L21 BM3 Ghostglider vs Giallo (+27)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
                  ANZAC take Queensland from Japanese
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,3,4,6,1,3,3,6,1,3,5,1,6,3,2,3,1,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 3 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            2 mech_infantrys moved from Ukraine to Volgograd
            2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd
            1 infantry moved from Syria to Iraq
            1 armour moved from Northwest Persia to Iraq
            1 mech_infantry moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 bombers moved from Ukraine to Russia
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Algeria to Morocco
                  Germans take Morocco from Americans
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from Southern Italy to 105 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Volgograd
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Iraq
                Germans attack with 1 armour and 1 infantry
                British defend with 1 armour
                    Germans roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Iraq
                    Germans roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Iraq
                British win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 aaGun, 1 artillery and 8 infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Baltic States to Archangel
            1 aaGun moved from Eastern Poland to Belarus
            6 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine
            8 mech_infantrys moved from Germany to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            3 mech_infantrys moved from Western Germany to Poland
            3 infantry moved from France to Normandy Bordeaux
            1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
            1 tactical_bomber moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery moved from Algeria to Tunisia
            1 infantry moved from Tunisia to Algeria
            2 bombers moved from Russia to Ukraine
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            2 artilleries and 2 infantry placed in Germany
            1 transport placed in 114 Sea Zone
            5 mech_infantrys placed in Germany
            5 mech_infantrys placed in Western Germany
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Russians regular : 0.67
    Germans regular : 0.33
    British regular : 1.00
    Russians AA : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 23 PUs; 
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            4 infantry moved from Samara to Russia
            2 artilleries and 2 infantry moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Tambov
            4 infantry moved from Novosibirsk to Kazakhstan
            1 tactical_bomber moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 2 artilleries and 1 infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2,50 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Italians: 2 artilleries and 1 infantry
            Battle in Kazakhstan
                Russians attack with 4 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 infantry in Kazakhstan, round 2 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 infantry in Kazakhstan, round 3 : 2/4 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Rostov to Russia
            1 aaGun moved from Novosibirsk to Kazakhstan
            1 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns moved from Bryansk to Russia
            2 aaGuns, 5 armour, 11 artilleries, 9 infantry and 6 mech_infantrys moved from Bryansk to Tambov
            5 infantry moved from Bryansk to Tambov
            21 infantry moved from Bryansk to Russia
            1 infantry moved from Novosibirsk to Kazakhstan
            1 aaGun and 6 infantry moved from Novosibirsk to Samara
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Germans regular : 0,67
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
            1 infantry and 1 mech_infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            2 bombers moved from Malaya to India
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 6,5 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total. 
            Battle in Soviet Far East
            Battle in Siberia
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers moved from India to Szechwan
            1 infantry moved from Malaya to Shan State
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Philippines to 35 Sea Zone
            2 carriers, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 armour moved from Szechwan to Kansu
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Amur
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Hunan to Shensi
            1 mech_infantry moved from Kwangtung to Yunnan
            3 infantry moved from Kwangsi to Yunnan
            3 artilleries, 1 infantry and 1 marine moved from French Indo China to Yunnan
            3 fighters moved from Java to 33 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from Japan to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter and 3 tactical_bombers moved from Sumatra to Java
            2 fighters moved from Malaya to Java
            2 fighters and 2 tactical_bombers moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Shan State to Shensi
            2 artilleries moved from Hunan to Yunnan
            1 aaGun moved from Kweichow to Szechwan
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            1 submarine placed in 6 Sea Zone
            3 fighters, 3 infantry and 3 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific AA : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 5 destroyers and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery moved from French Central Africa to French Equatorial Africa
            1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone
            1 armour moved from Trans-Jordan to Syria
                  Americans take Syria from Italians
            1 armour moved from Syria to Iraq
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery moved from New South Wales to Queensland
            1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            3 carriers, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            3 carriers and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            4 fighters moved from Eastern United States to 92 Sea Zone
            4 fighters moved from Egypt to Persia
    
