infantry Battle in 105 Sea Zone Dutch attack with 1 Fighter Thai defend with 1 Artillery, 1 Infantry and 1 Transport Dutch roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Fighter in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Transport in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai, 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in 105 Sea Zone Dutch win with 1 Fighter remaining. Battle score for attacker is 12 Casualties for Thai: 1 Artillery, 1 Infantry and 1 Transport Battle in 111 Sea Zone Dutch attack with 1 Destroyer and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Transport Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits 1 Transport owned by the Hisaichi, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 111 Sea Zone Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -9 Casualties for Dutch: 1 Destroyer and 1 Submarine Casualties for Hisaichi: 1 Transport Non Combat Move - Dutch 1 Fighter moved from 105 Sea Zone to Malaya Turn Complete - Dutch Dutch collect 18 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from Java: 2 Artillerys EDIT: Adding units owned by Dutch to Lombok: 2 Artillerys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Thai regular : -0.33 Neutral regular : -1.33 Dutch regular : 0.67 Hisaichi regular : 1.50 -
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 3 Infantrys and 1 Tank moved from Tampere to Oulu 1 Fighter moved from Helsinki to Oulu Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Infantry and 1 Tank Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 2 : 3/5 hits, 1.33 expected hits Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry and 1 Tank Non Combat Move - Finns 3 Infantrys moved from Helsinki to Tampere 1 Fighter moved from Oulu to Tampere Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Finns regular : 1.67 Russians regular : 0.17 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Tank moved from E.Romania to Greece 1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia 1 Artillery and 1 Infantry moved from E.Romania to Odessa 1 Fighter moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in Greece Romanians attack with 1 Tank British defend with 1 AAGun and 1 Artillery Romanians roll dice for 1 Tank in Greece, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Greece Romanians win, taking Greece from British with 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Vinnytsia Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Odessa Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 3 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Odessa to E.Romania Place Units - Romanians 3 Infantrys and 1 Mech.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Romanians regular : 0.83 Russians regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.67 expected hits French roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 1 Elite and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
French regular : -0.33 Thai regular : 0.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 3 units repaired. 2 Battleships and 1 Cruiser moved from 88 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Fighter moved from Malaya to 105 Sea Zone 1 Battleship and 1 Destroyer moved from 88 Sea Zone to 104 Sea Zone 1 Artillery moved from Pearl Harbor to 98 Sea Zone 2 Artillerys moved from Johnston to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 3 Artillerys, 1 Battleship, 3 Carriers, 2 Destroyers, 3 Fighters, 4 Infantrys, 1 Submarine and 4 Transports moved from 98 Sea Zone to 104 Sea Zone 3 Artillerys and 4 Infantrys moved from 104 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Infantry moved from Oahu to Pearl Harbor 1 Artillery, 3 Infantrys and 4 Tanks moved from W.Mexico to E.Mexico 4 Infantrys and 2 Tanks moved from South Central USA to E.Mexico 3 Infantrys moved from Central America to Colombia Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 2 Destroyers, 1 Factory, 4 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 105 Sea Zone Americans attack with 1 Fighter Thai defend with 1 T.Boat Americans roll dice for 1 Fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 T.Boat in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Thai lost in 105 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Thai: 1 T.Boat Battle in E.Mexico Americans attack with 1 Artillery, 7 Infantrys and 6 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 7 Infantrys and 6 Tanks in E.Mexico, round 2 : 7/14 hits, 4.