End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Kwangtung to sz67
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60
2 Tanks moved from Manila to sz75
4 Artillerys moved from Manila to sz75
2 Infantrys moved from Manila to sz75
4 Infantrys moved from Iwo Jima to sz75
4 Artillerys, 6 Infantrys, 2 Tanks and 6 Transports moved from sz75 to sz70
1 T.Boat moved from sz75 to sz74
1 Submarine moved from sz71 to sz70
1 Destroyer moved from sz71 to sz70
1 Battleship moved from sz71 to sz70
1 Artillery and 1 Infantry moved from sz60 to Malaya
2 EarlyFighters moved from sz68 to sz69
1 T.Boat moved from sz68 to sz67
1 Infantry moved from Hainan to sz67
1 Infantry moved from sz67 to Kwangsi
1 Artillery and 2 Infantrys moved from Macau to Kwangsi
1 EarlyFighter moved from Hainan to Kwangsi
1 Artillery and 1 Tank moved from Kiangsi to Hanan
2 Artillerys moved from Nagasaki to sz78
2 Artillerys moved from Nagasaki to sz78
2 Infantrys moved from Nagasaki to sz78
4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz78 to sz68
2 Artillerys and 2 Infantrys moved from sz68 to Spralty
4 Artillerys, 6 Infantrys and 2 Tanks moved from sz70 to Davao
1 Bomber moved from Iwo Jima to sz69
1 Bomber moved from Iwo Jima to sz70
2 EarlyFighters moved from sz71 to Spralty
2 Artillerys moved from sz68 to Spralty
1 Tank moved from Hopeh to Hsingan
2 Artillerys and 4 Infantrys moved from Tientsin to Hsingan
5 Infantrys moved from Shansi to Shangsi
3 Tanks moved from Kichedung to Hanan
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 2 Destroyers and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz70
Yamamoto attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 6 Transports
Dutch defend with 1 T.Boat and 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 6 Transports in sz70, round 2 : 3/3 hits, 1.67 expected hits
Dutch roll dice for 1 T.Boat and 1 Transport in sz70, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Transport owned by the Dutch and 1 T.Boat owned by the Dutch lost in sz70
Yamamoto win with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 6 Transports remaining. Battle score for attacker is 11
Casualties for Dutch: 1 T.Boat and 1 Transport
Battle in Hanan
Yamamoto attack with 1 Artillery and 4 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 4 Tanks in Hanan, round 2 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hanan
Yamamoto win, taking Hanan from Chinese with 4 Tanks remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Kwangsi, round 2 : 3/5 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Davao
Yamamoto attack with 4 Artillerys, 6 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks
Yamamoto roll dice for 4 Artillerys, 6 Infantrys and 2 Tanks in Davao, round 2 : 5/12 hits, 4.00 expected hits
Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 2/5 hits, 2.00 expected hits
2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 4 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks
Battle in sz69
Yamamoto attack with 1 Bomber and 2 EarlyFighters
Dutch defend with 1 Transport
Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz69, round 2 : 2/3 hits, 1.33 expected hits
Dutch roll dice for 1 Transport in sz69, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Dutch lost in sz69
Yamamoto win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in Spralty
Yamamoto attack with 4 Artillerys, 2 EarlyFighters and 2 Infantrys
Dutch defend with 2 Artillerys and 2 Infantrys
Yamamoto roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in Spralty, round 2 : 4/8 hits, 2.67 expected hits
Americans roll dice for 2 Artillerys and 2 Infantrys in Spralty, round 2 : 1/4 hits, 1.33 expected hits
2 Artillerys owned by the Dutch, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Spralty
Yamamoto win, taking Spralty from Americans with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 2 Artillerys and 2 Infantrys
Battle in Malaya
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Bunker
Yamamoto roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Bunker in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 1 Artillery in Malaya, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker in Malaya, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Bunker in Malaya, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Malaya, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Malaya, round 6 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Bunker in Malaya, round 6 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Bunker
Non Combat Move - Yamamoto
1 Carrier moved from sz68 to sz60
2 EarlyFighters moved from sz69 to sz60
2 EarlyFighters moved from Spralty to sz70
1 Carrier moved from sz71 to sz70
1 Bomber moved from sz70 to Phuket
1 Bomber moved from sz69 to Phuket
1 Infantry moved from Nagasaki to sz74
1 Infantry moved from sz74 to Tientsin
1 EarlyFighter moved from Kwangsi to Kiangsi
Place Units - Yamamoto
2 B.Transports and 2 Destroyers placed in sz78
4 Infantrys placed in S.Japan
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Yamamoto regular : 4.33
Americans regular : -0.33
British regular : -1.50
Dutch regular : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
1 Artillery and 3 Infantrys moved from Szechwan to Sian
1 EarlyFighter moved from Ming Jong to Sian
1 Infantry moved from Sikang to W.Sian
1 Tank moved from E.Tibet to N.Chunking
1 Infantry moved from Szechwan to Sian
1 Artillery moved from Szechwan to Sian
2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu
2 Tanks moved from E.Tibet to Gansu
1 Tank moved from Szechwan to Gansu
3 Infantrys moved from Xining to Tsingnan
1 Artillery and 1 Infantry moved from Quyan to Gobi
1 EarlyFighter moved from Quyan to Gobi
1 Infantry and 2 Tanks moved from W.Mongolia to Gobi
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Bomber, 5 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gobi
Chinese attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks in Gobi, round 2 : 2/6 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Gobi
Chinese loses 0 PUs for violating Gobis neutrality.
