@BobbaRossa
yes, full intercept in moscow.
VampyreLayer (Ax) vs Enigma (Al)
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@Enigma der er også meget at holde styr på :-)
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@vampyrelayer Og så spiller du f… godt. Lægger maks pres, tager gode beslutninger… Nok et af de mest spændende og sjove spil jeg har prøvet på tripleA, selvom det ser skidt ud for alliancen :-(
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@Enigma Jeg sidder med samme tanke om dit spil :-) Hver gang jeg tror, jeg ved, hvad du vil gøre og derfor kan tænke et skridt længere frem, så gør du noget smartere, som ødelægger mine fine planer :-) Men tyskeren og italieneren er nu ved at være pænt pressede.
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@Enigma Skulle der have været noget i din post?
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 armour, 2 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Karelia to Novgorod 2 armour moved from Finland to Novgorod 1 mech_infantry moved from Finland to Novgorod 2 armour moved from Norway to 112 Sea Zone 8 infantry moved from Norway to 112 Sea Zone 2 armour, 8 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 2 armour and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers, 3 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 carriers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Philippines to 35 Sea Zone 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 mech_infantry moved from 20 Sea Zone to Kwangtung Combat - Americans Battle in Kwangtung Battle in Novgorod Americans attack with 5 armour, 1 artillery, 2 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/11 hits, 3,83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Americans win, taking Kwangtung from Japanese, taking Novgorod from Germans with 5 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 43 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 43 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 43 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 3 armour, 2 artilleries, 2 bombers, 5 fighters, 11 infantry and 1 tactical_bomber Germans defend with 3 aaGuns, 1 factory_minor, 1 harbour and 8 infantry; Italians defend with 2 aaGuns Italians roll AA dice in Normandy Bordeaux : 1/8 hits, 1,33 expected hits 1 fighter owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 3 armour, 2 artilleries, 2 bombers, 4 fighters, 11 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/23 hits, 8,33 expected hits Germans roll dice for 5 aaGuns and 8 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2,67 expected hits 3 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 armour, 2 artilleries, 2 bombers, 4 fighters, 8 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/20 hits, 7,83 expected hits Germans roll dice for 4 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 armour, 2 artilleries, 2 bombers, 4 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 fighter and 4 infantry Casualties for Germans: 3 aaGuns and 8 infantry Casualties for Italians: 2 aaGuns Non Combat Move - Americans 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 bombers moved from Normandy Bordeaux to United Kingdom 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Persia to Egypt 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from 43 Sea Zone to 35 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 aaGun moved from 35 Sea Zone to Philippines Place Units - Americans 3 armour placed in Finland 3 mech_infantrys placed in Norway 1 transport placed in 101 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers and 2 submarines EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer and 2 submarines EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Eastern United States: 1 armour EDIT: Removing units owned by Americans from Eastern United States: 1 infantry EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 2 carriers, 1 destroyer and 4 fighters EDIT: Removing units owned by Americans from 35 Sea Zone: 1 battleship, 2 carriers and 4 fighters EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 armour and 1 infantry EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Eastern United States: 1 armour and 1 infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 2 submarines EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Dutch New Guinea: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 destroyer moved from 91 Sea Zone to 95 Sea Zone British take 93 Sea Zone from Italians 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 bomber and 4 fighters moved from Egypt to 95 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Turning on Edit Mode EDIT: Removing units owned by Americans from Dutch New Guinea: 2 fighters EDIT: Adding units owned by Americans to Guam: 2 fighters EDIT: Turning off Edit Mode Battle in Holland Belgium British attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 artilleries British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/9 hits, 3,33 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 artilleries Battle in 95 Sea Zone British attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 2 fighters moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from 95 Sea Zone to Malta 1 bomber moved from 95 Sea Zone to Egypt 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 artilleries and 3 infantry moved from Alexandria to Egypt 2 infantry moved from Trans-Jordan to Iraq 5 infantry moved from Persia to Eastern Persia 1 tactical_bomber moved from Eastern Persia to Egypt 3 fighters moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 aaGun moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 armour moved from Libya to Alexandria 1 fighter and 1 tactical_bomber moved from Java to Queensland 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 carrier placed in 98 Sea Zone 1 artillery and 2 infantry placed in Persia 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -4,17 Japanese regular : 0,00 Germans regular : 0,00 British regular : 4,67 Italians AA : -0,33 -
