Oh my punishment for not bidding in z91 might be trouble with Italy? Interesting.
in 106, sub submerges. Don’t think I’ve ever seen 3 subs to 106.
No scramble 111.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 units repaired.
1 artillery and 4 infantry moved from Honan to Inner Mongolia
1 infantry moved from Chahar to Inner Mongolia
1 armour and 1 mech_infantry moved from Hopei to Inner Mongolia
1 fighter and 1 tactical_bomber moved from French Indo China to Inner Mongolia
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 battleship and 1 marine moved from 36 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 battleship and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 fighter moved from French Indo China to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 fighter moved from French Indo China to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Malaya
1 fighter moved from 6 Sea Zone to Shansi
1 bomber moved from French Indo China to Inner Mongolia
2 fighters moved from Davao to Java
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
Combat - Japanese
Japanese creates battle in territory 64 Sea Zone
Battle in Soviet Far East
Battle in Korea
Battle in Malaya
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Java
Japanese win, taking Soviet Far East from Russians, taking Korea from Russians, taking Malaya from UK_Pacific, taking Java from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shansi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 3 infantry; Russians defend with 1 armour and 1 fighter
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 7/12 hits, 4,33 expected hits
Chinese roll dice for 1 armour, 2 fighters and 3 infantry in Inner Mongolia, round 2 : 3/6 hits, 2,83 expected hits
3 infantry owned by the Japanese, 1 fighter owned by the Russians, 1 armour owned by the Russians, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 armour and 1 fighter
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Inner Mongolia to Hunan
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Honan
1 fighter moved from Inner Mongolia to Honan
1 fighter moved from Shansi to Anhwe
1 fighter moved from Tsinghai to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hunan to Hopei
1 aaGun moved from Hopei to Szechwan
1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Honan
1 artillery and 1 infantry moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from Java to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
2 carriers moved from 36 Sea Zone to 43 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Davao
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 submarine moved from 132 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 64 Sea Zone to 56 Sea Zone
1 submarine moved from 64 Sea Zone to 58 Sea Zone
1 aaGun, 4 artilleries and 9 infantry moved from French Indo China to Yunnan
1 fighter moved from 37 Sea Zone to Davao
1 transport moved from 37 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,4,5
Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : 2,50
UK_Pacific regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 destroyer moved from 65 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
3 fighters moved from New Zealand to 56 Sea Zone
4 fighters moved from 94 Sea Zone to 107 Sea Zone
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 bomber moved from Gibraltar to 107 Sea Zone
Combat - Americans
Battle in New Guinea
Battle in 107 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 107 Sea Zone, round 2 : 0/6 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 107 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win, taking New Guinea from Japanese with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 65 Sea Zone to 47 Sea Zone
2 fighters moved from 56 Sea Zone to 47 Sea Zone
2 carriers moved from 27 Sea Zone to 47 Sea Zone
2 fighters moved from 56 Sea Zone to 47 Sea Zone
1 fighter moved from 56 Sea Zone to 47 Sea Zone
1 submarine moved from 27 Sea Zone to 47 Sea Zone
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from Eastern United States to Gibraltar
1 aaGun and 3 infantry moved from Morocco to Algeria
2 transports moved from 93 Sea Zone to 94 Sea Zone
4 fighters moved from Malta to 94 Sea Zone
1 fighter moved from Malta to 94 Sea Zone
1 fighter moved from 107 Sea Zone to 94 Sea Zone
1 fighter moved from 107 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from 107 Sea Zone to United Kingdom
2 fighters moved from Western United States to 27 Sea Zone
2 fighters moved from 27 Sea Zone to Midway
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Southern Persia to Northeast Persia
Place Units - Americans
2 bombers, 2 fighters and 2 tactical_bombers placed in Eastern United States
1 destroyer and 2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : -0.17
Germans regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Southern Manchuria
1 infantry placed in Kansu
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 destroyer moved from 65 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
3 fighters moved from New Zealand to 56 Sea Zone
4 fighters moved from 94 Sea Zone to 107 Sea Zone
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 bomber moved from Gibraltar to 107 Sea Zone
Combat - Americans
Battle in New Guinea
Battle in 107 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 107 Sea Zone, round 2 : 0/6 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 107 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win, taking New Guinea from Japanese with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 65 Sea Zone to 47 Sea Zone
2 fighters moved from 56 Sea Zone to 47 Sea Zone
2 carriers moved from 27 Sea Zone to 47 Sea Zone
