@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 carriers and 3 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 116 Sea Zone
2 fighters moved from Eastern United States to 116 Sea Zone
1 bomber moved from Nigeria to French West Africa
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 carriers, 1 cruiser, 4 fighters and 1 transport in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Morocco from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 116 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 116 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 116 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Algeria
Battle in French West Africa
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking Algeria from Germans, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from French West Africa to Egypt
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from 116 Sea Zone to 101 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 carriers and 3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 5 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 31 PUs;
British buy 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 76 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 79 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
2 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
6 artilleries and 15 infantry moved from India to Burma
Combat - British
Battle in Iraq
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/8 hits, 3,67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 6 artilleries and 15 infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries and 15 infantry in Burma, round 2 : 6/21 hits, 5,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 62 Sea Zone: 1 battleship, 2 carriers, 2 cruisers and 4 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 2 carriers, 2 cruisers and 4 fighters
EDIT: Adding units owned by Americans to 62 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to New South Wales: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to New Zealand: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from Queensland: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 aaGuns moved from India to Burma
4 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 armour moved from Central United States to Central America
1 artillery and 2 infantry moved from Eastern United States to Central United States
4 infantry moved from Brazil to Suriname
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
2 infantry and 1 tactical_bomber placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : -0,67
Germans regular : 0,50
Neutral_Axis regular : 1,67
British regular : -0,17
@ghostglider sorry for the edits, overlooked your airunits in Siam
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Southern Italy to Rostov
2 armour moved from Bessarabia to Rostov
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Greece
2 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Crete to 99 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser, 1 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Eastern Poland to Belarus
1 aaGun and 1 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 cruisers and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea Zone
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 cruisers and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea Zone
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
7 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Tobruk to Alexandria
Germans take Alexandria from British
1 artillery and 2 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Syria to Persia
Germans take Persia from British
1 armour moved from Syria to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 10 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 10 infantry in Novgorod, round 2 : 1/11 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 9 infantry in Novgorod, round 3 : 1/10 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Algeria
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 marine
Germans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 marine in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 marine owned by the Americans lost in Algeria
Germans win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
2 armour and 17 mech_infantrys moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Syria to Ukraine
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from France to Southern France
1 infantry moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Western Germany to Ukraine
2 bombers moved from Western Germany to Ukraine
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Baltic States
6 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 artilleries placed in Ukraine
1 artillery and 1 infantry placed in Germany
8 mech_infantrys placed in Germany
1 infantry placed in France
3 mech_infantrys placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 0.00
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter moved from Russia to Rostov
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 submarine moved from 106 Sea Zone to 91 Sea Zone
3 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
3 armour and 4 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
Place Units - Russians
9 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Germans regular : 0,67
Russians regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Combat - Japanese
Battle in New Britain
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 5/13 hits, 7.17 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking New Britain from ANZAC, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Queensland
Non Combat Move - Japanese
3 fighters moved from 54 Sea Zone to Java
1 fighter moved from Caroline Islands to 54 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from Siam to Sumatra
1 artillery moved from Kansu to Shensi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry and 1 marine moved from Shan State to French Indo China
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 36 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from Shensi to Malaya
2 bombers moved from Shensi to Malaya
1 infantry moved from Shan State to Malaya
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 carriers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 artilleries placed in French Indo China
1 factory_minor placed in Kwangtung
2 fighters, 4 infantry and 4 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from New Zealand to Queensland
3 fighters moved from 62 Sea Zone to Queensland
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 artillery moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 transport moved from 87 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in Trans-Jordan
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Queensland
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 3 carriers, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 62 Sea Zone to 26 Sea Zone
1 fighter moved from New Zealand to Hawaiian Islands
3 fighters moved from Queensland to 62 Sea Zone
1 tactical_bomber moved from Queensland to 62 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to Egypt
2 fighters moved from 92 Sea Zone to Egypt
2 fighters moved from 91 Sea Zone to Gibraltar
2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 destroyer and 1 submarine moved from 79 Sea Zone to 77 Sea Zone
1 bomber moved from Trans-Jordan to Egypt
Place Units - Americans
4 fighters placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1,67
Japanese regular : 0,67
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from New Zealand to Queensland
3 fighters moved from 62 Sea Zone to Queensland
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 artillery moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 transport moved from 87 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in Trans-Jordan
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Queensland
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 1/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 3 carriers, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 62 Sea Zone to 26 Sea Zone
1 fighter moved from New Zealand to Hawaiian Islands
3 fighters moved from Queensland to 62 Sea Zone
1 tactical_bomber moved from Queensland to 62 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to Egypt
2 fighters moved from 92 Sea Zone to Egypt
2 fighters moved from 91 Sea Zone to Gibraltar
2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 destroyer and 1 submarine moved from 79 Sea Zone to 77 Sea Zone
1 bomber moved from Trans-Jordan to Egypt
Place Units - Americans
4 fighters placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 116 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British repair damage of 9x factory_major; Remaining resources: 27 PUs;
British buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 bomber moved from Egypt to Persia
1 fighter moved from India to Persia
1 fighter moved from India to Persia
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 77 Sea Zone
1 artillery and 2 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Egypt to Alexandria
Combat - British
Battle in Persia
British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 1/6 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Iraq, round 3 : 4/5 hits, 2,83 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Alexandria
