@pacifiersboard can maybe start this now. I’m wondering if we need to discuss bid units. Is everything fair game or should we limit it to units and not infrastructure
LennardF versus Dawgoneit (Allies +18)
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to Queensland 1 carrier, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 bombers moved from Queensland to 55 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France 1 battleship moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 cruiser Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Southern France Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 battleship in Southern France, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Southern France, round 2 : 3/10 hits, 2.33 expected hits Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Italians: 3 infantry Battle in 55 Sea Zone Americans attack with 3 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 3 bombers and 1 destroyer in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 bombers moved from 55 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 3 artilleries and 4 infantry moved from Iraq to Northwest Persia 1 infantry moved from Eastern Persia to Persia 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 2 fighters moved from Gibraltar to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - British Battle in Holland Belgium Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Tobruk British attack with 1 armour, 1 artillery and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tobruk, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to Caucasus 1 armour moved from Alexandria to Trans-Jordan 2 armour moved from Egypt to Iraq 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from Iraq to India 1 fighter moved from Iraq to Caucasus Place Units - British 1 carrier placed in 110 Sea Zone 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 armour placed in Egypt Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.17 Italians regular : 0.67 Germans regular : -0.50 British regular : -1.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from Northern Italy to France 1 bomber moved from Eastern Poland to Holland Belgium 3 infantry moved from Ukraine to Rostov 1 artillery moved from Bryansk to Rostov 2 armour moved from Bryansk to Rostov 1 fighter moved from Southern Italy to Rostov 1 infantry moved from Libya to Tunisia 1 infantry moved from Algeria to Tunisia Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 : 0/5 hits, 1.67 expected hits British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Rostov Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 5 infantry Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 5 infantry in Rostov, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 3/6 hits, 2.33 expected hits Russians roll dice for 3 infantry in Rostov, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for Russians: 5 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 bomber moved from Holland Belgium to Germany Place Units - Italians 1 artillery and 2 infantry placed in Ukraine Italians undo move 1. 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Russians regular : -1.67 British regular : -0.67 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Philippines Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 armour and 1 artillery in Caroline Islands, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour and 1 artillery in Caroline Islands, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.00 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Philippines Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 armour and 1 artillery in Caroline Islands, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour and 1 artillery in Caroline Islands, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 3 armour moved from Bryansk to Caucasus 1 infantry moved from Belarus to Archangel 1 infantry moved from Novgorod to Archangel 1 fighter moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Archangel 2 bombers moved from Bryansk to Caucasus 1 infantry moved from Baltic States to Belarus 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Novgorod to 112 Sea Zone 1 fighter moved from Novgorod to 112 Sea Zone 4 mech_infantrys moved from Poland to Western Ukraine 1 armour moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 5 artilleries moved from Bryansk to Rostov 12 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 27 mech_infantrys moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Western Germany to Northern Italy 2 infantry moved from Germany to Western Germany 1 transport moved from 114 Sea Zone to 113 Sea Zone 7 mech_infantrys moved from Eastern Poland to Ukraine 6 armour moved from Novgorod to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 1 artillery moved from Baltic States to Novgorod 1 artillery moved from Novgorod to Archangel 4 infantry moved from Bryansk to Rostov 1 bomber moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Rostov Combat - Germans Battle in Archangel Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in 112 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 3 armour, 3 bombers, 2 fighters, 27 mech_infantrys and 3 tactical_bombers British defend with 2 artilleries, 2 fighters and 4 infantry; Russians defend with 1 infantry Germans roll dice for 3 armour, 3 bombers, 2 fighters, 27 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 10/38 hits, 11.00 expected hits Russians roll dice for 2 artilleries, 2 fighters and 5 infantry in Caucasus, round 2 : 5/9 hits, 3.67 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the British, 5 mech_infantrys owned by the Germans, 4 infantry owned by the British and 2 fighters owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 3 bombers, 2 fighters, 22 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 5 mech_infantrys Casualties for British: 2 artilleries, 2 fighters and 4 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Caucasus to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 2 aaGuns moved from Bryansk to Rostov 2 fighters and 3 tactical_bombers moved from Caucasus to Rostov 1 aaGun moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany Place Units - Germans 3 infantry placed in Novgorod 10 mech_infantrys placed in Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.67 Germans regular : -1.