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Artillery, 7 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from South Central USA to Pearl Harbor 1 Fighter moved from San Francisco to Johnston 1 Fighter moved from 105 Sea Zone to Malaya Place Units - Americans 1 B.Transport, 1 Destroyer and 1 Submarine placed in 26 Sea Zone 1 Carrier placed in 98 Sea Zone 2 Adv.Fighters placed in 98 Sea Zone 1 Factory placed in Alaska 1 Destroyer and 1 Submarine placed in 13 Sea Zone Americans undo move 5. Americans undo move 1. 1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone 3 Infantrys placed in South Atlantic USA 1 Destroyer and 1 Submarine placed in 83 Sea Zone 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans regular : 3.00 Thai regular : -0.17 Neutral regular : -0.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 3 units repaired. 2 Battleships and 1 Cruiser moved from 88 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Fighter moved from Malaya to 105 Sea Zone 1 Battleship and 1 Destroyer moved from 88 Sea Zone to 104 Sea Zone 1 Artillery moved from Pearl Harbor to 98 Sea Zone 2 Artillerys moved from Johnston to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 3 Artillerys, 1 Battleship, 3 Carriers, 2 Destroyers, 3 Fighters, 4 Infantrys, 1 Submarine and 4 Transports moved from 98 Sea Zone to 104 Sea Zone 3 Artillerys and 4 Infantrys moved from 104 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Infantry moved from Oahu to Pearl Harbor 1 Artillery, 3 Infantrys and 4 Tanks moved from W.Mexico to E.Mexico 4 Infantrys and 2 Tanks moved from South Central USA to E.Mexico 3 Infantrys moved from Central America to Colombia Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 2 Destroyers, 1 Factory, 4 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 105 Sea Zone Americans attack with 1 Fighter Thai defend with 1 T.Boat Americans roll dice for 1 Fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 T.Boat in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Thai lost in 105 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Thai: 1 T.Boat Battle in E.Mexico Americans attack with 1 Artillery, 7 Infantrys and 6 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 7 Infantrys and 6 Tanks in E.Mexico, round 2 : 7/14 hits, 4.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Artillery, 7 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from South Central USA to Pearl Harbor 1 Fighter moved from San Francisco to Johnston 1 Fighter moved from 105 Sea Zone to Malaya Place Units - Americans 1 B.Transport, 1 Destroyer and 1 Submarine placed in 26 Sea Zone 1 Carrier placed in 98 Sea Zone 2 Adv.Fighters placed in 98 Sea Zone 1 Factory placed in Alaska 1 Destroyer and 1 Submarine placed in 13 Sea Zone Americans undo move 5. Americans undo move 1. 1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone 3 Infantrys placed in South Atlantic USA 1 Destroyer and 1 Submarine placed in 83 Sea Zone 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 93 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 2 Fighters EDIT: Adding units owned by Americans to 104 Sea Zone: 2 Fighters EDIT: Removing units owned by Americans from Midway: 3 Bombers EDIT: Adding units owned by Americans to Koryakia: 3 Bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 3.00 Thai regular : -0.17 Neutral regular : -0.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Tank moved from Languedoc to Aquitaine Germans take Aquitaine from French 1 Tank moved from Aquitaine to Brittany Germans take Brittany from French 4 ArmoredCars moved from Provence to Paris 1 Artillery and 1 Infantry moved from Picardy to Normandy 1 ArmoredCar moved from Burgundy to Orleanais Germans take Orleanais from French 1 ArmoredCar moved from Orleanais to Normandy 6 ArmoredCars, 1 Artillery, 7 Infantrys and 12 Tanks moved from Burgundy to Paris 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank moved from Krakow to Brest 2 Tanks moved from Warsaw to Brest 2 Artillerys moved from Warsaw to Brest 3 ArmoredCars, 1 Infantry and 1 Tank moved from Danzig to East Prussia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Infantrys moved from Pomerania to 23 Sea Zone 2 Artillerys, 1 Carrier, 2 Destroyers, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia Germans take Latvia from Russians 2 Fighters moved from Oslo to 24 Sea Zone 1 Tank moved from S.Algeria to N.Algeria Germans take N.Algeria from French 1 Destroyer and 2 Transports moved from 46 Sea Zone to 44 Sea Zone 2 Submarines moved from 8 Sea Zone to 17 Sea Zone 1 Bomber moved from Saxony to Brest Purchase Units - Germans Germans buy 12 ArmoredCars, 6 Artillerys, 1 Elite, 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Brest Germans attack with 3 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 3 Tanks Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 3 Tanks in Brest, round 2 : 2/12 hits, 4.