Japan continues to have bad luck in the water.
Jason G vs Klaus Axis BM3
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Russians 1 Mot.Inf moved from Erzurum to Iraq 1 Bomber moved from E.Iran to Iraq 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Cruiser, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Odessa Russians take Odessa from Romanians 1 Infantry moved from Rostov to Donetsk 4 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Georgia to Rostov 1 ArmoredCar moved from Georgia to Kursk 2 Infantrys moved from Tula to Kursk 1 Infantry moved from Yaroslavl to Smolensk 5 Infantrys moved from Yaroslavl to S.Karelia 2 ArmoredCars moved from Moscow to S.Karelia 1 Infantry moved from Moscow to Tula 1 Infantry moved from Moscow to Tula 6 Infantrys moved from Moscow to Yaroslavl 1 Artillery and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from Murmansk to N.Karelia 1 Infantry moved from S.Karelia to N.Karelia 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to Vyborg 1 Artillery moved from S.Karelia to Vyborg 1 ArmoredCar moved from Kursk to Novgorod 1 Infantry moved from S.Karelia to Novgorod 1 Fighter moved from S.Karelia to Lapland 1 Fighter moved from S.Karelia to N.Karelia 1 Adv.Fighter moved from S.Karelia to Vyborg 1 Bomber moved from Tashkent to Iraq 1 Bomber moved from Georgia to Novgorod 1 Infantry moved from Astrakhan to Georgia 1 Mech.Rocket moved from Gorky to Kursk 1 Infantry moved from Perm to Kirov 1 Infantry moved from Ufa to Kuybyshev 2 Infantrys moved from Uzbekistan to Alma Ata 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Infantry moved from Surgut to Yeniseysk 1 Artillery moved from Khatanga to Zhigansk 1 Infantry moved from Khatanga to Zhigansk 1 Infantry moved from Khatanga to Zhigansk 1 Infantry moved from Khatanga to Zhigansk 1 Fighter moved from Olyokminsk to Zhigansk 1 Artillery and 5 Infantrys moved from Khatanga to Olyokminsk 1 ArmoredCar moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga 1 Fighter moved from Olyokminsk to Zhigansk Purchase Units - Russians Russians buy 8 Artillerys, 1 Fighter, 19 Infantrys, 1 Mech.Rocket and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 ArmoredCar, 1 Bomber and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Lapland Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys Finns defend with 2 Artillerys Russians roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Lapland, round 2 : 2/5 hits, 1.33 expected hits Finns roll dice for 2 Artillerys in Lapland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Artillerys Battle in N.Karelia Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Zhigansk Russians attack with 1 Artillery, 2 Fighters and 3 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Zhigansk, round 2 : 2/6 hits, 1.67 expected hits Hisaichi roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Zhigansk Russians win, taking Zhigansk from Hisaichi with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in Vyborg Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Finns defend with 1 Elite and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Vyborg, round 3 : 2/3 hits, 1.17 expected hits Finns roll dice for 1 Elite in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 1 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 Elite and 1 Infantry Battle in Iraq Russians attack with 2 Bombers and 1 Mot.Inf Italians defend with 1 Infantry Russians roll dice for 2 Bombers and 1 Mot.Inf in Iraq, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 Infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Bombers and 1 Mot.Inf in Iraq, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 Infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Iraq Russians win, taking Iraq from Italians with 2 Bombers and 1 Mot.Inf remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - Russians 1 Bomber moved from Iraq to Rostov 1 Bomber moved from Iraq to W.Iran 1 Fighter moved from N.Karelia to S.Karelia 1 Adv.Fighter moved from Vyborg to S.Karelia 1 Fighter moved from Lapland to S.Karelia 1 Bomber moved from Novgorod to Arkhangelsk 1 Fighter moved from Zhigansk to Olyokminsk 1 Fighter moved from Zhigansk to Olyokminsk Place Units - Russians 2 Artillerys and 4 Infantrys placed in Sibirsky 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery and 2 Infantrys placed in Kursk 1 Artillery and 4 Infantrys placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 2 Artillerys and 4 Infantrys placed in Moscow 1 Fighter, 1 Mech.Rocket and 2 Mot.Infs placed in Sverdlovsk Turn Complete - Russians Russians collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Finns regular : 2.00 Germans regular : 0.67 Russians regular : 0.17 Hisaichi regular : -0.67 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Italians 1 Artillery and 1 Infantry moved from Syria to Iraq 1 Artillery and 1 Infantry moved from Rome to Campania 2 Fighters moved from Rome to 51 Sea Zone 1 Adv.Fighter moved from Rome to 51 Sea Zone 1 Bomber and 1 JetFighter moved from Rome to 51 Sea Zone 1 Fighter moved from Rome to 51 Sea Zone 1 Mech.Inf and 1 Mot.Inf moved from Lower Egypt to Iraq 1 Tank moved from Lower Egypt to Iraq 1 Tank moved from Lower Egypt to Iraq 1 Mot.Inf moved from Lower Egypt to Iraq 1 Mech.Inf moved from Lower Egypt to Iraq 1 Infantry moved from Rome to Campania 1 Artillery, 2 Infantrys, 3 Mot.Infs and 1 Tank moved from Lower Egypt to Mersa Matruh 3 Tanks moved from Cairo to Lower Egypt 3 Tanks moved from Lower Egypt to Mersa Matruh 1 Fighter moved from Bulgaria to 51 Sea Zone Purchase Units - Italians Italians buy 1 Adv.Fighter, 6 Artillerys, 1 Bunker, 15 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 JetFighter Americans defend with 1 Battleship and 1 Destroyer Italians roll dice for 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 JetFighter in 51 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits Americans roll dice for 1 Battleship and 1 Destroyer in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans, 1 Fighter owned by the Italians and 1 Battleship owned by the Americans lost in 51 Sea Zone Italians win with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 1 JetFighter remaining. Battle score for attacker is 20 Casualties for Italians: 1 Fighter Casualties for Americans: 1 Battleship and 1 Destroyer Battle in Campania Italians attack with 1 Artillery and 2 Infantrys Americans defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in Campania, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Campania, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Campania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Campania Italians win, taking Campania from Americans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Artillery, 2 Infantrys, 3 Mot.Infs and 4 Tanks British defend with 1 Mech.Inf Italians roll dice for 1 Artillery, 2 Infantrys, 3 Mot.Infs and 4 Tanks in Mersa Matruh, round 2 : 4/10 hits, 3.33 expected hits British roll dice for 1 Mech.Inf in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Infantrys, 3 Mot.Infs and 4 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Battle in Iraq Italians attack with 1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks Russians defend with 1 Mot.Inf Italians roll dice for 1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks in Iraq, round 2 : 0/8 hits, 2.67 expected hits British roll dice for 1 Mot.Inf in Iraq, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks in Iraq, round 3 : 4/8 hits, 2.67 expected hits British roll dice for 1 Mot.Inf in Iraq, round 3 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Russians lost in Iraq Italians win, taking Iraq from British with 1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Russians: 1 Mot.Inf Non Combat Move - Italians 2 Infantrys moved from Cairo to Lower Egypt 3 Tanks moved from Croatia to Greece 1 Infantry moved from Croatia to Serbia 2 Infantrys moved from Lombardy to Provence 1 Infantry moved from S.Tunisia to Ghadames 1 Elite moved from Cairo to Lower Egypt 1 Adv.Fighter moved from 51 Sea Zone to Greece 3 Fighters moved from 51 Sea Zone to Greece 1 Bomber and 1 JetFighter moved from 51 Sea Zone to Greece Place Units - Italians 1 Bunker and 4 Infantrys placed in Greece 1 Artillery and 2 Infantrys placed in Hun 1 Artillery, 4 Infantrys and 1 Tank placed in Cairo Italians undo move 3. 2 Artillerys, 3 Infantrys and 1 Tank placed in Cairo 1 Artillery and 1 Infantry placed in Syria 1 Adv.Fighter, 2 Artillerys and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.50 British regular : -1.33 -