Chinese win, taking Gobi from Neutral with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Sian
Chinese attack with 2 Artillerys, 1 EarlyFighter and 4 Infantrys
Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Sian, round 2 : 1/7 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Sian, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Hisaichi lost in Sian
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantrys in Sian, round 3 : 2/7 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 3 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Sian
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantrys in Sian, round 4 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Tank in Sian, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Sian
Chinese win, taking Sian from Hisaichi with 2 Artillerys, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank
Casualties for Chinese: 2 Infantrys
Non Combat Move - Chinese
1 EarlyFighter moved from Sian to Szechwan
1 EarlyFighter moved from Gobi to Gansu
Place Units - Chinese
2 Artillerys, 3 Infantrys and 1 Marine placed in Xining
1 Bomber, 2 Infantrys and 1 Tank placed in Urumal
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Neutral regular : -0.50
Hisaichi regular : -1.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 unit repaired.
2 Tanks moved from Hongkong to sz67
2 Artillerys moved from Hongkong to sz67
3 Infantrys moved from Hongkong to sz67
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz67 to sz60
1 Artillery, 3 Infantrys and 2 Tanks moved from sz60 to S.Borneo
1 Bomber moved from Phuket to S.Borneo
4 EarlyFighters moved from sz68 to S.Borneo
1 Artillery and 1 Transport moved from sz67 to sz60
1 Artillery moved from sz60 to S.Borneo
1 Artillery and 1 Tank moved from Frenchindochina to Thailand
1 Infantry and 1 Tank moved from N.French I. to Thailand
2 Artillerys and 1 Infantry moved from N.French I. to Thailand
3 Infantrys and 5 Tanks moved from Nanking to Sian
2 Artillerys and 5 Infantrys moved from Hankou to Hanan
1 EarlyFighter moved from Shansi to Sian
2 Tanks moved from E.Shansi to Sian
1 Artillery, 1 Infantry and 1 Tank moved from Shangsi to Szechwan
1 Infantry moved from Korea to Tientsin
2 Tanks moved from Tientsin to Hsingan
4 Infantrys moved from E.Shansi to N.Shangsi
4 Infantrys moved from Hopeh to Tientsin
1 Infantry and 1 Tank moved from Seoul to sz79
1 Infantry moved from Seoul to sz79
1 B.Transport, 2 Infantrys and 1 Tank moved from sz79 to sz68
2 Infantrys and 1 Tank moved from sz68 to W.Borneo
Hisaichi take W.Borneo from British
4 Transports moved from sz67 to sz79
4 Infantrys moved from Seoul to sz79
4 Infantrys moved from sz79 to Vladivostok
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Destroyer, 5 Infantrys, 1 Marine and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sian
Hisaichi attack with 1 EarlyFighter, 3 Infantrys and 7 Tanks
Chinese defend with 2 Artillerys and 2 Infantrys
Hisaichi roll dice for 1 EarlyFighter, 3 Infantrys and 7 Tanks in Sian, round 2 : 5/11 hits, 4.33 expected hits
Chinese roll dice for 2 Artillerys and 2 Infantrys in Sian, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 EarlyFighter, 3 Infantrys and 7 Tanks remaining. Battle score for attacker is 12
Casualties for Chinese: 2 Artillerys and 2 Infantrys
Battle in Vladivostok
Hisaichi attack with 4 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 4 Infantrys in Vladivostok, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi roll dice for 3 Infantrys in Vladivostok, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 3 Infantrys in Vladivostok, round 4 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Szechwan
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 EarlyFighter and 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Szechwan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Szechwan
1 Tank owned by the Hisaichi retreated to Shangsi
Chinese win with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Thailand
Hisaichi attack with 3 Artillerys, 2 Infantrys and 2 Tanks
British defend with 3 Artillerys, 2 Infantrys and 3 Tanks
Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Thailand, round 2 : 3/7 hits, 2.67 expected hits
British roll dice for 3 Artillerys, 2 Infantrys and 3 Tanks in Thailand, round 2 : 3/8 hits, 3.17 expected hits
1 Artillery owned by the British, 2 Infantrys owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Thailand
Hisaichi roll dice for 2 Artillerys and 2 Tanks in Thailand, round 3 : 0/4 hits, 1.67 expected hits
British roll dice for 2 Artillerys and 3 Tanks in Thailand, round 3 : 3/5 hits, 2.17 expected hits
1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Thailand
1 Tank owned by the Hisaichi retreated to Frenchindochina
British win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -13
Casualties for Hisaichi: 3 Artillerys, 2 Infantrys and 1 Tank
Casualties for British: 1 Artillery and 2 Infantrys
Battle in S.Borneo
Hisaichi attack with 2 Artillerys, 1 Bomber, 4 EarlyFighters, 3 Infantrys and 2 Tanks
Dutch defend with 1 AAGun, 1 Artillery, 1 Factory, 5 Infantrys and 1 Tank
Dutch roll AA dice in S.Borneo : 2/5 hits, 0.83 expected hits
2 EarlyFighters owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in S.Borneo
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 2 Tanks in S.Borneo, round 2 : 7/10 hits, 3.83 expected hits
Dutch roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.Borneo, round 2 : 3/6 hits, 2.17 expected hits
1 Artillery owned by the Dutch, 4 Infantrys owned by the Dutch, 1 Tank owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in S.Borneo