        Place Units - Americans
            1 cruiser, 5 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 5 destroyers and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery moved from French Central Africa to French Equatorial Africa
            1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone
            1 armour moved from Trans-Jordan to Syria
                  Americans take Syria from Italians
            1 armour moved from Syria to Iraq
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery moved from New South Wales to Queensland
            1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            3 carriers, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            3 carriers and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            4 fighters moved from Eastern United States to 92 Sea Zone
            4 fighters moved from Egypt to Persia
    
        Place Units - Americans
            1 cruiser, 5 destroyers and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            1 bomber moved from Egypt to Caucasus
            2 fighters moved from Eastern Persia to Caucasus
            1 artillery and 1 infantry moved from India to Burma
            1 destroyer moved from 77 Sea Zone to 39 Sea Zone
            1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 artillery moved from Persia to Northwest Persia
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  UK_Pacific take 54 Sea Zone from Japanese
            1 destroyer moved from 92 Sea Zone to 105 Sea Zone
            2 fighters moved from Gibraltar to 105 Sea Zone
            2 fighters moved from Gibraltar to Morocco
            1 armour moved from 91 Sea Zone to Morocco
    
        Combat - British
            Battle in Morocco
                British attack with 1 armour and 2 fighters
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 2 fighters in Morocco, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Morocco
                British win, taking Morocco from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 105 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                British win, taking 105 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber and 2 fighters
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 3/3 hits, 1,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Caucasus
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            2 fighters moved from Caucasus to Tambov
            1 bomber moved from Caucasus to Persia
            2 fighters moved from Morocco to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 105 Sea Zone to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 2 fighters
            EDIT: Adding units owned by British to Iraq: 2 fighters
            EDIT: Turning off Edit Mode
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Germans regular : -1,33
    British regular : 2,50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Smolensk to Vologda
                  Italians take Vologda from Russians
            1 fighter moved from Greece to Rostov
            1 bomber and 2 fighters moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 bombers and 3 fighters
                Russians defend with 2 artilleries
                    Italians roll dice for 2 bombers and 3 fighters in Rostov, round 2 : 3/5 hits, 2.83 expected hits
                    Russians roll dice for 2 artilleries in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Rostov
                Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries
            2 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Belarus to Smolensk
            2 bombers and 3 fighters moved from Rostov to Ukraine
            4 infantry moved from Yugoslavia to Romania
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            1 bomber and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 fighter moved from Gibraltar to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 2 bombers, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Volgograd
            2 bombers and 3 fighters moved from Ukraine to Russia
            6 armour, 11 artilleries, 17 infantry and 24 mech_infantrys moved from Ukraine to Bryansk
            1 mech_infantry moved from Archangel to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Bryansk
                Germans attack with 6 armour, 11 artilleries, 17 infantry and 24 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 11 artilleries, 17 infantry and 24 mech_infantrys in Bryansk, round 2 : 15/58 hits, 15.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 6 armour, 11 artilleries, 17 infantry and 24 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Ukraine to Southern Italy
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 artilleries and 1 infantry moved from Novgorod to Belarus
            1 artillery and 8 infantry moved from Archangel to Belarus
            1 aaGun moved from Archangel to Vologda
            1 aaGun moved from Ukraine to Rostov
            2 aaGuns moved from Ukraine to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Belarus to Bryansk
            2 tactical_bombers moved from Volgograd to Ukraine
            3 mech_infantrys moved from Poland to Belarus
            5 mech_infantrys moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun and 5 infantry moved from Normandy Bordeaux to France
            3 fighters moved from Russia to Ukraine
            1 bomber moved from Russia to Ukraine
