I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?BM3 Giallo +18 vs Majikforce
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai Germans take Kazakhstan from Russians Germans take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 2 mech_infantrys moved from Novgorod to Vologda 7 tactical_bombers moved from Bryansk to Vologda Combat - Germans Battle in Vologda Germans attack with 2 mech_infantrys and 7 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 7 tactical_bombers in Vologda, round 2 : 4/9 hits, 3.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 7 tactical_bombers moved from Vologda to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 5 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Ukraine to Bryansk 3 mech_infantrys moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Poland to Western Ukraine 4 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Ukraine to Bryansk 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France Place Units - Germans 2 bombers and 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Ukraine 2 infantry and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.17 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 3 fighters moved from Russia to Vologda 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Russians Battle in Vologda Russians attack with 3 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Vologda to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,67 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 2 tactical_bombers moved from Yunnan to Kansu 1 fighter moved from Yunnan to Kansu 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Malaya to 36 Sea Zone 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 2 bombers moved from French Indo China to Shensi 1 bomber moved from Shensi to Kansu 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in Kansu Japanese attack with 1 bomber, 1 fighter and 2 tactical_bombers Chinese defend with 1 fighter Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Kansu, round 2 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 fighter Battle in Shensi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Kansu to Tsinghai 1 bomber moved from Kansu to Tsinghai 1 bomber moved from Shensi to Yunnan 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan 2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China 2 fighters moved from French Indo China to 36 Sea Zone 2 tactical_bombers moved from Malaya to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Egypt to Ukraine Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Philippines Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 battleships, 5 carriers, 4 cruisers, 4 destroyers, 8 fighters, 1 infantry, 11 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 3 submarines moved from 30 Sea Zone to 33 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 3 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 armour, 1 carrier, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone 3 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 5 fighters moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans AA : -0,17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Suiyuyan to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Egypt to Ukraine Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Philippines Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 battleships, 5 carriers, 4 cruisers, 4 destroyers, 8 fighters, 1 infantry, 11 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands 3 submarines moved from 30 Sea Zone to 33 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 3 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 armour, 1 carrier, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone 3 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 5 fighters moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Suiyuyan to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to Egypt: 1 armour and 3 mech_infantrys EDIT: Removing units owned by Americans from Alexandria: 1 armour EDIT: Removing units owned by Americans from Tobruk: 3 mech_infantrys EDIT: Turning off Edit Mode British buy 1 artillery, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 2 fighters moved from Persia to Russia 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from Egypt to Crete 1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone UK_Pacific take 35 Sea Zone from Japanese Combat - British Battle in Crete British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Crete to Syria 7 artilleries and 15 infantry moved from Iraq to Northwest Persia 2 armour and 2 mech_infantrys moved from Iraq to Syria 2 artilleries moved from Trans-Jordan to Iraq 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 battleship, 1 cruiser and 2 transports moved from 92 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Gibraltar to United Kingdom 1 fighter moved from United Kingdom to 91 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4 British collect 36 PUs (2 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Italians regular : -0,33 Germans AA : -0,17 British regular : 0,83 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 99 Sea Zone 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 3 fighters moved from Southern Italy to Western Germany 1 mech_infantry moved from Yugoslavia to Southern Italy 3 infantry moved from Northern Italy to France Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Philippines 1 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to Philippines 1 infantry moved from Trans-Jordan to Iraq 1 carrier moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Germans buy 1 artillery, 1 bomber, 1 destroyer, 4 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 2 infantry moved from Volgograd to Caucasus 7 tactical_bombers moved from Bryansk to Caucasus Combat - Germans Battle in Caucasus Germans attack with 2 infantry and 7 tactical_bombers British defend with 1 infantry Germans roll dice for 2 infantry and 7 tactical_bombers in Caucasus, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 6 tactical_bombers moved from Caucasus to Bryansk 1 armour and 2 mech_infantrys moved from Ukraine to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Caucasus to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Tsinghai to Szechwan 1 mech_infantry moved from Novosibirsk to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Novgorod 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 2 mech_infantrys and 1 tactical_bomber placed in Novgorod 3 mech_infantrys placed in Ukraine 2 infantry and 1 mech_infantry placed in Volgograd 1 bomber placed in Western Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.83 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 1 submarine moved from 93 Sea Zone to 91 Sea Zone Combat - Russians Non Combat Move - Russians Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 4 tactical_bombers moved from 36 Sea Zone to Philippines 10 