sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
The attack on Kazakhstan and Romania were ill advised.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 20 infantry moved from Stalingrad to Kazakhstan
1 infantry moved from Rostov to Northern Caucasus
Russians take Northern Caucasus from Italians
1 infantry moved from Kursk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Italians
1 infantry moved from Eastern Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Romania to Baltic States
1 infantry moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 armour, 1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Southern Belarus to Western Ukraine
5 armour and 2 infantry moved from Russia to Samara
1 armour moved from Russia to Samara
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 4 armour, 1 artillery, 5 infantry and 1 mech_infantry
Germans defend with 2 aaGuns and 7 infantry
Russians roll dice for 4 armour, 1 artillery, 5 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/11 hits, 3.67 expected hits
Germans roll dice for 2 aaGuns and 7 infantry in Western Ukraine, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Russians, 2 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 4 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 3 : 2/8 hits, 3.17 expected hits
Germans roll dice for 6 infantry in Western Ukraine, round 3 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 4 armour and 1 mech_infantry in Western Ukraine, round 4 : 3/5 hits, 2.33 expected hits
Germans roll dice for 4 infantry in Western Ukraine, round 4 : 3/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour in Western Ukraine, round 5 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour remaining. Battle score for attacker is -5
Casualties for Russians: 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Germans: 2 aaGuns and 7 infantry
Battle in Kazakhstan
Russians attack with 3 artilleries and 20 infantry
Germans defend with 2 artilleries and 10 infantry; Italians defend with 1 aaGun, 2 armour and 1 artillery
Russians roll dice for 3 artilleries and 20 infantry in Kazakhstan, round 2 : 5/23 hits, 4.83 expected hits
Italians roll dice for 1 aaGun, 2 armour, 3 artilleries and 10 infantry in Kazakhstan, round 2 : 3/15 hits, 5.33 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Italians and 4 infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 3 artilleries and 17 infantry in Kazakhstan, round 3 : 5/20 hits, 4.33 expected hits
Italians roll dice for 2 armour, 3 artilleries and 6 infantry in Kazakhstan, round 3 : 5/11 hits, 4.00 expected hits
5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Kazakhstan
Russians roll dice for 3 artilleries and 12 infantry in Kazakhstan, round 4 : 3/15 hits, 3.50 expected hits
Italians roll dice for 2 armour, 3 artilleries and 1 infantry in Kazakhstan, round 4 : 2/6 hits, 2.33 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Italians lost in Kazakhstan
Russians roll dice for 3 artilleries and 10 infantry in Kazakhstan, round 5 : 4/13 hits, 3.17 expected hits
Italians roll dice for 2 armour and 1 artillery in Kazakhstan, round 5 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Italians lost in Kazakhstan
Russians win, taking Kazakhstan from Italians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 26
Casualties for Russians: 11 infantry
Casualties for Germans: 2 artilleries and 10 infantry
Casualties for Italians: 1 aaGun, 2 armour and 1 artillery
Battle in Samara
Russians attack with 6 armour and 2 infantry
Germans defend with 4 armour
Russians roll dice for 6 armour and 2 infantry in Samara, round 2 : 2/8 hits, 3.33 expected hits
Germans roll dice for 4 armour in Samara, round 2 : 0/4 hits, 2.00 expected hits
2 armour owned by the Germans lost in Samara
Russians roll dice for 6 armour and 2 infantry in Samara, round 3 : 3/8 hits, 3.33 expected hits
Germans roll dice for 2 armour in Samara, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 6 armour and 2 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 4 armour
Non Combat Move - Russians
1 infantry moved from Yaroslavl to Gorky
1 infantry moved from Yaroslavl to Vologda
5 infantry moved from Yaroslavl to Novgorod
2 armour moved from Russia to Smolensk
1 aaGun moved from Eastern Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from Baltic States to Smolensk
1 aaGun, 1 artillery and 10 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 6 infantry moved from Jehol to Shantung
1 artillery and 11 infantry moved from Kursk to Ukraine
1 infantry moved from Tambov to Stalingrad
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
2 armour, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : -2.00
Germans regular : -0.33
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Southern Manchuria to Buryatia
Japanese take Buryatia from Russians
6 artilleries and 7 infantry moved from Southern Manchuria to Jehol
4 artilleries, 4 infantry, 1 mech_infantry and 3 tactical_bombers moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 35 Sea Zone to 47 Sea Zone
2 battleships moved from 38 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 submarine moved from 40 Sea Zone to 59 Sea Zone
1 destroyer moved from 38 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
2 fighters moved from 38 Sea Zone to Shan State
1 armour, 1 artillery and 1 infantry moved from Tsinghai to Eastern Sinkiang
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 47 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 5 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 aaGuns, 2 artilleries and 10 infantry; ANZAC defend with 2 fighters
British roll AA dice in Shan State : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 5 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Shan State, round 2 : 9/19 hits, 8.17 expected hits
UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 2 fighters and 10 infantry in Shan State, round 2 : 4/14 hits, 5.33 expected hits
4 infantry owned by the Japanese, 2 aaGuns owned by the British and 8 infantry owned by the British lost in Shan State
Japanese roll dice for 5 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Shan State, round 3 : 4/15 hits, 7.00 expected hits