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - French 1 Transport moved from 20 Sea Zone to 17 Sea Zone 1 Artillery and 2 Infantrys moved from S.Algeria to S.Tunisia French take S.Tunisia from Italians 1 ArmoredCar moved from E.Morocco to S.Tunisia 1 Fighter moved from E.Morocco to Malta 1 Artillery and 1 Infantry moved from E.Morocco to S.Algeria 1 Transport moved from 42 Sea Zone to 46 Sea Zone 1 Tank moved from Kufra to Tripoli French take Tripoli from Italians 1 Artillery and 1 Infantry moved from Kufra to Darfur 1 ArmoredCar, 1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur Purchase Units - French French buy 4 ArmoredCars, 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 1 Artillery and 3 Infantrys placed in Tunis 1 ArmoredCar, 1 Artillery and 1 Infantry placed in French Equatorial Africa 3 ArmoredCars placed in E.Morocco Turn Complete - French French collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Yamamoto 1 Destroyer moved from 86 Sea Zone to 102 Sea Zone 2 Infantrys moved from Yap to Ulithi 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 102 Sea Zone 1 Infantry moved from 86 Sea Zone to Minamitori 1 Infantry moved from 86 Sea Zone to Minamitori 1 Tank moved from 86 Sea Zone to Minamitori 2 L.Fighters moved from 86 Sea Zone to Ulithi 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to Ulithi 1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 102 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to Minamitori 2 Fighters moved from 86 Sea Zone to Minamitori 2 Fighters moved from 86 Sea Zone to Ulithi 3 Artillerys moved from Banjarmasin to 110 Sea Zone 6 Infantrys moved from Malaya to 110 Sea Zone 3 Artillerys, 3 B.Transports and 6 Infantrys moved from 110 Sea Zone to 60 Sea Zone 3 Artillerys and 5 Infantrys moved from 60 Sea Zone to Madras 2 Destroyers moved from 110 Sea Zone to 60 Sea Zone 1 Infantry moved from 60 Sea Zone to Madras 2 Adv.Fighters and 2 Fighters moved from 110 Sea Zone to Madras 2 Carriers moved from 110 Sea Zone to 60 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 1 Fighter, 10 Infantrys, 1 Marine, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 102 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Destroyer and 2 Fighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 Destroyer and 2 Fighters in 102 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 102 Sea Zone Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Submarine Battle in Minamitori Yamamoto attack with 1 Adv.Fighter, 4 Fighters, 2 Infantrys and 1 Tank Americans defend with 3 Infantrys Yamamoto roll dice for 1 Battleship and 1 Cruiser in Minamitori, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Minamitori Yamamoto roll dice for 1 Adv.Fighter, 4 Fighters, 2 Infantrys and 1 Tank in Minamitori, round 2 : 3/8 hits, 2.67 expected hits Americans roll dice for 2 Infantrys in Minamitori, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Americans: 3 Infantrys Casualties for Yamamoto: 1 Infantry Battle in Ulithi Yamamoto attack with 1 Adv.Fighter, 3 Fighters, 2 Infantrys and 2 L.Fighters Americans defend with 3 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters, 2 Infantrys and 2 L.Fighters in Ulithi, round 2 : 5/8 hits, 2.83 expected hits Americans roll dice for 3 Infantrys in Ulithi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Ulithi Yamamoto win, taking Ulithi from Americans with 1 Adv.Fighter, 3 Fighters, 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 3 Infantrys Battle in Madras Yamamoto attack with 2 Adv.Fighters, 3 Artillerys, 2 Fighters and 6 Infantrys British defend with 1 Factory and 5 Infantrys Yamamoto roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Fighters and 6 Infantrys in Madras, round 2 : 5/13 hits, 4.17 expected hits British roll dice for 5 Infantrys in Madras, round 2 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Yamamoto and 5 Infantrys owned by the British lost in Madras Yamamoto win, taking Madras from British with 2 Adv.Fighters, 3 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 3 Infantrys Casualties for British: 5 Infantrys Non Combat Move - Yamamoto 1 AAGun, 1 ArmoredCar, 3 Artillerys, 11 Infantrys and 2 Tanks moved from Bihar to Calcutta 4 Infantrys moved from Assam to Calcutta 2 Adv.Fighters and 2 Fighters moved from Madras to 60 Sea Zone 1 Adv.Fighter moved from Malaya to Calcutta 1 Infantry and 1 Tank moved from 86 Sea Zone to Saipan 1 Transport moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Saipan 1 Adv.Fighter and 1 Fighter moved from Tokyo to Saipan 2 Adv.Fighters and 2 Fighters moved from 102 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 4 Fighters moved from Minamitori to 86 Sea Zone 1 Destroyer moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 2 L.Fighters moved from Ulithi to 86 Sea Zone 3 Fighters moved from Ulithi to 86 Sea Zone Place Units - Yamamoto 1 Bunker placed in Saipan 1 Destroyer and 1 Submarine placed in 86 Sea Zone 1 Fighter placed in Saipan 2 Infantrys placed in Yap 1 Submarine and 1 Transport placed in 110 Sea Zone 2 Artillerys and 4 Infantrys placed in Malaya 1 Infantry and 1 Tank placed in Banjarmasin 1 Elite, 3 Infantrys and 1 Marine placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.17 Americans regular : 1.00 British regular : 1.33 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Chinese 2 ArmoredCars moved from Gobi Altai to Ningsia 1 Artillery moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from Lanchow to Shensi 1 Infantry moved from Lanchow to Shensi 1 Fighter moved from Lanchow to Shensi 1 Fighter moved from Lanchow to Shensi 4 Fighters moved from Lanchow to Ningsia 2 Adv.Fighters moved from Lanchow to Ningsia 1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 4 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 1 Bunker, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Ningsia Chinese attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 4 Fighters and 3 Infantrys Hisaichi defend with 4 ArmoredCars Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 4 Fighters and 3 Infantrys in Ningsia, round 2 : 1/12 hits, 4.00 expected hits Hisaichi roll dice for 4 ArmoredCars in Ningsia, round 2 : 1/4 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ningsia Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 4 Fighters and 2 Infantrys in Ningsia, round 3 : 6/11 hits, 3.83 expected hits Hisaichi roll dice for 3 ArmoredCars in Ningsia, round 3 : 0/3 hits, 0.50 expected hits 3 ArmoredCars owned by the Hisaichi lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 14 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 4 ArmoredCars Battle in Shensi Chinese attack with 2 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Fighters and 2 Infantrys in Shensi, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 AAGun, 15 Artillerys, 21 Infantrys, 1 Mech.Inf and 10 Tanks moved from Lanchow to Ningsia 2 Fighters moved from Shensi to E.Qinghai 4 Fighters moved from Ningsia to E.Qinghai 2 Adv.Fighters moved from Ningsia to E.Qinghai Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Hisaichi regular : 0.50 -