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking S.Borneo from Dutch with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 EarlyFighters and 3 Infantrys
Casualties for Dutch: 1 Artillery, 5 Infantrys and 1 Tank
Non Combat Move - Hisaichi
1 Bomber moved from S.Borneo to Phuket
1 EarlyFighter moved from Hainan to Phuket
2 Carriers moved from sz68 to sz60
2 EarlyFighters moved from S.Borneo to sz60
1 T.Boat moved from sz67 to sz74
2 Destroyers and 2 Submarines moved from sz67 to sz79
1 EarlyFighter moved from Sian to Shansi
Place Units - Hisaichi
1 Destroyer placed in sz79
6 Tankettes placed in Hongkong
1 Artillery and 2 Infantrys placed in Peking
1 Artillery, 3 Infantrys and 1 Marine placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Dutch AA : 1.17
Russians regular : -0.50
Dutch regular : 0.83
British regular : 0.67
Hisaichi regular : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Dutch
1 T.Boat moved from sz56 to sz57
2 EarlyFighters moved from Lambok to sz68
1 Infantry moved from Lambok to Bali
2 Infantrys moved from Sumatra to N.S
1 Infantry moved from Sarong to N.G
2 Infantrys moved from E.Borneo to Borneo
Combat - Dutch
Battle in sz68
Dutch attack with 2 EarlyFighters
Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 B.Transports; Thai defend with 1 T.Boat
Dutch roll dice for 2 EarlyFighters in sz68, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 3 B.Transports and 1 T.Boat in sz68, round 2 : 2/4 hits, 0.67 expected hits
1 T.Boat owned by the Thai and 2 EarlyFighters owned by the Dutch lost in sz68
Yamamoto win with 3 B.Transports remaining. Battle score for attacker is -11
Casualties for Dutch: 2 EarlyFighters
Casualties for Thai: 1 T.Boat
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Yamamoto regular : 1.33
Dutch regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
1 Transport moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from sz60 to Sumatra
Thai take Sumatra from Dutch
1 Transport moved from sz60 to sz73
2 Infantrys moved from Phuket to sz73
2 Infantrys and 1 Transport moved from sz73 to sz60
2 Infantrys moved from sz60 to E.Borneo
Thai take E.Borneo from Dutch
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - British
1 Tank moved from Thailand to N.French I.
British take N.French I. from Hisaichi
1 Tank moved from N.French I. to Frenchindochina
2 Tanks moved from Thailand to Frenchindochina
2 Artillerys moved from Thailand to Frenchindochina
1 Artillery and 1 Infantry moved from C.India to sz63
1 Artillery and 1 Infantry moved from Bengal to sz64
2 Infantrys moved from E.India to sz64
1 Artillery moved from E.India to sz64
1 Infantry moved from Burma to sz64
2 Artillerys, 2 Destroyers, 4 Infantrys, 2 Submarines, 2 T.Boats and 2 Transports moved from sz64 to sz66
2 Artillerys and 4 Infantrys moved from sz66 to Malaya
1 Artillery, 1 B.Transport, 1 Destroyer and 1 Infantry moved from sz63 to sz66
1 Artillery and 1 Infantry moved from sz66 to Malaya
1 Artillery, 2 Infantrys and 1 Tank moved from Bikaner to Agra
1 Artillery and 3 Infantrys moved from Bhopal to W.Tibet
1 Tank moved from E.India to W.Tibet
5 EarlyFighters moved from Bengal to W.Tibet
1 Tank moved from C.India to E.India
5 Infantrys moved from C.India to E.India
1 Fighter moved from Calcutta to E.India
1 Submarine moved from sz49 to sz57
1 Transport moved from sz4 to sz5
1 Infantry moved from N.Canada to sz5
1 Infantry moved from Anchorage to sz5
2 Infantrys and 1 Transport moved from sz5 to sz4
2 Infantrys moved from sz4 to Palana
1 Infantry moved from N.G to New Guinea
1 Artillery and 3 Infantrys moved from Java to Sumatra
1 Transport moved from sz57 to sz49
1 Artillery, 2 Infantrys and 1 Tank moved from Borneo to W.Borneo
Purchase Units - British
British buy 1 B.Transport, 2 Destroyers, 8 Infantrys, 1 Marine, 3 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Malaya
British attack with 3 Artillerys and 5 Infantrys
Yamamoto defend with 1 Artillery
British roll dice for 3 Artillerys and 5 Infantrys in Malaya, round 2 : 2/8 hits, 2.33 expected hits
Yamamoto roll dice for 1 Artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Malaya
British win, taking Malaya from Yamamoto with 3 Artillerys and 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Frenchindochina
British attack with 2 Artillerys and 3 Tanks
Hisaichi defend with 1 Tank
British roll dice for 2 Artillerys and 3 Tanks in Frenchindochina, round 2 : 4/5 hits, 2.17 expected hits
Hisaichi roll dice for 1 Tank in Frenchindochina, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in Frenchindochina
British win, taking Frenchindochina from Hisaichi with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 1
Casualties for British: 1 Artillery
Casualties for Hisaichi: 1 Tank
Battle in W.Borneo
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi defend with 2 Infantrys and 1 Tank
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Borneo, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in W.Borneo, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in W.Borneo
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Borneo, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in W.Borneo, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in W.Borneo
British win, taking W.Borneo from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys and 1 Tank
Battle in Agra
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Agra, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Agra, round 3 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Agra, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Agra
British loses 0 PUs for violating Agras neutrality.