@enigma Haha, må have glemt at poste. Godt jeg altid gemmer spillet på PC’en.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 bombers moved from Southern Italy to 91 Sea Zone 4 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 3 bombers Americans defend with 4 destroyers and 5 transports Italians roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits Americans roll dice for 4 destroyers and 5 transports in 91 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits 2 destroyers owned by the Americans and 2 bombers owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Americans roll dice for 2 destroyers and 5 transports in 91 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber in 91 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits Americans roll dice for 2 destroyers and 5 transports in 91 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber in 91 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits Americans roll dice for 2 destroyers and 5 transports in 91 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 bomber in 91 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 5 transports in 91 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 91 Sea Zone, round 7 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 5 transports in 91 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone Americans win with 5 transports remaining. Battle score for attacker is -4 Casualties for Italians: 3 bombers Casualties for Americans: 4 destroyers Battle in 95 Sea Zone Italians attack with 4 fighters and 1 tactical_bomber British defend with 1 destroyer and 1 submarine 1 submarine owned by the British submerged Italians roll dice for 4 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 artillery moved from Greece to Bulgaria 1 infantry moved from Albania to Bulgaria 1 mech_infantry moved from Albania to Bulgaria 3 artilleries moved from Southern France to Northern Italy 3 infantry moved from Northern Italy to Southern France 2 fighters moved from 95 Sea Zone to Southern Italy 2 fighters moved from 95 Sea Zone to France Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,3,6 Italians collect 3 PUs (10 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Italians regular : -3,00 British regular : -0,33 -
@Enigma damn tæt på jeg havde fået dine 5 transportere i 91. Ikke en uheldig tur for amerikaneren. En 50/50 chance hvor man kan fjerne 5 transportere var for god til ikke at forsøge.
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@vampyrelayer For syv sytten da, det var tæt på! Den var endda mere end 50/50 i din favør. Godt jeg ramte 2 i 1. runde. Jeg var da også lidt for letsindig - 5 destroyere var jo ikke engang nok, da du havde ubåden… Jeg ville egentlig have brugt en destroyer fra Egypten til at tage u-båden ud - det var først i sidste øjeblik jeg valgte at lande en tac i Egypten. Har ikke været nok opmærksom, da du købte den 3. bomber…
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Tobruk to Alexandria 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 4 fighters, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Tobruk to Alexandria 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 4 fighters, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - French Non Combat Move - French 1 infantry moved from Tobruk to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 12 armour moved from Bryansk to Novgorod 7 mech_infantrys moved from Bryansk to Novgorod 1 infantry moved from Smolensk to Russia 3 armour moved from Ukraine to Russia 3 armour moved from Volgograd to Russia 11 artilleries moved from Bryansk to Russia 2 armour moved from Bryansk to Russia 2 armour moved from Bryansk to Novgorod 1 armour moved from Bryansk to Russia 1 armour moved from Bryansk to Russia 16 infantry moved from Bryansk to Russia 3 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Germans attack with 3 submarines Russians defend with 1 cruiser and 1 submarine 3 submarines owned by the Germans submerged Battle in Holland Belgium Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 3 infantry Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3,17 expected hits British roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium Germans winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining, taking Holland Belgium from British with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 3 infantry Battle in Russia Germans attack with 10 armour, 11 artilleries and 17 infantry Russians defend with 1 airfield, 1 factory_major and 4 infantry Germans roll dice for 10 armour, 11 artilleries and 17 infantry in Russia, round 2 : 13/38 hits, 13,33 expected hits Russians roll dice for 4 infantry in Russia, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans captures 7PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 11 artilleries and 16 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Novgorod Germans attack with 14 armour and 7 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 5 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 14 armour and 7 mech_infantrys in Novgorod, round 2 : 10/21 hits, 8,17 expected hits Russians roll dice for 1 aaGun, 5 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 4/12 hits, 4,83 expected hits 1 aaGun owned by the British, 2 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 4 mech_infantrys owned by the Germans, 1 infantry owned by the British and 3 mech_infantrys owned by the Americans lost in Novgorod Germans roll dice for 14 armour and 3 mech_infantrys in Novgorod, round 3 : 6/17 hits, 7,50 expected hits Russians roll dice for 3 armour in Novgorod, round 3 : 2/3 hits, 1,50 expected hits 3 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 14 armour and 1 mech_infantry remaining. Battle score for attacker is 36 Casualties for Germans: 6 mech_infantrys Casualties for Americans: 5 armour, 1 artillery, 2 infantry and 3 mech_infantrys Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 1 infantry moved from Bryansk to Rostov 3 infantry moved from Bryansk to Russia 3 aaGuns moved from Bryansk to Russia 5 fighters and 5 tactical_bombers moved from Bryansk to Germany 10 infantry moved from Western Germany to France 4 artilleries moved from Western Germany to France 1 artillery moved from Denmark to Western Germany 1 infantry moved from Denmark to Western Germany 2 infantry moved from Poland to Germany 4 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 bombers moved from Holland Belgium to Western Germany 1 armour moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 2 mech_infantrys moved from Western Germany to France 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 infantry placed in Volgograd 3 artilleries placed in France 7 armour and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,5,6,3 Germans collect 53 PUs (2 lost to blockades); end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUsCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 0,83 British regular : 1,00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 2 armour and 1 mech_infantry moved from Samara to Sikang Russians take Kazakhstan from Germans Chinese take Sikang from Japanese 2 armour and 2 mech_infantrys moved from Samara to Tsinghai Chinese take Tsinghai from Japanese 4 infantry moved from Samara to Novosibirsk 1 artillery moved from Samara to Tambov 2 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov 38 infantry moved from Samara to Volgograd Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Novosibirsk Russians attack with 4 infantry Japanese defend with 1 mech_infantry Russians roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 38 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 38 infantry in Volgograd, round 2 : 4/38 hits, 6,33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 37 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Samara to Volgograd 1 aaGun moved from Samara to Kazakhstan 1 infantry moved from Samara to Vologda Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,67 Russians regular : -3,83 -
TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 9 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 3 carriers moved from 6 Sea Zone to 21 Sea Zone 2 bombers moved from Malaya to 21 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from ANZAC Combat - JapaneseCombat Hit Differential Summary :
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@Enigma Scramble?
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@vampyrelayer Nope
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 9 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 3 carriers moved from 6 Sea Zone to 21 Sea Zone 2 bombers moved from Malaya to 21 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Malaya to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from ANZAC Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 2 bombers, 3 carriers, 1 destroyer, 2 submarines and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 2 bombers, 3 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Guam Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 2 fighters Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 3/6 hits, 3,00 expected hits Americans roll dice for 2 fighters in Guam, round 2 : 1/2 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry Casualties for Americans: 2 fighters Battle in Kwangtung Japanese attack with 2 armour and 1 mech_infantry Americans defend with 1 harbour and 1 mech_infantry Japanese roll dice for 2 armour and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 2 mech_infantrys moved from Shantung to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 6 armour moved from Kiangsu to Kweichow 2 fighters moved from Guam to 21 Sea Zone 2 tactical_bombers moved from Guam to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone 2 bombers moved from 21 Sea Zone to Japan 1 bomber moved from 55 Sea Zone to Malaya 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to India 1 artillery moved from Manchuria to Amur Place Units - Japanese 3 armour placed in India 3 armour placed in Shantung 3 armour placed in Kiangsu 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : -0,83 ANZAC regular : 0,33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Normandy Bordeaux to Southern France 4 infantry moved from Normandy Bordeaux to Southern France 2 bombers moved from United Kingdom to Southern France 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Holland Belgium 1 carrier moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Denmark Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 2 artilleries, 2 bombers and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 2 artilleries, 2 bombers and 4 infantry in Southern France, round 2 : 5/8 hits, 3,00 expected hits Italians roll dice for 6 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern France, round 3 : 4/6 hits, 2,67 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Italians: 6 infantry Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 bomber moved from Egypt to Norway 2 bombers moved from Southern France to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to 91 Sea Zone 1 aaGun and 3 armour moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 3 armour and 4 transports moved from 110 Sea Zone to 112 Sea Zone 3 armour moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 mech_infantry moved from Norway to Vyborg 1 mech_infantry moved from Norway to Karelia 1 mech_infantry moved from Norway to Finland 2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 2 armour moved from 112 Sea Zone to Norway 3 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 aaGun moved from Eastern United States to Central United States 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 5 infantry placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Finland Americans undo move 5. 2 infantry placed in Norway 3 armour placed in Finland 1 destroyer placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western United States Americans undo move 2. Americans undo move 5. 2 armour and 1 infantry placed in Finland 2 armour and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,33 Italians regular : -0,33 Germans regular : 0,00 -
TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 2 destroyers moved from 110 Sea Zone to 113 Sea Zone 3 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone 1 fighter moved from 110 Sea Zone to 113 Sea Zone Combat - BritishCombat Hit Differential Summary :





