L21 #2 trulpen (X+12) vs Ghostglider (A) P2V


  • If you scramble and I kill your navy, you cannot land your scrambling planes


  • No scramble.


  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 107 Sea Zone
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            3 fighters moved from Gibraltar to 112 Sea Zone
            6 fighters moved from 94 Sea Zone to 112 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 submarine moved from 104 Sea Zone to 107 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 destroyer moved from 47 Sea Zone to 56 Sea Zone
            5 fighters moved from 47 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 112 Sea Zone
                Americans attack with 3 bombers, 13 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 tactical_bombers
                2 submarines owned by the Germans submerged
                    Americans roll dice for 3 bombers, 13 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/18 hits, 9.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
                    3 carriers owned by the Germans and 5 fighters owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/13 hits, 6.83 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -6.67
    Japanese regular : 0.83
    Germans regular : 0.50
    

    Savegame


  • I need to consider to stop the battle before wiping out all of your units, so please let me know surviving units after round 2.
    I just used max defense, but you might want to keep other units…

    You have 5 surviving units (against my 7 attacking remaining units)


  • Don’t really understand the question. Max d is fine, but keep air rather than ships.


  • Wait, I think I understand. The hits were german. Let me look.


  • Yes, keep a tac instead of the bs.


  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 107 Sea Zone
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            3 fighters moved from Gibraltar to 112 Sea Zone
            6 fighters moved from 94 Sea Zone to 112 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 submarine moved from 104 Sea Zone to 107 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 destroyer moved from 47 Sea Zone to 56 Sea Zone
            5 fighters moved from 47 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 112 Sea Zone
                Americans attack with 3 bombers, 13 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 tactical_bombers
                2 submarines owned by the Germans submerged
                    Americans roll dice for 3 bombers, 13 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/18 hits, 9.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
                    3 carriers owned by the Germans and 5 fighters owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/13 hits, 6.83 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
                    6 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 2/7 hits, 3.83 expected hits
                    Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -8.50
    Japanese regular : 0.83
    Germans regular : -0.83
    

    Savegame


  • It’s ok with the bs, but the 3rd round, kill it, and keep as much air as possible.


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 107 Sea Zone
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            3 fighters moved from Gibraltar to 112 Sea Zone
            6 fighters moved from 94 Sea Zone to 112 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 submarine moved from 104 Sea Zone to 107 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 destroyer moved from 47 Sea Zone to 56 Sea Zone
            5 fighters moved from 47 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 112 Sea Zone
                Americans attack with 3 bombers, 13 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 tactical_bombers
                2 submarines owned by the Germans submerged
                    Americans roll dice for 3 bombers, 13 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/18 hits, 9.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
                    3 carriers owned by the Germans and 5 fighters owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/13 hits, 6.83 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
                    6 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 2/7 hits, 3.83 expected hits
                    Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
                    1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits
                    Germans roll dice for 3 fighters in 112 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
                    3 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is -13
                Casualties for Americans: 13 fighters and 2 tactical_bombers
                Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
    
        Non Combat Move - Americans
            3 bombers moved from 112 Sea Zone to United Kingdom
            1 infantry moved from Central United States to 104 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 5 infantry moved from Algeria to 94 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry, 3 submarines and 3 transports moved from 94 Sea Zone to 112 Sea Zone
            1 aaGun and 5 infantry moved from 112 Sea Zone to United Kingdom
            1 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 65 Sea Zone
            4 carriers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 47 Sea Zone to 65 Sea Zone
            5 fighters moved from 56 Sea Zone to Queensland
            1 mech_infantry moved from Northeast Persia to Uzbekistan
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            2 bombers placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            Americans undo move 1.
            2 fighters placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 3.
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -7.17
    Japanese regular : 0.83
    Germans regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
            2 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 107 Sea Zone
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            3 fighters moved from Gibraltar to 112 Sea Zone
            6 fighters moved from 94 Sea Zone to 112 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 submarine moved from 104 Sea Zone to 107 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 destroyer moved from 47 Sea Zone to 56 Sea Zone
            5 fighters moved from 47 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 112 Sea Zone
                Americans attack with 3 bombers, 13 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 tactical_bombers
                2 submarines owned by the Germans submerged
                    Americans roll dice for 3 bombers, 13 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/18 hits, 9.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
                    3 carriers owned by the Germans and 5 fighters owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/13 hits, 6.83 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
                    6 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 2/7 hits, 3.83 expected hits
                    Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
                    1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits
                    Germans roll dice for 3 fighters in 112 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
                    3 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is -13
                Casualties for Americans: 13 fighters and 2 tactical_bombers
                Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
    