British win, taking Alexandria from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 bomber moved from Persia to Egypt
2 fighters moved from Persia to Eastern Persia
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from United Kingdom to Gibraltar
3 aaGuns, 6 artilleries and 15 infantry moved from Burma to India
1 armour moved from Central America to 89 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : -1,67
Japanese regular : 0,67
Italians regular : -0,33
Germans regular : 0,33
British regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Rostov
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Greece to Russia
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in 98 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 2 artilleries, 2 fighters and 2 infantry
Russians defend with 3 infantry
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Rostov, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Rostov, round 3 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 bomber moved from Russia to Ukraine
1 aaGun moved from Belarus to Smolensk
1 mech_infantry moved from Romania to Belarus
1 fighter moved from 98 Sea Zone to Greece
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from Rostov to Ukraine
Place Units - Italians
1 bomber placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : -0.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,3,4,6,1,3,3,6,1,3,5,1,6,3,2,3,1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,3,4,6,1,3,3,6,1,3,5,1,6,3,2,3,1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 3 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Ukraine to Volgograd
2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd
1 infantry moved from Syria to Iraq
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 bombers moved from Ukraine to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Algeria to Morocco
Germans take Morocco from Americans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Southern Italy to 105 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Volgograd
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Iraq
Germans attack with 1 armour and 1 infantry
British defend with 1 armour
Germans roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Iraq
Germans roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Iraq
British win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 aaGun, 1 artillery and 8 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Baltic States to Archangel
1 aaGun moved from Eastern Poland to Belarus
6 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Western Germany to Poland
3 infantry moved from France to Normandy Bordeaux
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from Algeria to Tunisia
1 infantry moved from Tunisia to Algeria
2 bombers moved from Russia to Ukraine
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries and 2 infantry placed in Germany
1 transport placed in 114 Sea Zone
5 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Russians regular : 0.67
Germans regular : 0.33
British regular : 1.00
Russians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
4 infantry moved from Samara to Russia
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Rostov
2 infantry moved from Bryansk to Tambov
4 infantry moved from Novosibirsk to Kazakhstan
1 tactical_bomber moved from Bryansk to Rostov
1 artillery moved from Bryansk to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2,50 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Kazakhstan
Russians attack with 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 infantry in Kazakhstan, round 2 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 4 infantry in Kazakhstan, round 3 : 2/4 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
1 aaGun moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns moved from Bryansk to Russia
2 aaGuns, 5 armour, 11 artilleries, 9 infantry and 6 mech_infantrys moved from Bryansk to Tambov
5 infantry moved from Bryansk to Tambov
21 infantry moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Kazakhstan
1 aaGun and 6 infantry moved from Novosibirsk to Samara
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Germans regular : 0,67
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
1 infantry and 1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 bombers moved from Malaya to India
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in Soviet Far East
Battle in Siberia
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers moved from India to Szechwan
1 infantry moved from Malaya to Shan State
1 submarine moved from 74 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Philippines to 35 Sea Zone
2 carriers, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Hunan to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 armour moved from Szechwan to Kansu
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Kwangtung to Yunnan
3 infantry moved from Kwangsi to Yunnan
3 artilleries, 1 infantry and 1 marine moved from French Indo China to Yunnan
3 fighters moved from Java to 33 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from Japan to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter and 3 tactical_bombers moved from Sumatra to Java
2 fighters moved from Malaya to Java
2 fighters and 2 tactical_bombers moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to Shensi
2 artilleries moved from Hunan to Yunnan
1 aaGun moved from Kweichow to Szechwan
Place Units - Japanese
3 artilleries placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 submarine placed in 6 Sea Zone
3 fighters, 3 infantry and 3 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 cruiser, 5 destroyers and 4 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from French Central Africa to French Equatorial Africa
1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 armour moved from Trans-Jordan to Syria
Americans take Syria from Italians
1 armour moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
Combat - Americans
Non Combat Move - Americans
1 artillery moved from New South Wales to Queensland
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone
3 carriers, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 carriers and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
4 fighters moved from Eastern United States to 92 Sea Zone
4 fighters moved from Egypt to Persia
Place Units - Americans
1 cruiser, 5 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 cruiser, 5 destroyers and 4 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from French Central Africa to French Equatorial Africa
1 destroyer and 1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 armour moved from Trans-Jordan to Syria
Americans take Syria from Italians
1 armour moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
Combat - Americans
Non Combat Move - Americans
1 artillery moved from New South Wales to Queensland
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone
3 carriers, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 carriers and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
4 fighters moved from Eastern United States to 92 Sea Zone
4 fighters moved from Egypt to Persia
Place Units - Americans
1 cruiser, 5 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 bomber moved from Egypt to Caucasus
2 fighters moved from Eastern Persia to Caucasus
1 artillery and 1 infantry moved from India to Burma
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery moved from Persia to Northwest Persia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
UK_Pacific take 54 Sea Zone from Japanese
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
2 fighters moved from Gibraltar to 105 Sea Zone
2 fighters moved from Gibraltar to Morocco
1 armour moved from 91 Sea Zone to Morocco
Combat - British
Battle in Morocco
British attack with 1 armour and 2 fighters
Germans defend with 1 infantry
British roll dice for 1 armour and 2 fighters in Morocco, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Morocco
British win, taking Morocco from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 105 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
British win, taking 105 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber and 2 fighters
Germans defend with 2 mech_infantrys
British roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 3/3 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Caucasus to Tambov
1 bomber moved from Caucasus to Persia
2 fighters moved from Morocco to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 105 Sea Zone to United Kingdom
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by British to Iraq: 2 fighters
EDIT: Turning off Edit Mode
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Japanese regular : 0,33
Germans regular : -1,33
British regular : 2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
1 fighter moved from Greece to Rostov
1 bomber and 2 fighters moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 bombers and 3 fighters
Russians defend with 2 artilleries
Italians roll dice for 2 bombers and 3 fighters in Rostov, round 2 : 3/5 hits, 2.83 expected hits
Russians roll dice for 2 artilleries in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Rostov
Italians win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Belarus to Smolensk
2 bombers and 3 fighters moved from Rostov to Ukraine
4 infantry moved from Yugoslavia to Romania
1 infantry moved from Greece to Bulgaria
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.67