British win, taking Agra from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in W.Tibet
British attack with 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank in W.Tibet, round 2 : 4/10 hits, 3.17 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 1 Artillery, 5 EarlyFighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Sumatra
British attack with 1 Artillery and 3 Infantrys
Thai defend with 2 Infantrys
British roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
Thai roll dice for 2 Infantrys in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Sumatra
British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Sumatra
British win, taking Sumatra from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Thai: 2 Infantrys
Non Combat Move - British
5 EarlyFighters moved from W.Tibet to E.India
1 Transport moved from sz57 to sz49
Place Units - British
1 B.Transport and 2 Destroyers placed in sz63
3 Mech.Infs placed in Dheli
2 Tankettes placed in Vancouver
3 Infantrys placed in Moresby
4 Infantrys and 1 Marine placed in Calcutta
1 Infantry placed in Vancouver
Turn Complete - British
British collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Thai regular : 1.00
Neutral regular : -1.17
British regular : 2.50
Hisaichi regular : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Anzac
1 EarlyFighter moved from Lambok to sz68
2 EarlyFighters moved from sz50 to sz68
1 Battleship and 1 Carrier moved from sz50 to sz57
1 Submarine moved from sz51 to sz57
4 Infantrys moved from W.Australia to sz51
4 Infantrys and 2 Transports moved from sz51 to sz57
4 Infantrys moved from sz57 to Java
1 Infantry moved from Melbourne to sz37
1 Artillery moved from S.W.Australia to sz37
2 Artillerys, 4 Infantrys, 1 Submarine and 3 Transports moved from sz37 to sz50
1 Carrier moved from sz57 to sz50
2 Artillerys and 4 Infantrys moved from sz50 to Soem
3 Infantrys moved from S.W.Australia to W.Australia
2 Infantrys moved from N.Australia to Derby
1 Infantry moved from Townsville to N.Australia
2 Infantrys and 2 T.Boats moved from sz37 to sz51
2 Infantrys moved from sz51 to W.Australia
Purchase Units - Anzac
Anzac buy 1 Fighter and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz68
Anzac attack with 3 EarlyFighters
Hisaichi defend with 1 B.Transport; Yamamoto defend with 2 B.Transports
Anzac roll dice for 3 EarlyFighters in sz68, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 B.Transports in sz68, round 2 : 0/3 hits, 0.50 expected hits
Anzac roll dice for 3 EarlyFighters in sz68, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 B.Transports in sz68, round 3 : 2/3 hits, 0.50 expected hits
2 EarlyFighters owned by the Anzac and 1 B.Transport owned by the Hisaichi lost in sz68
Anzac roll dice for 1 EarlyFighter in sz68, round 4 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 B.Transports in sz68, round 4 : 0/2 hits, 0.33 expected hits
1 B.Transport owned by the Yamamoto lost in sz68
Anzac roll dice for 1 EarlyFighter in sz68, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport in sz68, round 5 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 EarlyFighter in sz68, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport in sz68, round 6 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 EarlyFighter in sz68, round 7 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 B.Transport in sz68, round 7 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in sz68
Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 8
Casualties for Anzac: 2 EarlyFighters
Casualties for Hisaichi: 1 B.Transport
Casualties for Yamamoto: 2 B.Transports
Non Combat Move - Anzac
1 EarlyFighter moved from sz68 to Borneo
Place Units - Anzac
3 Infantrys placed in Darwin
1 Fighter and 5 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Anzac regular : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Americans
1 unit repaired.
1 EarlyFighter moved from Lambok to Malaya
1 Destroyer moved from sz20 to sz3
1 Transport moved from sz5 to sz4
1 Infantry and 1 Tank moved from Alaska to sz4
1 Infantry and 1 Tank moved from sz4 to Palana
2 Infantrys moved from Alaska to sz4
1 Artillery and 1 Infantry moved from N.Canada to Anchorage
2 Infantrys moved from Seattle to sz6
2 Infantrys and 1 Transport moved from sz6 to sz5
2 Infantrys moved from sz5 to Alaska
1 Artillery and 1 Infantry moved from Nor Cal to sz14
1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5
1 Artillery and 1 Infantry moved from sz5 to Alaska
1 Battleship and 1 Destroyer moved from sz25 to sz20
3 EarlyFighters moved from Wake to Palana
1 Bomber moved from Wake to Palana
3 Infantrys moved from British Columbia to N.Canada
2 Artillerys, 2 Infantrys and 1 Tank moved from Canada to N.Canada
1 Tank moved from N.Canada to Anchorage
1 Infantry and 1 Tank moved from Seattle to British Columbia
4 Infantrys and 2 Tanks moved from Portland to Seattle
2 Tanks moved from Seattle to British Columbia
1 Infantry moved from Nor Cal to Portland
1 Destroyer moved from sz20 to sz5
Purchase Units - Americans
Americans buy 1 Carrier, 1 Destroyer, 2 EarlyFighters, 2 Factorys and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 Factory placed in Alaska
1 Factory placed in Anchorage
8 Tankettes placed in Rocky Mt
1 Carrier and 1 Destroyer placed in sz25
2 EarlyFighters placed in sz25
Turn Complete - Americans
Americans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Masaharu
1 Artillery, 1 Infantry and 1 Tank moved from Belogorsk to Quingdao
1 Tank moved from Sukhalin to sz1
1 Artillery moved from Sukhalin to sz1
2 Infantrys moved from Sukhalin to sz1