2 fighters moved from 56 Sea Zone to 47 Sea Zone
1 fighter moved from 56 Sea Zone to 47 Sea Zone
1 submarine moved from 27 Sea Zone to 47 Sea Zone
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from Eastern United States to Gibraltar
1 aaGun and 3 infantry moved from Morocco to Algeria
2 transports moved from 93 Sea Zone to 94 Sea Zone
4 fighters moved from Malta to 94 Sea Zone
1 fighter moved from Malta to 94 Sea Zone
1 fighter moved from 107 Sea Zone to 94 Sea Zone
1 fighter moved from 107 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from 107 Sea Zone to United Kingdom
2 fighters moved from Western United States to 27 Sea Zone
2 fighters moved from 27 Sea Zone to Midway
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Southern Persia to Northeast Persia
Place Units - Americans
2 bombers, 2 fighters and 2 tactical_bombers placed in Eastern United States
1 destroyer and 2 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Southern Manchuria
1 infantry placed in Kansu
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 6 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 fighter moved from Gibraltar to 108 Sea Zone
4 fighters moved from United Kingdom to 108 Sea Zone
1 fighter moved from Gibraltar to 108 Sea Zone
1 infantry moved from Northwest Persia to Southern Caucasus
2 fighters moved from Southern Persia to Southern Caucasus
Combat - British
Battle in 108 Sea Zone
British attack with 6 fighters
Germans defend with 1 destroyer
British roll dice for 6 fighters in 108 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 108 Sea Zone
British win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Caucasus
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Southern Caucasus, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 infantry in Southern Caucasus, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Southern Caucasus to Iraq
2 infantry moved from Southern Persia to Northwest Persia
1 armour moved from Northeast Persia to Northwest Persia
1 infantry moved from Alexandria to Egypt
3 artilleries and 7 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 82 Sea Zone to 74 Sea Zone
1 transport moved from 77 Sea Zone to 73 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 cruiser moved from 81 Sea Zone to 74 Sea Zone
2 fighters moved from Shan State to Eastern India
1 submarine moved from 40 Sea Zone to 77 Sea Zone
2 submarines moved from 82 Sea Zone to 77 Sea Zone
1 fighter moved from Egypt to Malta
1 fighter moved from Gibraltar to Malta
1 fighter moved from Gibraltar to Malta
4 fighters moved from 108 Sea Zone to Gibraltar
2 fighters moved from 108 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Gibraltar to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
3 aaGuns, 2 artilleries and 11 infantry moved from Burma to Eastern India
Place Units - British
1 destroyer placed in 73 Sea Zone
1 fighter and 2 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,5
British collect 31 PUs (3 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5,1,2
UK_Pacific collect 5 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Removing units owned by British from 40 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 77 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : -0.50
Germans regular : -0.67
British regular : -2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Libya to Tunisia
1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 95 Sea Zone
Italians win, taking 95 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 2/9 hits, 2,33 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Libya to Tunisia
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to 99 Sea Zone
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 65 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 42 Sea Zone to 77 Sea Zone
Combat - ANZAC
Battle in New Britain
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 47 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter, 13 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Stalingrad to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Rostov
3 infantry moved from Ukraine to Rostov
7 infantry moved from Stalingrad to Rostov
8 artilleries moved from Stalingrad to Rostov
6 armour and 6 mech_infantrys moved from Stalingrad to Rostov
16 artilleries and 26 infantry moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
2 infantry moved from Eastern Poland to Southern Belarus
7 infantry moved from Northern Belarus to Smolensk
1 bomber moved from Greece to Southern Belarus
1 fighter moved from Yugoslavia to Southern Belarus
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 107 Sea Zone
1 submarine moved from 113 Sea Zone to 107 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Yugoslavia to 112 Sea Zone
1 marine moved from Normandy Bordeaux to 113 Sea Zone
1 battleship and 1 marine moved from 113 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Eire
3 carriers and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Stalingrad to Rostov
Combat - Germans
Germans creates battle in territory 122 Sea Zone
Battle in Eire
Battle in 107 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 107 Sea Zone
Germans win, taking 122 Sea Zone from British, taking Eire from British with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Southern Belarus