UK_Pacific roll dice for 2 artilleries, 2 fighters and 2 infantry in Shan State, round 3 : 1/6 hits, 2.67 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 5 artilleries, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Shan State, round 4 : 7/14 hits, 6.67 expected hits
UK_Pacific roll dice for 2 fighters in Shan State, round 4 : 2/2 hits, 1.33 expected hits
2 artilleries owned by the Japanese and 2 fighters owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for British: 2 aaGuns, 2 artilleries and 10 infantry
Casualties for ANZAC: 2 fighters
Battle in Jehol
Japanese attack with 6 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 artilleries and 7 infantry in Jehol, round 2 : 4/13 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 47 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 aaGun and 3 infantry moved from Kyushu to 20 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 aaGun and 3 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 aaGun moved from Southern Manchuria to Jehol
2 artilleries and 2 infantry moved from Korea to Southern Manchuria
2 artilleries and 7 infantry moved from Sakha to Buryatia
1 infantry moved from Northern Manchuria to Buryatia
1 submarine moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 carrier and 1 destroyer moved from 38 Sea Zone to 132 Sea Zone
2 fighters moved from Shan State to 132 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 fighter moved from Shan State to 132 Sea Zone
1 tactical_bomber moved from Shan State to 132 Sea Zone
3 tactical_bombers moved from Shan State to French Indo China
4 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Soviet Far East to Siberia
2 artilleries moved from Szechwan to Tsinghai
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 2 bombers and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.17
Japanese regular : -1.00
British AA : -1.00
UK_Pacific regular : -2.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Americans buy 3 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone
5 infantry moved from 89 Sea Zone to French West Africa
1 fighter moved from Gibraltar to French West Africa
2 infantry moved from Holland Belgium to 113 Sea Zone
2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from 115 Sea Zone to Denmark
2 carriers, 1 cruiser and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Gibraltar to 115 Sea Zone
1 bomber moved from Holland Belgium to Germany
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Denmark
Battle in Norway
Battle in 56 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in French West Africa
Americans attack with 1 fighter and 6 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 fighter and 6 infantry in French West Africa, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 4 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in French West Africa
Americans win, taking French West Africa from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 fighter moved from French West Africa to Nigeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 27 Sea Zone to 47 Sea Zone
2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Holland Belgium
3 artilleries placed in Normandy Bordeaux
2 infantry placed in Central United States
2 fighters placed in Western United States
2 fighters placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : -1.00
Japanese regular : 0.67
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
6 infantry moved from Anhwe to Kiangsi
10 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 7 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Western Sinkiang
1 infantry placed in Northern Sinkiang
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Americans buy 3 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone
5 infantry moved from 89 Sea Zone to French West Africa
1 fighter moved from Gibraltar to French West Africa
2 infantry moved from Holland Belgium to 113 Sea Zone
2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from 115 Sea Zone to Denmark
2 carriers, 1 cruiser and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Gibraltar to 115 Sea Zone
1 bomber moved from Holland Belgium to Germany
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Denmark
Battle in Norway
Battle in 56 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in French West Africa
Americans attack with 1 fighter and 6 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 fighter and 6 infantry in French West Africa, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 4 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in French West Africa
Americans win, taking French West Africa from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 fighter moved from French West Africa to Nigeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 27 Sea Zone to 47 Sea Zone
2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Holland Belgium
3 artilleries placed in Normandy Bordeaux
2 infantry placed in Central United States
2 fighters placed in Western United States
2 fighters placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
6 infantry moved from Anhwe to Kiangsi
10 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 7 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Western Sinkiang
1 infantry placed in Northern Sinkiang
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery and 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery moved from Tanganyika Territory to Kenya
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 6 infantry moved from Yunnan to Burma
2 infantry moved from Central India to Eastern India
1 aaGun and 5 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 5 infantry moved from 113 Sea Zone to Holland Belgium
Place Units - British
1 artillery, 1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,6,5,2,3,1,1,6,3,2
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.83
Italians regular : -1.00
Japanese regular : -2.67
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Americans buy 3 artilleries, 1 destroyer, 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
