@Chris_Henry
I agree that the Allies mostly have their elite units in the Special Operations Expansion already. But there are some units among which you mentioned that deserve some attention. However I am not posting this from an official HBG point of view, but merely to scratch the surface of what could or might one day be. I had a similar issue back then with the Elite of the Soviet Union expansion. Designing it in a similar fashion as the German variant was not possible, because of the specific way Soviet elite units developed to be just that. So halfway the design I had to decide to start over again from a different angle and Soviet units became elite by rewarding. It could be a similar game mechanic by which the Allied Elite could be designed. Maybe there are alternatives. But it is off topic to go into that very deep and also I don’t want to give away any rudimentary ideas that exist already.
But on your list it contains some units I also have on my wish list as a player. As a designer I can only say that such an expansion is not (yet) in the making. People could use the Allied units from the Special Forces Expansion and house rule them. That is one of the fun things of the game. You can mix drinks as you can mix expansions to add the flavor to the game as you wish it to be.
So I can’t really answer your question, because I am not officially searching, but I am curious which units th e community thinks are elite units and also why. They could be regular army units who did something seemingly impossible.
Diplomacy Expansion influence
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Our group sees influence two different way:
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Only the nation matters. If the UK is on stage 1 with a country, and the US chooses to influence that same country, the US would need a roll of 1-2 to also get to stage 1.
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Alliance matters. If the UK is on stage 1 with a country, and the US chooses to influence that same country, the US would only need a roll of 1-3, and would get to stage 2 rather than 1, as that country already favors that alliance.
Essentially, is each member of an alliance working together to influence a country to join their alliance, or is each nation on their own?
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@captainnapalm I think it is per nation, as nations roll independently. If you think about, the US wouldn’t be too happy with the UK influencing Brazil.
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@trig Interesting example, because if I were the US, I would love to see Brazil align with the UK!
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@captainnapalm Maybe, but not in real life!
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Considering :
1- That the Diplomacy Chart has different starting positions for all Major Powers, both Axis (Germany, Japan, Italy) and Allies (USA, UK, France), and the USSR.
2- That rule 2.3 of the Expansion states :
" If the player’s roll is successful, the player moves his roundel one position and moves one roundel from any other Major Power from another Alliance down one."
It seems pretty clear that each Major Power is completely independent and that there may be multiple members of an alliance attempting to influence the same country at one time.
So only the nations matter.