TripleA Turn Summary: Hisaichi round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Hisaichi 2 Infantrys moved from Szechwan to Lanchow 1 Infantry moved from Szechwan to Lanchow 3 Infantrys moved from Suiyuan to Shensi 3 Tanks moved from Hupeh to Shensi 2 ArmoredCars and 1 Tank moved from Shantung to Shensi 3 Adv.Fighters and 3 Fighters moved from Hupeh to Lanchow 2 Fighters moved from Hupeh to Lanchow 2 ArmoredCars and 2 Tanks moved from Szechwan to Assam 5 ArmoredCars, 6 Artillerys, 2 Elites, 7 Infantrys, 1 Mech.Inf and 29 Tanks moved from Szechwan to Shensi 3 Tanks moved from Hunan to Shensi 1 Elite and 1 Infantry moved from Okhotsk to Zhigansk 1 Infantry moved from Yakutsk to Zhigansk 2 ArmoredCars moved from N.Buryat Mongolia to Zhigansk 1 Adv.Fighter and 1 Fighter moved from Kolyma to Zhigansk 1 Infantry moved from S.Buryat Mongolia to Irkutsk 2 Fighters moved from Chita to Irkutsk 1 Fighter moved from Chita to Irkutsk 1 Elite moved from Yunnan to Assam Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 4 Artillerys, 5 Infantrys and 9 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Irkutsk Hisaichi attack with 3 Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 3 Fighters and 1 Infantry in Irkutsk, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Fighters and 1 Infantry in Irkutsk, round 3 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Zhigansk Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 3 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Fighter and 2 Infantrys in Zhigansk, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Zhigansk, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Zhigansk Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Elite and 1 Fighter in Zhigansk, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Zhigansk Hisaichi win, taking Zhigansk from Russians with 1 Adv.Fighter, 1 ArmoredCar, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Battle in Lanchow Hisaichi attack with 3 Adv.Fighters, 5 Fighters and 3 Infantrys Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Adv.Fighters, 5 Fighters and 3 Infantrys in Lanchow, round 2 : 3/11 hits, 3.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Lanchow, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Lanchow Hisaichi win, taking Lanchow from Chinese with 3 Adv.Fighters, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Shensi Hisaichi attack with 7 ArmoredCars, 6 Artillerys, 2 Elites, 10 Infantrys, 1 Mech.Inf and 36 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 7 ArmoredCars, 6 Artillerys, 2 Elites, 10 Infantrys, 1 Mech.Inf and 36 Tanks in Shensi, round 2 : 33/62 hits, 26.17 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 7 ArmoredCars, 6 Artillerys, 2 Elites, 9 Infantrys, 1 Mech.Inf and 36 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Anhwei to Hupeh 1 Infantry moved from Chahar to Suiyuan 2 Infantrys moved from Chahar to Shansi 3 Tanks moved from Peking to Shansi 1 ArmoredCar moved from Hunan to Shensi 1 Infantry moved from Hunan to Hupeh 4 ArmoredCars moved from Hong Kong to Hunan 1 Tank moved from Hong Kong to Hunan 4 Infantrys moved from N.French Indochina to Kweichow 1 Infantry moved from Hong Kong to Kwangtung 3 Infantrys moved from Chita to N.Buryat Mongolia 3 Tanks moved from Heilungchiang to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from Zhigansk to N.Buryat Mongolia 3 Fighters moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Yakutsk 3 Adv.Fighters and 5 Fighters moved from Lanchow to Szechwan Place Units - Hisaichi 2 Artillerys placed in Szechwan 2 Artillerys and 1 Infantry placed in Hupeh 3 Tanks placed in Peking 3 Infantrys placed in Chita 3 Tanks placed in Heilungchiang 3 Tanks placed in Shantung 6 ArmoredCars placed in Hong Kong 1 Infantry placed in Changchun Turn Complete - Hisaichi Hisaichi collect 90 PUs; end with 90 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Russians regular : 0.33 Hisaichi regular : 5.83 -
TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - British 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Belgian Congo to Equatoria 2 ArmoredCars and 2 Infantrys moved from Rhodesia to Kenya 2 ArmoredCars moved from Kenya to Equatoria 1 ArmoredCar moved from Cape Town to Rhodesia 1 Infantry moved from Navarre to 19 Sea Zone 1 Infantry and 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands British take Netherlands from Germans 1 Infantry moved from Navarre to 19 Sea Zone 1 Infantry and 1 Transport moved from 19 Sea Zone to 18 Sea Zone 1 Artillery moved from Wales to 18 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 1 Artillery, 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Normandy 1 Artillery moved from 20 Sea Zone to Normandy 1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Artillery moved from 20 Sea Zone to Belgium 1 Adv.Fighter moved from 20 Sea Zone to Normandy 1 Fighter moved from 20 Sea Zone to Belgium 1 Infantry moved from Punjab to Bihar 1 Fighter moved from Delhi to Bihar 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Rajputana to Mysore 16 Infantrys moved from Rajputana to Hyderabad 4 Artillerys moved from Rajputana to Hyderabad 1 Tank moved from Bombay to Hyderabad 1 Artillery and 2 Infantrys moved from E.Iran to W.Iran 1 Fighter moved from Bombay to Bihar 1 Artillery moved from Delhi to Hyderabad 7 Artillerys and 15 Infantrys moved from Delhi to Hyderabad 1 Infantry moved from Delhi to Punjab 1 Infantry moved from Delhi to Rajputana 1 Bomber moved from Rajputana to Madras Purchase Units - British British buy 2 Artillerys, 1 Bomber, 1 Bunker, 1 Destroyer, 1 Fighter, 15 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Madras Bombing raid in Madras rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Bihar British attack with 2 Fighters and 2 Infantrys Thai defend with 1 Infantry British roll dice for 2 Fighters and 2 Infantrys in Bihar, round 2 : 2/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Bihar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Bihar British win, taking Bihar from Thai with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Hyderabad British attack with 12 Artillerys, 31 Infantrys and 1 Tank Thai defend with 1 ArmoredCar, 1 Artillery and 3 Infantrys British roll dice for 12 Artillerys, 31 Infantrys and 1 Tank in Hyderabad, round 2 : 6/44 hits, 11.67 expected hits Thai roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Hyderabad, round 2 : 1/5 hits, 1.50 expected hits 3 Infantrys owned by the Thai, 1 ArmoredCar owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Hyderabad British win, taking Hyderabad from Thai with 12 Artillerys, 30 Infantrys and 1 Tank remaining. Battle score for attacker is 12 Casualties for British: 1 Infantry Casualties for Thai: 1 ArmoredCar, 1 Artillery and 3 Infantrys Battle in Normandy British attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Germans