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Brest Germans roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 3 Tanks in Brest, round 3 : 3/11 hits, 4.50 expected hits Russians roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Brest Germans win, taking Brest from Russians with 3 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Battle in 17 Sea Zone Germans attack with 2 Submarines British defend with 1 Destroyer Germans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 17 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in East Prussia Germans attack with 3 ArmoredCars, 1 Infantry and 1 Tank Russians defend with 1 Infantry Germans roll dice for 3 ArmoredCars, 1 Infantry and 1 Tank in East Prussia, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 3 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Normandy Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry British defend with 1 Infantry; French defend with 1 AAGun and 1 Factory Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Normandy, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Normandy, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Normandy, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Normandy, round 4 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Normandy, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Paris Germans attack with 10 ArmoredCars, 1 Artillery, 7 Infantrys and 12 Tanks French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 1 Fighter, 18 Infantrys and 2 Tanks Germans roll dice for 10 ArmoredCars, 1 Artillery, 7 Infantrys and 12 Tanks in Paris, round 2 : 9/30 hits, 11.00 expected hits French roll dice for 1 Artillery, 1 Elite, 1 Fighter, 18 Infantrys and 2 Tanks in Paris, round 2 : 7/23 hits, 8.17 expected hits 7 Infantrys owned by the Germans and 9 Infantrys owned by the French lost in Paris Germans roll dice for 10 ArmoredCars, 1 Artillery and 12 Tanks in Paris, round 3 : 9/23 hits, 9.67 expected hits French roll dice for 1 Artillery, 1 Elite, 1 Fighter, 9 Infantrys and 2 Tanks in Paris, round 3 : 8/14 hits, 5.17 expected hits 8 ArmoredCars owned by the Germans and 9 Infantrys owned by the French lost in Paris Germans roll dice for 2 ArmoredCars, 1 Artillery and 12 Tanks in Paris, round 4 : 9/15 hits, 7.00 expected hits French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks in Paris, round 4 : 3/5 hits, 2.17 expected hits 2 ArmoredCars owned by the Germans, 1 Fighter owned by the French, 1 Elite owned by the French, 2 Tanks owned by the French, 1 Artillery owned by the Germans and 1 Artillery owned by the French lost in Paris Germans captures 44PUs while taking French capital Germans win, taking Paris from French with 12 Tanks remaining. Battle score for attacker is 3 Casualties for Germans: 10 ArmoredCars, 1 Artillery and 7 Infantrys Casualties for French: 1 Artillery, 1 Elite, 1 Fighter, 18 Infantrys and 2 Tanks Non Combat Move - Germans 2 Stukas moved from Lorraine to Warsaw 1 Fighter moved from Brest to Warsaw 1 Bomber moved from Brest to Warsaw 2 ArmoredCars, 2 Artillerys and 1 Infantry moved from Bohemia to Krakow 2 ArmoredCars moved from Krakow to Brest 2 Artillerys and 2 Infantrys moved from Hungary to Krakow 5 Infantrys moved from Lorraine to Burgundy 2 Tanks moved from Rhine to Pomerania 2 Infantrys moved from Pomerania to Danzig 2 Artillerys moved from Hamburg to Pomerania 2 Infantrys moved from Hamburg to Pomerania 2 Infantrys moved from El Agheila to Tobruk Place Units - Germans 2 Artillerys and 2 Infantrys placed in Provence 3 Artillerys and 3 Infantrys placed in Hamburg 2 ArmoredCars, 1 Artillery and 1 Elite placed in Warsaw 5 ArmoredCars placed in Bohemia 3 ArmoredCars placed in Bavaria 2 ArmoredCars and 2 Mech.Infs placed in Rhine Germans undo move 6. 2 ArmoredCars and 2 Mech.Infs placed in Berlin Turn Complete - Germans Germans collect 104 PUs; end with 148 PUsCombat Hit Differential Summary :