4 infantry moved from Eastern United States to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone
5 infantry moved from 89 Sea Zone to French West Africa
1 fighter moved from Gibraltar to French West Africa
2 infantry moved from Holland Belgium to 113 Sea Zone
2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from 115 Sea Zone to Denmark
2 carriers, 1 cruiser and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Gibraltar to 115 Sea Zone
1 bomber moved from Holland Belgium to Germany
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Denmark
Battle in Norway
Battle in 56 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 56 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in French West Africa
Americans attack with 1 fighter and 6 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 fighter and 6 infantry in French West Africa, round 2 : 1/7 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 3 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in French West Africa
Americans roll dice for 1 fighter and 5 infantry in French West Africa, round 4 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 artillery in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in French West Africa
Americans win, taking French West Africa from Italians with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 fighter moved from French West Africa to Nigeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 27 Sea Zone to 47 Sea Zone
2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Holland Belgium
3 artilleries placed in Normandy Bordeaux
2 infantry placed in Central United States
2 fighters placed in Western United States
2 fighters placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
6 infantry moved from Anhwe to Kiangsi
10 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Honan to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 7 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kiangsi, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Western Sinkiang
1 infantry placed in Northern Sinkiang
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery and 3 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 artillery moved from Tanganyika Territory to Kenya
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 6 infantry moved from Yunnan to Burma
2 infantry moved from Central India to Eastern India
1 aaGun and 5 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 5 infantry moved from 113 Sea Zone to Holland Belgium
Place Units - British
1 artillery, 1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,6,5,2,3,1,1,6,3,2
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 113 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.83
Italians regular : -1.00
Japanese regular : -2.67
Germans AA : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 3 infantry moved from Yugoslavia to Romania
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baluchistan to Western India
Combat - Italians
Combat Hit Differential Summary :
Scramble to SZ94?
Yes please
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 3 infantry moved from Yugoslavia to Romania
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baluchistan to Western India
Combat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in 94 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 fighter; Americans defend with 1 destroyer and 1 fighter
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Italians: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Western India
Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western India, round 2 : 4/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Western India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western India
Italians win, taking Western India from UK_Pacific with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Romania, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 artillery and 2 infantry in Romania, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Romania, round 5 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Romania, round 6 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 fighter moved from Bulgaria to Southern Italy
1 aaGun moved from Yugoslavia to Romania
1 fighter moved from Yugoslavia to Egypt
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 marine moved from Algeria to 96 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 100 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 100 Sea Zone to Egypt
1 artillery moved from Tunisia to Libya
1 bomber moved from 94 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern France
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Northern Italy to Austria
2 artilleries and 1 infantry moved from Northern Italy to Southern France
1 battleship and 1 cruiser moved from 96 Sea Zone to 100 Sea Zone
Place Units - Italians
2 submarines placed in 97 Sea Zone
3 infantry placed in Iraq
1 fighter placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2,5
Italians collect 27 PUs (4 lost to blockades); end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : -1.50
UK_Pacific regular : -0.33
Russians regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 55 Sea Zone to 50 Sea Zone
2 submarines moved from 64 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
Place Units - ANZAC
2 destroyers and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 armour moved from Urals to Northern Sinkiang
1 artillery and 2 infantry moved from Leningrad to Archangel
1 tactical_bomber moved from 117 Sea Zone to Novgorod
1 fighter moved from Leningrad to Novgorod
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Baltic States
1 infantry moved from 118 Sea Zone to Baltic States
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Baltic States
3 infantry moved from Leningrad to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Leningrad to Novgorod
1 transport moved from 117 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 battleship and 1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter and 2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Western Germany to Denmark
Combat Hit Differential Summary :
Scramble from SZ115 to Norway or Denmark?
