Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Anzac
1 Artillery and 2 Infantrys moved from West Papua to Hollandia
1 ArmoredCar moved from Port Moresby to Merauke
Dutch take Merauke from Yamamoto
2 Fighters moved from Port Moresby to Hollandia
2 Infantrys moved from Wellington to 120 Sea Zone
1 Adv.Fighter, 1 Carrier, 1 Fighter, 2 Infantrys and 1 Transport moved from 120 Sea Zone to 113 Sea Zone
2 Infantrys moved from 113 Sea Zone to Tanimbar
Dutch take Tanimbar from Yamamoto
1 Infantry moved from Port Moresby to West Papua
1 Infantry moved from Port Moresby to West Papua
3 Artillerys and 6 Infantrys moved from Western Australia to South Australia
1 Artillery and 2 Infantrys moved from Queensland to South Australia
1 Infantry moved from Broome to Western Australia
1 Infantry moved from South Australia to Queensland
1 Artillery moved from South Australia to Northern Territory
1 Infantry moved from South Australia to Northern Territory
1 Infantry moved from South Australia to Northern Territory
Purchase Units - Anzac
Anzac buy 1 Carrier, 2 Destroyers and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Hollandia
Anzac attack with 1 Artillery, 2 Fighters and 2 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Hollandia, round 2 : 3/5 hits, 1.50 expected hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hollandia
Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from Hollandia to Port Moresby
1 Fighter moved from Hollandia to Port Moresby
Place Units - Anzac
1 Carrier and 1 Destroyer placed in 113 Sea Zone
2 Fighters moved from Townsville to 113 Sea Zone
1 Destroyer placed in 67 Sea Zone
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Anzac regular : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Dutch
2 Infantrys moved from Suriname to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 33 Sea Zone
1 Fighter moved from Suriname to French Sudan
1 Transport moved from 36 Sea Zone to 32 Sea Zone
2 Infantrys and 1 Transport moved from 33 Sea Zone to 36 Sea Zone
2 Infantrys moved from 36 Sea Zone to French Sudan
1 Artillery and 1 Infantry moved from French Sudan to French Equatorial Africa
2 Infantrys moved from French Equatorial Africa to Darfur
1 Artillery and 3 Infantrys moved from Belgian Congo to Equatoria
1 Infantry moved from Kufra to Tobruk
1 Infantry moved from Kufra to El Agheila
1 Tank moved from El Agheila to Darfur
1 Fighter moved from Kufra to Darfur
1 Adv.Fighter moved from Kufra to Darfur
Purchase Units - Dutch
Dutch buy 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Hollandia
2 Infantrys placed in Belgian Congo
2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Finns
1 Fighter and 2 Infantrys moved from Oulu to Lapland
1 Tank moved from Kotka to Lapland
2 Infantrys moved from Kotka to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Lapland
Finns roll dice for 1 Fighter and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Vyborg
Finns attack with 2 Infantrys
Russians defend with 1 Artillery
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Finns
2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu
1 Fighter moved from Lapland to Oulu
2 Artillerys, 1 Elite and 2 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 1.33
Russians regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Romanians
3 Tanks moved from Lithuania to Novgorod
2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Odessa
1 Fighter moved from Bucharest to Donetsk
1 Elite moved from Kiev to Donetsk
1 Adv.Fighter moved from Kiev to Donetsk
1 Artillery moved from Kiev to Donetsk
Purchase Units - Romanians
Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 2 Artillerys, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Odessa, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians win, taking Odessa from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Novgorod
Romanians attack with 3 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 3 Tanks in Novgorod, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 3 Tanks in Novgorod, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Romanians win, taking Novgorod from Russians with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter
Russians defend with 1 Infantry
Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Romanians: 1 Artillery
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Adv.Fighter moved from Donetsk to E.Romania
1 Fighter moved from Donetsk to Kiev
2 Elites and 1 Infantry moved from Bucharest to E.Romania
1 Artillery, 1 Elite and 1 Tank moved from Bulgaria to Greece
Place Units - Romanians
1 Elite, 2 Infantrys and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : -1.17
Russians regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Thai
1 Fighter moved from Assam to Bihar
1 Elite moved from Assam to Bihar
1 Artillery moved from Calcutta to Bihar
Purchase Units - Thai
Thai buy 2 ArmoredCars and 3 Tanks; Remaining resources: 1 PUs;
Combat - Thai
Battle in Bihar
Thai attack with 1 Artillery, 1 Elite and 1 Fighter
British defend with 2 Infantrys
Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in Bihar, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 2 Infantrys in Bihar, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bihar
Thai roll dice for 1 Elite and 1 Fighter in Bihar, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Bihar, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Elite and 1 Fighter in Bihar, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Bihar, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Bihar
Thai win, taking Bihar from British with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Thai: 1 Artillery
Casualties for British: 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from Bihar to Calcutta
2 ArmoredCars and 3 Tanks moved from Burma to Calcutta
3 Infantrys moved from Burma to Assam
2 Tanks moved from S.French Indochina to Burma
2 ArmoredCars moved from Bangkok to Burma
1 Tank moved from Bangkok to Burma
Place Units - Thai
2 Tanks placed in S.French Indochina
2 ArmoredCars and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Thai regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Thai
1 Fighter moved from Assam to Bihar
1 Elite moved from Assam to Bihar
1 Artillery moved from Calcutta to Bihar
Purchase Units - Thai
Thai buy 2 ArmoredCars and 3 Tanks; Remaining resources: 1 PUs;
Combat - Thai
Battle in Bihar
Thai attack with 1 Artillery, 1 Elite and 1 Fighter
British defend with 2 Infantrys
Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in Bihar, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 2 Infantrys in Bihar, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bihar
Thai roll dice for 1 Elite and 1 Fighter in Bihar, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Bihar, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Elite and 1 Fighter in Bihar, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Bihar, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Bihar
Thai win, taking Bihar from British with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Thai: 1 Artillery
Casualties for British: 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from Bihar to Calcutta
2 ArmoredCars and 3 Tanks moved from Burma to Calcutta
3 Infantrys moved from Burma to Assam
2 Tanks moved from S.French Indochina to Burma
2 ArmoredCars moved from Bangkok to Burma
1 Tank moved from Bangkok to Burma
Place Units - Thai
2 Tanks placed in S.French Indochina
2 ArmoredCars and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Thai regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Americans
1 B.Transport moved from 19 Sea Zone to 10 Sea Zone
2 Transports moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from Munster to 18 Sea Zone
1 Infantry moved from Dublin to 18 Sea Zone
1 Marine moved from Dublin to 18 Sea Zone
3 Infantrys, 1 Marine and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Marine moved from 20 Sea Zone to Picardy
2 Infantrys moved from Iceland to 10 Sea Zone
2 Infantrys moved from 10 Sea Zone to Dublin
1 L.Fighter moved from Dublin to Languedoc
1 Infantry moved from Catalonia to Languedoc
1 ArmoredCar moved from Catalonia to Languedoc
1 ArmoredCar moved from Catalonia to Languedoc
1 ArmoredCar moved from Tunis to Ghadames
1 Mech.Inf moved from E.Morocco to Ghadames
2 B.Transports moved from 46 Sea Zone to 47 Sea Zone