defend with 1 Factory and 2 Infantrys British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Normandy British roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Normandy, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy British win, taking Normandy from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for British: 1 Infantry Battle in Belgium British attack with 1 Artillery, 1 Fighter and 1 Infantry Germans defend with 2 Infantrys British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Belgium, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Belgium British win, taking Belgium from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 2 Infantrys Non Combat Move - British 1 Fighter moved from Belgium to 20 Sea Zone 1 Adv.Fighter moved from Normandy to 20 Sea Zone 1 Infantry moved from Manchester to Wales 1 Infantry moved from Manchester to Wales 1 Fighter moved from Bihar to Delhi 1 Fighter moved from Bihar to Delhi 1 Bomber moved from Madras to Delhi 1 AAGun moved from Rajputana to Bombay 1 AAGun moved from Rajputana to Hyderabad 1 Mech.Inf moved from W.Iran to Baluchistan Place Units - British 1 Bunker, 3 Infantrys and 2 Tanks placed in Delhi 2 Infantrys placed in Bombay 3 Infantrys placed in W.Iran 1 Artillery and 2 Infantrys placed in E.Iran 1 Transport placed in 2 Sea Zone 1 Destroyer placed in 20 Sea Zone 1 Bomber placed in Manchester 1 Artillery, 1 Fighter and 1 Infantry placed in Wales 3 Infantrys placed in Manchester 1 Infantry placed in Cape Town Turn Complete - British British collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Thai regular : -0.83 Germans regular : 1.00 British regular : -3.67 -
TripleA Turn Summary: Anzac round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Anzac 1 Artillery and 2 Infantrys moved from West Papua to Hollandia 1 ArmoredCar moved from Port Moresby to Merauke Dutch take Merauke from Yamamoto 2 Fighters moved from Port Moresby to Hollandia 2 Infantrys moved from Wellington to 120 Sea Zone 1 Adv.Fighter, 1 Carrier, 1 Fighter, 2 Infantrys and 1 Transport moved from 120 Sea Zone to 113 Sea Zone 2 Infantrys moved from 113 Sea Zone to Tanimbar Dutch take Tanimbar from Yamamoto 1 Infantry moved from Port Moresby to West Papua 1 Infantry moved from Port Moresby to West Papua 3 Artillerys and 6 Infantrys moved from Western Australia to South Australia 1 Artillery and 2 Infantrys moved from Queensland to South Australia 1 Infantry moved from Broome to Western Australia 1 Infantry moved from South Australia to Queensland 1 Artillery moved from South Australia to Northern Territory 1 Infantry moved from South Australia to Northern Territory 1 Infantry moved from South Australia to Northern Territory Purchase Units - Anzac Anzac buy 1 Carrier, 2 Destroyers and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 1 Artillery, 2 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Hollandia, round 2 : 3/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Hollandia to Port Moresby 1 Fighter moved from Hollandia to Port Moresby Place Units - Anzac 1 Carrier and 1 Destroyer placed in 113 Sea Zone 2 Fighters moved from Townsville to 113 Sea Zone 1 Destroyer placed in 67 Sea Zone 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 1.50 -
TripleA Turn Summary: Dutch round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Dutch 2 Infantrys moved from Suriname to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 33 Sea Zone 1 Fighter moved from Suriname to French Sudan 1 Transport moved from 36 Sea Zone to 32 Sea Zone 2 Infantrys and 1 Transport moved from 33 Sea Zone to 36 Sea Zone 2 Infantrys moved from 36 Sea Zone to French Sudan 1 Artillery and 1 Infantry moved from French Sudan to French Equatorial Africa 2 Infantrys moved from French Equatorial Africa to Darfur 1 Artillery and 3 Infantrys moved from Belgian Congo to Equatoria 1 Infantry moved from Kufra to Tobruk 1 Infantry moved from Kufra to El Agheila 1 Tank moved from El Agheila to Darfur 1 Fighter moved from Kufra to Darfur 1 Adv.Fighter moved from Kufra to Darfur Purchase Units - Dutch Dutch buy 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Hollandia 2 Infantrys placed in Belgian Congo 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Finns 1 Fighter and 2 Infantrys moved from Oulu to Lapland 1 Tank moved from Kotka to Lapland 2 Infantrys moved from Kotka to Vyborg Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Lapland Finns roll dice for 1 Fighter and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Vyborg Finns attack with 2 Infantrys Russians defend with 1 Artillery Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Finns 2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to Oulu 1 Fighter moved from Lapland to Oulu 2 Artillerys, 1 Elite and 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Finns regular : 1.33 Russians regular : 0.00 -
TripleA Turn Summary: Romanians round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Romanians 3 Tanks moved from Lithuania to Novgorod 2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Odessa 1 Fighter moved from Bucharest to Donetsk 1 Elite moved from Kiev to Donetsk 1 Adv.Fighter moved from Kiev to Donetsk 1 Artillery moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in Odessa Romanians attack with 2 Artillerys, 1 Elite and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Odessa, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Romanians win, taking Odessa from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Battle in Novgorod Romanians attack with 3 Tanks Russians defend with 1 Infantry Romanians roll dice for 3 Tanks in Novgorod, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 3 Tanks in Novgorod, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Romanians win, taking Novgorod from Russians with 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter Russians defend with 1 Infantry Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is -2 Casualties for Romanians: 1 Artillery Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Adv.Fighter moved from Donetsk to E.Romania 1 Fighter moved from Donetsk to Kiev 2 Elites and 1 Infantry moved from Bucharest to E.Romania 1 Artillery, 1 Elite and 1 Tank moved from Bulgaria to Greece Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians regular : -1.17 Russians regular : 0.67 -
TripleA Turn Summary: Thai round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Thai 1 Fighter moved from Assam to Bihar 1 Elite moved from Assam to Bihar 1 Artillery moved from Calcutta to Bihar Purchase Units - Thai Thai buy 2 ArmoredCars and 3 Tanks; Remaining resources: 1 PUs; Combat - Thai Battle in Bihar Thai attack with 1 Artillery, 1 Elite and 1 Fighter British defend with 2 Infantrys Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in Bihar, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 2 Infantrys in Bihar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bihar Thai roll dice for 1 Elite and 1 Fighter in Bihar, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Bihar, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Elite and 1 Fighter in Bihar, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Bihar, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Bihar Thai win, taking Bihar from British with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Thai: 1 Artillery Casualties for British: 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Bihar to Calcutta 2 ArmoredCars and 3 Tanks moved from Burma to Calcutta 3 Infantrys moved from Burma to Assam 2 Tanks moved from S.French Indochina to Burma 2 ArmoredCars moved from Bangkok to Burma 1 Tank moved from Bangkok to Burma Place Units - Thai 2 Tanks placed in S.French Indochina 2 ArmoredCars and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Thai regular : -0.50 British regular : -0.33 -