        Non Combat Move - Americans
            3 bombers moved from 112 Sea Zone to United Kingdom
            1 infantry moved from Central United States to 104 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 5 infantry moved from Algeria to 94 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry, 3 submarines and 3 transports moved from 94 Sea Zone to 112 Sea Zone
            1 aaGun and 5 infantry moved from 112 Sea Zone to United Kingdom
            1 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 65 Sea Zone
            4 carriers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 47 Sea Zone to 65 Sea Zone
            5 fighters moved from 56 Sea Zone to Queensland
            1 mech_infantry moved from Northeast Persia to Uzbekistan
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            2 bombers placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            Americans undo move 1.
            2 fighters placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 3.
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
            2 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 1 mech_infantry moved from United Kingdom to Eire
            1 armour and 3 infantry moved from Northwest Persia to Southern Caucasus
            1 armour moved from Iraq to Southern Caucasus
            2 fighters moved from Gibraltar to Eire
            3 fighters moved from Malta to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
    
        Combat - British
            Battle in Eire
                British attack with 4 fighters and 1 mech_infantry
                Germans defend with 1 marine
                    British roll dice for 4 fighters and 1 mech_infantry in Eire, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 marine in Eire, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Eire
                British win, taking Eire from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 marine
            Battle in Southern Caucasus
                British attack with 2 armour and 3 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 armour and 3 infantry in Southern Caucasus, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern Caucasus
                    British roll dice for 2 armour and 2 infantry in Southern Caucasus, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Southern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 armour and 2 infantry in Southern Caucasus, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Southern Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus
                British win, taking Southern Caucasus from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in 95 Sea Zone
                British attack with 5 fighters
                Italians defend with 1 destroyer
                    British roll dice for 5 fighters in 95 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                British win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            3 fighters moved from 95 Sea Zone to Gibraltar
            2 fighters moved from 95 Sea Zone to Malta
            2 fighters moved from Iraq to Malta
            1 carrier moved from 94 Sea Zone to 93 Sea Zone
            2 fighters moved from Eire to 112 Sea Zone
            2 fighters moved from Eire to United Kingdom
            1 aaGun moved from Algeria to Morocco
            3 transports moved from 94 Sea Zone to 93 Sea Zone
            1 carrier and 3 transports moved from 93 Sea Zone to 112 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry moved from Tanganyika Territory to 74 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone
            4 submarines moved from 77 Sea Zone to 81 Sea Zone
            4 infantry moved from 81 Sea Zone to Western India
            3 artilleries and 2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Egypt to Malta
    
        Place Units - British
            1 destroyer and 1 transport placed in 112 Sea Zone
            3 infantry placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,2,3,1
            British collect 27 PUs (7 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5,2,4
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 2 infantry
                Some Units in Burma change ownership: 1 infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Americans regular : -7.17
    Italians regular : -0.33
    Japanese regular : 0.83
    Germans regular : -0.17
    British regular : -3.83
    

    Savegame


  • Battle score -13 against expected +42.
    Those naval battles are killing me :-)


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 94 Sea Zone to 107 Sea Zone
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            3 fighters moved from Gibraltar to 112 Sea Zone
            6 fighters moved from 94 Sea Zone to 112 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 submarine moved from 104 Sea Zone to 107 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 destroyer moved from 47 Sea Zone to 56 Sea Zone
            5 fighters moved from 47 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 112 Sea Zone
                Americans attack with 3 bombers, 13 fighters and 2 tactical_bombers
                Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 tactical_bombers
                2 submarines owned by the Germans submerged
                    Americans roll dice for 3 bombers, 13 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/18 hits, 9.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
                    3 carriers owned by the Germans and 5 fighters owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/13 hits, 6.83 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
                    6 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 2/7 hits, 3.83 expected hits
                    Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
                    1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits
                    Germans roll dice for 3 fighters in 112 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
                    3 fighters owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is -13
                Casualties for Americans: 13 fighters and 2 tactical_bombers
                Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
    
        Non Combat Move - Americans
            3 bombers moved from 112 Sea Zone to United Kingdom
            1 infantry moved from Central United States to 104 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 5 infantry moved from Algeria to 94 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry, 3 submarines and 3 transports moved from 94 Sea Zone to 112 Sea Zone
            1 aaGun and 5 infantry moved from 112 Sea Zone to United Kingdom
            1 infantry moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 65 Sea Zone
            4 carriers, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 47 Sea Zone to 65 Sea Zone
            5 fighters moved from 56 Sea Zone to Queensland
            1 mech_infantry moved from Northeast Persia to Uzbekistan
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            2 bombers placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            Americans undo move 1.
            2 fighters placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 3.
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
            2 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 1 mech_infantry moved from United Kingdom to Eire
            1 armour and 3 infantry moved from Northwest Persia to Southern Caucasus
            1 armour moved from Iraq to Southern Caucasus
            2 fighters moved from Gibraltar to Eire
            3 fighters moved from Malta to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
    
