German Combat Move - Please make the German moves and then I will figure out the battle results.
LennardF vs ¢yph3r (Allies +18, non-league game)
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Up to you, I don’t mind finishing off you want
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 3 artilleries and 3 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsi to Hunan 3 infantry moved from French Indo China to Yunnan 3 armour and 5 mech_infantrys moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 3 artilleries moved from Shan State to Yunnan 1 infantry moved from Shan State to Burma 3 infantry moved from Shan State to Yunnan 2 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 6 fighters moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 battleships, 3 carriers and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone 5 tactical_bombers moved from Shan State to 37 Sea Zone 2 fighters moved from Shan State to 37 Sea Zone 2 bombers moved from Shan State to Yunnan 1 marine moved from Japan to 6 Sea Zone 10 infantry moved from Japan to 6 Sea Zone 1 cruiser, 10 infantry, 1 marine and 5 transports moved from 6 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Japan to 36 Sea Zone 3 fighters moved from 36 Sea Zone to French Indo China 3 tactical_bombers moved from 36 Sea Zone to French Indo China Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer and 6 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 6 fighters in 43 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 6 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win with 1 destroyer, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 3 armour, 4 artilleries, 2 bombers, 6 infantry and 5 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 armour, 4 artilleries, 2 bombers, 6 infantry and 5 mech_infantrys in Yunnan, round 2 : 8/20 hits, 6.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 4 artilleries, 2 bombers, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Hunan to Yunnan 2 bombers moved from Yunnan to Shan State 2 fighters and 5 tactical_bombers moved from 37 Sea Zone to Shan State 10 infantry moved from 36 Sea Zone to French Indo China 1 marine moved from 36 Sea Zone to French Indo China 2 fighters moved from 43 Sea Zone to 36 Sea Zone 4 fighters moved from 43 Sea Zone to Shan State Place Units - Japanese 3 destroyers placed in 36 Sea Zone 3 infantry placed in Malaya 3 infantry placed in Manchuria 3 mech_infantrys placed in Shantung 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4 Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : -0.17 ANZAC regular : 0.83
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 33 Sea Zone 3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 armour and 2 infantry moved from 92 Sea Zone to Morocco 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Morocco Battle in Caroline Islands Americans attack with 3 artilleries and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Morocco from Italians, taking Caroline Islands from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 2 transports EDIT: Cleaning up during movement phase 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 carrier and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 artillery, 1 fighter and 11 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Persia to India 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 93 Sea Zone to 97 Sea Zone Non Combat Move - British 1 artillery and 1 infantry moved from 39 Sea Zone to India 3 artilleries and 5 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Egypt to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia 2 armour and 4 mech_infantrys moved from Alexandria to Egypt 2 fighters moved from 91 Sea Zone to Morocco 1 carrier, 3 cruisers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Trans-Jordan to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 infantry placed in Persia 2 fighters and 1 infantry placed in Egypt 2 submarines placed in 109 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 1.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Rostov 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 artillery moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Crete to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Iraq 1 fighter moved from Ukraine to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to Iraq 2 armour moved from Caucasus to Persia 1 armour moved from Caucasus to Iraq 1 artillery moved from 98 Sea Zone to Syria 1 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Ukraine to Persia Combat - Italians Battle in Syria Battle in Persia Italians attack with 2 armour and 1 bomber British defend with 1 factory_minor and 1 infantry Italians roll dice for 2 armour and 1 bomber in Persia, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Syria from French, taking Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Italians attack with 1 armour and 2 fighters British defend with 1 mech_infantry Italians roll dice for 1 armour and 2 fighters in Iraq, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Iraq to Northwest Persia 1 bomber moved from Persia to Northwest Persia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Italians collect 24 PUs (2 lost to blockades); end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 Russians regular : 0.33 British regular : -1.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Rostov 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 artillery moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Crete to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Iraq 1 fighter moved from Ukraine to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to Iraq 2 armour moved from Caucasus to Persia 1 armour moved from Caucasus to Iraq 1 artillery moved from 98 Sea Zone to Syria 1 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Ukraine to Persia Combat - Italians Battle in Syria Battle in Persia Italians attack with 2 armour and 1 bomber British defend with 1 factory_minor and 1 infantry Italians roll dice for 2 armour and 1 bomber in Persia, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Syria from French, taking Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Italians attack with 1 armour and 2 fighters British defend with 1 mech_infantry Italians roll dice for 1 armour and 2 fighters in Iraq, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Iraq to Northwest Persia 1 bomber moved from Persia to Northwest Persia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Italians collect 24 PUs (2 lost to blockades); end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 Russians regular : 0.33 British regular : -1.