French regular : 1.50 Russians regular : -0.67 Germans regular : -7.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 1 Artillery and 5 Infantrys moved from Leningrad to Latvia 1 Artillery moved from Leningrad to Latvia 1 Infantry moved from S.Karelia to Vyborg 3 Infantrys moved from Finnmark to Lapland 2 Artillerys, 1 Elite and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 6 Sea Zone to N.Karelia 1 Infantry moved from Kotka to Vyborg 1 Infantry moved from Kotka to Vyborg 2 Infantrys moved from Leningrad to Vyborg 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Kursk to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 2 Artillerys, 3 Infantrys and 4 Tanks moved from Erzurum to Adana 1 Artillery and 1 Infantry moved from Astrakhan to Erzurum 1 Artillery moved from Georgia to Rostov 1 Artillery and 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Vologda to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 1 Bomber and 1 Fighter moved from Kursk to Latvia 1 Infantry moved from Minsk to Lithuania 1 Infantry moved from Kursk to Minsk 5 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Tashkent to Chimkent 1 Infantry moved from Kamchatka to Koryakia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Zhigansk to Okhotsk 1 Infantry moved from Olyokminsk to Yakutsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 3 Tanks moved from N.Buryat Mongolia to Okhotsk 2 Infantrys moved from Evenkia to Olyokminsk 2 Mech.Infs moved from Sibirsky to N.Buryat Mongolia 2 ArmoredCars and 2 Tanks moved from Sibirsky to Olyokminsk 1 Fighter moved from N.Buryat Mongolia to Koryakia 1 Fighter moved from N.Buryat Mongolia to Koryakia Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 25 Infantrys, 2 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Adana Russians attack with 2 Artillerys, 3 Infantrys and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Russians roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Adana, round 2 : 2/9 hits, 3.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Adana Russians roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Adana, round 3 : 2/9 hits, 3.50 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Neutral lost in Adana Russians loses 0 PUs for violating Adanas neutrality. Russians win, taking Adana from Neutral with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Russians: 1 Infantry Battle in Latvia Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys Germans defend with 2 Artillerys and 2 Infantrys Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys in Latvia, round 2 : 4/9 hits, 2.83 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 2 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Artillerys and 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Latvia to Kursk 1 Bomber moved from Latvia to Kursk Place Units - Russians 1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Sibirsky 3 Tanks placed in Kursk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 1 Artillery, 8 Infantrys and 1 Tank placed in Moscow 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.83 Neutral regular : -0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 1 Artillery and 5 Infantrys moved from Leningrad to Latvia 1 Artillery moved from Leningrad to Latvia 1 Infantry moved from S.Karelia to Vyborg 3 Infantrys moved from Finnmark to Lapland 2 Artillerys, 1 Elite and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 6 Sea Zone to N.Karelia 1 Infantry moved from Kotka to Vyborg 1 Infantry moved from Kotka to Vyborg 2 Infantrys moved from Leningrad to Vyborg 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Kursk to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 2 Artillerys, 3 Infantrys and 4 Tanks moved from Erzurum to Adana 1 Artillery and 1 Infantry moved from Astrakhan to Erzurum 1 Artillery moved from Georgia to Rostov 1 Artillery and 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Vologda to S.Karelia 10 Infantrys moved from Moscow to Yaroslavl 1 Bomber and 1 Fighter moved from Kursk to Latvia 1 Infantry moved from Minsk to Lithuania 1 Infantry moved from Kursk to Minsk 5 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Tashkent to Chimkent 1 Infantry moved from Kamchatka to Koryakia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Zhigansk to Okhotsk 1 Infantry moved from Olyokminsk to Yakutsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 3 Tanks moved from N.Buryat Mongolia to Okhotsk 2 Infantrys moved from Evenkia to Olyokminsk 2 Mech.Infs moved from Sibirsky to N.Buryat Mongolia 2 ArmoredCars and 2 Tanks moved from Sibirsky to Olyokminsk 1 Fighter moved from N.Buryat Mongolia to Koryakia 1 Fighter moved from N.Buryat Mongolia to Koryakia Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 25 Infantrys, 2 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Adana Russians attack with 2 Artillerys, 3 Infantrys and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Russians roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Adana, round 2 : 2/9 hits, 3.