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            2 bombers, 4 infantry and 4 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.17
    Russians AA : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 22 PUs; 
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Ulaanbaatar
            2 infantry moved from Olgiy to Dzavhan
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            2 artilleries, 2 fighters, 30 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
            5 armour, 12 artilleries, 16 infantry and 6 mech_infantrys moved from Tambov to Bryansk
            4 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 6 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 6 infantry in Volgograd, round 2 : 1/6 hits, 1,00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 5 infantry in Volgograd, round 3 : 0/5 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 5 infantry in Volgograd, round 4 : 1/5 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 5 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Bryansk
                Russians attack with 5 armour, 14 artilleries, 2 fighters, 46 infantry, 15 mech_infantrys and 1 tactical_bomber
                Germans defend with 3 aaGuns, 6 armour, 11 artilleries, 17 infantry and 32 mech_infantrys
                    Germans roll AA dice in Bryansk : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 5 armour, 14 artilleries, 2 fighters, 46 infantry, 15 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 24/83 hits, 21,33 expected hits
                    Germans roll dice for 3 aaGuns, 6 armour, 11 artilleries, 17 infantry and 32 mech_infantrys in Bryansk, round 2 : 22/66 hits, 23,00 expected hits
                    22 infantry owned by the Russians, 3 aaGuns owned by the Germans, 17 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 5 armour, 14 artilleries, 2 fighters, 24 infantry, 15 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 21/61 hits, 17,67 expected hits
                    Germans roll dice for 6 armour, 11 artilleries and 28 mech_infantrys in Bryansk, round 3 : 15/45 hits, 16,00 expected hits
                    15 infantry owned by the Russians and 21 mech_infantrys owned by the Germans lost in Bryansk
                    Russians roll dice for 5 armour, 14 artilleries, 2 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 13/46 hits, 15,17 expected hits
                    Germans roll dice for 6 armour, 11 artilleries and 7 mech_infantrys in Bryansk, round 4 : 11/24 hits, 9,00 expected hits
                    2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 6 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Bryansk
                2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                13 mech_infantrys owned by the Russians, 5 armour owned by the Russians and 14 artilleries owned by the Russians retreated to Russia
                Germans win with 6 armour and 5 artilleries remaining. Battle score for attacker is 72
                Casualties for Russians: 46 infantry and 2 mech_infantrys
                Casualties for Germans: 3 aaGuns, 6 artilleries, 17 infantry and 32 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 aaGun and 4 infantry moved from Samara to Russia
            1 aaGun moved from Kazakhstan to Volgograd
            2 aaGuns moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0,50
    Germans regular : -0,83
    Russians regular : 3,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 carriers, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            1 infantry moved from Novosibirsk to Samara
                  Japanese take Samara from Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Kansu to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Olgiy to Yenisey
                  Japanese take Yenisey from Russians
            2 bombers moved from Szechwan to India
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
                Bombing raid in India causes 9 damage total. 
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            3 artilleries moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Soviet Far East to Amur
            1 mech_infantry moved from Siberia to Manchuria
            1 infantry moved from Soviet Far East to Siberia
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            3 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 artillery moved from Shensi to Szechwan
            1 infantry moved from Szechwan to Sikang
            3 infantry and 3 mech_infantrys moved from 19 Sea Zone to Kiangsu
            2 infantry moved from Caroline Islands to 33 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            3 tactical_bombers moved from Java to 42 Sea Zone
            7 fighters moved from 33 Sea Zone to Caroline Islands
            2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to Caroline Islands
            1 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Shensi to Chahar
            2 bombers moved from India to Szechwan
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            3 artilleries placed in French Indo China
            2 artilleries and 1 infantry placed in Kwangtung
            4 infantry and 4 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    UK_Pacific AA : -0.33
    UK_Pacific regular : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 carriers, 1 cruiser and 6 fighters moved from 92 Sea Zone to 96 Sea Zone
            3 carriers, 1 cruiser and 6 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo scramble?