1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Vostok
2 Transports moved from sz1 to sz15
1 Tank moved from N.Japan to sz15
2 Infantrys moved from N.Japan to sz15
1 Marine moved from Akina to sz15
2 Infantrys, 1 Marine, 1 Tank and 2 Transports moved from sz15 to sz1
2 Infantrys, 1 Marine and 1 Tank moved from sz1 to Vostok
1 Infantry moved from Amursk to sz1
1 Infantry moved from sz1 to Yakutsk
Masaharu take Yakutsk from Russians
1 Tank moved from Amursk to Quingdao
1 EarlyFighter moved from Manchuria to Quingdao
1 Bomber moved from Manchuria to Quingdao
1 Artillery and 1 Tank moved from Jinan to Quingdao
1 Artillery and 4 Infantrys moved from Manchuria to Hsingan
1 Artillery and 2 Infantrys moved from Amursk to Belogorsk
1 Infantry moved from Akina to N.Japan
Purchase Units - Masaharu
Masaharu buy 2 B.Transports and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Vostok
Masaharu attack with 1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks in Vostok, round 2 : 3/8 hits, 2.50 expected hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok
Masaharu win, taking Vostok from Russians with 1 Artillery, 3 Infantrys, 1 Marine and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Quingdao
Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 3 Tanks
Russians defend with 4 Infantrys
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Infantry and 3 Tanks in Quingdao, round 2 : 6/8 hits, 3.50 expected hits
Russians roll dice for 4 Infantrys in Quingdao, round 2 : 1/4 hits, 1.33 expected hits
4 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
Masaharu win, taking Quingdao from Russians with 2 Artillerys, 1 Bomber, 1 EarlyFighter and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 4 Infantrys
Non Combat Move - Masaharu
1 Bomber moved from Quingdao to Hsingan
1 EarlyFighter moved from Quingdao to Hsingan
Place Units - Masaharu
2 B.Transports placed in sz15
4 Infantrys placed in Manchuria
3 Infantrys placed in Amursk
Turn Complete - Masaharu
Masaharu collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Masaharu regular : 3.00
Russians regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Russians
1 Infantry moved from Ulaan Ude to Irkutsk
2 Artillerys and 4 Infantrys moved from Kyzal to Ulaan Ude
2 Infantrys moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
1 Infantry moved from Tulun to Ulaan Ude
1 Tank moved from Bratsk to Ulaan Ude
1 Infantry moved from Bratsk to Ustkut
2 Tanks moved from N.Mongolia to Ulaan Ude
1 Infantry moved from N.Mongolia to Kyzal
1 Infantry moved from Jinquan to Kyzal
3 Infantrys moved from Kaask to Kyzal
1 Tank moved from Punjab to Haixi
1 Artillery and 1 Infantry moved from Kyzyl to Jinquan
Purchase Units - Russians
Russians buy 1 Fighter, 6 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - Russians
Battle in Jinan
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
2 Infantrys moved from Palana to Magadan
1 EarlyFighter moved from Jinan to Ulaan Ude
Place Units - Russians
6 Infantrys placed in Kaask
1 Fighter and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
4 Artillerys moved from Spralty to sz70
1 Infantry moved from Spralty to sz70
4 Infantrys moved from Davao to sz70
1 Artillery moved from Davao to sz70
1 Artillery moved from Davao to sz70
6 Artillerys, 5 Infantrys and 6 Transports moved from sz70 to sz73
6 Artillerys and 5 Infantrys moved from sz73 to Malaya
2 Bombers moved from Phuket to Malaya
2 EarlyFighters moved from sz60 to Malaya
4 Tanks moved from Nagasaki to sz78
2 Infantrys moved from Nagasaki to sz78
2 B.Transports, 2 Infantrys and 4 Tanks moved from sz78 to sz67
2 Infantrys and 4 Tanks moved from sz67 to Frenchindochina
1 Infantry moved from Kwangsi to N.French I.
Yamamoto take N.French I. from British
1 Artillery and 2 Infantrys moved from Kwangsi to Chunking
1 EarlyFighter moved from Kiangsi to Chunking
5 Infantrys moved from Shangsi to Szechwan
4 Tanks moved from Hanan to Szechwan
2 Artillerys, 4 Infantrys and 1 Tank moved from Hsingan to Jinan
1 Infantry moved from Tientsin to Hsingan
1 Infantry moved from Nagasaki to sz74
1 Infantry and 1 T.Boat moved from sz74 to sz68
1 Infantry moved from sz68 to N.B
Yamamoto take N.B from British
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 2 B.Transports, 3 Destroyers and 2 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Szechwan
Yamamoto attack with 5 Infantrys and 4 Tanks
Chinese defend with 1 EarlyFighter and 1 Infantry
Yamamoto roll dice for 5 Infantrys and 4 Tanks in Szechwan, round 2 : 5/9 hits, 2.83 expected hits
Chinese roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
1 EarlyFighter owned by the Chinese, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 EarlyFighter and 1 Infantry
Battle in Jinan
Yamamoto attack with 2 Artillerys, 4 Infantrys and 1 Tank
Russians defend with 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Jinan, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Jinan
Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Jinan, round 3 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Yamamoto win, taking Jinan from Russians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Chunking
Yamamoto attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Chunking, round 2 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Chunking, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chunking
Yamamoto win, taking Chunking from Chinese with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Frenchindochina
Yamamoto attack with 2 Infantrys and 4 Tanks
British defend with 1 Artillery and 3 Tanks
Yamamoto roll dice for 2 Infantrys and 4 Tanks in Frenchindochina, round 2 : 4/6 hits, 2.33 expected hits