5 Infantrys, 1 Marine and 1 Mech.Inf moved from Tunis to 47 Sea Zone
2 B.Transports, 5 Infantrys, 1 Marine and 1 Mech.Inf moved from 47 Sea Zone to 48 Sea Zone
1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 L.Fighter moved from 46 Sea Zone to 48 Sea Zone
1 Marine moved from 48 Sea Zone to Sicily
5 Infantrys moved from 48 Sea Zone to Sicily
1 Mech.Inf moved from 48 Sea Zone to Sicily
1 Destroyer moved from 47 Sea Zone to 46 Sea Zone
1 L.Fighter moved from 47 Sea Zone to Ghadames
1 Carrier moved from 47 Sea Zone to 48 Sea Zone
1 Fighter moved from 47 Sea Zone to Catalonia
1 L.Fighter moved from Malta to Languedoc
1 Fighter moved from Malta to 48 Sea Zone
1 Tank moved from Aquitaine to Languedoc
2 Infantrys moved from La Mancha to Navarre
4 Infantrys moved from Valencia to Catalonia
1 ArmoredCar moved from Andalusia to Catalonia
1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Madrid to Navarre
2 Infantrys moved from Madrid to La Mancha
1 S.Bomber moved from La Mancha to Languedoc
1 Infantry moved from Andalusia to Valencia
1 Artillery moved from Mauritania to 31 Sea Zone
1 Marine moved from Mauritania to 31 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 31 Sea Zone to 41 Sea Zone
1 Artillery and 1 Marine moved from 41 Sea Zone to Valencia
1 B.Transport moved from 42 Sea Zone to 31 Sea Zone
1 Destroyer moved from 42 Sea Zone to 41 Sea Zone
2 Infantrys moved from Mauritania to W.Morocco
1 Mech.Inf moved from Rio de Oro to E.Morocco
1 Fighter moved from Rio de Oro to Catalonia
1 Destroyer moved from 21 Sea Zone to 22 Sea Zone
1 Infantry moved from N.Chile to Argentina
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Infantry and 1 Marine moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
3 Infantrys, 1 Marine and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
3 Infantrys and 1 Marine moved from 36 Sea Zone to Mauritania
1 Submarine moved from 95 Sea Zone to 87 Sea Zone
1 Fighter moved from 95 Sea Zone to 87 Sea Zone
1 Fighter moved from 95 Sea Zone to 87 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to 87 Sea Zone
1 Infantry moved from Wake to 95 Sea Zone
1 Infantry moved from Wake to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Minamitori
1 Infantry moved from 95 Sea Zone to Minamitori
1 Fighter moved from 95 Sea Zone to Ulithi
1 Adv.Fighter moved from 95 Sea Zone to Ulithi
1 Infantry moved from Woleai to Ulithi
1 Infantry moved from Wake to 95 Sea Zone
1 Infantry moved from Wake to 95 Sea Zone
2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to Yap
3 L.Fighters moved from 95 Sea Zone to Yap
1 S.Bomber moved from Port Moresby to Yap
1 Adv.Fighter moved from 95 Sea Zone to Minamitori
1 L.Fighter moved from Pearl Harbor to Minamitori
1 Fighter moved from 95 Sea Zone to Minamitori
1 Fighter moved from 95 Sea Zone to Minamitori
Purchase Units - Americans
Americans buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Cruiser, 2 Destroyers, 1 Elite, 1 Factory, 2 Fighters, 12 Infantrys, 1 Marine, 1 Mech.Inf, 3 Submarines, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 Adv.Fighter, 2 Fighters and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 Adv.Fighter, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in Picardy
Americans attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Marine
Germans defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Cruiser in Picardy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Marine in Picardy, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Picardy
Americans roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Marine in Picardy, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Picardy, round 3 : 2/2 hits, 0.67 expected hits
1 Fighter owned by the Americans, 1 Artillery owned by the Germans, 1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Picardy
Americans win, taking Picardy from Germans with 1 Adv.Fighter and 1 Marine remaining. Battle score for attacker is -6
Casualties for Americans: 1 Fighter and 3 Infantrys
Casualties for Germans: 1 Artillery and 2 Infantrys
Battle in Languedoc
Americans attack with 2 ArmoredCars, 1 Infantry, 2 L.Fighters, 1 S.Bomber and 1 Tank
Germans defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 ArmoredCars, 1 Infantry, 2 L.Fighters, 1 S.Bomber and 1 Tank in Languedoc, round 2 : 4/7 hits, 3.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Languedoc, round 2 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 2 ArmoredCars owned by the Americans lost in Languedoc
Americans win, taking Languedoc from Germans with 1 Infantry, 2 L.Fighters, 1 S.Bomber and 1 Tank remaining. Battle score for attacker is -2
Casualties for Americans: 2 ArmoredCars
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Ghadames
Americans attack with 1 ArmoredCar, 1 L.Fighter and 1 Mech.Inf
Italians defend with 1 Infantry
Americans roll dice for 1 ArmoredCar, 1 L.Fighter and 1 Mech.Inf in Ghadames, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Ghadames
Americans win, taking Ghadames from Italians with 1 ArmoredCar, 1 L.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Minamitori
Americans attack with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 L.Fighter
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 3 Battleships and 2 Cruisers in Minamitori, round 2 : 3/5 hits, 3.00 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Yap
Americans attack with 2 Infantrys, 3 L.Fighters and 1 S.Bomber
Yamamoto defend with 1 Factory and 2 Infantrys
Americans roll dice for 2 Infantrys, 3 L.Fighters and 1 S.Bomber in Yap, round 2 : 2/6 hits, 2.83 expected hits
Yamamoto roll dice for 2 Infantrys in Yap, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Yap
Americans win, taking Yap from Yamamoto with 2 Infantrys, 3 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Battle in Ulithi
Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Ulithi, round 2 : 3/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Ulithi
Americans win, taking Ulithi from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
1 Adv.Fighter and 1 Fighter moved from Ulithi to 95 Sea Zone
1 S.Bomber moved from Yap to Port Moresby
3 L.Fighters moved from Yap to 95 Sea Zone
1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from Minamitori to 95 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 95 Sea Zone
1 L.Fighter moved from Ghadames to 48 Sea Zone
1 S.Bomber moved from Languedoc to Catalonia
1 AAGun moved from Madrid to La Mancha
1 Adv.Fighter moved from Picardy to 20 Sea Zone
1 L.Fighter moved from Languedoc to Catalonia
1 L.Fighter moved from Languedoc to Catalonia
1 ArmoredCar moved from Catalonia to Aquitaine
Place Units - Americans
1 Bunker placed in Wake
2 Submarines placed in 95 Sea Zone
1 Destroyer, 1 Submarine and 1 Transport placed in 91 Sea Zone
1 Cruiser placed in 48 Sea Zone
1 Fighter and 1 Infantry placed in Sardinia
1 Factory placed in Catalonia
2 Artillerys placed in Navarre
2 ArmoredCars, 2 Infantrys and 1 Tank placed in Madrid
1 Fighter and 1 Mech.Inf placed in Rio de Oro
1 Transport placed in 31 Sea Zone
2 Infantrys placed in Andalusia
1 Infantry and 1 Marine placed in Bahia
2 Infantrys placed in Salvador
1 Elite and 1 Infantry placed in Dublin
2 Infantrys placed in Munster
1 Destroyer placed in 10 Sea Zone
1 Infantry placed in Iceland
Turn Complete - Americans
Americans collect 151 PUs; end with 151 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33
Americans regular : 2.50
Italians regular : -0.33
Germans regular : 3.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Germans
3 ArmoredCars, 9 Artillerys, 18 Infantrys and 15 Tanks moved from Kiev to Kursk
1 ArmoredCar, 1 Artillery and 1 Infantry moved from Minsk to Kursk
2 HeavyTanks and 2 Tanks moved from Vinnytsia to Kursk
3 Mech.Infs moved from Warsaw to Kursk
2 Mot.Infs moved from Brest to Kursk
3 Mech.Infs moved from Krakow to Kursk
6 Mot.Infs moved from Leningrad to Kursk
3 Mech.Infs moved from Leningrad to Kursk
1 ArmoredCar moved from Lithuania to Kursk
2 Infantrys moved from Provence to Languedoc
2 Infantrys moved from Orleanais to Aquitaine
1 Infantry moved from Provence to Languedoc
2 Stukas moved from Orleanais to Aquitaine
1 Infantry moved from Orleanais to Brittany
Germans take Brittany from French
2 Stukas moved from Orleanais to Languedoc
3 Infantrys moved from Paris to Normandy
1 Stuka moved from Orleanais to Normandy
1 Stuka moved from Paris to Normandy