        Combat - British
            Battle in Eire
                British attack with 4 fighters and 1 mech_infantry
                Germans defend with 1 marine
                    British roll dice for 4 fighters and 1 mech_infantry in Eire, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 marine in Eire, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Eire
                British win, taking Eire from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 marine
            Battle in Southern Caucasus
                British attack with 2 armour and 3 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 armour and 3 infantry in Southern Caucasus, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern Caucasus
                    British roll dice for 2 armour and 2 infantry in Southern Caucasus, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Southern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 armour and 2 infantry in Southern Caucasus, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Southern Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus
                British win, taking Southern Caucasus from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in 95 Sea Zone
                British attack with 5 fighters
                Italians defend with 1 destroyer
                    British roll dice for 5 fighters in 95 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                British win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            3 fighters moved from 95 Sea Zone to Gibraltar
            2 fighters moved from 95 Sea Zone to Malta
            2 fighters moved from Iraq to Malta
            1 carrier moved from 94 Sea Zone to 93 Sea Zone
            2 fighters moved from Eire to 112 Sea Zone
            2 fighters moved from Eire to United Kingdom
            1 aaGun moved from Algeria to Morocco
            3 transports moved from 94 Sea Zone to 93 Sea Zone
            1 carrier and 3 transports moved from 93 Sea Zone to 112 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry moved from Tanganyika Territory to 74 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone
            4 submarines moved from 77 Sea Zone to 81 Sea Zone
            4 infantry moved from 81 Sea Zone to Western India
            3 artilleries and 2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Egypt to Malta
    
        Place Units - British
            1 destroyer and 1 transport placed in 112 Sea Zone
            3 infantry placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,2,3,1
            British collect 27 PUs (7 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5,2,4
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 2 infantry
                Some Units in Burma change ownership: 1 infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to 112 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -7.17
    Italians regular : -0.33
    Japanese regular : 0.83
    Germans regular : -0.17
    British regular : -3.83
    

    Savegame


  • please use last map with 1 UK FTR on a US carrier in z112.
    2 UK FTRs on 1 UK AC


  • @ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:

    Battle score -13 against expected +42.
    Those naval battles are killing me :-)

    The dice has definitely been mostly on my side this game. Except perhaps in western China once.

    You managed to kill off the glorious german navy anyway. A strong feat.


