Dawgoneit (x) v Freh (L+16) BM3

  • 21 20 18 17 16 15 TripleA

    @dawgoneit no problemo!!! Don’t we all feel that way all the time? LOL

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 32 Sea Zone
    
        Combat - ANZAC
            Battle in 32 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 carrier
                    ANZAC roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 32 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 32 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 32 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 32 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 32 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 32 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 32 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 32 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 58 Sea Zone
            1 submarine moved from 42 Sea Zone to 40 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 cruiser, 1 destroyer and 2 transports moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    ANZAC regular : -1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Western Germany to France
            4 infantry moved from Northern Italy to France
            8 infantry moved from Poland to Germany
            3 mech_infantrys moved from Germany to Western Germany
            2 bombers moved from Western Ukraine to Western Germany
            2 fighters and 3 tactical_bombers moved from Western Ukraine to Western Germany
            3 armour moved from Novgorod to Eastern Poland
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            2 armour placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            1 artillery, 7 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,1
            Germans collect 41 PUs (6 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Tambov to Rostov
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Ukraine
            2 fighters moved from Russia to Rostov
            1 artillery moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 3 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 4 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 1 artillery and 2 fighters in Rostov, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Bryansk
            2 fighters moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            1 artillery moved from Smolensk to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            4 armour placed in Russia
            1 infantry placed in Volgograd
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Germans regular : -0.33
    Russians regular : -3.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 2 destroyers and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from Chahar to Anhwe
            1 armour moved from Chahar to Hunan
            1 fighter moved from Anhwe to Hunan
            1 mech_infantry moved from Kweichow to Hunan
            3 armour, 7 artilleries, 1 infantry and 2 mech_infantrys moved from Szechwan to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Kweichow to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            2 infantry moved from Kiangsu to Anhwe
            2 artilleries and 3 infantry moved from French Indo China to Yunnan
            7 transports moved from 36 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to Manchuria
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to Japan
            1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 4 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hunan
                Japanese attack with 1 armour, 1 fighter and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hunan, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hunan to Manchuria
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            5 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
            Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.33
    ANZAC regular : -0.17
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 bomber moved from United Kingdom to Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Normandy Bordeaux
            2 bombers moved from United Kingdom to Normandy Bordeaux
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 aaGuns moved from Eastern United States to 101 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            2 aaGuns moved from 91 Sea Zone to Morocco
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            2 aaGuns moved from Western United States to 10 Sea Zone
            2 aaGuns and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 aaGuns, 1 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
            2 aaGuns and 1 infantry moved from 30 Sea Zone to Johnston Island
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 destroyers moved from 26 Sea Zone to 22 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 54 Sea Zone to 22 Sea Zone
            7 fighters and 1 tactical_bomber moved from Java to India
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            4 transports placed in 101 Sea Zone
            8 infantry placed in Central United States
            1 fighter placed in Eastern United States
            Americans undo move 4.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            16 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 16 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 16 infantry in Chahar, round 2 : 3/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 16 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 bomber moved from India to French Indo China
            2 fighters moved from India to Burma
            2 tactical_bombers moved from Java to Burma
            1 fighter moved from Eastern Persia to Burma
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Burma
                British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 6/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to Chahar
            1 fighter and 2 tactical_bombers moved from Burma to India
            1 bomber moved from French Indo China to India
            1 armour and 3 mech_infantrys moved from Eastern Persia to India
            3 mech_infantrys moved from Persia to West India
            3 mech_infantrys moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to India
            1 fighter moved from Italian Somaliland to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Italian Somaliland to Eastern Persia
            1 armour and 2 mech_infantrys moved from Tsinghai to Suiyuyan
            1 mech_infantry moved from Tsinghai to Suiyuyan
            3 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 mech_infantry placed in Egypt
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 0.00
    Japanese AA : -0.17
    Germans AA : -0.17
    British regular : 2.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 mech_infantry moved from Western Ukraine to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            3 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,2,4,3
            Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.00
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 40 Sea Zone to 74 Sea Zone
            1 submarine moved from 58 Sea Zone to 74 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in Marianas
            Battle in 74 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 battleship and 1 marine
                    ANZAC roll dice for 2 submarines in 74 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese and 1 battleship owned by the Japanese lost in 74 Sea Zone
                ANZAC win, taking Marianas from Japanese with 2 submarines remaining. Battle score for attacker is 25
                Casualties for Japanese: 1 battleship and 1 marine
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to India
            1 fighter moved from Queensland to 22 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 marine moved from 22 Sea Zone to Marianas
            1 submarine moved from 32 Sea Zone to 22 Sea Zone
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
                  French take Northwest Persia from Neutral_Allies
            2 infantry moved from Tunisia to Libya
            2 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC regular : 1.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 8x factory_major, 6x factory_minor; Remaining resources: 37 PUs; 
            Germans buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 infantry moved from Western Germany to France
            2 mech_infantrys moved from Germany to Western Germany
            3 armour moved from Eastern Poland to Western Ukraine
            1 artillery moved from Germany to Poland
            5 infantry moved from Germany to Poland
    