TripleA Turn Summary: Thai round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Thai 1 Fighter moved from Assam to Bihar 1 Elite moved from Assam to Bihar 1 Artillery moved from Calcutta to Bihar Purchase Units - Thai Thai buy 2 ArmoredCars and 3 Tanks; Remaining resources: 1 PUs; Combat - Thai Battle in Bihar Thai attack with 1 Artillery, 1 Elite and 1 Fighter British defend with 2 Infantrys Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in Bihar, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 2 Infantrys in Bihar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Bihar Thai roll dice for 1 Elite and 1 Fighter in Bihar, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Bihar, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Elite and 1 Fighter in Bihar, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Bihar, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Bihar Thai win, taking Bihar from British with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Thai: 1 Artillery Casualties for British: 2 Infantrys Non Combat Move - Thai 1 Fighter moved from Bihar to Calcutta 2 ArmoredCars and 3 Tanks moved from Burma to Calcutta 3 Infantrys moved from Burma to Assam 2 Tanks moved from S.French Indochina to Burma 2 ArmoredCars moved from Bangkok to Burma 1 Tank moved from Bangkok to Burma Place Units - Thai 2 Tanks placed in S.French Indochina 2 ArmoredCars and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Thai regular : -0.50 British regular : -0.33 -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16 Combat Move - Americans 1 B.Transport moved from 19 Sea Zone to 10 Sea Zone 2 Transports moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Munster to 18 Sea Zone 1 Infantry moved from Dublin to 18 Sea Zone 1 Marine moved from Dublin to 18 Sea Zone 3 Infantrys, 1 Marine and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Marine moved from 20 Sea Zone to Picardy 2 Infantrys moved from Iceland to 10 Sea Zone 2 Infantrys moved from 10 Sea Zone to Dublin 1 L.Fighter moved from Dublin to Languedoc 1 Infantry moved from Catalonia to Languedoc 1 ArmoredCar moved from Catalonia to Languedoc 1 ArmoredCar moved from Catalonia to Languedoc 1 ArmoredCar moved from Tunis to Ghadames 1 Mech.Inf moved from E.Morocco to Ghadames 2 B.Transports moved from 46 Sea Zone to 47 Sea Zone 5 Infantrys, 1 Marine and 1 Mech.Inf moved from Tunis to 47 Sea Zone 2 B.Transports, 5 Infantrys, 1 Marine and 1 Mech.Inf moved from 47 Sea Zone to 48 Sea Zone 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 1 L.Fighter moved from 46 Sea Zone to 48 Sea Zone 1 Marine moved from 48 Sea Zone to Sicily 5 Infantrys moved from 48 Sea Zone to Sicily 1 Mech.Inf moved from 48 Sea Zone to Sicily 1 Destroyer moved from 47 Sea Zone to 46 Sea Zone 1 L.Fighter moved from 47 Sea Zone to Ghadames 1 Carrier moved from 47 Sea Zone to 48 Sea Zone 1 Fighter moved from 47 Sea Zone to Catalonia 1 L.Fighter moved from Malta to Languedoc 1 Fighter moved from Malta to 48 Sea Zone 1 Tank moved from Aquitaine to Languedoc 2 Infantrys moved from La Mancha to Navarre 4 Infantrys moved from Valencia to Catalonia 1 ArmoredCar moved from Andalusia to Catalonia 1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Madrid to Navarre 2 Infantrys moved from Madrid to La Mancha 1 S.Bomber moved from La Mancha to Languedoc 1 Infantry moved from Andalusia to Valencia 1 Artillery moved from Mauritania to 31 Sea Zone 1 Marine moved from Mauritania to 31 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 31 Sea Zone to 41 Sea Zone 1 Artillery and 1 Marine moved from 41 Sea Zone to Valencia 1 B.Transport moved from 42 Sea Zone to 31 Sea Zone 1 Destroyer moved from 42 Sea Zone to 41 Sea Zone 2 Infantrys moved from Mauritania to W.Morocco 1 Mech.Inf moved from Rio de Oro to E.Morocco 1 Fighter moved from Rio de Oro to Catalonia 1 Destroyer moved from 21 Sea Zone to 22 Sea Zone 1 Infantry moved from N.Chile to Argentina 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Infantry and 1 Marine moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 3 Infantrys, 1 Marine and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 3 Infantrys and 1 Marine moved from 36 Sea Zone to Mauritania 1 Submarine moved from 95 Sea Zone to 87 Sea Zone 1 Fighter moved from 95 Sea Zone to 87 Sea Zone 1 Fighter moved from 95 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from 95 Sea Zone to 87 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 1 Infantry moved from 95 Sea Zone to Minamitori 1 Fighter moved from 95 Sea Zone to Ulithi 1 Adv.Fighter moved from 95 Sea Zone to Ulithi 1 Infantry moved from Woleai to Ulithi 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Yap 3 L.Fighters moved from 95 Sea Zone to Yap 1 S.Bomber moved from Port Moresby to Yap 1 Adv.Fighter moved from 95 Sea Zone to Minamitori 1 L.Fighter moved from Pearl Harbor to Minamitori 1 Fighter moved from 95 Sea Zone to Minamitori 1 Fighter moved from 95 Sea Zone to Minamitori Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Cruiser, 2 Destroyers, 1 Elite, 1 Factory, 2 Fighters, 12 Infantrys, 1 Marine, 1 Mech.Inf, 3 Submarines, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 87 Sea Zone Americans attack with 1 Adv.Fighter, 2 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Adv.Fighter, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Picardy Americans attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Marine Germans defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Cruiser in Picardy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Marine in Picardy, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Picardy Americans roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Marine in Picardy, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Picardy, round 3 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Americans, 1 Artillery owned by the Germans, 1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Picardy Americans win, taking Picardy from Germans with 1 Adv.Fighter and 1 Marine remaining. Battle score for attacker is -6 Casualties for Americans: 1 Fighter and 3 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Languedoc Americans attack with 2 ArmoredCars, 1 Infantry, 2 L.Fighters, 1 S.Bomber and 1 Tank Germans defend with 1 Artillery and 1 Infantry Americans roll dice for 2 ArmoredCars, 1 Infantry, 2 L.Fighters, 1 S.Bomber and 1 Tank in Languedoc, round 2 : 4/7 hits, 3.