2 Infantrys moved from Paris to Picardy
1 Adv.Fighter moved from Paris to Belgium
1 Stuka moved from Paris to Picardy
2 Infantrys moved from Rhine to Belgium
2 Infantrys moved from Hamburg to Netherlands
1 Adv.Fighter moved from Hamburg to Netherlands
1 Bomber moved from Kiev to Netherlands
1 Adv.Fighter moved from Netherlands to Belgium
1 Bomber moved from Kiev to Netherlands
1 Stuka moved from Kiev to Kursk
1 Infantry moved from Middle Norrland to Nordland
Germans take Nordland from British
1 Infantry and 1 Tank moved from Middle Norrland to Upper Norrland
1 Infantry moved from Stockholm to Oslo
Germans take Oslo from British
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Upper Norrland
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Upper Norrland
1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to Upper Norrland
1 Adv.Fighter and 1 Fighter moved from Leningrad to Upper Norrland
1 Battleship moved from 23 Sea Zone to 24 Sea Zone
Purchase Units - Germans
Germans buy 1 Bunker, 28 Infantrys, 3 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 2 Infantrys and 1 Stuka
Americans defend with 1 Marine
Germans roll dice for 2 Infantrys and 1 Stuka in Picardy, round 2 : 2/3 hits, 1.00 expected hits
French roll dice for 1 Marine in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Americans lost in Picardy
Germans win, taking Picardy from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Americans: 1 Marine
Battle in Netherlands
Germans attack with 2 Bombers and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 2 Bombers and 2 Infantrys in Netherlands, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Aquitaine
Germans attack with 2 Infantrys and 2 Stukas
Americans defend with 1 ArmoredCar
Germans roll dice for 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 1/4 hits, 1.67 expected hits
French roll dice for 1 ArmoredCar in Aquitaine, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Americans lost in Aquitaine
Germans win, taking Aquitaine from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredCar
Battle in Belgium
Germans attack with 2 Adv.Fighters and 2 Infantrys
British defend with 1 Artillery
Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Artillery in Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Belgium
Germans win, taking Belgium from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in Upper Norrland
Germans attack with 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Germans roll dice for 1 Battleship and 2 Cruisers in Upper Norrland, round 2 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Germans roll dice for 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank in Upper Norrland, round 2 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Germans loses 0 PUs for violating Upper Norrlands neutrality.
Germans win, taking Upper Norrland from Neutral with 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Languedoc
Germans attack with 3 Infantrys and 2 Stukas
Americans defend with 1 Infantry and 1 Tank
Germans roll dice for 3 Infantrys and 2 Stukas in Languedoc, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 1 Infantry and 1 Tank in Languedoc, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Languedoc
Germans win, taking Languedoc from French with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 7
Casualties for Americans: 1 Infantry and 1 Tank
Battle in Normandy
Germans attack with 3 Infantrys and 2 Stukas
British defend with 1 Artillery and 1 Infantry; French defend with 1 Factory
Germans roll dice for 3 Infantrys and 2 Stukas in Normandy, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in Kursk
Germans attack with 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 19 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks
Russians defend with 1 AAGun, 1 ArmoredCar, 11 Artillerys, 1 Factory, 42 Infantrys and 1 Mech.Rocket
Russians roll AA dice in Kursk : 0/1 hits, 0.17 expected hits
Germans roll dice for 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 19 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 2 : 29/71 hits, 26.00 expected hits
Russians roll dice for 1 ArmoredCar, 11 Artillerys, 42 Infantrys and 1 Mech.Rocket in Kursk, round 2 : 17/55 hits, 18.00 expected hits
1 Mech.Rocket owned by the Russians, 1 ArmoredCar owned by the Russians, 27 Infantrys owned by the Russians and 17 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 2 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 3 : 16/54 hits, 20.33 expected hits
Russians roll dice for 11 Artillerys and 15 Infantrys in Kursk, round 3 : 8/26 hits, 8.67 expected hits
5 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 15 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 10 Artillerys, 2 HeavyTanks, 9 Mech.Infs, 7 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 4 : 19/46 hits, 17.83 expected hits
Russians roll dice for 10 Artillerys in Kursk, round 4 : 5/10 hits, 3.33 expected hits
5 Mot.Infs owned by the Germans and 10 Artillerys owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 10 Artillerys, 2 HeavyTanks, 9 Mech.Infs, 2 Mot.Infs, 1 Stuka and 17 Tanks remaining. Battle score for attacker is 50
Casualties for Germans: 5 ArmoredCars, 19 Infantrys and 6 Mot.Infs
Casualties for Russians: 1 ArmoredCar, 11 Artillerys, 42 Infantrys and 1 Mech.Rocket
Non Combat Move - Germans
1 Stuka moved from Kursk to Kiev
3 Infantrys moved from Warsaw to Brest
2 Tanks moved from Danzig to Kiev
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 ArmoredCar and 1 Infantry moved from Denmark to 23 Sea Zone
1 ArmoredCar, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 ArmoredCar and 3 Infantrys moved from 24 Sea Zone to Leningrad
1 Adv.Fighter moved from Upper Norrland to Leningrad
1 Fighter moved from Upper Norrland to Leningrad
1 Adv.Fighter moved from Upper Norrland to 24 Sea Zone
1 Fighter moved from Upper Norrland to 24 Sea Zone
2 Carriers and 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys moved from Rhine to Hamburg
1 Elite moved from Rhine to Hamburg
2 Tanks moved from Lorraine to Orleanais
2 Stukas moved from Languedoc to Orleanais
2 Stukas moved from Aquitaine to Orleanais
2 Stukas moved from Normandy to Orleanais
1 Stuka moved from Picardy to Paris
2 Bombers moved from Netherlands to Hamburg
2 Adv.Fighters moved from Belgium to Hamburg
1 AAGun moved from Brest to Warsaw
Place Units - Germans
1 Bunker and 4 Infantrys placed in Leningrad
6 Infantrys placed in Hamburg
3 Tanks placed in Kiev
4 Tanks placed in Vinnytsia
3 Mech.Infs placed in Krakow
1 Tank placed in Warsaw
8 Infantrys placed in Paris
4 Infantrys placed in Provence
4 Infantrys placed in Rhine
2 Infantrys placed in Danzig
Turn Complete - Germans
Germans collect 130 PUs; end with 130 PUs
Combat Hit Differential Summary :
French regular : -1.00
Russians regular : 0.00
Germans regular : 0.83
Russians AA : -0.17
Neutral regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Germans
3 ArmoredCars, 9 Artillerys, 18 Infantrys and 15 Tanks moved from Kiev to Kursk
1 ArmoredCar, 1 Artillery and 1 Infantry moved from Minsk to Kursk
2 HeavyTanks and 2 Tanks moved from Vinnytsia to Kursk
3 Mech.Infs moved from Warsaw to Kursk
2 Mot.Infs moved from Brest to Kursk
3 Mech.Infs moved from Krakow to Kursk
6 Mot.Infs moved from Leningrad to Kursk
3 Mech.Infs moved from Leningrad to Kursk
1 ArmoredCar moved from Lithuania to Kursk
2 Infantrys moved from Provence to Languedoc
2 Infantrys moved from Orleanais to Aquitaine
1 Infantry moved from Provence to Languedoc
2 Stukas moved from Orleanais to Aquitaine
1 Infantry moved from Orleanais to Brittany
Germans take Brittany from French
2 Stukas moved from Orleanais to Languedoc
3 Infantrys moved from Paris to Normandy
1 Stuka moved from Orleanais to Normandy
1 Stuka moved from Paris to Normandy
2 Infantrys moved from Paris to Picardy
1 Adv.Fighter moved from Paris to Belgium
1 Stuka moved from Paris to Picardy
2 Infantrys moved from Rhine to Belgium
2 Infantrys moved from Hamburg to Netherlands
1 Adv.Fighter moved from Hamburg to Netherlands
1 Bomber moved from Kiev to Netherlands
1 Adv.Fighter moved from Netherlands to Belgium
1 Bomber moved from Kiev to Netherlands
1 Stuka moved from Kiev to Kursk
1 Infantry moved from Middle Norrland to Nordland
Germans take Nordland from British
1 Infantry and 1 Tank moved from Middle Norrland to Upper Norrland
1 Infantry moved from Stockholm to Oslo
Germans take Oslo from British
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Upper Norrland
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Upper Norrland
1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to Upper Norrland
1 Adv.Fighter and 1 Fighter moved from Leningrad to Upper Norrland
1 Battleship moved from 23 Sea Zone to 24 Sea Zone
Purchase Units - Germans
Germans buy 1 Bunker, 28 Infantrys, 3 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 2 Infantrys and 1 Stuka
Americans defend with 1 Marine
Germans roll dice for 2 Infantrys and 1 Stuka in Picardy, round 2 : 2/3 hits, 1.00 expected hits
French roll dice for 1 Marine in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Americans lost in Picardy
Germans win, taking Picardy from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Americans: 1 Marine
Battle in Netherlands
Germans attack with 2 Bombers and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 2 Bombers and 2 Infantrys in Netherlands, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Aquitaine
Germans attack with 2 Infantrys and 2 Stukas
Americans defend with 1 ArmoredCar
Germans roll dice for 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 1/4 hits, 1.67 expected hits
French roll dice for 1 ArmoredCar in Aquitaine, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Americans lost in Aquitaine
Germans win, taking Aquitaine from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredCar
Battle in Belgium
Germans attack with 2 Adv.Fighters and 2 Infantrys
British defend with 1 Artillery
Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Artillery in Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Belgium
Germans win, taking Belgium from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in Upper Norrland
Germans attack with 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Germans roll dice for 1 Battleship and 2 Cruisers in Upper Norrland, round 2 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Germans roll dice for 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank in Upper Norrland, round 2 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Germans loses 0 PUs for violating Upper Norrlands neutrality.
Germans win, taking Upper Norrland from Neutral with 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Languedoc
Germans attack with 3 Infantrys and 2 Stukas
Americans defend with 1 Infantry and 1 Tank
Germans roll dice for 3 Infantrys and 2 Stukas in Languedoc, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 1 Infantry and 1 Tank in Languedoc, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Languedoc
Germans win, taking Languedoc from French with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 7
Casualties for Americans: 1 Infantry and 1 Tank
Battle in Normandy
Germans attack with 3 Infantrys and 2 Stukas
British defend with 1 Artillery and 1 Infantry; French defend with 1 Factory
Germans roll dice for 3 Infantrys and 2 Stukas in Normandy, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Battle in Kursk
Germans attack with 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 19 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks
Russians defend with 1 AAGun, 1 ArmoredCar, 11 Artillerys, 1 Factory, 42 Infantrys and 1 Mech.Rocket
Russians roll AA dice in Kursk : 0/1 hits, 0.17 expected hits
Germans roll dice for 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 19 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 2 : 29/71 hits, 26.00 expected hits
Russians roll dice for 1 ArmoredCar, 11 Artillerys, 42 Infantrys and 1 Mech.Rocket in Kursk, round 2 : 17/55 hits, 18.00 expected hits
1 Mech.Rocket owned by the Russians, 1 ArmoredCar owned by the Russians, 27 Infantrys owned by the Russians and 17 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 2 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 3 : 16/54 hits, 20.33 expected hits
Russians roll dice for 11 Artillerys and 15 Infantrys in Kursk, round 3 : 8/26 hits, 8.67 expected hits
5 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 15 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 10 Artillerys, 2 HeavyTanks, 9 Mech.Infs, 7 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 4 : 19/46 hits, 17.83 expected hits
Russians roll dice for 10 Artillerys in Kursk, round 4 : 5/10 hits, 3.33 expected hits
5 Mot.Infs owned by the Germans and 10 Artillerys owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 10 Artillerys, 2 HeavyTanks, 9 Mech.Infs, 2 Mot.Infs, 1 Stuka and 17 Tanks remaining. Battle score for attacker is 50
Casualties for Germans: 5 ArmoredCars, 19 Infantrys and 6 Mot.Infs
Casualties for Russians: 1 ArmoredCar, 11 Artillerys, 42 Infantrys and 1 Mech.Rocket
Non Combat Move - Germans
1 Stuka moved from Kursk to Kiev
3 Infantrys moved from Warsaw to Brest
2 Tanks moved from Danzig to Kiev
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 ArmoredCar and 1 Infantry moved from Denmark to 23 Sea Zone
1 ArmoredCar, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 ArmoredCar and 3 Infantrys moved from 24 Sea Zone to Leningrad
1 Adv.Fighter moved from Upper Norrland to Leningrad
1 Fighter moved from Upper Norrland to Leningrad
1 Adv.Fighter moved from Upper Norrland to 24 Sea Zone
1 Fighter moved from Upper Norrland to 24 Sea Zone
2 Carriers and 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys moved from Rhine to Hamburg
1 Elite moved from Rhine to Hamburg
2 Tanks moved from Lorraine to Orleanais
2 Stukas moved from Languedoc to Orleanais
2 Stukas moved from Aquitaine to Orleanais
2 Stukas moved from Normandy to Orleanais
1 Stuka moved from Picardy to Paris
2 Bombers moved from Netherlands to Hamburg
2 Adv.Fighters moved from Belgium to Hamburg
1 AAGun moved from Brest to Warsaw
Place Units - Germans
1 Bunker and 4 Infantrys placed in Leningrad
6 Infantrys placed in Hamburg
3 Tanks placed in Kiev
4 Tanks placed in Vinnytsia
3 Mech.Infs placed in Krakow
1 Tank placed in Warsaw
8 Infantrys placed in Paris
4 Infantrys placed in Provence
4 Infantrys placed in Rhine
2 Infantrys placed in Danzig
Turn Complete - Germans
Germans collect 130 PUs; end with 130 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Paris: 1 Infantry
EDIT: Adding units owned by Germans to Orleanais: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -1.00
Russians regular : 0.00
Germans regular : 0.83
Russians AA : -0.17
Neutral regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Russians
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Artillery moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 2 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from N.Karelia to Vyborg
1 Artillery moved from S.Karelia to Vyborg
1 Infantry moved from S.Karelia to Vyborg
1 Artillery moved from S.Karelia to Novgorod
1 Infantry moved from S.Karelia to Novgorod
1 Infantry moved from S.Karelia to Novgorod
1 Infantry moved from Smolensk to Minsk
Russians take Minsk from Germans
1 Fighter moved from S.Karelia to Vyborg
1 Adv.Fighter moved from S.Karelia to Vyborg
1 Fighter moved from S.Karelia to Novgorod
1 Bomber moved from Rostov to Tula
1 Bomber moved from Tula to Yaroslavl
1 Bomber moved from Yaroslavl to Novgorod
1 Bomber moved from W.Iran to Donetsk
1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery moved from Georgia to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
1 Cruiser and 1 Infantry moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Donetsk
1 Infantry moved from Rostov to Donetsk
2 Infantrys moved from Tula to Yaroslavl
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
4 Infantrys moved from Rostov to Tula
1 Infantry moved from Moscow to Tula
1 Infantry moved from Moscow to Tula
1 Infantry moved from Moscow to Tula
1 Infantry moved from Moscow to Tula
1 Infantry moved from Yaroslavl to Tula
1 Infantry moved from S.Karelia to Smolensk
1 Infantry moved from Arkhangelsk to Vologda
1 Infantry moved from Kirov to Vologda
1 Infantry moved from Kuybyshev to Penza
1 Bomber moved from Arkhangelsk to Novgorod
3 ArmoredCars, 3 Mech.Rockets, 1 Mot.Inf and 1 Tank moved from S.Karelia to Moscow
2 Artillerys and 14 Infantrys moved from S.Karelia to Vologda
1 Fighter moved from Sverdlovsk to Moscow
1 Mot.Inf moved from Sverdlovsk to Vologda
1 Mot.Inf moved from Sverdlovsk to Vologda
1 Mech.Rocket moved from Sverdlovsk to Vologda
1 Infantry moved from Krasnoyarsk to Irkutsk
1 Artillery moved from Olyokminsk to Irkutsk
1 Fighter moved from Olyokminsk to Irkutsk
1 Artillery and 4 Infantrys moved from Khatanga to Zhigansk
1 Mech.Rocket moved from Olyokminsk to Bulun
1 Mech.Rocket moved from Bulun to Kolyma
Russians take Kolyma from Hisaichi
1 Infantry moved from Olyokminsk to Yakutsk
1 Artillery moved from Olyokminsk to Yakutsk
1 Fighter moved from Olyokminsk to Yakutsk
1 Infantry moved from Yeniseysk to Bratsk
1 ArmoredCar, 9 Artillerys and 15 Infantrys moved from Olyokminsk to Evenkia
1 Infantry moved from Sibirsky to Khatanga
1 Artillery moved from Sibirsky to Khatanga
1 Artillery and 3 Infantrys moved from Sibirsky to Khatanga
2 Infantrys moved from Alma Ata to Semipalatinsk
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 20 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 Artillery, 2 Bombers, 1 Fighter and 2 Infantrys
Romanians defend with 3 Tanks
Russians roll dice for 1 Artillery, 2 Bombers, 1 Fighter and 2 Infantrys in Novgorod, round 2 : 1/6 hits, 2.50 expected hits
Romanians roll dice for 3 Tanks in Novgorod, round 2 : 0/3 hits, 1.50 expected hits
1 Tank owned by the Romanians lost in Novgorod
Russians roll dice for 1 Artillery, 2 Bombers, 1 Fighter and 2 Infantrys in Novgorod, round 3 : 3/6 hits, 2.50 expected hits
Romanians roll dice for 2 Tanks in Novgorod, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Novgorod
Russians win, taking Novgorod from Romanians with 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 13
Casualties for Romanians: 3 Tanks
Casualties for Russians: 1 Infantry
Battle in Lapland
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Tank
Russians roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 1/3 hits, 0.83 expected hits
Finns roll dice for 1 Tank in Lapland, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Tank
Battle in Donetsk
Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys
Romanians defend with 1 Elite
Russians roll dice for 1 Cruiser in Donetsk, round 2 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Romanians: 1 Elite
Battle in Vyborg
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/5 hits, 1.67 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 3 : 2/4 hits, 1.50 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Finns: 2 Infantrys
Battle in Zhigansk
Russians attack with 1 Artillery and 4 Infantrys
Hisaichi defend with 1 ArmoredCar and 1 Elite
Russians roll dice for 1 Artillery and 4 Infantrys in Zhigansk, round 2 : 0/5 hits, 1.17 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Elite in Zhigansk, round 2 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Zhigansk
Russians roll dice for 1 Artillery and 3 Infantrys in Zhigansk, round 3 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Elite in Zhigansk, round 3 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Zhigansk
Russians roll dice for 1 Artillery and 3 Infantrys in Zhigansk, round 4 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Elite in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Zhigansk
Russians win, taking Zhigansk from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 ArmoredCar and 1 Elite
Battle in Yakutsk
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Yakutsk, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Irkutsk
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Irkutsk, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Russians roll dice for 1 Artillery and 1 Fighter in Irkutsk, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
Russians win, taking Irkutsk from Hisaichi with 1 Artillery remaining. Battle score for attacker is -8
Casualties for Russians: 1 Fighter and 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
1 AAGun moved from Olyokminsk to Evenkia
1 Fighter moved from Yakutsk to Evenkia
1 Bomber moved from Donetsk to Moscow
1 Adv.Fighter moved from Vyborg to Vologda
1 Fighter moved from Vyborg to Vologda
1 Fighter moved from Novgorod to Vologda
1 Bomber moved from Novgorod to Moscow
1 Bomber moved from Novgorod to Vologda
1 AAGun moved from S.Karelia to Vologda
Place Units - Russians
1 Bunker and 10 Infantrys placed in Moscow
1 Artillery and 4 Infantrys placed in Stalingrad
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery and 4 Infantrys placed in Sibirsky
1 Artillery placed in Sibirsky
2 ArmoredCars and 2 Tanks placed in Arkhangelsk
1 Tank placed in Sverdlovsk
Turn Complete - Russians
Russians collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Finns regular : 0.50
Romanians regular : -1.50
Russians regular : 0.17
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Italians
1 Adv.Fighter moved from Rome to 46 Sea Zone
1 Fighter moved from Greece to 46 Sea Zone
1 JetFighter moved from Greece to 46 Sea Zone
1 Elite and 1 Infantry moved from Lower Egypt to Nubia
1 Infantry moved from Lower Egypt to New Valley
1 Bomber moved from Greece to New Valley
1 Adv.Fighter moved from Hun to Ghadames
1 Artillery and 1 Infantry moved from Hun to Ghadames
2 Fighters moved from Greece to Tripoli
1 Infantry moved from Hun to Tripoli
1 Adv.Fighter moved from Greece to 46 Sea Zone
Purchase Units - Italians
Italians buy 4 Artillerys, 2 Bunkers, 1 Elite, 1 Fighter and 12 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in 46 Sea Zone
Italians attack with 2 Adv.Fighters, 1 Fighter and 1 JetFighter
French defend with 1 Transport; Americans defend with 1 Destroyer
Italians roll dice for 2 Adv.Fighters, 1 Fighter and 1 JetFighter in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 Destroyer and 1 Transport in 46 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Transport owned by the French lost in 46 Sea Zone
Italians win with 2 Adv.Fighters, 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 Destroyer
Casualties for French: 1 Transport
Battle in Nubia
Italians attack with 1 Elite and 1 Infantry
British defend with 1 Infantry; French defend with 1 Infantry
Italians roll dice for 1 Elite and 1 Infantry in Nubia, round 2 : 1/2 hits, 0.50 expected hits
British roll dice for 2 Infantrys in Nubia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia
Italians roll dice for 1 Elite in Nubia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Elite in Nubia, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Nubia, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Elite in Nubia, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Nubia, round 5 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Italians retreated to Lower Egypt
British win with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Ghadames
Italians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Americans defend with 1 ArmoredCar and 1 Mech.Inf
Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ghadames, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 ArmoredCar and 1 Mech.Inf in Ghadames, round 2 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ghadames, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 ArmoredCar and 1 Mech.Inf in Ghadames, round 3 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Americans lost in Ghadames
Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ghadames, round 4 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Mech.Inf in Ghadames, round 4 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Americans lost in Ghadames
Italians win, taking Ghadames from Americans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 ArmoredCar and 1 Mech.Inf
Battle in New Valley
Italians attack with 1 Bomber and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Bomber and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in New Valley
Italians win, taking New Valley from British with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Tripoli
Italians attack with 2 Fighters and 1 Infantry
French defend with 1 Tank
Italians roll dice for 2 Fighters and 1 Infantry in Tripoli, round 2 : 2/3 hits, 0.83 expected hits
French roll dice for 1 Tank in Tripoli, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the French lost in Tripoli
Italians win, taking Tripoli from French with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for French: 1 Tank
Non Combat Move - Italians
2 Fighters moved from Tripoli to Greece
1 Bomber moved from New Valley to Greece
1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks moved from Iraq to Syria
1 Adv.Fighter moved from Ghadames to Hun
1 Artillery and 2 Infantrys moved from Campania to Rome
2 Adv.Fighters, 1 Fighter and 1 JetFighter moved from 46 Sea Zone to Greece
1 Infantry moved from Serbia to Greece
2 Artillerys moved from Cairo to Lower Egypt
1 Tank moved from Cairo to Lower Egypt
1 Artillery, 2 Infantrys, 3 Mot.Infs and 4 Tanks moved from Mersa Matruh to Lower Egypt
4 Tanks moved from Lower Egypt to Cairo
3 Mot.Infs moved from Lower Egypt to Cairo
1 Tank moved from Lower Egypt to Cairo
3 Infantrys moved from Cairo to Lower Egypt
Place Units - Italians
1 Artillery and 1 Elite placed in Syria
2 Artillerys, 1 Bunker and 4 Infantrys placed in Cairo
1 Artillery and 2 Infantrys placed in Hun
1 Bunker and 4 Infantrys placed in Greece
1 Fighter and 2 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
French regular : -1.00
Italians regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - French
1 Transport moved from 17 Sea Zone to 31 Sea Zone
1 Infantry moved from S.Tunisia to Tripoli
1 Infantry moved from S.Tunisia to Tripoli
1 Adv.Fighter and 1 Fighter moved from Malta to Tripoli
1 Artillery and 1 Infantry moved from S.Algeria to S.Tunisia
1 Artillery and 3 Infantrys moved from Tunis to S.Tunisia
3 ArmoredCars moved from E.Morocco to S.Tunisia
1 ArmoredCar moved from Darfur to Mersa Matruh
British take Mersa Matruh from Italians
2 Artillerys and 4 Infantrys moved from Darfur to New Valley
1 ArmoredCar moved from French Equatorial Africa to New Valley
1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
Purchase Units - French
French buy 4 ArmoredCars, 2 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in New Valley
French attack with 1 ArmoredCar, 2 Artillerys and 4 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in New Valley, round 2 : 1/7 hits, 2.00 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
French win, taking New Valley from Italians with 1 ArmoredCar, 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Tripoli
French attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Tripoli, round 2 : 2/4 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Tripoli
French win, taking Tripoli from Italians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Adv.Fighter and 1 Fighter moved from Tripoli to Malta
Place Units - French
2 ArmoredCars, 1 Infantry and 1 Tank placed in Tunis
2 Mech.Infs placed in E.Morocco
2 ArmoredCars and 1 Infantry placed in French Equatorial Africa
Turn Complete - French
French collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Yamamoto
1 Submarine moved from 110 Sea Zone to 67 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from Madras to Mysore
1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Mysore
1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Mysore
1 Submarine moved from 86 Sea Zone to 87 Sea Zone
1 Adv.Fighter and 1 L.Fighter moved from 86 Sea Zone to 87 Sea Zone
1 B.Transport moved from 86 Sea Zone to 85 Sea Zone
2 Infantrys and 1 Marine moved from Tokyo to 85 Sea Zone
1 B.Transport, 2 Infantrys and 1 Marine moved from 85 Sea Zone to 86 Sea Zone
2 Infantrys and 1 Marine moved from 86 Sea Zone to Minamitori
2 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to Minamitori
1 Submarine moved from 86 Sea Zone to 101 Sea Zone
1 Infantry and 1 Tank moved from Saipan to 86 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 86 Sea Zone to 101 Sea Zone
1 Infantry and 1 Tank moved from 101 Sea Zone to Yap
1 Adv.Fighter and 2 Fighters moved from Saipan to Yap
2 Fighters and 1 L.Fighter moved from 86 Sea Zone to Ulithi
1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 101 Sea Zone
1 Fighter moved from 86 Sea Zone to Ulithi
2 Fighters moved from 86 Sea Zone to Yap
Purchase Units - Yamamoto
Yamamoto buy 1 Carrier, 1 Destroyer, 2 Fighters, 8 Infantrys, 2 Submarines, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 67 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
Anzac defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Anzac lost in 67 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Destroyer
Battle in 101 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 2 Fighters, 1 Submarine and 1 Transport
Americans defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Americans lost in 101 Sea Zone
Yamamoto win with 1 Adv.Fighter, 2 Fighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in 87 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 L.Fighter and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 87 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 L.Fighter and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Minamitori
Yamamoto attack with 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 1 Marine
Americans defend with 2 Infantrys
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Minamitori, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Americans lost in Minamitori
Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 1 Marine in Minamitori, round 2 : 3/7 hits, 2.50 expected hits
Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Minamitori
Yamamoto win, taking Minamitori from Americans with 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Battle in Yap
Yamamoto attack with 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 Tank
Americans defend with 1 Factory and 2 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 Tank in Yap, round 2 : 1/7 hits, 2.50 expected hits
Americans roll dice for 2 Infantrys in Yap, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Yap
Yamamoto roll dice for 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 Tank in Yap, round 3 : 2/7 hits, 2.50 expected hits
Americans roll dice for 1 Infantry in Yap, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yap
Yamamoto win, taking Yap from Americans with 1 Adv.Fighter, 4 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Infantry
Battle in Ulithi
Yamamoto attack with 3 Fighters and 1 L.Fighter
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Fighters and 1 L.Fighter in Ulithi, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Fighters and 1 L.Fighter in Ulithi, round 3 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 Infantry in Ulithi, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Fighters and 1 L.Fighter in Ulithi, round 4 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 Infantry in Ulithi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Fighter owned by the Yamamoto lost in Ulithi
Yamamoto win with 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 Infantry
Battle in Mysore
Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry in Mysore, round 2 : 1/6 hits, 2.33 expected hits
British roll dice for 1 Infantry in Mysore, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Mysore
Yamamoto win, taking Mysore from British with 2 Adv.Fighters, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Yamamoto
2 Adv.Fighters and 2 Fighters moved from Mysore to 60 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Calcutta
2 Artillerys moved from Madras to 60 Sea Zone
2 Artillerys and 3 B.Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from Malaya to 65 Sea Zone
2 Artillerys moved from Malaya to 65 Sea Zone
4 Artillerys, 3 B.Transports and 4 Infantrys moved from 65 Sea Zone to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
4 Artillerys and 5 Infantrys moved from 60 Sea Zone to Calcutta
1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok
1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 101 Sea Zone to Saipan
1 L.Fighter moved from Ulithi to Yap
4 Fighters moved from Yap to 86 Sea Zone
1 L.Fighter moved from Yap to 86 Sea Zone
2 Fighters moved from Ulithi to 86 Sea Zone
1 Adv.Fighter moved from Yap to 86 Sea Zone
2 Adv.Fighters and 2 Fighters moved from Minamitori to 86 Sea Zone
1 Adv.Fighter and 1 L.Fighter moved from 87 Sea Zone to 86 Sea Zone
1 B.Transport moved from 86 Sea Zone to 85 Sea Zone
1 Elite and 1 Infantry moved from Tokyo to 85 Sea Zone
1 B.Transport, 1 Elite and 1 Infantry moved from 85 Sea Zone to 86 Sea Zone
1 Elite and 1 Infantry moved from 86 Sea Zone to Saipan
Place Units - Yamamoto
1 Carrier and 1 Transport placed in 110 Sea Zone
2 Fighters placed in 110 Sea Zone
1 Destroyer, 1 Submarine and 1 T.Boat placed in 86 Sea Zone
1 Submarine placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
4 Infantrys placed in Tokyo
Yamamoto undo move 5.
4 Infantrys placed in Malaya
Turn Complete - Yamamoto
Yamamoto collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.50
Americans regular : -0.67
Anzac regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Chinese
1 Infantry moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Lanchow
1 Artillery moved from E.Qinghai to Lanchow
1 Infantry moved from Ningsia to Suiyuan
1 ArmoredCar moved from Gobi Altai to Suiyuan
1 Fighter moved from E.Qinghai to Suiyuan
1 Fighter moved from E.Qinghai to Suiyuan
1 Fighter moved from E.Qinghai to Suiyuan
3 Fighters moved from E.Qinghai to Lanchow
2 Adv.Fighters moved from E.Qinghai to Lanchow
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
3 ArmoredCars moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 Tank moved from Urumqi to Gobi Altai
Purchase Units - Chinese
Chinese buy 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Lanchow
Chinese attack with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys in Lanchow, round 2 : 5/8 hits, 2.83 expected hits
Hisaichi roll dice for 2 Infantrys in Lanchow, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Lanchow
Chinese win, taking Lanchow from Hisaichi with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Battle in Suiyuan
Chinese attack with 1 ArmoredCar, 3 Fighters and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar, 3 Fighters and 1 Infantry in Suiyuan, round 2 : 3/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 3 Fighters and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
3 Fighters moved from Suiyuan to Ningsia
2 Adv.Fighters moved from Lanchow to Ningsia
3 Fighters moved from Lanchow to Ningsia
Place Units - Chinese
1 Bunker placed in Ningsia
5 Infantrys and 1 Tank placed in Hsining
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 3.67
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Hisaichi
2 Infantrys moved from Shansi to Suiyuan
3 Infantrys moved from Shensi to Lanchow
1 Adv.Fighter and 1 Fighter moved from Szechwan to Suiyuan
2 Adv.Fighters moved from Szechwan to Lanchow
2 Fighters moved from Szechwan to Lanchow
1 Fighter moved from Szechwan to Lanchow
1 Fighter moved from Szechwan to Lanchow
2 ArmoredCars, 1 Elite and 2 Tanks moved from Assam to Calcutta
1 Infantry moved from N.Buryat Mongolia to Olyokminsk
1 Infantry moved from N.Buryat Mongolia to Olyokminsk
5 Infantrys moved from N.Buryat Mongolia to Irkutsk
4 Infantrys moved from N.Buryat Mongolia to Yakutsk
1 Infantry moved from N.Buryat Mongolia to Yakutsk
1 Infantry moved from N.Buryat Mongolia to Yakutsk
2 Artillerys moved from N.Buryat Mongolia to Yakutsk
1 Artillery moved from N.Buryat Mongolia to Irkutsk
4 Tanks moved from N.Buryat Mongolia to Yakutsk
2 Tanks moved from N.Buryat Mongolia to Yakutsk
2 Tanks moved from N.Buryat Mongolia to Yakutsk
2 Tanks moved from N.Buryat Mongolia to Irkutsk
3 Tanks moved from Heilungchiang to Yakutsk
4 Tanks moved from N.Buryat Mongolia to Irkutsk
1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Kolyma
2 Fighters moved from N.Buryat Mongolia to Olyokminsk
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 6 Infantrys, 3 Mech.Infs and 7 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Olyokminsk
Hisaichi attack with 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Olyokminsk, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Olyokminsk
Hisaichi win, taking Olyokminsk from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Yakutsk
Hisaichi attack with 2 Artillerys, 6 Infantrys and 11 Tanks
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 11 Tanks in Yakutsk, round 2 : 10/19 hits, 7.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 2 Artillerys, 4 Infantrys and 11 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Irkutsk
Hisaichi attack with 1 Artillery, 5 Infantrys and 6 Tanks
Russians defend with 1 Artillery
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 6 Tanks in Irkutsk, round 2 : 2/12 hits, 4.33 expected hits
Russians roll dice for 1 Artillery in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 1 Artillery, 5 Infantrys and 6 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Lanchow
Hisaichi attack with 2 Adv.Fighters, 4 Fighters and 3 Infantrys
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 2 Adv.Fighters, 4 Fighters and 3 Infantrys in Lanchow, round 2 : 2/9 hits, 2.83 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Lanchow, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Lanchow
Hisaichi roll dice for 2 Adv.Fighters, 4 Fighters and 1 Infantry in Lanchow, round 3 : 1/7 hits, 2.50 expected hits
Chinese roll dice for 1 Artillery in Lanchow, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Lanchow
Hisaichi win, taking Lanchow from Chinese with 2 Adv.Fighters, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Suiyuan
Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kolyma
Hisaichi attack with 1 Adv.Fighter and 2 Fighters
Russians defend with 1 Mech.Rocket
Hisaichi roll dice for 1 Adv.Fighter and 2 Fighters in Kolyma, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Mech.Rocket in Kolyma, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Fighters in Kolyma, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Mech.Rocket in Kolyma, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Fighters in Kolyma, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Mech.Rocket in Kolyma, round 4 : 1/1 hits, 0.17 expected hits
1 Mech.Rocket owned by the Russians and 1 Fighter owned by the Hisaichi lost in Kolyma
Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Fighter
Casualties for Russians: 1 Mech.Rocket
Non Combat Move - Hisaichi
1 Adv.Fighter and 1 Fighter moved from Kolyma to Koryakia
3 Infantrys moved from Chita to N.Buryat Mongolia
2 Fighters moved from Olyokminsk to N.Buryat Mongolia
1 Adv.Fighter and 1 Fighter moved from Suiyuan to Shensi
2 Adv.Fighters and 4 Fighters moved from Lanchow to Shensi
2 Artillerys and 3 Infantrys moved from Hupeh to Shensi
4 Infantrys moved from Kweichow to Szechwan
2 Artillerys moved from Szechwan to Shensi
3 Tanks moved from Shansi to Shensi
3 Tanks moved from Peking to Shansi
3 Tanks moved from Shantung to Shensi
4 ArmoredCars and 1 Tank moved from Hunan to Shensi
1 ArmoredCar moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Kwangtung to 92 Sea Zone
1 ArmoredCar, 1 Carrier, 2 Fighters, 1 Infantry and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
1 ArmoredCar and 1 Infantry moved from 110 Sea Zone to Java
5 ArmoredCars moved from Hong Kong to Hunan
1 Infantry moved from Changchun to Kirin
Place Units - Hisaichi
2 Tanks placed in Szechwan
3 Tanks placed in Hupeh
3 Mech.Infs placed in Shantung
3 Infantrys placed in Chita
1 ArmoredCar and 2 Tanks placed in Heilungchiang
1 Adv.Fighter, 1 ArmoredCar and 1 Fighter placed in Peking
3 Infantrys placed in Hong Kong
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 2 Transports
EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 2 Transports
EDIT: Turning off Edit Mode
Hisaichi undo move 7.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Carrier, 2 Fighters and 2 Transports
EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Battleship
EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 1 Battleship, 1 Carrier, 2 Fighters and 2 Transports
EDIT: Turning off Edit Mode
3 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Russians regular : 2.17
Hisaichi regular : -4.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - British
1 ArmoredCar moved from W.Iran to Palestine
British take Iraq from Italians
British take Palestine from Italians
1 Infantry moved from W.Iran to Iraq
1 Artillery and 2 Infantrys moved from E.Iran to W.Iran
2 ArmoredCars, 1 Infantry and 1 Mech.Inf moved from Darfur to New Valley
2 ArmoredCars and 2 Infantrys moved from Equatoria to Darfur
2 Infantrys moved from Kenya to Equatoria
1 ArmoredCar moved from Rhodesia to Equatoria
1 Infantry moved from Cape Town to South Africa
2 Infantrys moved from Baffin to 2 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
2 Infantrys moved from 9 Sea Zone to Iceland
1 Infantry moved from Rajputana to Mysore
1 Infantry moved from Hyderabad to Mysore
1 Infantry moved from Hyderabad to Madras
1 Infantry moved from Hyderabad to Madras
1 Artillery moved from Hyderabad to Madras
1 Infantry moved from Punjab to Bihar
1 Infantry moved from Delhi to Bihar
1 Infantry moved from Bombay to Rajputana
1 Infantry moved from Bombay to Rajputana
1 Tank moved from Delhi to Madras
1 Mech.Inf moved from Baluchistan to Delhi
1 Fighter moved from Delhi to Bihar
1 Fighter moved from Delhi to Bihar
1 Bomber moved from Delhi to Madras
1 ArmoredCar moved from Delhi to Mysore
1 Artillery moved from Hyderabad to Mysore
1 Transport moved from 20 Sea Zone to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Artillery moved from Wales to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Belgium
1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Artillery moved from 20 Sea Zone to Normandy
1 Infantry moved from 20 Sea Zone to Normandy
1 Bomber moved from Manchester to Belgium
1 Fighter moved from 20 Sea Zone to Normandy
1 Adv.Fighter moved from 20 Sea Zone to Normandy
1 Fighter moved from Wales to Belgium
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
1 Infantry moved from Manchester to Wales
Purchase Units - British
British buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Cruiser, 15 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Madras
Bombing raid in Madras rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Madras
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Factory and 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Madras, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Madras, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Madras
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Madras, round 3 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Madras, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Madras
British win, taking Madras from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Mysore
British attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Artillery
British roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Mysore, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in Mysore, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Mysore
British win, taking Mysore from Yamamoto with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Bihar
British attack with 2 Fighters and 2 Infantrys
Thai defend with 1 Elite
British roll dice for 2 Fighters and 2 Infantrys in Bihar, round 2 : 1/4 hits, 1.00 expected hits
Thai roll dice for 1 Elite in Bihar, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Thai and 1 Infantry owned by the British lost in Bihar
British win, taking Bihar from Thai with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 1
Casualties for British: 1 Infantry
Casualties for Thai: 1 Elite
Battle in Normandy
British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
Germans defend with 1 Factory and 2 Infantrys
British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Normandy
British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Normandy, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Belgium
British attack with 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 2 Infantrys
British roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Belgium, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 Infantrys in Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Belgium
British roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Belgium, round 3 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Belgium
British win, taking Belgium from Germans with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - British
1 Fighter moved from Belgium to 20 Sea Zone
1 Adv.Fighter moved from Normandy to 20 Sea Zone
1 Fighter moved from Normandy to Wales
1 Bomber moved from Belgium to Wales
1 Bomber moved from Madras to Delhi
1 Fighter moved from Bihar to Delhi
1 Fighter moved from Bihar to Delhi
Place Units - British
1 Artillery, 1 Bunker and 4 Infantrys placed in Delhi
1 Artillery and 2 Infantrys placed in W.Iran
1 T.Boat placed in 58 Sea Zone
2 ArmoredCars placed in E.Iran
1 Artillery and 1 Infantry placed in Bombay
2 ArmoredCars placed in Cape Town
1 Cruiser placed in 20 Sea Zone
1 Artillery and 2 Infantrys placed in Wales
4 Infantrys placed in Manchester
2 Infantrys placed in London
Turn Complete - British
British collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Thai regular : 0.67
Germans regular : -0.33
British regular : -0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Anzac
1 Infantry moved from Townsville to 113 Sea Zone
1 Artillery moved from Townsville to 113 Sea Zone
1 Adv.Fighter, 1 Artillery, 2 Carriers, 1 Destroyer, 3 Fighters, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
1 Artillery moved from 67 Sea Zone to Java
2 Fighters moved from Broome to Java
1 Adv.Fighter moved from 67 Sea Zone to Java
1 Fighter moved from Townsville to 67 Sea Zone
2 Infantrys moved from West Papua to Hollandia
1 Infantry moved from Port Moresby to West Papua
1 Infantry moved from Port Moresby to West Papua
2 Fighters moved from Port Moresby to Hollandia
1 ArmoredCar moved from Merauke to West Papua
1 ArmoredCar moved from West Papua to Port Moresby
1 Infantry moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 1 Battleship, 1 Cruiser and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 67 Sea Zone
Anzac attack with 2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport in 67 Sea Zone, round 2 : 2/7 hits, 2.00 expected hits
1 Submarine owned by the Yamamoto lost in 67 Sea Zone
Anzac win with 2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Java
Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry
Hisaichi defend with 1 ArmoredCar and 1 Infantry
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/5 hits, 1.83 expected hits
Thai roll dice for 1 ArmoredCar and 1 Infantry in Java, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Java
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Java, round 3 : 2/5 hits, 1.83 expected hits
Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Java
Anzac win, taking Java from Thai with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from 67 Sea Zone to Hollandia
1 Fighter moved from 67 Sea Zone to Tanimbar
1 Fighter moved from Java to 67 Sea Zone
1 Adv.Fighter moved from Java to 67 Sea Zone
1 Fighter moved from Java to Broome
Place Units - Anzac
1 Battleship and 1 Cruiser placed in 67 Sea Zone
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Anzac regular : -0.67
Thai regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Dutch
2 Infantrys moved from Suriname to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 33 Sea Zone
1 Transport moved from 36 Sea Zone to 32 Sea Zone
2 Infantrys and 1 Transport moved from 33 Sea Zone to 36 Sea Zone
2 Infantrys moved from 36 Sea Zone to French Sudan
1 Adv.Fighter, 1 Fighter, 5 Infantrys, 1 Marine and 1 Tank moved from Darfur to New Valley
1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
1 Artillery and 3 Infantrys moved from Equatoria to Darfur
1 Fighter and 2 Infantrys moved from French Sudan to French Equatorial Africa
1 Fighter moved from French Equatorial Africa to New Valley
2 Infantrys moved from Belgian Congo to Equatoria
Purchase Units - Dutch
Dutch buy 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Java
1 Infantry and 1 Tank placed in Belgian Congo
2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
2 Artillerys, 1 Elite and 2 Infantrys moved from Oulu to Lapland
1 Fighter moved from Oulu to Lapland
Purchase Units - Finns
Finns buy 2 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Lapland, round 2 : 0/6 hits, 2.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Lapland
Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry in Lapland, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 3 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland
Finns roll dice for 1 Artillery, 1 Elite and 1 Fighter in Lapland, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Finns: 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Lapland to Oulu
2 Artillerys, 1 Elite and 2 Infantrys moved from Tampere to Oulu
2 Artillerys and 4 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 ArmoredCars, 1 Infantry and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : -3.00
Russians regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Romanians
2 Artillerys and 1 Elite moved from Odessa to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
1 Adv.Fighter moved from E.Romania to Bulgaria
1 Fighter moved from Kiev to Donetsk
1 Elite and 1 Infantry moved from E.Romania to Bulgaria
1 Tank moved from Greece to Bulgaria
Purchase Units - Romanians
Romanians buy 1 Elite and 1 Factory; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 4 Artillerys, 1 Elite and 1 Fighter
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 4 Artillerys, 1 Elite and 1 Fighter in Donetsk, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Artillerys owned by the Romanians lost in Donetsk
Romanians roll dice for 2 Artillerys, 1 Elite and 1 Fighter in Donetsk, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Romanians: 2 Artillerys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Bulgaria
Romanians attack with 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank in Bulgaria, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Infantry and 1 Tank in Bulgaria, round 3 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Adv.Fighter, 1 Elite and 1 Tank remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Adv.Fighter moved from Bulgaria to E.Romania
1 Tank moved from Bucharest to Vinnytsia
1 Elite and 2 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Donetsk to E.Romania
Place Units - Romanians
1 Factory placed in E.Romania
1 Elite placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67
Russians regular : 1.00