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern Belarus, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 7 armour, 8 artilleries, 2 fighters, 10 infantry, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 7 armour, 8 artilleries, 2 fighters, 10 infantry, 7 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 16/35 hits, 13,17 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 7 armour, 8 artilleries, 2 fighters, 9 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 armour, 16 artilleries, 33 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 16 artilleries, 33 infantry and 1 mech_infantry in Smolensk, round 2 : 17/51 hits, 14,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 16 artilleries, 33 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Northern Caucasus to Southern Caucasus
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Stalingrad to Rostov
1 tactical_bomber moved from Stalingrad to Leningrad
1 fighter moved from Southern Belarus to Leningrad
1 bomber moved from Southern Belarus to Leningrad
2 fighters and 2 tactical_bombers moved from 107 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 107 Sea Zone
1 submarine moved from 122 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Rostov to Greece
2 transports moved from 118 Sea Zone to 117 Sea Zone
1 aaGun moved from Novgorod to Smolensk
2 artilleries and 5 infantry moved from Leningrad to Novgorod
1 artillery and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Southern France
1 infantry moved from Germany to Poland
4 infantry moved from Germany to 117 Sea Zone
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Libya to Tunisia
3 fighters moved from Greece to Tunisia
1 tactical_bomber moved from Yugoslavia to Tunisia
1 fighter moved from 99 Sea Zone to Tunisia
2 fighters moved from Southern Italy to Tunisia
Place Units - Germans
2 artilleries and 1 infantry placed in Leningrad
2 destroyers and 1 submarine placed in 115 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Yugoslavia
4 infantry placed in Germany
3 infantry placed in Ukraine
2 infantry placed in Stalingrad
Germans undo move 7.
1 infantry placed in Stalingrad
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
1 submarine placed in 113 Sea Zone
2 destroyers placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Russians regular : 0,00
Germans regular : 4,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Kursk to Ukraine
1 artillery moved from Kursk to Ukraine
1 infantry moved from Kursk to Tambov
Russians take Tambov from Germans
2 infantry moved from Siberia to Soviet Far East
1 artillery and 5 infantry moved from Southern Manchuria to Korea
2 infantry moved from Samara to Stalingrad
2 fighters moved from Russia to Stalingrad
1 infantry moved from Kazakhstan to Northern Caucasus
1 tactical_bomber moved from Samara to Northern Caucasus
Combat - Russians
Battle in Soviet Far East
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 3 : 4/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Stalingrad
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Stalingrad, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Caucasus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Korea, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 5 infantry in Korea, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Stalingrad to Russia
1 tactical_bomber moved from Northern Caucasus to Samara
5 artilleries and 14 infantry moved from Kursk to Tula
1 infantry moved from Russia to Bryansk
1 aaGun, 8 armour, 8 artilleries, 35 infantry and 1 mech_infantry moved from Samara to Russia
3 armour and 1 mech_infantry moved from Russia to Samara
Place Units - Russians
1 infantry placed in Siberia
9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5
Russians collect 30 PUs (4 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : -1.33
Russians regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Jehol to Southern Manchuria
2 infantry moved from Shantung to 20 Sea Zone
1 artillery and 5 infantry moved from 20 Sea Zone to Southern Manchuria
1 bomber moved from Hunan to Southern Manchuria
1 fighter moved from Anhwe to Southern Manchuria
2 fighters and 1 tactical_bomber moved from Honan to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 artillery and 2 infantry moved from Inner Mongolia to Kansu
1 armour and 1 mech_infantry moved from Inner Mongolia to Kansu
1 submarine moved from 58 Sea Zone to 56 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter moved from Yunnan to Shan State
2 artilleries moved from Yunnan to Shan State
3 infantry moved from Yunnan to Shan State
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Southern Manchuria
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 6 infantry
Chinese defend with 1 infantry; Russians defend with 1 aaGun and 4 infantry
Russians roll AA dice in Southern Manchuria : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Southern Manchuria, round 2 : 3/9 hits, 2,50 expected hits
Chinese roll dice for 1 aaGun and 5 infantry in Southern Manchuria, round 2 : 0/5 hits, 1,67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 infantry owned by the Chinese lost in Southern Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Southern Manchuria, round 3 : 3/9 hits, 2,50 expected hits
Chinese roll dice for 3 infantry in Southern Manchuria, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking 42 Sea Zone from UK_Pacific, taking Southern Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 20
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 artilleries, 1 fighter and 6 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter and 6 infantry in Shan State, round 2 : 1/10 hits, 3,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Tsinghai to French Indo China
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Southern Manchuria to 6 Sea Zone
1 bomber moved from Southern Manchuria to Shantung
1 artillery moved from Anhwe to Jehol
1 infantry moved from Yunnan to Kweichow
1 aaGun moved from Szechwan to Yunnan
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hunan to Hopei
