TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 6 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers, 15 fighters and 1 tactical_bomber moved from United Kingdom to 111 Sea Zone
5 fighters moved from 91 Sea Zone to 111 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
5 fighters moved from Eastern United States to 104 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
1 armour and 2 mech_infantrys moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 infantry moved from Algeria to Tunisia
2 artilleries and 2 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 4 carriers, 3 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in Philippines
Battle in 25 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 3 destroyers and 1 submarine
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 destroyers in 25 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 destroyers in 25 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
1 destroyer owned by the Americans retreated to 14 Sea Zone
Japanese win, taking Philippines from Japanese with 3 destroyers and 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries, 7 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 5/11 hits, 5.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 111 Sea Zone
Americans attack with 2 bombers, 20 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 8 destroyers, 4 fighters, 2 submarines, 3 tactical_bombers and 5 transports
2 submarines owned by the Germans submerged
Americans roll dice for 2 bombers, 20 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 9/23 hits, 12.00 expected hits
Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 8 destroyers, 4 fighters, 3 tactical_bombers and 5 transports in 111 Sea Zone, round 2 : 9/19 hits, 8.67 expected hits
6 destroyers owned by the Germans and 9 fighters owned by the Americans lost in 111 Sea Zone
Americans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 10/14 hits, 7.50 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 tactical_bombers and 5 transports in 111 Sea Zone, round 3 : 8/13 hits, 6.67 expected hits
2 destroyers owned by the Germans, 2 fighters owned by the Germans, 2 carriers owned by the Germans, 8 fighters owned by the Americans, 3 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 111 Sea Zone
Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 111 Sea Zone, round 4 : 2/6 hits, 3.50 expected hits
Germans roll dice for 1 battleship, 2 fighters and 5 transports in 111 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Germans and 2 fighters owned by the Americans lost in 111 Sea Zone
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 5 : 2/4 hits, 2.50 expected hits
Germans roll dice for 1 battleship and 5 transports in 111 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 transport owned by the Germans lost in 111 Sea Zone
4 transports owned by the Germans lost in 111 Sea Zone
Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Americans: 19 fighters
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 8 destroyers, 4 fighters, 3 tactical_bombers and 5 transports
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
2 bombers moved from 111 Sea Zone to Morocco
1 bomber moved from 104 Sea Zone to Morocco
5 fighters moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 artillery, 1 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
6 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
6 destroyers and 3 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
12 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Chahar, round 2 : 0/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 12 infantry in Chahar, round 3 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 artillery and 5 infantry moved from Union of South Africa to Mozambique
Combat - British
Battle in Mozambique
British attack with 1 artillery and 5 infantry
Japanese defend with 3 infantry
British roll dice for 1 artillery and 5 infantry in Mozambique, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Mozambique, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Mozambique
British roll dice for 1 artillery and 4 infantry in Mozambique, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Mozambique
British win, taking Mozambique from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
Place Units - British
2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Persia
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
British collect 24 PUs (5 lost to blockades); end with 24 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -3.00
Americans regular : -3.33
Japanese regular : -1.00
Japanese AA : 0.50
Germans regular : 0.67
British regular : 1.50
Savegame