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Languedoc, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 2 ArmoredCars owned by the Americans lost in Languedoc Americans win, taking Languedoc from Germans with 1 Infantry, 2 L.Fighters, 1 S.Bomber and 1 Tank remaining. Battle score for attacker is -2 Casualties for Americans: 2 ArmoredCars Casualties for Germans: 1 Artillery and 1 Infantry Battle in Ghadames Americans attack with 1 ArmoredCar, 1 L.Fighter and 1 Mech.Inf Italians defend with 1 Infantry Americans roll dice for 1 ArmoredCar, 1 L.Fighter and 1 Mech.Inf in Ghadames, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Ghadames, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Ghadames Americans win, taking Ghadames from Italians with 1 ArmoredCar, 1 L.Fighter and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Minamitori Americans attack with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 L.Fighter Yamamoto defend with 1 Infantry and 1 Tank Americans roll dice for 3 Battleships and 2 Cruisers in Minamitori, round 2 : 3/5 hits, 3.00 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry and 1 Tank Battle in Yap Americans attack with 2 Infantrys, 3 L.Fighters and 1 S.Bomber Yamamoto defend with 1 Factory and 2 Infantrys Americans roll dice for 2 Infantrys, 3 L.Fighters and 1 S.Bomber in Yap, round 2 : 2/6 hits, 2.83 expected hits Yamamoto roll dice for 2 Infantrys in Yap, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Yap Americans win, taking Yap from Yamamoto with 2 Infantrys, 3 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Ulithi Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Ulithi, round 2 : 3/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ulithi Americans win, taking Ulithi from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 Adv.Fighter and 1 Fighter moved from Ulithi to 95 Sea Zone 1 S.Bomber moved from Yap to Port Moresby 3 L.Fighters moved from Yap to 95 Sea Zone 1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from Minamitori to 95 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 95 Sea Zone 1 L.Fighter moved from Ghadames to 48 Sea Zone 1 S.Bomber moved from Languedoc to Catalonia 1 AAGun moved from Madrid to La Mancha 1 Adv.Fighter moved from Picardy to 20 Sea Zone 1 L.Fighter moved from Languedoc to Catalonia 1 L.Fighter moved from Languedoc to Catalonia 1 ArmoredCar moved from Catalonia to Aquitaine Place Units - Americans 1 Bunker placed in Wake 2 Submarines placed in 95 Sea Zone 1 Destroyer, 1 Submarine and 1 Transport placed in 91 Sea Zone 1 Cruiser placed in 48 Sea Zone 1 Fighter and 1 Infantry placed in Sardinia 1 Factory placed in Catalonia 2 Artillerys placed in Navarre 2 ArmoredCars, 2 Infantrys and 1 Tank placed in Madrid 1 Fighter and 1 Mech.Inf placed in Rio de Oro 1 Transport placed in 31 Sea Zone 2 Infantrys placed in Andalusia 1 Infantry and 1 Marine placed in Bahia 2 Infantrys placed in Salvador 1 Elite and 1 Infantry placed in Dublin 2 Infantrys placed in Munster 1 Destroyer placed in 10 Sea Zone 1 Infantry placed in Iceland Turn Complete - Americans Americans collect 151 PUs; end with 151 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.33 Americans regular : 2.50 Italians regular : -0.33 Germans regular : 3.67 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Germans 3 ArmoredCars, 9 Artillerys, 18 Infantrys and 15 Tanks moved from Kiev to Kursk 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Minsk to Kursk 2 HeavyTanks and 2 Tanks moved from Vinnytsia to Kursk 3 Mech.Infs moved from Warsaw to Kursk 2 Mot.Infs moved from Brest to Kursk 3 Mech.Infs moved from Krakow to Kursk 6 Mot.Infs moved from Leningrad to Kursk 3 Mech.Infs moved from Leningrad to Kursk 1 ArmoredCar moved from Lithuania to Kursk 2 Infantrys moved from Provence to Languedoc 2 Infantrys moved from Orleanais to Aquitaine 1 Infantry moved from Provence to Languedoc 2 Stukas moved from Orleanais to Aquitaine 1 Infantry moved from Orleanais to Brittany Germans take Brittany from French 2 Stukas moved from Orleanais to Languedoc 3 Infantrys moved from Paris to Normandy 1 Stuka moved from Orleanais to Normandy 1 Stuka moved from Paris to Normandy 2 Infantrys moved from Paris to Picardy 1 Adv.Fighter moved from Paris to Belgium 1 Stuka moved from Paris to Picardy 2 Infantrys moved from Rhine to Belgium 2 Infantrys moved from Hamburg to Netherlands 1 Adv.Fighter moved from Hamburg to Netherlands 1 Bomber moved from Kiev to Netherlands 1 Adv.Fighter moved from Netherlands to Belgium 1 Bomber moved from Kiev to Netherlands 1 Stuka moved from Kiev to Kursk 1 Infantry moved from Middle Norrland to Nordland Germans take Nordland from British 1 Infantry and 1 Tank moved from Middle Norrland to Upper Norrland 1 Infantry moved from Stockholm to Oslo Germans take Oslo from British 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Upper Norrland 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Upper Norrland 1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to Upper Norrland 1 Adv.Fighter and 1 Fighter moved from Leningrad to Upper Norrland 1 Battleship moved from 23 Sea Zone to 24 Sea Zone Purchase Units - Germans Germans buy 1 Bunker, 28 Infantrys, 3 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 2 Infantrys and 1 Stuka Americans defend with 1 Marine Germans roll dice for 2 Infantrys and 1 Stuka in Picardy, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 Marine in Picardy, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Picardy Germans win, taking Picardy from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Americans: 1 Marine Battle in Netherlands Germans attack with 2 Bombers and 2 Infantrys British defend with 1 Infantry Germans roll dice for 2 Bombers and 2 Infantrys in Netherlands, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Aquitaine Germans attack with 2 Infantrys and 2 Stukas Americans defend with 1 ArmoredCar Germans roll dice for 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 1/4 hits, 1.67 expected hits French roll dice for 1 ArmoredCar in Aquitaine, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Americans lost in Aquitaine Germans win, taking Aquitaine from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Americans: 1 ArmoredCar Battle in Belgium Germans attack with 2 Adv.Fighters and 2 Infantrys British defend with 1 Artillery Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Artillery in Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Belgium Germans win, taking Belgium from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Upper Norrland Germans attack with 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank Neutral defend with 2 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Upper Norrland, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank in Upper Norrland, round 2 : 3/8 hits, 2.67 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Languedoc Germans attack with 3 Infantrys and 2 Stukas Americans defend with 1 Infantry and 1 Tank Germans roll dice for 3 Infantrys and 2 Stukas in Languedoc, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 Infantry and 1 Tank in Languedoc, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Languedoc Germans win, taking Languedoc from French with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 7 Casualties for Americans: 1 Infantry and 1 Tank Battle in Normandy Germans attack with 3 Infantrys and 2 Stukas British defend with 1 Artillery and 1 Infantry; French defend with 1 Factory Germans roll dice for 3 Infantrys and 2 Stukas in Normandy, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Kursk Germans attack with 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 19 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks Russians defend with 1 AAGun, 1 ArmoredCar, 11 Artillerys, 1 Factory, 42 Infantrys and 1 Mech.Rocket Russians roll AA dice in Kursk : 0/1 hits, 0.17 expected hits Germans roll dice for 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 19 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 2 : 29/71 hits, 26.00 expected hits Russians roll dice for 1 ArmoredCar, 11 Artillerys, 42 Infantrys and 1 Mech.Rocket in Kursk, round 2 : 17/55 hits, 18.00 expected hits 1 Mech.Rocket owned by the Russians, 1 ArmoredCar owned by the Russians, 27 