  • Yes please. Max defense please. Keep air before navy

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 carriers, 1 cruiser and 6 fighters moved from 92 Sea Zone to 96 Sea Zone
            3 carriers, 1 cruiser and 6 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - Americans
            Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 1 cruiser and 6 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport; Italians defend with 1 cruiser, 1 destroyer and 2 transports
                    Americans roll dice for 1 bomber, 3 carriers, 1 cruiser and 6 fighters in 97 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 3 transports in 97 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 carrier owned by the Germans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 97 Sea Zone
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser and 5 fighters in 97 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits
                    Germans roll dice for 1 battleship, 2 fighters, 3 tactical_bombers and 3 transports in 97 Sea Zone, round 3 : 4/6 hits, 3,50 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the Germans, 3 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in 97 Sea Zone
                    Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 97 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits
                    Germans roll dice for 1 fighter and 3 transports in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 97 Sea Zone
                    2 transports owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 48
                Casualties for Americans: 2 carriers, 1 cruiser and 5 fighters
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport
                Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
    
        Non Combat Move - Americans
            1 bomber moved from 97 Sea Zone to Egypt
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 cruiser, 5 destroyers, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Iraq to Northwest Persia
            4 fighters moved from Persia to India
            1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Central United States
            1 destroyer and 7 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,50
    Germans regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 carriers, 1 cruiser and 6 fighters moved from 92 Sea Zone to 96 Sea Zone
            3 carriers, 1 cruiser and 6 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - Americans
            Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 1 cruiser and 6 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport; Italians defend with 1 cruiser, 1 destroyer and 2 transports
                    Americans roll dice for 1 bomber, 3 carriers, 1 cruiser and 6 fighters in 97 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 tactical_bombers and 3 transports in 97 Sea Zone, round 2 : 5/10 hits, 5,17 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 carrier owned by the Germans, 2 carriers owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 97 Sea Zone
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser and 5 fighters in 97 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits
                    Germans roll dice for 1 battleship, 2 fighters, 3 tactical_bombers and 3 transports in 97 Sea Zone, round 3 : 4/6 hits, 3,50 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the Germans, 3 fighters owned by the Americans and 3 tactical_bombers owned by the Germans lost in 97 Sea Zone
                    Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 97 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits
                    Germans roll dice for 1 fighter and 3 transports in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 97 Sea Zone
                    2 transports owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 48
                Casualties for Americans: 2 carriers, 1 cruiser and 5 fighters
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport
                Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
    
        Non Combat Move - Americans
            1 bomber moved from 97 Sea Zone to Egypt
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 cruiser, 5 destroyers, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Iraq to Northwest Persia
            4 fighters moved from Persia to India
            1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Central United States
            1 destroyer and 7 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Morocco to Algeria
            2 fighters moved from Gibraltar to Algeria
            1 bomber moved from Persia to Burma
            2 infantry moved from India to Burma
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 destroyer moved from 105 Sea Zone to 109 Sea Zone
    
        Combat - British
            Battle in French Madagascar
            Battle in Algeria
                British attack with 1 armour and 2 fighters
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 2 fighters in Algeria, round 2 : 0/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 2 fighters in Algeria, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Algeria
                British win, taking French Madagascar from Neutral_Axis, taking Algeria from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 1 bomber and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Burma
                1 bomber owned by the British retreated
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Burma to India
            1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Egypt to Iraq
            3 fighters and 3 tactical_bombers moved from Egypt to Eastern Persia
            2 fighters moved from Tambov to Russia
            2 fighters moved from Iraq to Eastern Persia
            3 artilleries and 8 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Algeria to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,50
    Japanese regular : 1,33
    Germans regular : -0,00
    British regular : -2,00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 bombers and 3 fighters moved from Ukraine to 97 Sea Zone
            1 bomber moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 3 bombers and 3 fighters
                British defend with 1 destroyer; Americans defend with 1 carrier and 1 fighter
                    Italians roll dice for 3 bombers and 3 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
                    Italians roll dice for 3 bombers and 1 fighter in 97 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
                    Americans roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 97 Sea Zone
                Italians win with 3 bombers and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 fighters
                Casualties for Americans: 1 carrier and 1 fighter
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            3 bombers and 1 fighter moved from 97 Sea Zone to Southern Italy
            4 infantry moved from Romania to Bessarabia
            1 infantry moved from Bulgaria to Romania
            1 aaGun and 1 infantry moved from Western Ukraine to Bryansk
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -1.00
    

    Savegame

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