TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from New Zealand to New Guinea
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
3 fighters moved from 94 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Iraq to Southern Persia
Americans take Southern Persia from Germans
2 fighters moved from Malta to 98 Sea Zone
1 bomber moved from Malta to 107 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 107 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 107 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in New Guinea
Americans attack with 3 fighters
Japanese defend with 1 fighter and 1 tactical_bomber
Americans roll dice for 3 fighters in New Guinea, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in New Guinea
Americans win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
2 fighters moved from New Guinea to Queensland
1 destroyer and 1 submarine moved from 27 Sea Zone to 65 Sea Zone
3 fighters moved from Hawaiian Islands to New Zealand
1 destroyer moved from 27 Sea Zone to 65 Sea Zone
1 submarine moved from 32 Sea Zone to 27 Sea Zone
2 carriers moved from 27 Sea Zone to 65 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 carriers, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from 107 Sea Zone to Gibraltar
3 fighters moved from 98 Sea Zone to Malta
1 aaGun moved from Eastern United States to 104 Sea Zone
3 infantry moved from Central United States to 104 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 aaGun and 3 infantry moved from 93 Sea Zone to Morocco
1 carrier moved from 94 Sea Zone to 93 Sea Zone
2 fighters moved from 107 Sea Zone to 93 Sea Zone
1 fighter moved from 107 Sea Zone to 94 Sea Zone
4 infantry moved from Morocco to Algeria
2 fighters moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
2 submarines moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from Iraq to Malta
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Americans undo move 1.
2 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tsinghai
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Kansu to Shansi
2 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Inner Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 8 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Inner Mongolia
Place Units - Chinese
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from Iraq to Syria
1 fighter moved from Egypt to Syria
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour and 1 mech_infantry moved from Iraq to Northeast Persia
2 fighters moved from Eastern India to Northeast Persia
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 81 Sea Zone
1 transport moved from 42 Sea Zone to 77 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Syria
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Syria, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Syria
British roll dice for 1 fighter and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Northeast Persia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northeast Persia, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northeast Persia, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northeast Persia
British roll dice for 1 armour and 2 fighters in Northeast Persia, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Northeast Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Northeast Persia
British win, taking Northeast Persia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from Northeast Persia to Southern Persia
1 fighter moved from Syria to Egypt
1 infantry moved from Iraq to Northwest Persia
3 aaGuns, 2 artilleries and 10 infantry moved from Shan State to Burma
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Southern Persia
1 destroyer moved from 122 Sea Zone to 107 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 submarine moved from 83 Sea Zone to 82 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
British undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 artilleries and 6 infantry
EDIT: Adding units owned by British to Trans-Jordan: 3 artilleries and 6 infantry
EDIT: Removing units owned by British from Egypt: 1 armour
EDIT: Adding units owned by British to Trans-Jordan: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
2 fighters and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,5
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 fighters and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : 0.33
Japanese regular : 0.00
Italians regular : 1.00
Germans regular : -0.17
British regular : 0.50
Savegame