@ArtofWar1947 Scramble?
L21 BM3 Ghostglider vs Giallo (+27)
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland ANZAC take Queensland from Japanese 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,3,4,6,1,3,3,6,1,3,5,1,6,3,2,3,1,1 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 3 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 2 mech_infantrys moved from Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd 1 infantry moved from Syria to Iraq 1 armour moved from Northwest Persia to Iraq 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 2 bombers moved from Ukraine to Russia 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Algeria to Morocco Germans take Morocco from Americans 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from Southern Italy to 105 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in 105 Sea Zone Germans attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Volgograd Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Iraq Germans attack with 1 armour and 1 infantry British defend with 1 armour Germans roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Iraq Germans roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Iraq British win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour and 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 1 aaGun, 1 artillery and 8 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Baltic States to Archangel 1 aaGun moved from Eastern Poland to Belarus 6 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Western Germany to Poland 3 infantry moved from France to Normandy Bordeaux 1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from Algeria to Tunisia 1 infantry moved from Tunisia to Algeria 2 bombers moved from Russia to Ukraine 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Caucasus Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 2 artilleries and 2 infantry placed in Germany 1 transport placed in 114 Sea Zone 5 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Russians regular : 0.67 Germans regular : 0.33 British regular : 1.00 Russians AA : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 23 PUs; Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 4 infantry moved from Samara to Russia 2 artilleries and 2 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Rostov 2 infantry moved from Bryansk to Tambov 4 infantry moved from Novosibirsk to Kazakhstan 1 tactical_bomber moved from Bryansk to Rostov 1 artillery moved from Bryansk to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 artilleries and 1 infantry Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2,50 expected hits Italians roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Italians: 2 artilleries and 1 infantry Battle in Kazakhstan Russians attack with 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 4 infantry in Kazakhstan, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Kazakhstan, round 3 : 2/4 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Rostov to Russia 1 aaGun moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 2 aaGuns moved from Bryansk to Russia 2 aaGuns, 5 armour, 11 artilleries, 9 infantry and 6 mech_infantrys moved from Bryansk to Tambov 5 infantry moved from Bryansk to Tambov 21 infantry moved from Bryansk to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 aaGun and 6 infantry moved from Novosibirsk to Samara 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : 0,67 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia 1 infantry and 1 mech_infantry moved from Korea to Amur Japanese take Amur from Russians 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 2 bombers moved from Malaya to India Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in Soviet Far East Battle in Siberia Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers moved from India to Szechwan 1 infantry moved from Malaya to Shan State 1 submarine moved from 74 Sea Zone to 41 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Philippines to 35 Sea Zone 2 carriers, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 armour moved from Szechwan to Kansu 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Amur 1 infantry moved from Manchuria to Amur 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Shensi 1 mech_infantry moved from Kwangtung to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 artilleries, 1 infantry and 1 marine moved from French Indo China to Yunnan 3 fighters moved from Java to 33 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 2 fighters moved from Japan to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter and 3 tactical_bombers moved from Sumatra to Java 2 fighters moved from Malaya to Java 2 fighters and 2 tactical_bombers moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Shan State to Shensi 2 artilleries moved from Hunan to Yunnan 1 aaGun moved from Kweichow to Szechwan Place Units - Japanese 3 artilleries placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 1 submarine placed in 6 Sea Zone 3 fighters, 3 infantry and 3 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 cruiser, 5 destroyers and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from French Central Africa to French Equatorial Africa 1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone 1 armour moved from Trans-Jordan to Syria Americans take Syria from Italians 1 armour moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq Combat - Americans Non Combat Move - Americans 1 artillery moved from New South Wales to Queensland 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone 3 carriers, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 3 carriers and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 4 fighters moved from Eastern United States to 92 Sea Zone 4 fighters moved from Egypt to Persia Place Units - Americans 1 cruiser, 5 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 cruiser, 5 destroyers and 4 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from French Central Africa to French Equatorial Africa 1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone 1 armour moved from Trans-Jordan to Syria Americans take Syria from Italians 1 armour moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq Combat - Americans Non Combat Move - Americans 1 artillery moved from New South Wales to Queensland 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone 3 carriers, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 3 carriers and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 4 fighters moved from Eastern United States to 92 Sea Zone 4 fighters moved from Egypt to Persia Place Units - Americans 1 cruiser, 5 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 bomber moved from Egypt to Caucasus 2 fighters moved from Eastern Persia to Caucasus 1 artillery and 1 infantry moved from India to Burma 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Alexandria to Egypt 1 artillery moved from Persia to Northwest Persia 1 destroyer moved from 62 Sea Zone to 54 Sea Zone UK_Pacific take 54 Sea Zone from Japanese 1 destroyer moved from 92 Sea Zone to 105 Sea Zone 2 fighters moved from Gibraltar to 105 Sea Zone 2 fighters moved from Gibraltar to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - British Battle in Morocco British attack with 1 armour and 2 fighters Germans defend with 1 infantry British roll dice for 1 armour and 2 fighters in Morocco, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco British win, taking Morocco from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 105 