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Adana Russians roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Adana, round 3 : 2/9 hits, 3.50 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Neutral lost in Adana Russians loses 0 PUs for violating Adanas neutrality. Russians win, taking Adana from Neutral with 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Russians: 1 Infantry Battle in Latvia Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys Germans defend with 2 Artillerys and 2 Infantrys Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys in Latvia, round 2 : 4/9 hits, 2.83 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 2 Artillerys, 1 Bomber, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Artillerys and 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Latvia to Kursk 1 Bomber moved from Latvia to Kursk Place Units - Russians 1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Sibirsky 3 Tanks placed in Kursk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 1 Artillery, 8 Infantrys and 1 Tank placed in Moscow 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.83 Neutral regular : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 5 Tanks moved from N.Tunisia to E.Morocco 1 Fighter moved from Tunis to E.Morocco 1 Infantry moved from Sardinia to 45 Sea Zone 2 Artillerys moved from N.Tunisia to 45 Sea Zone 3 Infantrys moved from N.Tunisia to 45 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 45 Sea Zone to 41 Sea Zone 2 Artillerys and 4 Infantrys moved from 41 Sea Zone to E.Morocco 5 Infantrys moved from Tobruk to Mersa Matruh 1 Fighter moved from Kufra to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Submarine moved from 48 Sea Zone to 55 Sea Zone 2 Transports moved from 49 Sea Zone to 46 Sea Zone 2 Artillerys moved from Rome to Campania 4 Infantrys moved from Rome to Campania 1 Infantry moved from N.Tunisia to N.Algeria 1 ArmoredCar moved from Tunis to N.Algeria 1 Elite moved from Tunis to N.Tunisia 2 Artillerys moved from Tunis to N.Tunisia 2 Fighters moved from 46 Sea Zone to 51 Sea Zone 3 ArmoredCars moved from Hun to Darfur Purchase Units - Italians Italians buy 4 ArmoredCars, 6 Artillerys, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Destroyer and 3 Fighters French defend with 1 Submarine French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 3 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 Submarine owned by the French and 1 Destroyer owned by the Italians lost in 51 Sea Zone Italians win with 3 Fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 Destroyer Casualties for French: 1 Submarine Battle in E.Morocco Italians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 5 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 4 Tanks French roll AA dice in E.Morocco : 0/1 hits, 0.17 expected hits Italians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 5 Tanks in E.Morocco, round 2 : 5/12 hits, 4.50 expected hits French roll dice for 1 Artillery, 5 Infantrys and 4 Tanks in E.Morocco, round 2 : 3/10 hits, 4.00 expected hits 5 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 5 Tanks in E.Morocco, round 3 : 3/9 hits, 3.83 expected hits French roll dice for 1 Artillery and 4 Tanks in E.Morocco, round 3 : 2/5 hits, 2.33 expected hits 2 Tanks owned by the French, 1 Artillery owned by the French, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in E.Morocco Italians roll dice for 1 Artillery, 1 Fighter and 5 Tanks in E.Morocco, round 4 : 4/7 hits, 3.17 expected hits French roll dice for 2 Tanks in E.Morocco, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the French and 1 Artillery owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 1 Fighter and 5 Tanks remaining. Battle score for attacker is 18 Casualties for Italians: 2 Artillerys and 4 Infantrys Casualties for French: 1 Artillery, 5 Infantrys and 4 Tanks Non Combat Move - Italians 1 Fighter moved from E.Morocco to N.Algeria 1 Submarine moved from 36 Sea Zone to 30 Sea Zone 1 Fighter moved from 51 Sea Zone to Greece 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Destroyer moved from 49 Sea Zone to 51 Sea Zone 1 Carrier moved from 46 Sea Zone to 48 Sea Zone Place Units - Italians 1 Artillery and 2 Infantrys placed in Hun 4 ArmoredCars placed in Tunis 5 Artillerys and 5 Infantrys placed in Rome 2 Mech.Infs placed in Lombardy Turn Complete - Italians Italians collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Italians regular : 1.17 French regular : -0.67 French AA : -0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Destroyer, 1 T.Boat and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 2 Infantrys moved from Baffin to 2 Sea Zone 2 Infantrys moved from 2 Sea Zone to Greenland 1 Infantry moved from Equatoria to French Equatorial Africa Combat - French Battle in French Equatorial Africa French attack with 1 Infantry Italians defend with 1 Tank French roll dice for 1 Infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Tank in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in French Equatorial Africa Italians win with 1 Tank remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Non Combat Move - French Turn Complete - French French collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0.00 French regular : -0.33 -