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 mech_infantrys moved from Northwest Persia to Eastern Persia 5 armour and 6 mech_infantrys moved from Caucasus to Kazakhstan 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 7 mech_infantrys moved from Ukraine to Volgograd 2 tactical_bombers moved from Ukraine to Kazakhstan 2 fighters moved from Ukraine to Kazakhstan 4 bombers moved from Ukraine to Eastern Persia 11 armour moved from Northwest Persia to Kazakhstan 5 artilleries and 16 infantry moved from Ukraine to Bessarabia 10 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 artillery and 4 infantry moved from Novgorod to Archangel 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Belarus to Archangel 3 mech_infantrys moved from Western Germany to Poland 2 submarines moved from 113 Sea Zone to 119 Sea Zone 2 mech_infantrys moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Northwest Persia to Eastern Persia Combat - Germans Battle in Eastern Persia Germans attack with 4 bombers and 6 mech_infantrys British defend with 3 fighters and 2 tactical_bombers Germans roll dice for 4 bombers and 6 mech_infantrys in Eastern Persia, round 2 : 1/10 hits, 3.67 expected hits British roll dice for 3 fighters and 2 tactical_bombers in Eastern Persia, round 2 : 5/5 hits, 3.00 expected hits 1 tactical_bomber owned by the British and 5 mech_infantrys owned by the Germans lost in Eastern Persia 4 bombers owned by the Germans retreated 1 mech_infantry owned by the Germans retreated to Persia British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Germans: 5 mech_infantrys Casualties for British: 1 tactical_bomber Battle in Volgograd Germans attack with 7 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 mech_infantrys in Volgograd, round 2 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 16 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers Russians defend with 2 fighters, 9 infantry and 1 tactical_bomber Germans roll dice for 16 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 8/28 hits, 11.67 expected hits Russians roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/12 hits, 4.83 expected hits 8 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Kazakhstan Germans roll dice for 16 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 3 : 12/24 hits, 11.00 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 16 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 6 mech_infantrys Casualties for Russians: 2 fighters, 9 infantry and 1 tactical_bomber Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus 4 bombers moved from Eastern Persia to Caucasus 3 aaGuns moved from Ukraine to Bessarabia Place Units - Germans 3 infantry placed in Novgorod 4 armour and 6 mech_infantrys placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -5.50 British regular : 2.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 mech_infantrys moved from Northwest Persia to Eastern Persia 5 armour and 6 mech_infantrys moved from Caucasus to Kazakhstan 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 7 mech_infantrys moved from Ukraine to Volgograd 2 tactical_bombers moved from Ukraine to Kazakhstan 2 fighters moved from Ukraine to Kazakhstan 4 bombers moved from Ukraine to Eastern Persia 11 armour moved from Northwest Persia to Kazakhstan 5 artilleries and 16 infantry moved from Ukraine to Bessarabia 10 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 artillery and 4 infantry moved from Novgorod to Archangel 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Belarus to Archangel 3 mech_infantrys moved from Western Germany to Poland 2 submarines moved from 113 Sea Zone to 119 Sea Zone 2 mech_infantrys moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Northwest Persia to Eastern Persia Combat - Germans Battle in Eastern Persia Germans attack with 4 bombers and 6 mech_infantrys British defend with 3 fighters and 2 tactical_bombers Germans roll dice for 4 bombers and 6 mech_infantrys in Eastern Persia, round 2 : 1/10 hits, 3.67 expected hits British roll dice for 3 fighters and 2 tactical_bombers in Eastern Persia, round 2 : 5/5 hits, 3.00 expected hits 1 tactical_bomber owned by the British and 5 mech_infantrys owned by the Germans lost in Eastern Persia 4 bombers owned by the Germans retreated 1 mech_infantry owned by the Germans retreated to Persia British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Germans: 5 mech_infantrys Casualties for British: 1 tactical_bomber Battle in Volgograd Germans attack with 7 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 mech_infantrys in Volgograd, round 2 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 16 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers Russians defend with 2 fighters, 9 infantry and 1 tactical_bomber Germans roll dice for 16 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 8/28 hits, 11.67 expected hits Russians roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/12 hits, 4.83 expected hits 8 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Kazakhstan Germans roll dice for 16 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 3 : 12/24 hits, 11.00 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 16 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 6 mech_infantrys Casualties for Russians: 2 fighters, 9 infantry and 1 tactical_bomber Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus 4 bombers moved from Eastern Persia to Caucasus 3 aaGuns moved from Ukraine to Bessarabia Place Units - Germans 3 infantry placed in Novgorod 4 armour and 6 mech_infantrys placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 98 Sea Zone: 1 battleship, 1 carrier and 1 cruiser EDIT: Adding units owned by Germans to 98 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 98 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Cyprus: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from 99 Sea Zone: 1 cruiser and 1 transport EDIT: Removing units owned by Germans from 99 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -5.50 British regular : 2.00
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@cyph3r Forgot to move the fleet, please use 2nd file.
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well thanks for the game lol
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@cyph3r Thanks for the games, it’s been fun. It sounds like you needed a break and I need to scale back for a bit - get back in touch in a month or three if you want another.
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Yes and thank you! Just hard always losing and not seemingly getting any better lol. If you have suggestions or feedback let me know!
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@cyph3r I don’t think you are as far off as you think. We used to be very competitive and I think I got a little better by being exposed to different playing styles but all 5 of our recent games were challenging for me.