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone British win, taking 105 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber and 2 fighters Germans defend with 2 mech_infantrys British roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 fighters moved from Caucasus to Tambov 1 bomber moved from Caucasus to Persia 2 fighters moved from Morocco to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 105 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 2 fighters EDIT: Adding units owned by British to Iraq: 2 fighters EDIT: Turning off Edit Mode 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : -1,33 British regular : 2,50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Smolensk to Vologda Italians take Vologda from Russians 1 fighter moved from Greece to Rostov 1 bomber and 2 fighters moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 2 bombers and 3 fighters Russians defend with 2 artilleries Italians roll dice for 2 bombers and 3 fighters in Rostov, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 2 artilleries in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Rostov Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries 2 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Belarus to Smolensk 2 bombers and 3 fighters moved from Rostov to Ukraine 4 infantry moved from Yugoslavia to Romania 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 bomber and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from New South Wales to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from New South Wales to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 bombers, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Volgograd 2 bombers and 3 fighters moved from Ukraine to Russia 6 armour, 11 artilleries, 17 infantry and 24 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Bryansk Germans attack with 6 armour, 11 artilleries, 17 infantry and 24 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 11 artilleries, 17 infantry and 24 mech_infantrys in Bryansk, round 2 : 15/58 hits, 15.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 6 armour, 11 artilleries, 17 infantry and 24 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Ukraine to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 artilleries and 1 infantry moved from Novgorod to Belarus 1 artillery and 8 infantry moved from Archangel to Belarus 1 aaGun moved from Archangel to Vologda 1 aaGun moved from Ukraine to Rostov 2 aaGuns moved from Ukraine to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Belarus to Bryansk 2 tactical_bombers moved from Volgograd to Ukraine 3 mech_infantrys moved from Poland to Belarus 5 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun and 5 infantry moved from Normandy Bordeaux to France 3 fighters moved from Russia to Ukraine 1 bomber moved from Russia to Ukraine Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 bombers, 4 infantry and 4 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.17 Russians AA : 0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 22 PUs; Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Dzavhan 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 2 artilleries, 2 fighters, 30 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk 5 armour, 12 artilleries, 16 infantry and 6 mech_infantrys moved from Tambov to Bryansk 4 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 6 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 6 infantry in Volgograd, round 2 : 1/6 hits, 1,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 5 infantry in Volgograd, round 3 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 5 infantry in Volgograd, round 4 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 5 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Bryansk Russians attack with 5 armour, 14 artilleries, 2 fighters, 46 infantry, 15 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 6 armour, 11 artilleries, 17 infantry and 32 mech_infantrys Germans roll AA dice in Bryansk : 0/3 hits, 0,50 expected hits Russians roll dice for 5 armour, 14 artilleries, 2 fighters, 46 infantry, 15 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 24/83 hits, 21,33 expected hits Germans roll dice for 3 aaGuns, 6 armour, 11 artilleries, 17 infantry and 32 mech_infantrys in Bryansk, round 2 : 22/66 hits, 23,00 expected hits 22 infantry owned by the Russians, 3 aaGuns owned by the Germans, 17 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 5 armour, 14 artilleries, 2 fighters, 24 infantry, 15 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 21/61 hits, 17,67 expected hits Germans roll dice for 6 armour, 11 artilleries and 28 mech_infantrys in Bryansk, round 3 : 15/45 hits, 16,00 expected hits 15 infantry owned by the Russians and 21 mech_infantrys owned by the Germans lost in Bryansk Russians roll dice for 5 armour, 14 artilleries, 2 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 13/46 hits, 15,17 expected hits Germans roll dice for 6 armour, 11 artilleries and 7 mech_infantrys in Bryansk, round 4 : 11/24 hits, 9,00 expected hits 2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 6 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Bryansk 2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated 13 mech_infantrys owned by the Russians, 5 armour owned by the Russians and 14 artilleries owned by the Russians retreated to Russia Germans win with 6 armour and 5 artilleries remaining. Battle score for attacker is 72 Casualties for Russians: 46 infantry and 2 mech_infantrys Casualties for Germans: 3 aaGuns, 6 artilleries, 17 infantry and 32 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 aaGun and 4 infantry moved from Samara to Russia 1 aaGun moved from Kazakhstan to Volgograd 2 aaGuns moved from Tambov to Russia Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans AA : -0,50 Germans regular : -0,83 Russians regular : 3,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 2 carriers, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 infantry moved from Novosibirsk to Samara Japanese take Samara from Russians 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kansu to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Yenisey Japanese take Yenisey from Russians 2 bombers moved from Szechwan to India 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 3 artilleries moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Soviet Far East to Amur 1 mech_infantry moved from Siberia to Manchuria 1 infantry moved from Soviet Far East to Siberia 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 3 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Shensi to Szechwan 1 infantry moved from Szechwan to Sikang 3 infantry and 3 mech_infantrys moved from 19 Sea Zone to Kiangsu 2 infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Java to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 7 fighters moved from 33 Sea Zone to Caroline Islands 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Shensi to Chahar 2 bombers moved from India to Szechwan Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 artilleries placed in French Indo China 2 artilleries and 1 infantry placed in Kwangtung 4 infantry and 4 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 UK_Pacific AA : -0.33 UK_Pacific regular : -0.33
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 cruiser and 6 fighters moved from 92 Sea Zone to 96 Sea Zone 3 carriers, 1 cruiser and 6 fighters moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat Hit Differential Summary :
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@giallo scramble?