        Non Combat Move - Germans
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            1 armour and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,3,2
            Germans collect 38 PUs (5 lost to blockades); end with 38 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Archangel to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 fighters moved from Bryansk to Ukraine
            2 fighters moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Bryansk
            3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            1 artillery moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
            4 armour moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Vologda to Smolensk
            2 aaGuns and 18 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            6 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 46 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 4 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
            2 destroyers and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            2 tactical_bombers moved from Manchuria to 19 Sea Zone
            3 fighters moved from Manchuria to 19 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 bomber moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            2 artilleries moved from Anhwe to Kiangsu
            1 armour and 3 mech_infantrys moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 submarine and 6 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Burma
                Japanese attack with 1 bomber and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 1/4 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Burma to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 6 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 aaGun and 6 infantry moved from Manchuria to Korea
            2 tactical_bombers moved from 19 Sea Zone to Japan
            1 fighter moved from 19 Sea Zone to Japan
            1 fighter moved from 19 Sea Zone to Korea
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 19 Sea Zone
            1 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
            Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    UK_Pacific regular : 0.67
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            6 fighters moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Air Battle in Western Germany
                Americans attacks with 8 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 6,6 and causes: 12 damage to unit: factory_major
                Bombing raid in Western Germany causes 12 damage total. 
            Battle in Southern France
                Americans attack with 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking 22 Sea Zone from Japanese, taking Southern France from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Cleaning up after air battles
            2 bombers and 6 fighters moved from Western Germany to Normandy Bordeaux
            1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux
            2 aaGuns and 6 infantry moved from Morocco to 91 Sea Zone
            2 aaGuns, 1 artillery, 9 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            8 infantry moved from Central United States to 101 Sea Zone
            8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 1 fighter moved from 22 Sea Zone to 45 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 aaGun moved from Johnston Island to 30 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 transport moved from 30 Sea Zone to 32 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to Gilbert Islands
            5 fighters moved from India to 45 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Normandy Bordeaux
            1 bomber placed in Eastern United States
            1 bomber placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            4 infantry placed in Central United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Chahar to Anhwe
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            14 infantry moved from Chahar to Hopei
            1 fighter moved from Kweichow to Hopei
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 7 artilleries, 1 bomber, 2 fighters, 15 infantry, 10 mech_infantrys and 2 tactical_bombers moved from India to Burma
            1 bomber moved from Burma to French Indo China
            3 mech_infantrys moved from West India to Burma
            1 fighter moved from Eastern Persia to Burma
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in French Indo China causes 5 damage total. 
            Battle in Burma
                British attack with 1 armour, 7 artilleries, 3 fighters, 15 infantry, 13 mech_infantrys and 2 tactical_bombers
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 7 artilleries, 3 fighters, 15 infantry, 13 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 13/41 hits, 11.50 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 armour, 7 artilleries, 3 fighters, 14 infantry, 13 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            3 fighters and 2 tactical_bombers moved from Burma to India
            1 bomber moved from French Indo China to India
            3 mech_infantrys moved from Eastern Persia to India
            3 mech_infantrys moved from Persia to West India
            1 armour and 3 mech_infantrys moved from Iraq to Caucasus
            1 mech_infantry moved from Tsinghai to Caucasus
            1 armour and 3 mech_infantrys moved from Suiyuyan to Chahar
            2 fighters moved from Chahar to Hopei
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Alexandria to Egypt
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            3 aaGuns moved from India to Burma
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 armour and 1 fighter placed in Persia
            1 fighter placed in United Kingdom
            British undo move 3.
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in Persia
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : -0.33
    Japanese regular : 0.67
    Italians regular : -0.33
    Japanese AA : -0.17
    Germans AA : -0.33
    British regular : 1.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Holland Belgium
            3 infantry moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to Southern France
            2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Ukraine to Belarus
            1 armour moved from Western Ukraine to Belarus
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 bomber and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 2/4 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Belarus
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Italians attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 mech_infantrys
                Americans defend with 1 infantry
                    Italians roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,6,5,2,6,3
            Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : 1.67
    Russians regular : -0.67
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Marianas to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 45 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Paulau Island
                ANZAC attack with 1 fighter, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter, 1 infantry and 1 marine in Paulau Island, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Sumatra from Japanese, taking Paulau Island from Japanese with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Paulau Island to 45 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            2 infantry moved from Marianas to 22 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            2 submarines moved from 74 Sea Zone to 41 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters moved from India to Burma
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
            2 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @freh I’m getting a no such host known error