British roll dice for 1 Artillery and 3 Tanks in Frenchindochina, round 2 : 1/4 hits, 1.83 expected hits
3 Tanks owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Frenchindochina
Yamamoto win, taking Frenchindochina from British with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 17
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Artillery and 3 Tanks
Battle in Malaya
Yamamoto attack with 6 Artillerys, 2 Bombers, 2 EarlyFighters and 5 Infantrys
British defend with 3 Artillerys and 5 Infantrys; Americans defend with 1 EarlyFighter
Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 EarlyFighters and 5 Infantrys in Malaya, round 2 : 6/15 hits, 5.67 expected hits
British roll dice for 3 Artillerys, 1 EarlyFighter and 5 Infantrys in Malaya, round 2 : 2/9 hits, 3.17 expected hits
2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 5 Infantrys owned by the British lost in Malaya
Yamamoto roll dice for 6 Artillerys, 2 Bombers, 2 EarlyFighters and 3 Infantrys in Malaya, round 3 : 8/13 hits, 5.00 expected hits
British roll dice for 2 Artillerys and 1 EarlyFighter in Malaya, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto, 2 Artillerys owned by the British and 1 EarlyFighter owned by the Americans lost in Malaya
Yamamoto win, taking Malaya from British with 6 Artillerys, 2 Bombers, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 24
Casualties for Yamamoto: 3 Infantrys
Casualties for British: 3 Artillerys and 5 Infantrys
Casualties for Americans: 1 EarlyFighter
Non Combat Move - Yamamoto
2 EarlyFighters moved from Malaya to sz60
1 Transport moved from sz60 to sz70
1 Destroyer moved from sz70 to sz73
1 Battleship, 1 Carrier, 2 EarlyFighters and 1 Submarine moved from sz70 to sz73
2 Destroyers moved from sz78 to sz7
1 EarlyFighter moved from Chunking to Hanan
2 Bombers moved from Malaya to Phuket
Place Units - Yamamoto
2 B.Transports and 3 Destroyers placed in sz78
2 Artillerys and 2 Infantrys placed in Davao
2 Artillerys placed in S.Japan
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Yamamoto regular : 7.83
Russians regular : 0.00
British regular : -2.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Chinese
2 Artillerys, 1 EarlyFighter, 7 Infantrys and 3 Tanks moved from Gansu to Szechwan
1 Infantry moved from Tsingnan to Gansu
1 Bomber moved from Urumal to Tsingnan
Purchase Units - Chinese
Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 Artillerys, 1 EarlyFighter, 7 Infantrys and 3 Tanks
Yamamoto defend with 4 Infantrys and 4 Tanks
Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 7 Infantrys and 3 Tanks in Szechwan, round 2 : 4/13 hits, 4.00 expected hits
Yamamoto roll dice for 4 Infantrys and 4 Tanks in Szechwan, round 2 : 2/8 hits, 3.33 expected hits
4 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Szechwan
Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 3 Tanks in Szechwan, round 3 : 3/11 hits, 3.67 expected hits
Yamamoto roll dice for 4 Tanks in Szechwan, round 3 : 2/4 hits, 2.00 expected hits
3 Tanks owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Szechwan
Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantrys and 3 Tanks in Szechwan, round 4 : 3/9 hits, 3.33 expected hits
Yamamoto roll dice for 1 Tank in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 2 Artillerys, 1 EarlyFighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 18
Casualties for Chinese: 5 Infantrys
Casualties for Yamamoto: 4 Infantrys and 4 Tanks
Non Combat Move - Chinese
1 EarlyFighter moved from Szechwan to Tsingnan
2 Infantrys moved from Tsingnan to Sikang
1 Tank moved from N.Chunking to Sikang
2 Tanks moved from Gobi to Sikang
1 Artillery and 2 Infantrys moved from Gobi to Tsingnan
2 Artillerys, 3 Infantrys and 1 Marine moved from Xining to Nancheng
1 Tank moved from Urumal to Gobi
2 Infantrys moved from Urumal to Quyan
Place Units - Chinese
6 Infantrys placed in Xining
4 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83
Chinese regular : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Hisaichi
1 Artillery and 7 Infantrys moved from N.Shangsi to Gansu
7 Tanks moved from Sian to Gansu
1 Infantry moved from Hanan to N.Chunking
Hisaichi take N.Chunking from Chinese
1 Artillery and 1 Infantry moved from Hanan to W.Sian
1 Artillery and 3 Infantrys moved from Hanan to Sian
1 EarlyFighter moved from Shansi to Gansu
2 Tanks moved from Hsingan to Jinan
5 Infantrys moved from Tientsin to Hsingan
2 Artillerys and 2 Tanks moved from S.Borneo to W.Borneo
2 EarlyFighters moved from sz60 to W.Borneo
1 Artillery moved from Seoul to sz79
1 Marine moved from Seoul to sz79
3 Infantrys moved from Vladivostok to sz79
3 Infantrys moved from Seoul to sz79
1 Artillery, 3 Destroyers, 6 Infantrys, 1 Marine, 2 Submarines and 4 Transports moved from sz79 to sz68
1 Artillery, 6 Infantrys and 1 Marine moved from sz68 to Borneo
1 Bomber moved from Phuket to W.Sian
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 B.Transports, 2 Destroyers, 1 Elite, 4 Infantrys and 8 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Gansu
Hisaichi attack with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 7 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 7 Infantrys and 7 Tanks in Gansu, round 2 : 7/16 hits, 5.50 expected hits
Chinese roll dice for 1 Infantry in Gansu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 Artillery, 1 EarlyFighter, 7 Infantrys and 7 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Borneo
Hisaichi attack with 1 Artillery, 6 Infantrys and 1 Marine
Anzac defend with 1 EarlyFighter; Dutch defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 6 Infantrys and 1 Marine in Borneo, round 2 : 2/8 hits, 1.83 expected hits
Dutch roll dice for 1 EarlyFighter and 2 Infantrys in Borneo, round 2 : 1/3 hits, 1.17 expected hits
2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Borneo
Hisaichi roll dice for 1 Artillery, 5 Infantrys and 1 Marine in Borneo, round 3 : 1/7 hits, 1.67 expected hits
Dutch roll dice for 1 EarlyFighter in Borneo, round 3 : 1/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Borneo
Hisaichi win, taking Borneo from Dutch with 1 Artillery, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 2 Infantrys
Casualties for Anzac: 1 EarlyFighter
Battle in W.Borneo
Hisaichi attack with 2 Artillerys, 2 EarlyFighters and 2 Tanks
British defend with 1 Artillery and 1 Tank
Hisaichi roll dice for 2 Artillerys, 2 EarlyFighters and 2 Tanks in W.Borneo, round 2 : 4/6 hits, 2.33 expected hits
British roll dice for 1 Artillery and 1 Tank in W.Borneo, round 2 : 1/2 hits, 0.83 expected hits
1 Tank owned by the British, 1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in W.Borneo
Hisaichi win, taking W.Borneo from British with 1 Artillery, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Artillery
Casualties for British: 1 Artillery and 1 Tank
Battle in W.Sian
Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in W.Sian, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in W.Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Bomber moved from W.Sian to Hanan
1 EarlyFighter moved from Gansu to Sian
2 EarlyFighters moved from W.Borneo to sz60
Place Units - Hisaichi
3 Tankettes placed in Peking
Turning on Edit Mode
EDIT: Adding units owned by Hisaichi to Kiangsi: 6 Tankettes
EDIT: Removing units owned by Hisaichi from Hongkong: 1 Tankette
EDIT: Removing units owned by Hisaichi from Hongkong: 5 Tankettes
EDIT: Turning off Edit Mode
1 Infantry and 5 Tankettes placed in Hongkong
2 Artillerys, 1 Elite and 1 Infantry placed in S.Borneo
2 Artillerys and 2 Infantrys placed in Seoul
2 B.Transports and 2 Destroyers placed in sz79
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
British regular : 0.17
Dutch regular : 0.33
Hisaichi regular : 2.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
1 Infantry moved from Bali to Java
1 Destroyer moved from sz57 to sz50
1 T.Boat moved from sz57 to sz59
1 Infantry moved from Celebs to sz59
1 Infantry moved from sz59 to Java
1 Infantry moved from N.G to New Guinea
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from Phuket to Thailand
Thai take Thailand from British
2 Transports moved from sz60 to sz73
1 Elite moved from Phuket to sz73
3 Infantrys moved from Phuket to sz73
1 Elite, 3 Infantrys and 2 Transports moved from sz73 to sz60
1 Elite and 3 Infantrys moved from sz60 to Sumatra
Purchase Units - Thai
Thai buy 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Sumatra
Thai attack with 1 Elite and 3 Infantrys
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Elite and 3 Infantrys in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Sumatra
Thai roll dice for 1 Elite and 3 Infantrys in Sumatra, round 3 : 2/4 hits, 1.00 expected hits
British roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Sumatra
Thai win, taking Sumatra from British with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Thai
Place Units - Thai
3 Infantrys and 1 Marine placed in Phuket
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Thai regular : 1.00
British regular : -1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - British
1 B.Transport, 3 Destroyers, 2 Submarines, 2 T.Boats and 2 Transports moved from sz66 to sz64
5 Infantrys and 1 Tank moved from E.India to sz64
5 Infantrys and 1 Tank moved from sz64 to Bengal
1 Marine moved from Calcutta to sz63
1 Infantry moved from Calcutta to sz63
1 B.Transport, 1 Infantry and 1 Marine moved from sz63 to sz64
2 Destroyers moved from sz63 to sz64
3 Mech.Infs moved from Dheli to N.Tibet
1 Tank moved from Agra to N.Tibet
1 Infantry moved from W.Tibet to N.Tibet
1 Artillery, 2 Infantrys and 1 Tank moved from W.Tibet to S.Tibet
5 EarlyFighters and 1 Fighter moved from E.India to S.Tibet
3 Infantrys moved from Calcutta to C.India
1 Infantry moved from New Guinea to sz49
3 Infantrys moved from Moresby to sz49
4 Infantrys and 2 Transports moved from sz49 to sz50
4 Infantrys moved from sz50 to Soem
2 Tankettes moved from Vancouver to N.Canada
1 Infantry moved from Vancouver to British Columbia
Purchase Units - British
British buy 1 Factory, 1 Fighter, 9 Infantrys, 3 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in N.Tibet
British attack with 1 Infantry, 3 Mech.Infs and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 1 Infantry, 3 Mech.Infs and 1 Tank in N.Tibet, round 2 : 1/5 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in N.Tibet, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry, 3 Mech.Infs and 1 Tank in N.Tibet, round 3 : 1/5 hits, 1.83 expected hits
Neutral roll dice for 1 Bunker in N.Tibet, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in N.Tibet
British loses 0 PUs for violating N.Tibets neutrality.
British win, taking N.Tibet from Neutral with 1 Infantry, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in S.Tibet
British attack with 1 Artillery, 5 EarlyFighters, 1 Fighter, 2 Infantrys and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 5 EarlyFighters, 1 Fighter, 2 Infantrys and 1 Tank in S.Tibet, round 2 : 6/10 hits, 3.50 expected hits
Neutral roll dice for 1 Bunker in S.Tibet, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in S.Tibet
British loses 0 PUs for violating S.Tibets neutrality.