Infantrys owned by the Russians and 17 Infantrys owned by the Germans lost in Kursk Germans roll dice for 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 2 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 3 : 16/54 hits, 20.33 expected hits Russians roll dice for 11 Artillerys and 15 Infantrys in Kursk, round 3 : 8/26 hits, 8.67 expected hits 5 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 15 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk Germans roll dice for 10 Artillerys, 2 HeavyTanks, 9 Mech.Infs, 7 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 4 : 19/46 hits, 17.83 expected hits Russians roll dice for 10 Artillerys in Kursk, round 4 : 5/10 hits, 3.33 expected hits 5 Mot.Infs owned by the Germans and 10 Artillerys owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 10 Artillerys, 2 HeavyTanks, 9 Mech.Infs, 2 Mot.Infs, 1 Stuka and 17 Tanks remaining. Battle score for attacker is 50 Casualties for Germans: 5 ArmoredCars, 19 Infantrys and 6 Mot.Infs Casualties for Russians: 1 ArmoredCar, 11 Artillerys, 42 Infantrys and 1 Mech.Rocket Non Combat Move - Germans 1 Stuka moved from Kursk to Kiev 3 Infantrys moved from Warsaw to Brest 2 Tanks moved from Danzig to Kiev 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 ArmoredCar and 1 Infantry moved from Denmark to 23 Sea Zone 1 ArmoredCar, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 ArmoredCar and 3 Infantrys moved from 24 Sea Zone to Leningrad 1 Adv.Fighter moved from Upper Norrland to Leningrad 1 Fighter moved from Upper Norrland to Leningrad 1 Adv.Fighter moved from Upper Norrland to 24 Sea Zone 1 Fighter moved from Upper Norrland to 24 Sea Zone 2 Carriers and 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys moved from Rhine to Hamburg 1 Elite moved from Rhine to Hamburg 2 Tanks moved from Lorraine to Orleanais 2 Stukas moved from Languedoc to Orleanais 2 Stukas moved from Aquitaine to Orleanais 2 Stukas moved from Normandy to Orleanais 1 Stuka moved from Picardy to Paris 2 Bombers moved from Netherlands to Hamburg 2 Adv.Fighters moved from Belgium to Hamburg 1 AAGun moved from Brest to Warsaw Place Units - Germans 1 Bunker and 4 Infantrys placed in Leningrad 6 Infantrys placed in Hamburg 3 Tanks placed in Kiev 4 Tanks placed in Vinnytsia 3 Mech.Infs placed in Krakow 1 Tank placed in Warsaw 8 Infantrys placed in Paris 4 Infantrys placed in Provence 4 Infantrys placed in Rhine 2 Infantrys placed in Danzig Turn Complete - Germans Germans collect 130 PUs; end with 130 PUsCombat Hit Differential Summary :
French regular : -1.00 Russians regular : 0.00 Germans regular : 0.83 Russians AA : -0.17 Neutral regular : -0.33 British regular : -1.00 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Germans 3 ArmoredCars, 9 Artillerys, 18 Infantrys and 15 Tanks moved from Kiev to Kursk 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Minsk to Kursk 2 HeavyTanks and 2 Tanks moved from Vinnytsia to Kursk 3 Mech.Infs moved from Warsaw to Kursk 2 Mot.Infs moved from Brest to Kursk 3 Mech.Infs moved from Krakow to Kursk 6 Mot.Infs moved from Leningrad to Kursk 3 Mech.Infs moved from Leningrad to Kursk 1 ArmoredCar moved from Lithuania to Kursk 2 Infantrys moved from Provence to Languedoc 2 Infantrys moved from Orleanais to Aquitaine 1 Infantry moved from Provence to Languedoc 2 Stukas moved from Orleanais to Aquitaine 1 Infantry moved from Orleanais to Brittany Germans take Brittany from French 2 Stukas moved from Orleanais to Languedoc 3 Infantrys moved from Paris to Normandy 1 Stuka moved from Orleanais to Normandy 1 Stuka moved from Paris to Normandy 2 Infantrys moved from Paris to Picardy 1 Adv.Fighter moved from Paris to Belgium 1 Stuka moved from Paris to Picardy 2 Infantrys moved from Rhine to Belgium 2 Infantrys moved from Hamburg to Netherlands 1 Adv.Fighter moved from Hamburg to Netherlands 1 Bomber moved from Kiev to Netherlands 1 Adv.Fighter moved from Netherlands to Belgium 1 Bomber moved from Kiev to Netherlands 1 Stuka moved from Kiev to Kursk 1 Infantry moved from Middle Norrland to Nordland Germans take Nordland from British 1 Infantry and 1 Tank moved from Middle Norrland to Upper Norrland 1 Infantry moved from Stockholm to Oslo Germans take Oslo from British 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Upper Norrland 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Upper Norrland 1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to Upper Norrland 1 Adv.Fighter and 1 Fighter moved from Leningrad to Upper Norrland 1 Battleship moved from 23 Sea Zone to 24 Sea Zone Purchase Units - Germans Germans buy 1 Bunker, 28 Infantrys, 3 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 2 Infantrys and 1 Stuka Americans defend with 1 Marine Germans roll dice for 2 Infantrys and 1 Stuka in Picardy, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 Marine in Picardy, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Picardy Germans win, taking Picardy from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Americans: 1 Marine Battle in Netherlands Germans attack with 2 Bombers and 2 Infantrys British defend with 1 Infantry Germans roll dice for 2 Bombers and 2 Infantrys in Netherlands, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Aquitaine Germans attack with 2 Infantrys and 2 Stukas Americans defend with 1 ArmoredCar Germans roll dice for 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 1/4 hits, 1.67 expected hits French roll dice for 1 ArmoredCar in Aquitaine, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Americans lost in Aquitaine Germans win, taking Aquitaine from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Americans: 1 ArmoredCar Battle in Belgium Germans attack with 2 Adv.Fighters and 2 Infantrys British defend with 1 Artillery Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Artillery in Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Belgium Germans win, taking Belgium from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Upper Norrland Germans attack with 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank Neutral defend with 2 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Upper Norrland, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank in Upper Norrland, round 2 : 3/8 hits, 2.67 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 2 Adv.Fighters, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Languedoc Germans attack with 3 Infantrys and 2 Stukas Americans defend with 1 Infantry and 1 Tank Germans roll dice for 3 Infantrys and 2 Stukas in Languedoc, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 Infantry and 1 Tank in Languedoc, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Languedoc Germans win, taking Languedoc from French with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 7 Casualties for Americans: 1 Infantry and 1 Tank Battle in Normandy Germans attack with 3 Infantrys and 2 Stukas British defend with 1 Artillery and 1 Infantry; French defend with 1 Factory Germans roll dice for 3 Infantrys and 2 Stukas in Normandy, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy Germans win, taking Normandy from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Kursk Germans attack with 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 19 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks Russians defend with 1 AAGun, 1 ArmoredCar, 11 Artillerys, 1 Factory, 42 Infantrys and 1 Mech.Rocket Russians roll AA dice in Kursk : 0/1 hits, 0.17 expected hits Germans roll dice for 