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Shansi
1 infantry moved from Shansi to Inner Mongolia
2 cruisers and 1 submarine moved from 38 Sea Zone to 36 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Sumatra to 38 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 44 Sea Zone
2 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 2 marines moved from 36 Sea Zone to Davao
4 infantry moved from 36 Sea Zone to Davao
2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Davao to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 fighter moved from Davao to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -3,33
Americans regular : -0,33
Japanese regular : 0,33
UK_Pacific regular : -0,33
Russians AA : -0,33
Want the marines on the 2 bs. Reposting.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Jehol to Southern Manchuria
2 infantry moved from Shantung to 20 Sea Zone
1 artillery and 5 infantry moved from 20 Sea Zone to Southern Manchuria
1 bomber moved from Hunan to Southern Manchuria
1 fighter moved from Anhwe to Southern Manchuria
2 fighters and 1 tactical_bomber moved from Honan to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Tsinghai
1 artillery and 2 infantry moved from Inner Mongolia to Kansu
1 armour and 1 mech_infantry moved from Inner Mongolia to Kansu
1 submarine moved from 58 Sea Zone to 56 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter moved from Yunnan to Shan State
2 artilleries moved from Yunnan to Shan State
3 infantry moved from Yunnan to Shan State
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Southern Manchuria
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 6 infantry
Chinese defend with 1 infantry; Russians defend with 1 aaGun and 4 infantry
Russians roll AA dice in Southern Manchuria : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Southern Manchuria, round 2 : 3/9 hits, 2,50 expected hits
Chinese roll dice for 1 aaGun and 5 infantry in Southern Manchuria, round 2 : 0/5 hits, 1,67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 infantry owned by the Chinese lost in Southern Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Southern Manchuria, round 3 : 3/9 hits, 2,50 expected hits
Chinese roll dice for 3 infantry in Southern Manchuria, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking 42 Sea Zone from UK_Pacific, taking Southern Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 20
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 2 : 1/5 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 artilleries, 1 fighter and 6 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter and 6 infantry in Shan State, round 2 : 1/10 hits, 3,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Tsinghai to French Indo China
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Southern Manchuria to 6 Sea Zone
1 bomber moved from Southern Manchuria to Shantung
1 artillery moved from Anhwe to Jehol
1 infantry moved from Yunnan to Kweichow
1 aaGun moved from Szechwan to Yunnan
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hunan to Hopei
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Shansi
1 infantry moved from Shansi to Inner Mongolia
2 cruisers and 1 submarine moved from 38 Sea Zone to 36 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Sumatra to 38 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 44 Sea Zone
2 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Davao to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 fighter moved from Davao to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
EDIT: 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
EDIT: 1 artillery and 1 transport moved from 36 Sea Zone to 21 Sea Zone
EDIT: 1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
EDIT: 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -3,33
Americans regular : -0,33
Japanese regular : 0,33
UK_Pacific regular : -0,33
Russians AA : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 107 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
6 fighters moved from 94 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 47 Sea Zone to 56 Sea Zone
5 fighters moved from 47 Sea Zone to 56 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble to z107?
z112, that’s west of London, right?
yes z112 is west of London (where you main Germany navy is)
If you scramble and I kill your navy, you cannot land your scrambling planes
No scramble.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 94 Sea Zone to 107 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
6 fighters moved from 94 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Eastern United States to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 47 Sea Zone to 56 Sea Zone
5 fighters moved from 47 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Americans attack with 3 bombers, 13 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 tactical_bombers
2 submarines owned by the Germans submerged
Americans roll dice for 3 bombers, 13 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/18 hits, 9.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
3 carriers owned by the Germans and 5 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/13 hits, 6.83 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
Combat Hit Differential Summary :
Americans regular : -6.67
Japanese regular : 0.83
Germans regular : 0.50
I need to consider to stop the battle before wiping out all of your units, so please let me know surviving units after round 2.
I just used max defense, but you might want to keep other units…
You have 5 surviving units (against my 7 attacking remaining units)
Don’t really understand the question. Max d is fine, but keep air rather than ships.