British win, taking S.Tibet from Neutral with 1 Artillery, 5 EarlyFighters, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Non Combat Move - British
1 Marine moved from sz64 to Bengal
1 Infantry moved from sz64 to Bengal
5 EarlyFighters and 1 Fighter moved from S.Tibet to Bengal
Place Units - British
1 Factory placed in Bengal
3 Mech.Infs placed in Dheli
1 Infantry and 2 Tankettes placed in Vancouver
1 Infantry and 2 Tanks placed in Moresby
1 Fighter and 7 Infantrys placed in Calcutta
Turn Complete - British
British collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Neutral regular : -1.50
British regular : 0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Anzac
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Transport moved from sz50 to sz49
1 Infantry moved from N.Australia to sz49
1 Infantry and 1 Transport moved from sz49 to sz50
1 Artillery moved from Derby to sz50
1 Tank moved from Derby to sz50
1 Tank moved from W.Australia to sz50
2 Transports moved from sz57 to sz50
1 Artillery moved from W.Australia to sz50
1 Tank moved from W.Australia to sz50
2 Infantrys moved from W.Australia to sz51
4 Infantrys moved from W.Australia to sz50
2 Infantrys and 2 T.Boats moved from sz51 to sz50
3 Infantrys moved from Darwin to Derby
5 Infantrys moved from Melbourne to S.W.Australia
2 Artillerys, 7 Infantrys and 3 Tanks moved from sz50 to Soem
1 Battleship and 1 Submarine moved from sz57 to sz50
1 Fighter moved from Melbourne to sz50
Purchase Units - Anzac
Anzac buy 1 Factory, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
Turning on Edit Mode
EDIT: Removing units owned by British from sz57: 1 Destroyer and 1 Submarine
EDIT: Adding units owned by British to sz50: 1 Destroyer and 1 Submarine
EDIT: Turning off Edit Mode
1 Factory placed in W.Australia
2 Infantrys and 1 Marine placed in Darwin
2 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Americans
1 Carrier, 1 Destroyer and 2 EarlyFighters moved from sz25 to sz20
1 Infantry moved from Portland to Seattle
4 Infantrys moved from Seattle to Canada
2 Artillerys moved from N.Canada to sz5
2 Infantrys moved from N.Canada to sz5
8 Tankettes moved from Rocky Mt to N.Canada
1 Infantry and 3 Tanks moved from British Columbia to N.Canada
3 Infantrys and 3 Tanks moved from N.Canada to Anchorage
1 Artillery and 1 Infantry moved from Alaska to sz4
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz5 to sz4
1 Artillery, 1 Infantry and 1 Tank moved from Anchorage to Alaska
3 Artillerys and 5 Infantrys moved from sz4 to Palana
Purchase Units - Americans
Americans buy 3 B.Transports, 4 Destroyers, 9 Infantrys, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 B.Transport and 1 Destroyer placed in sz25
2 Destroyers placed in sz25
1 Destroyer placed in sz4
2 B.Transports placed in sz5
1 Infantry placed in Alaska
Americans undo move 5.
1 Marine placed in Alaska
9 Infantrys and 4 Tankettes placed in Rocky Mt
Turn Complete - Americans
Americans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Americans
1 Carrier, 1 Destroyer and 2 EarlyFighters moved from sz25 to sz20
1 Infantry moved from Portland to Seattle
4 Infantrys moved from Seattle to Canada
2 Artillerys moved from N.Canada to sz5
2 Infantrys moved from N.Canada to sz5
8 Tankettes moved from Rocky Mt to N.Canada
1 Infantry and 3 Tanks moved from British Columbia to N.Canada
3 Infantrys and 3 Tanks moved from N.Canada to Anchorage
1 Artillery and 1 Infantry moved from Alaska to sz4
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz5 to sz4
1 Artillery, 1 Infantry and 1 Tank moved from Anchorage to Alaska
3 Artillerys and 5 Infantrys moved from sz4 to Palana
Purchase Units - Americans
Americans buy 3 B.Transports, 4 Destroyers, 9 Infantrys, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 B.Transport and 1 Destroyer placed in sz25
2 Destroyers placed in sz25
1 Destroyer placed in sz4
2 B.Transports placed in sz5
1 Infantry placed in Alaska
Americans undo move 5.
1 Marine placed in Alaska
9 Infantrys and 4 Tankettes placed in Rocky Mt
Turn Complete - Americans
Americans collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Masaharu
1 Artillery and 1 Infantry moved from Vostok to Angarsk
1 Infantry moved from Vostok to Irkutsk
1 Marine moved from Vostok to Irkutsk
1 Infantry moved from Vostok to Angarsk
1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao
2 Tanks moved from Vostok to Quingdao
2 Infantrys moved from N.Japan to sz1
2 Infantrys moved from sz1 to Yakutsk
3 Infantrys moved from Amursk to sz1
3 Infantrys moved from sz1 to Yakutsk
4 Infantrys moved from Manchuria to Hsingan
1 EarlyFighter moved from Hsingan to Angarsk
1 Destroyer and 1 Submarine moved from sz7 to sz3
1 Bomber moved from Hsingan to sz3
Purchase Units - Masaharu
Masaharu buy 4 Artillerys and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Angarsk
Masaharu attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Angarsk, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Angarsk
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Angarsk, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Angarsk
Masaharu win, taking Angarsk from Russians with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Irkutsk
Masaharu attack with 1 Infantry and 1 Marine
Russians defend with 1 Infantry
Masaharu roll dice for 1 Infantry and 1 Marine in Irkutsk, round 2 : 2/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Marine remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in sz3
Masaharu attack with 1 Bomber, 1 Destroyer and 1 Submarine
Americans defend with 1 Destroyer
Masaharu roll dice for 1 Submarine in sz3, round 2 : 0/1 hits, 0.33 expected hits
Masaharu roll dice for 1 Bomber and 1 Destroyer in sz3, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Masaharu lost in sz3
Masaharu win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Submarine
Casualties for Americans: 1 Destroyer
Non Combat Move - Masaharu
1 Bomber moved from sz3 to N.Japan
1 EarlyFighter moved from Angarsk to Vostok
Place Units - Masaharu
2 Artillerys and 2 Infantrys placed in Manchuria
1 Artillery and 2 Infantrys placed in Amursk
1 Artillery and 5 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Masaharu regular : 1.00
Russians regular : 1.00