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Smolensk to Belarus 1 armour moved from Russia to Belarus 7 infantry moved from Russia to Bryansk 7 artilleries moved from Russia to Bryansk Combat - Russians Battle in Belarus Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Belarus Germans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 1 armour and 1 infantry Battle in Archangel Russians attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 7 artilleries and 9 infantry Germans defend with 1 infantry Russians roll dice for 7 artilleries and 9 infantry in Bryansk, round 2 : 8/16 hits, 5.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 7 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 3 armour, 20 artilleries and 20 infantry moved from Russia to Bryansk 3 infantry moved from Tambov to Bryansk 2 fighters moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 2 aaGuns and 8 infantry moved from Samara to Russia 3 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 1.00 Russians regular : 1.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Java to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Kiangsu to 19 Sea Zone 3 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Celebes 4 fighters moved from 42 Sea Zone to Celebes 1 marine moved from Java to 42 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangtung to Philippines 1 tactical_bomber moved from French Indo China to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 20 Sea Zone to Philippines 1 carrier and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Burma to Yunnan 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Shensi to Kansu 2 mech_infantrys moved from Hopei to Kansu 1 artillery moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Hopei to Kansu 3 bombers, 2 fighters and 6 tactical_bombers moved from Yunnan to Kansu 1 mech_infantry moved from Kiangsu to Chahar 1 bomber moved from Japan to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 35 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 submarine and 4 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 2 artilleries, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/10 hits, 4.00 expected hits Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in Kansu Japanese attack with 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 7 tactical_bombers Chinese defend with 1 fighter and 7 infantry Japanese roll dice for 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 7 tactical_bombers in Kansu, round 2 : 8/17 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 2 : 3/8 hits, 3.00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 3 bombers, 3 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 7 infantry Non Combat Move - Japanese 3 bombers moved from Kansu to Yunnan 3 fighters and 7 tactical_bombers moved from Kansu to Shensi 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Yunnan 4 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 bomber moved from 55 Sea Zone to Yunnan 2 artilleries moved from Kweichow to Yunnan 3 artilleries and 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 1 armour moved from Kiangsu to Hunan 1 bomber moved from 33 Sea Zone to Guam Place Units - Japanese 1 destroyer and 2 submarines placed in 36 Sea Zone 3 artilleries placed in Malaya 1 infantry and 2 mech_infantrys placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.83 Japanese regular : 0.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Southern France to Northern Italy 2 fighters moved from 93 Sea Zone to Southern France 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Northern Italy Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_major Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Normandy Bordeaux from Germans, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 5 transports moved from 93 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 armour, 1 artillery and 1 fighter placed in Southern France 1 artillery and 1 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : 1.17 Italians regular : 0.67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Southern France to Northern Italy 2 fighters moved from 93 Sea Zone to Southern France 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Northern Italy Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_major Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Normandy Bordeaux from Germans, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 5 transports moved from 93 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 armour, 1 artillery and 1 fighter placed in Southern France 1 artillery and 1 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 2 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Persia to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone British take 98 Sea Zone from Italians 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 fighter and 1 tactical_bomber moved from India to Northwest Persia Combat - British Non Combat Move - British 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 fighter placed in United Kingdom 2 transports placed in 110 Sea Zone 1 armour and 2 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Americans regular : 1.17 Italians regular : 0.67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Southern Italy to Northern Italy 1 bomber moved from Germany to Northern Italy 1 artillery and 2 infantry moved from Holland Belgium to France 3 infantry moved from Southern Italy to Northern Italy 2 armour, 1 artillery and 2 infantry moved from Rostov to Ukraine 1 infantry moved from Ukraine to Western Ukraine Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 1 fighter and 3 infantry Americans defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated Americans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Italians collect 9 PUs (4 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Americans regular : 2.00 Italians regular : -2.00 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
@dawgoneit Scramble London?