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 unit repaired. 1 Artillery and 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 2 Artillerys and 1 Tank moved from Banjarmasin to 110 Sea Zone 5 Tanks moved from Kwangsi to N.French Indochina 1 Marine moved from Manila to 93 Sea Zone 1 Elite moved from Manila to 93 Sea Zone 1 Artillery moved from Manila to 93 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Marine moved from 93 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite and 1 Marine moved from 110 Sea Zone to Lombok 2 Artillerys and 1 Tank moved from 110 Sea Zone to Lombok 2 Fighters moved from 110 Sea Zone to Lombok 2 Fighters moved from West Borneo to Lombok 6 ArmoredCars moved from Hong Kong to Hunan 1 Bomber moved from Hong Kong to N.French Indochina 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 111 Sea Zone 3 Infantrys moved from 111 Sea Zone to Celebes 1 Cruiser moved from 93 Sea Zone to 111 Sea Zone 1 Transport moved from 93 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 6 ArmoredCars, 4 Artillerys, 1 B.Transport, 1 Battleship, 1 Destroyer, 4 Marines and 1 Tank; Remaining resources: 1 PUs; Combat - Yamamoto Battle in N.French Indochina Yamamoto attack with 1 Bomber and 5 Tanks Anzac defend with 1 Fighter Yamamoto roll dice for 1 Bomber and 5 Tanks in N.French Indochina, round 2 : 2/6 hits, 3.17 expected hits French roll dice for 1 Fighter in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Anzac and 1 Tank owned by the Yamamoto lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Bomber and 4 Tanks remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Tank Casualties for Anzac: 1 Fighter Battle in Celebes Yamamoto attack with 3 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 3 Infantrys in Celebes, round 2 : 0/3 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Celebes Yamamoto roll dice for 2 Infantrys in Celebes, round 3 : 0/2 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys in Celebes, round 4 : 0/2 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Celebes Yamamoto roll dice for 1 Infantry in Celebes, round 5 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Celebes, round 6 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Celebes, round 7 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Infantry in Celebes, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Celebes Dutch win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Yamamoto: 3 Infantrys Battle in Lombok Yamamoto attack with 3 Artillerys, 1 Elite, 4 Fighters, 1 Marine and 1 Tank Anzac defend with 1 Artillery, 3 Infantrys and 2 Tanks; Dutch defend with 2 Artillerys Yamamoto roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 3 Artillerys, 1 Elite, 4 Fighters, 1 Marine and 1 Tank in Lombok, round 2 : 5/10 hits, 4.00 expected hits Dutch roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Lombok, round 2 : 4/8 hits, 3.00 expected hits 3 Infantrys owned by the Anzac, 2 Artillerys owned by the Dutch, 1 Elite owned by the Yamamoto and 3 Artillerys owned by the Yamamoto lost in Lombok Yamamoto roll dice for 4 Fighters, 1 Marine and 1 Tank in Lombok, round 3 : 2/6 hits, 2.33 expected hits Dutch roll dice for 1 Artillery and 2 Tanks in Lombok, round 3 : 2/3 hits, 1.33 expected hits 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Lombok Yamamoto roll dice for 3 Fighters and 1 Tank in Lombok, round 4 : 2/4 hits, 1.50 expected hits Dutch roll dice for 1 Tank in Lombok, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Lombok Yamamoto win, taking Lombok from Dutch with 2 Fighters and 1 Tank remaining. Battle score for attacker is -7 Casualties for Yamamoto: 3 Artillerys, 1 Elite, 2 Fighters and 1 Marine Casualties for Anzac: 1 Artillery, 3 Infantrys and 2 Tanks Casualties for Dutch: 2 Artillerys Non Combat Move - Yamamoto 2 Fighters moved from Lombok to 110 Sea Zone 1 Bomber moved from N.French Indochina to Banjarmasin Place Units - Yamamoto 2 Artillerys and 2 Marines placed in Banjarmasin 6 ArmoredCars placed in Hong Kong 2 Artillerys, 2 Marines and 1 Tank placed in Tokyo 1 B.Transport, 1 Battleship and 1 Destroyer placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 72 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.83 French regular : 0.50 Dutch regular : 3.17 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Hupeh to Kweichow 1 Tank moved from Shensi to Hupeh 1 Artillery moved from Suiyuan to Shensi 1 Infantry moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 1 Artillery moved from Lanchow to Shensi 1 Infantry moved from Lanchow to Szechwan 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from Hsining to E.Qinghai 1 Tank moved from E.Qinghai to Lanchow 1 Adv.Fighter, 2 ArmoredCars and 1 Mech.Inf moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Gobi Altai to Shensi 1 Mech.Inf moved from Gobi Altai to Ningsia Purchase Units - Chinese Chinese buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 1 Infantry and 3 Mech.Infs placed in Urumqi 5 Infantrys and 1 Marine placed in Hsining Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry and 2 Tanks moved from East And South Borneo to 110 Sea Zone 1 Infantry and 2 Tanks moved from 110 Sea Zone to Java 1 Fighter moved from 110 Sea Zone to Java 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Destroyer moved from 111 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from Hunan to Kweichow 1 Infantry and 3 Tanks moved from Hunan to Hupeh 1 Tank moved from Anhwei to Hupeh 1 Artillery and 1 Infantry moved from Shansi to Hupeh 1 Fighter moved from Shantung to Hupeh 1 Infantry moved from Shantung to Shansi 1 Fighter moved from Peking to Hupeh 1 Artillery and 3 Infantrys moved from Peking to Chahar 1 Infantry and 1 Tank moved from Ayan to Chita 1 Artillery moved from Khabarovsk to Heilungchiang 4 Infantrys moved from Kirin to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Celebes 1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Elite, 5 Infantrys, 2 Marines, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kweichow Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow 1 Artillery owned by the Hisaichi retreated to Hunan Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in Java Hisaichi attack with 1 Fighter, 1 Infantry and 2 Tanks Dutch defend with 2 Infantrys Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Java, round 2 : 2/4 hits, 1.50 expected hits Dutch roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Java Hisaichi win, taking Java from Dutch with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 2 Infantrys Battle in Celebes Hisaichi attack with 1 Artillery and 5 Infantrys Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 5 Infantrys in Celebes, round 2 : 1/6 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Hupeh Hisaichi attack with 1 Artillery, 2 Fighters, 2 Infantrys and 4 Tanks Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 4 Tanks in Hupeh, round 2 : 4/9 hits, 3.50 expected hits Chinese roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 2 Fighters, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Non Combat Move - Hisaichi 2 Fighters moved from Hupeh to Hunan 2 Infantrys moved from Changchun to Kirin 3 Artillerys moved from Changchun to Kirin 1 Fighter moved from Java to 110 Sea Zone 1 Fighter moved from Bangkok to 110 Sea Zone Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Davao 3 ArmoredCars placed in Peking 1 ArmoredCar and 2 Infantrys placed in Hulunbuir 1 Elite, 1 Infantry and 2 Marines placed in Changchun 2 Destroyers, 1 Submarine and 1 Transport placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Dutch regular : 0.00 Hisaichi regular : -1.33 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Battleship and 1 Destroyer moved from 10 Sea Zone to 17 Sea Zone 3 Fighters moved from Wales to 17 Sea Zone 1 Bomber moved from Wales to 17 Sea Zone 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Wales 3 Tanks moved from Dublin to Scotland 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from 56 Sea Zone to 51 Sea Zone 2 Fighters moved from 52 Sea Zone to 51 Sea Zone 1 Infantry moved from Equatoria to French Equatorial Africa 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Kordofan to Darfur 1 Artillery, 1 Infantry and 1 Tank moved from Nubia to Darfur 1 Artillery and 1 Infantry moved from Nubia to New Valley 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Cairo to Lower Egypt 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Artillery moved from Hyderabad to 60 Sea Zone 3 Infantrys moved from Madras to 60 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone 1 Artillery and 3 Infantrys moved from 61 Sea Zone to S.Thailand 1 Infantry moved from Assam to Yunnan 1 Infantry moved from Burma to N.Thailand 2 Tanks moved from Burma to S.Thailand 1 Artillery and 2 Infantrys moved from Assam to Burma 3 Infantrys moved from Bihar to Assam 1 Submarine moved from 113 Sea Zone to 111 Sea Zone 4 ArmoredCars moved from Delhi to Assam 2 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 Infantrys moved from Kiska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 Infantry and 1 Tank moved from Yukon to Alaska 1 Infantry moved from Colombia to Central America 1 Artillery moved from Nubia to 57 Sea Zone 1 Artillery and 3 Transports moved from 57 Sea Zone to 58 Sea Zone 1 Artillery, 2 Infantrys and 2 Tanks moved from W.Iran to E.Iran 1 Artillery moved from 58 Sea Zone to E.Iran 1 Infantry moved from Kenya to Belgian Congo 1 Infantry moved from Rhodesia to Belgian Congo 2 Mech.Infs moved from Cape Town to Belgian Congo 1 Fighter moved from Greenland to Manchester Purchase Units - British British buy 10 ArmoredCars, 1 Destroyer, 11 Infantrys, 2 Mech.Infs, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Darfur British attack with 1 Artillery, 2 Infantrys and 1 Tank Italians defend with 3 ArmoredCars British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Darfur, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 3 ArmoredCars in Darfur, round 2 : 1/3 hits, 0.50 expected hits 3 ArmoredCars owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for British: 1 Infantry Casualties for Italians: 3 ArmoredCars Battle in French Equatorial Africa British attack with 2 Infantrys Italians defend with 1 Tank British roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Tank in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Infantrys in French Equatorial Africa, round 3 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in E.Iran British attack with 2 Artillerys, 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in E.Iran, round 2 : 2/6 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in E.Iran, round 3 : 3/5 hits, 2.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Belgian Congo British attack with 2 Infantrys and 2 Mech.Infs Neutral defend with 2 Infantrys British roll dice for 2 Infantrys and 2 Mech.Infs in Belgian Congo, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Belgian Congo British loses 0 PUs for violating Belgian Congos neutrality. British win, taking Belgian Congo from Neutral with 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in S.Thailand British attack with 1 Artillery, 3 Infantrys and 2 Tanks Thai defend with 2 Infantrys British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in S.Thailand, round 2 : 3/6 hits, 2.00 expected hits Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Battle in New Valley British attack with 1 Artillery and 2 Infantrys Italians defend with 1 Artillery British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Artillery in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in New Valley British win, taking New Valley from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery Battle in 17 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters Germans defend with 2 Submarines Germans roll dice for 2 Submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters in 17 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits 2 Submarines owned by the Germans lost in 17 Sea Zone British win with 1 Battleship, 1 Bomber, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Battle in 111 Sea Zone British attack with 1 Submarine Yamamoto defend with 1 B.Transport and 1 Cruiser British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 B.Transport and 1 Cruiser in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the British lost in 111 Sea Zone Yamamoto win with 1 B.Transport and 1 Cruiser remaining. Battle score for attacker is -7 Casualties for British: 1 Submarine Battle in 51 Sea Zone British attack with 4 Fighters and 1 Submarine Italians defend with 1 Destroyer British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 Fighters in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Non Combat Move - British 4 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Carrier and 1 Transport moved from 52 Sea Zone to 56 Sea Zone 1 Infantry moved from Crete to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Cairo 1 Bomber and 3 Fighters moved from 17 Sea Zone to Wales Place Units - British 2 ArmoredCars placed in Madras 2 ArmoredCars placed in Delhi 2 ArmoredCars and 1 Infantry placed in Vancouver 3 ArmoredCars placed in Delhi 1 ArmoredCar, 1 Infantry and 1 Tank placed in Madras 2 Infantrys placed in Bombay 2 Mech.Infs placed in Cape Town 1 Destroyer and 1 Transport placed in 18 Sea Zone 2 Submarines placed in 56 Sea Zone 4 Infantrys placed in Cairo 3 Infantrys placed in W.Iran Turn Complete - British British collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Italians regular : 0.83 Thai regular : -0.67 Germans regular : -0.67 Neutral regular : -1.33 British regular : 6.83