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Yes please. Max defense please. Keep air before navy
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 cruiser and 6 fighters moved from 92 Sea Zone to 96 Sea Zone 3 carriers, 1 cruiser and 6 fighters moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - Americans Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser and 6 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport; Italians defend with 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 1 bomber, 3 carriers, 1 cruiser and 6 fighters in 97 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 3 transports in 97 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 carrier owned by the Germans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 97 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser and 5 fighters in 97 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits Germans roll dice for 1 battleship, 2 fighters, 3 tactical_bombers and 3 transports in 97 Sea Zone, round 3 : 4/6 hits, 3,50 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the Germans, 3 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in 97 Sea Zone Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 97 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 fighter and 3 transports in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 97 Sea Zone 2 transports owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 48 Casualties for Americans: 2 carriers, 1 cruiser and 5 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Egypt 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 cruiser, 5 destroyers, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Iraq to Northwest Persia 4 fighters moved from Persia to India 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Central United States 1 destroyer and 7 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 2,50 Germans regular : 0,67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 cruiser and 6 fighters moved from 92 Sea Zone to 96 Sea Zone 3 carriers, 1 cruiser and 6 fighters moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - Americans Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser and 6 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport; Italians defend with 1 cruiser, 1 destroyer and 2 transports Americans roll dice for 1 bomber, 3 carriers, 1 cruiser and 6 fighters in 97 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 3 transports in 97 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 carrier owned by the Germans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 97 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser and 5 fighters in 97 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits Germans roll dice for 1 battleship, 2 fighters, 3 tactical_bombers and 3 transports in 97 Sea Zone, round 3 : 4/6 hits, 3,50 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the Germans, 3 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in 97 Sea Zone Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 97 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 fighter and 3 transports in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 97 Sea Zone 2 transports owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 48 Casualties for Americans: 2 carriers, 1 cruiser and 5 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Egypt 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 cruiser, 5 destroyers, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Iraq to Northwest Persia 4 fighters moved from Persia to India 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Central United States 1 destroyer and 7 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Morocco to Algeria 2 fighters moved from Gibraltar to Algeria 1 bomber moved from Persia to Burma 2 infantry moved from India to Burma 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 destroyer moved from 105 Sea Zone to 109 Sea Zone Combat - British Battle in French Madagascar Battle in Algeria British attack with 1 armour and 2 fighters Germans defend with 1 infantry British roll dice for 1 armour and 2 fighters in Algeria, round 2 : 0/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 2 fighters in Algeria, round 3 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Algeria British win, taking French Madagascar from Neutral_Axis, taking Algeria from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 bomber and 2 infantry Japanese defend with 2 infantry British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma 1 bomber owned by the British retreated Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 bomber moved from Burma to India 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Egypt to Iraq 3 fighters and 3 tactical_bombers moved from Egypt to Eastern Persia 2 fighters moved from Tambov to Russia 2 fighters moved from Iraq to Eastern Persia 3 artilleries and 8 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Algeria to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 2,50 Japanese regular : 1,33 Germans regular : -0,00 British regular : -2,00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 2 bombers and 3 fighters moved from Ukraine to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 3 bombers and 3 fighters British defend with 1 destroyer; Americans defend with 1 carrier and 1 fighter Italians roll dice for 3 bombers and 3 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the British, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone Italians roll dice for 3 bombers and 1 fighter in 97 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 97 Sea Zone Italians win with 3 bombers and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 fighters Casualties for Americans: 1 carrier and 1 fighter Casualties for British: 1 destroyer Non Combat Move - Italians 3 bombers and 1 fighter moved from 97 Sea Zone to Southern Italy 4 infantry moved from Romania to Bessarabia 1 infantry moved from Bulgaria to Romania 1 aaGun and 1 infantry moved from Western Ukraine to Bryansk Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -1.00