-
@lennardf yes max
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from Novgorod to Archangel 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 10 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to France 1 armour moved from Eastern Poland to Novgorod 7 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine 2 infantry moved from Rostov to Volgograd 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Rostov to Archangel 1 tactical_bomber moved from Rostov to Archangel 1 tactical_bomber moved from Rostov to Volgograd 5 artilleries, 15 infantry and 1 mech_infantry moved from Rostov to Ukraine 3 armour and 22 mech_infantrys moved from Caucasus to Ukraine 6 armour moved from Eastern Poland to Germany Combat - Germans Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Archangel Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Italy Germans attack with 1 artillery and 3 infantry Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in 110 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/10 hits, 5.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 3/11 hits, 5.50 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the Americans and 1 carrier owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 carrier owned by the Americans lost in 110 Sea Zone Germans roll dice for 1 battleship, 3 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/10 hits, 5.67 expected hits Americans roll dice for 1 carrier, 2 cruisers and 5 transports in 110 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 5/5 hits, 3.17 expected hits 2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 3 bombers and 1 tactical_bomber in 110 Sea Zone, round 4 : 5/5 hits, 3.17 expected hits Americans roll dice for 4 fighters in 110 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits 1 battleship owned by the Germans, 1 transport owned by the British, 1 fighter owned by the Americans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone 2 transports owned by the British and 2 transports owned by the Americans lost in 110 Sea Zone Germans win with 3 bombers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 75 Casualties for Germans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 3 transports Casualties for French: 1 fighter Non Combat Move - Germans 3 bombers and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 2 aaGuns moved from Rostov to Ukraine 1 fighter and 2 tactical_bombers moved from Volgograd to Ukraine Place Units - Germans 4 armour and 6 mech_infantrys placed in Western Germany 3 artilleries placed in France 3 infantry placed in Novgorod Germans undo move 1. 3 armour, 1 infantry and 6 mech_infantrys placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Germany 4 armour, 1 infantry and 5 mech_infantrys placed in Western Germany Germans undo move 4. Germans undo move 3. 4 armour and 6 mech_infantrys placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : -3.00 Russians regular : 0.83 Germans regular : -2.17 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 2 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Bryansk 2 aaGuns, 3 artilleries and 15 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -1.67 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 carrier, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 bomber moved from Guam to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 38 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 3 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries moved from Malaya to 37 Sea Zone 4 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone 4 artilleries moved from 38 Sea Zone to Burma 3 infantry moved from 38 Sea Zone to Burma 1 marine moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Shan State to Burma 1 artillery moved from Malaya to Shan State 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Sikang to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 6 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 6 artilleries moved from Yunnan to Burma 4 mech_infantrys moved from Yunnan to Burma 1 armour moved from Hunan to Burma 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Suiyuyan to Shensi 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 2 artilleries moved from Kweichow to Yunnan 3 fighters and 7 tactical_bombers moved from Shensi to Burma 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 8 fighters moved from 35 Sea Zone to 44 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 4 bombers moved from Yunnan to Burma 1 mech_infantry moved from Kansu to Kweichow 1 artillery moved from Kweichow to Yunnan Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 armour, 11 artilleries, 4 bombers, 3 fighters, 10 infantry, 1 marine, 4 mech_infantrys and 7 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 11 artilleries, 4 bombers, 3 fighters, 9 infantry, 1 marine, 4 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from 6 Sea Zone to Kwangsi 1 fighter moved from 6 Sea Zone to Japan 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 6 fighters moved from 44 Sea Zone to 36 Sea Zone 2 fighters moved from 44 Sea Zone to French Indo China 2 fighters moved from Burma to 38 Sea Zone 4 bombers, 1 fighter and 7 tactical_bombers moved from Burma to Yunnan 1 aaGun moved from Yunnan to Burma 2 tactical_bombers moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 battleship and 1 carrier placed in 36 Sea Zone 3 mech_infantrys placed in Malaya 1 artillery placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67 UK_Pacific regular : 0.67 ANZAC regular : -0.17 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 4 bombers moved from Queensland to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 armour and 3 mech_infantrys moved from Southern France to Normandy Bordeaux 1 battleship, 1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer and 3 fighters Germans defend with 2 submarines Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 1 fighter and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour and 2 fighters placed in Normandy Bordeaux 3 infantry placed in Southern France 2 armour and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :