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Tunisia to Algeria
            1 fighter and 1 tactical_bomber moved from Southern Italy to Algeria
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
            Battle in Algeria
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 0/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Algeria, round 3 : 1/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Syria from British, taking Algeria from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 4 infantry moved from Tunisia to Libya
            1 armour and 1 mech_infantry moved from Tunisia to Libya
            1 fighter and 1 tactical_bomber moved from Algeria to Libya
            1 armour, 1 artillery and 2 infantry moved from Southern Italy to 99 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Syria
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 99 Sea Zone to 101 Sea Zone
            1 fighter moved from 99 Sea Zone to 101 Sea Zone
            1 submarine moved from 99 Sea Zone to 100 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : -2,00
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 64 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            2 submarines moved from 55 Sea Zone to 65 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 battleship, 2 carriers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Leningrad to Kursk
            1 infantry moved from Rostov to Kursk
            1 artillery and 2 infantry moved from Rostov to Northern Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Northern Caucasus
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            4 armour and 4 mech_infantrys moved from Rostov to Ukraine
            2 submarines moved from 112 Sea Zone to 115 Sea Zone
            5 artilleries and 4 infantry moved from Rostov to Stalingrad
            1 armour and 1 mech_infantry moved from Rostov to Stalingrad
            1 artillery moved from Rostov to Stalingrad
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Kursk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Kursk
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Germans attack with 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Ukraine, round 2 : 4/11 hits, 4,17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Northern Caucasus
                Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Germans win, taking Northern Caucasus from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 1 armour, 6 artilleries, 4 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 6 artilleries, 4 infantry and 1 mech_infantry in Stalingrad, round 2 : 4/12 hits, 4,17 expected hits
                    Russians roll dice for 2 infantry in Stalingrad, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 armour, 6 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 artillery and 2 infantry moved from Rostov to Stalingrad
            1 armour and 1 mech_infantry moved from Rostov to Stalingrad
            1 aaGun moved from Rostov to Stalingrad
            1 aaGun moved from Rostov to Ukraine
            2 fighters and 1 tactical_bomber moved from Greece to Western Germany
            1 tactical_bomber moved from Western Germany to 115 Sea Zone
            1 tactical_bomber moved from Leningrad to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to 115 Sea Zone
            2 infantry moved from Romania to Bessarabia
            4 infantry moved from Yugoslavia to Romania
            1 infantry moved from Southern France to France
            1 infantry moved from Northern Italy to Southern France
            2 fighters and 1 tactical_bomber moved from Tunisia to Syria
            1 fighter moved from Tunisia to Greece
            1 fighter moved from Tunisia to Southern Italy
            1 fighter moved from Tunisia to 99 Sea Zone
            1 fighter moved from Tunisia to France
            1 bomber moved from Kursk to Greece
            2 destroyers moved from 116 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun, 16 artilleries and 33 infantry moved from Smolensk to Novgorod
            2 artilleries and 5 infantry moved from Leningrad to Novgorod
            1 infantry moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Smolensk to Novgorod
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            1 infantry moved from Southern Belarus to Smolensk
            4 infantry moved from Germany to 117 Sea Zone
            4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            4 infantry moved from 118 Sea Zone to Leningrad
            1 aaGun moved from Western Germany to France
            1 submarine moved from 99 Sea Zone to 100 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Western Germany to France
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            1 battleship and 2 carriers placed in 115 Sea Zone
            1 fighter placed in 115 Sea Zone
            2 artilleries and 1 infantry placed in Leningrad
            3 infantry placed in Yugoslavia
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,33
    Germans regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 battleship, 2 carriers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Leningrad to Kursk
            1 infantry moved from Rostov to Kursk
            1 artillery and 2 infantry moved from Rostov to Northern Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Northern Caucasus
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            4 armour and 4 mech_infantrys moved from Rostov to Ukraine
            2 submarines moved from 112 Sea Zone to 115 Sea Zone
            5 artilleries and 4 infantry moved from Rostov to Stalingrad
            1 armour and 1 mech_infantry moved from Rostov to Stalingrad
            1 artillery moved from Rostov to Stalingrad
    
        Combat - Germans
            Battle in Kursk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Kursk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Kursk
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Germans attack with 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Ukraine, round 2 : 4/11 hits, 4,17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Northern Caucasus
                Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Germans win, taking Northern Caucasus from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 1 armour, 6 artilleries, 4 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 6 artilleries, 4 infantry and 1 mech_infantry in Stalingrad, round 2 : 4/12 hits, 4,17 expected hits
                    Russians roll dice for 2 infantry in Stalingrad, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 armour, 6 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 artillery and 2 infantry moved from Rostov to Stalingrad
            1 armour and 1 mech_infantry moved from Rostov to Stalingrad
            1 aaGun moved from Rostov to Stalingrad
            1 aaGun moved from Rostov to Ukraine
            2 fighters and 1 tactical_bomber moved from Greece to Western Germany
            1 tactical_bomber moved from Western Germany to 115 Sea Zone
            1 tactical_bomber moved from Leningrad to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to 115 Sea Zone
            2 infantry moved from Romania to Bessarabia
            4 infantry moved from Yugoslavia to Romania
            1 infantry moved from Southern France to France
            1 infantry moved from Northern Italy to Southern France
            2 fighters and 1 tactical_bomber moved from Tunisia to Syria
            1 fighter moved from Tunisia to Greece
            1 fighter moved from Tunisia to Southern Italy
            1 fighter moved from Tunisia to 99 Sea Zone
            1 fighter moved from Tunisia to France
            1 bomber moved from Kursk to Greece
            2 destroyers moved from 116 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 aaGun, 16 artilleries and 33 infantry moved from Smolensk to Novgorod
            2 artilleries and 5 infantry moved from Leningrad to Novgorod
            1 infantry moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Smolensk to Novgorod
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            1 infantry moved from Southern Belarus to Smolensk
            4 infantry moved from Germany to 117 Sea Zone
            4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            4 infantry moved from 118 Sea Zone to Leningrad
            1 aaGun moved from Western Germany to France
            1 submarine moved from 99 Sea Zone to 100 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Western Germany to France
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            1 battleship and 2 carriers placed in 115 Sea Zone
            1 fighter placed in 115 Sea Zone
            2 artilleries and 1 infantry placed in Leningrad
            3 infantry placed in Yugoslavia
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,33
    Germans regular : -0,67
    

    Savegame

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