no scramble, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 armour moved from Urals to Northern Sinkiang
1 artillery and 2 infantry moved from Leningrad to Archangel
1 tactical_bomber moved from 117 Sea Zone to Novgorod
1 fighter moved from Leningrad to Novgorod
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Baltic States
1 infantry moved from 118 Sea Zone to Baltic States
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Baltic States
3 infantry moved from Leningrad to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Leningrad to Novgorod
1 transport moved from 117 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 battleship and 1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter and 2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Western Germany to Denmark
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits, 2.33 expected hits
Russians roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Russians lost in Novgorod
1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
4 infantry owned by the Germans retreated to Leningrad
Russians win with 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Denmark
Germans attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Denmark, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Baltic States, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 infantry in Baltic States, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Sinkiang
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans roll dice for 2 armour in Northern Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Northern Sinkiang
Germans win, taking Northern Sinkiang from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Leningrad
1 tactical_bomber moved from Novgorod to Leningrad
1 fighter moved from Novgorod to Leningrad
2 fighters moved from Norway to Western Germany
1 fighter moved from Denmark to Western Germany
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 infantry moved from Slovakia Hungary to Romania
4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 carrier and 4 transports moved from 117 Sea Zone to 116 Sea Zone
1 destroyer moved from 118 Sea Zone to 116 Sea Zone
2 transports moved from 118 Sea Zone to 117 Sea Zone
3 infantry moved from Germany to 117 Sea Zone
3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from 118 Sea Zone to Baltic States
1 fighter moved from Leningrad to Germany
2 infantry moved from Leningrad to Archangel
Place Units - Germans
1 submarine placed in 95 Sea Zone
1 fighter placed in 116 Sea Zone
1 infantry placed in Germany
3 artilleries, 1 bomber and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Russians regular : -0.67
Germans regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 15 PUs;
Combat Move - Russians
6 armour moved from Samara to Northern Sinkiang
Russians take Urals from Germans
Combat - Russians
Battle in Northern Sinkiang
Russians attack with 6 armour
Germans defend with 2 armour
Russians roll dice for 6 armour in Northern Sinkiang, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 2 armour in Northern Sinkiang, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Northern Sinkiang
Russians win, taking Northern Sinkiang from Germans with 6 armour remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Non Combat Move - Russians
1 fighter moved from Russia to Yakut S.S.R.
7 infantry moved from Russia to Smolensk
3 artilleries and 9 infantry moved from Kazakhstan to Northern Caucasus
1 artillery and 3 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Gorky to Yaroslavl
2 infantry moved from Samara to Russia
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Vologda to Novgorod
2 armour moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun and 2 armour moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
3 infantry placed in Stalingrad
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
1 bomber moved from Japan to Kiangsu
1 bomber moved from Japan to Kwangtung
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 transport moved from 132 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 destroyer, 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
2 artilleries moved from Shan State to Malaya
1 fighter moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from 37 Sea Zone to Siam
1 artillery, 1 infantry and 1 tactical_bomber moved from French Indo China to Siam
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
5 artilleries and 5 infantry moved from Jehol to Shantung
1 fighter moved from Caroline Islands to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 132 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Java
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Jehol to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
Combat - Japanese
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 4 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from UK_Pacific, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsu
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Kiangsu, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 5 artilleries and 5 infantry
Russians defend with 1 aaGun and 6 infantry
Japanese roll dice for 5 artilleries and 5 infantry in Shantung, round 2 : 0/10 hits, 3.33 expected hits
Chinese roll dice for 1 aaGun and 6 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Shantung
Japanese roll dice for 5 artilleries and 2 infantry in Shantung, round 3 : 4/7 hits, 2.33 expected hits
Chinese roll dice for 1 aaGun and 6 infantry in Shantung, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Shantung
Japanese roll dice for 5 artilleries in Shantung, round 4 : 4/5 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Shantung, round 4 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Shantung
Japanese win, taking Shantung from Chinese with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kiangsu to French Indo China
1 bomber moved from Kwangtung to French Indo China
1 tactical_bomber moved from French Indo China to Western India
1 fighter moved from 132 Sea Zone to Western India
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
5 fighters and 2 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 43 Sea Zone
2 battleships and 2 carriers moved from 132 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea Zone
1 fighter moved from Siam to 43 Sea Zone
1 submarine moved from 59 Sea Zone to 132 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Siam to French Indo China
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Jehol to Shantung
6 infantry moved from Japan to Kyushu
1 artillery and 1 mech_infantry moved from Shan State to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Siberia to Sakha
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.33
Japanese regular : 1.50
UK_Pacific regular : -1.00
ANZAC regular : 0.50
I think the J1 DOW might in fact become the go to move here.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 fighter and 2 infantry moved from Kansu to Eastern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
9 infantry moved from Hopei to Hunan
5 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hunan, round 2 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 10 infantry in Hunan, round 3 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 5 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Chinese roll dice for 5 infantry in Kwangtung, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 5 infantry in Kwangtung, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 fighter and 4 infantry in Eastern Sinkiang, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 artillery in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Hopei
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Anhwe
1 infantry placed in Kiangsi
1 infantry placed in Inner Mongolia
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : -1.50