  • 21 20 18 17 16 15 TripleA

    @dawgoneit that’s weird. I can try reposting it

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Marianas to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
            1 fighter moved from 45 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Paulau Island
                ANZAC attack with 1 fighter, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter, 1 infantry and 1 marine in Paulau Island, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Sumatra from Japanese, taking Paulau Island from Japanese with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Paulau Island to 45 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            2 infantry moved from Marianas to 22 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            2 submarines moved from 74 Sea Zone to 41 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters moved from India to Burma
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
            2 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 12x factory_major; Remaining resources: 36 PUs; 
            Germans buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery and 5 infantry moved from Poland to Eastern Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Archangel: 1 artillery and 1 infantry
            EDIT: Adding units owned by Russians to Archangel: 1 infantry
            EDIT: Changing ownership of Archangel from Germans to Russians
            EDIT: Turning off Edit Mode
            3 infantry placed in France
            6 mech_infantrys placed in Western Germany
            1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,2,5,5,3,2
            Germans collect 39 PUs (6 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.33
    

    Savegame

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    @freh that worked

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 37 PUs; 
            Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 armour, 32 artilleries, 5 fighters, 49 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine
            6 armour moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 12 armour, 32 artilleries, 5 fighters, 49 infantry, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 6 aaGuns, 18 armour, 11 artilleries, 20 infantry and 13 mech_infantrys; Italians defend with 2 aaGuns, 3 armour and 11 mech_infantrys
                    Germans roll AA dice in Western Ukraine : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 12 armour, 32 artilleries, 5 fighters, 49 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 32/103 hits, 34.00 expected hits
                    Italians roll dice for 8 aaGuns, 21 armour, 11 artilleries, 20 infantry and 24 mech_infantrys in Western Ukraine, round 2 : 24/76 hits, 28.83 expected hits
                    24 infantry owned by the Russians, 4 mech_infantrys owned by the Italians, 6 aaGuns owned by the Germans, 2 aaGuns owned by the Italians and 20 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 12 armour, 32 artilleries, 5 fighters, 25 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 30/79 hits, 29.50 expected hits
                    Italians roll dice for 21 armour, 11 artilleries and 20 mech_infantrys in Western Ukraine, round 3 : 26/52 hits, 20.83 expected hits
                    1 mech_infantry owned by the Russians, 25 infantry owned by the Russians, 7 mech_infantrys owned by the Italians, 10 artilleries owned by the Germans and 13 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians roll dice for 12 armour, 32 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 : 21/53 hits, 20.83 expected hits
                    Italians roll dice for 21 armour and 1 artillery in Western Ukraine, round 4 : 10/22 hits, 10.83 expected hits
                    1 artillery owned by the Germans, 10 artilleries owned by the Russians, 17 armour owned by the Germans and 3 armour owned by the Italians lost in Western Ukraine
                    Russians roll dice for 12 armour, 22 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 5 : 14/43 hits, 17.50 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 5 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 12 armour, 21 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 171
                Casualties for Russians: 11 artilleries, 49 infantry and 1 mech_infantry
                Casualties for Germans: 6 aaGuns, 18 armour, 11 artilleries, 20 infantry and 13 mech_infantrys
                Casualties for Italians: 2 aaGuns, 3 armour and 11 mech_infantrys
    
        Non Combat Move - Russians
            4 aaGuns moved from Bryansk to Western Ukraine
            1 infantry moved from Rostov to Bryansk
            5 fighters moved from Western Ukraine to Russia
            1 tactical_bomber moved from Western Ukraine to Russia
            2 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 armour, 5 infantry and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Germans AA : -1.00
    Russians regular : -4.83
    

    Savegame

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