fighters moved from 36 Sea Zone to 35 Sea Zone 10 fighters moved from 35 Sea Zone to Philippines 2 infantry moved from Yunnan to Burma 1 bomber moved from Yunnan to Burma 1 bomber moved from Tsinghai to Burma 3 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in Philippines Japanese attack with 10 fighters and 4 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 3 fighters Japanese roll dice for 10 fighters and 4 tactical_bombers in Philippines, round 2 : 11/14 hits, 7.67 expected hits Americans roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 4/5 hits, 2.67 expected hits 4 fighters owned by the Japanese, 3 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Philippines Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 4 fighters Casualties for ANZAC: 3 fighters Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 2 bombers, 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 3 tactical_bombers in Burma, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 6 fighters moved from Philippines to 36 Sea Zone 4 tactical_bombers moved from Philippines to 36 Sea Zone 4 fighters moved from Japan to 36 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 aaGun, 1 armour, 6 artilleries, 8 infantry and 2 mech_infantrys moved from Yunnan to Shan State 3 infantry moved from Anhwe to Jehol 3 infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from Tsinghai to Shan State 2 bombers moved from Burma to Shan State 1 tactical_bomber moved from Japan to 36 Sea Zone 3 tactical_bombers moved from Burma to Shan State Place Units - Japanese 1 carrier, 1 fighter and 1 submarine placed in 36 Sea Zone 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Kiangsu 1 fighter and 1 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 3.17 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 35 Sea Zone to 48 Sea Zone 5 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Russia to Volgograd Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Sumatra Battle in 104 Sea Zone Americans attack with 5 fighters Germans defend with 1 destroyer Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone Americans win, taking Sumatra from Japanese with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Volgograd to Egypt 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 battleships, 5 carriers, 4 cruisers, 3 destroyers, 8 fighters, 12 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 armour, 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 4 fighters moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 artillery, 4 fighters and 1 infantry placed in Western United States Americans undo move 1. 1 carrier and 4 submarines placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Americans regular : 0,50 Germans AA : -0,17 Germans regular : 0,67 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 8 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Germans regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 35 Sea Zone to 48 Sea Zone 5 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Russia to Volgograd Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Sumatra Battle in 104 Sea Zone Americans attack with 5 fighters Germans defend with 1 destroyer Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone Americans win, taking Sumatra from Japanese with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from Volgograd to Egypt 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 battleships, 5 carriers, 4 cruisers, 3 destroyers, 8 fighters, 12 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 3 armour, 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 4 fighters moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 artillery, 4 fighters and 1 infantry placed in Western United States Americans undo move 1. 1 carrier and 4 submarines placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 8 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Tsinghai, round 2 : 1/8 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Germans with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Iraq: 1 armour and 3 mech_infantrys EDIT: Removing units owned by Americans from Egypt: 1 armour and 3 mech_infantrys EDIT: Turning off Edit Mode 1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Syria to Caucasus 5 infantry moved from Northwest Persia to Caucasus Combat - British Battle in Holland Belgium Battle in Normandy Bordeaux Battle in Caucasus British attack with 1 fighter and 5 infantry Germans defend with 2 infantry British roll dice for 1 fighter and 5 infantry in Caucasus, round 2 : 0/6 hits, 1,33 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Caucasus British roll dice for 1 fighter and 4 infantry in Caucasus, round 3 : 2/5 hits, 1,17 expected hits Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from Caucasus to Northwest Persia 1 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 armour and 2 mech_infantrys moved from Syria to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Union of South Africa to Egypt 2 tactical_bombers moved from United Kingdom to 110 Sea Zone Place Units - British 1 carrier placed in 110 Sea Zone 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 2 infantry placed in Egypt Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,50 Germans AA : -0,17 Germans regular : 1,00 British regular : -0,50 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Novosibirsk to Urals Italians take Urals from Russians 1 armour moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 2 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber and 4 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 4 fighters and 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber, 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Normandy Bordeaux Italians attack with 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 aaGun, 1 artillery and 3 infantry moved from Bulgaria to Yugoslavia 1 artillery moved from Bulgaria to Yugoslavia 2 aaGuns and 11 infantry moved from Southern Italy to Northern Italy 1 bomber moved from 92 Sea Zone to Northern Italy 4 fighters moved from 92 Sea Zone to Southern France 1 artillery moved from France to Southern France 9 infantry moved from France to Southern France 1 mech_infantry moved from Bulgaria to Northern Italy 1 mech_infantry moved from Novosibirsk to Evenkiyskiy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 3 fighters EDIT: Adding units owned by Italians to Southern Italy: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -2.83 British regular : 0.33 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Celebes Battle in Java Non Combat Move - ANZAC 2 fighters moved from 35 Sea Zone to Sumatra 1 carrier, 1 cruiser and 4 submarines moved from 35 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Celebes Battle in Java Non Combat Move - ANZAC 2 fighters moved from 35 Sea Zone to Sumatra 1 carrier, 1 cruiser and 4 submarines moved from 35 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