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 19 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 2 : 29/71 hits, 26.00 expected hits Russians roll dice for 1 ArmoredCar, 11 Artillerys, 42 Infantrys and 1 Mech.Rocket in Kursk, round 2 : 17/55 hits, 18.00 expected hits 1 Mech.Rocket owned by the Russians, 1 ArmoredCar owned by the Russians, 27 Infantrys owned by the Russians and 17 Infantrys owned by the Germans lost in Kursk Germans roll dice for 5 ArmoredCars, 10 Artillerys, 2 HeavyTanks, 2 Infantrys, 9 Mech.Infs, 8 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 3 : 16/54 hits, 20.33 expected hits Russians roll dice for 11 Artillerys and 15 Infantrys in Kursk, round 3 : 8/26 hits, 8.67 expected hits 5 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Germans, 15 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk Germans roll dice for 10 Artillerys, 2 HeavyTanks, 9 Mech.Infs, 7 Mot.Infs, 1 Stuka and 17 Tanks in Kursk, round 4 : 19/46 hits, 17.83 expected hits Russians roll dice for 10 Artillerys in Kursk, round 4 : 5/10 hits, 3.33 expected hits 5 Mot.Infs owned by the Germans and 10 Artillerys owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 10 Artillerys, 2 HeavyTanks, 9 Mech.Infs, 2 Mot.Infs, 1 Stuka and 17 Tanks remaining. Battle score for attacker is 50 Casualties for Germans: 5 ArmoredCars, 19 Infantrys and 6 Mot.Infs Casualties for Russians: 1 ArmoredCar, 11 Artillerys, 42 Infantrys and 1 Mech.Rocket Non Combat Move - Germans 1 Stuka moved from Kursk to Kiev 3 Infantrys moved from Warsaw to Brest 2 Tanks moved from Danzig to Kiev 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 ArmoredCar and 1 Infantry moved from Denmark to 23 Sea Zone 1 ArmoredCar, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 ArmoredCar and 3 Infantrys moved from 24 Sea Zone to Leningrad 1 Adv.Fighter moved from Upper Norrland to Leningrad 1 Fighter moved from Upper Norrland to Leningrad 1 Adv.Fighter moved from Upper Norrland to 24 Sea Zone 1 Fighter moved from Upper Norrland to 24 Sea Zone 2 Carriers and 1 Destroyer moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys moved from Rhine to Hamburg 1 Elite moved from Rhine to Hamburg 2 Tanks moved from Lorraine to Orleanais 2 Stukas moved from Languedoc to Orleanais 2 Stukas moved from Aquitaine to Orleanais 2 Stukas moved from Normandy to Orleanais 1 Stuka moved from Picardy to Paris 2 Bombers moved from Netherlands to Hamburg 2 Adv.Fighters moved from Belgium to Hamburg 1 AAGun moved from Brest to Warsaw Place Units - Germans 1 Bunker and 4 Infantrys placed in Leningrad 6 Infantrys placed in Hamburg 3 Tanks placed in Kiev 4 Tanks placed in Vinnytsia 3 Mech.Infs placed in Krakow 1 Tank placed in Warsaw 8 Infantrys placed in Paris 4 Infantrys placed in Provence 4 Infantrys placed in Rhine 2 Infantrys placed in Danzig Turn Complete - Germans Germans collect 130 PUs; end with 130 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Paris: 1 Infantry EDIT: Adding units owned by Germans to Orleanais: 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : -1.00 Russians regular : 0.00 Germans regular : 0.83 Russians AA : -0.17 Neutral regular : -0.33 British regular : -1.00 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Russians 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Artillery moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from N.Karelia to Vyborg 1 Artillery moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to Vyborg 1 Artillery moved from S.Karelia to Novgorod 1 Infantry moved from S.Karelia to Novgorod 1 Infantry moved from S.Karelia to Novgorod 1 Infantry moved from Smolensk to Minsk Russians take Minsk from Germans 1 Fighter moved from S.Karelia to Vyborg 1 Adv.Fighter moved from S.Karelia to Vyborg 1 Fighter moved from S.Karelia to Novgorod 1 Bomber moved from Rostov to Tula 1 Bomber moved from Tula to Yaroslavl 1 Bomber moved from Yaroslavl to Novgorod 1 Bomber moved from W.Iran to Donetsk 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 1 Cruiser and 1 Infantry moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Donetsk 1 Infantry moved from Rostov to Donetsk 2 Infantrys moved from Tula to Yaroslavl 1 Artillery and 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 4 Infantrys moved from Rostov to Tula 1 Infantry moved from Moscow to Tula 1 Infantry moved from Moscow to Tula 1 Infantry moved from Moscow to Tula 1 Infantry moved from Moscow to Tula 1 Infantry moved from Yaroslavl to Tula 1 Infantry moved from S.Karelia to Smolensk 1 Infantry moved from Arkhangelsk to Vologda 1 Infantry moved from Kirov to Vologda 1 Infantry moved from Kuybyshev to Penza 1 Bomber moved from Arkhangelsk to Novgorod 3 ArmoredCars, 3 Mech.Rockets, 1 Mot.Inf and 1 Tank moved from S.Karelia to Moscow 2 Artillerys and 14 Infantrys moved from S.Karelia to Vologda 1 Fighter moved from Sverdlovsk to Moscow 1 Mot.Inf moved from Sverdlovsk to Vologda 1 Mot.Inf moved from Sverdlovsk to Vologda 1 Mech.Rocket moved from Sverdlovsk to Vologda 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Artillery moved from Olyokminsk to Irkutsk 1 Fighter moved from Olyokminsk to Irkutsk 1 Artillery and 4 Infantrys moved from Khatanga to Zhigansk 1 Mech.Rocket moved from Olyokminsk to Bulun 1 Mech.Rocket moved from Bulun to Kolyma Russians take Kolyma from Hisaichi 1 Infantry moved from Olyokminsk to Yakutsk 1 Artillery moved from Olyokminsk to Yakutsk 1 Fighter moved from Olyokminsk to Yakutsk 1 Infantry moved from Yeniseysk to Bratsk 1 ArmoredCar, 9 Artillerys and 15 Infantrys moved from Olyokminsk to Evenkia 1 Infantry moved from Sibirsky to Khatanga 1 Artillery moved from Sibirsky to Khatanga 1 Artillery and 3 Infantrys moved from Sibirsky to Khatanga 2 Infantrys moved from Alma Ata to Semipalatinsk Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 20 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 Artillery, 2 Bombers, 1 Fighter and 2 Infantrys Romanians defend with 3 Tanks Russians roll dice for 1 Artillery, 2 Bombers, 1 Fighter and 2 Infantrys in Novgorod, round 2 : 1/6 hits, 2.50 expected hits Romanians roll dice for 3 Tanks in Novgorod, round 2 : 0/3 hits, 1.50 expected hits 1 Tank owned by the Romanians lost in Novgorod Russians roll dice for 1 Artillery, 2 Bombers, 1 Fighter and 2 Infantrys in Novgorod, round 3 : 3/6 hits, 2.50 expected hits Romanians roll dice for 2 Tanks in Novgorod, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Novgorod Russians win, taking Novgorod from Romanians with 1 Artillery, 2 Bombers, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 13 Casualties for Romanians: 3 Tanks Casualties for Russians: 1 Infantry Battle in Lapland Russians attack with 1 Artillery and 2 Infantrys Finns defend with 1 Tank Russians roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Tank in Lapland, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Tank Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Romanians defend with 1 Elite Russians roll dice for 1 Cruiser in Donetsk, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Romanians: 1 Elite Battle in Vyborg Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/5 hits, 1.67 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 3 : 2/4 hits, 1.50 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Infantrys Battle in Zhigansk Russians attack with 1 Artillery and 4 Infantrys Hisaichi defend with 1 ArmoredCar and 1 Elite Russians roll dice for 1 Artillery and 4 Infantrys in Zhigansk, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Elite in Zhigansk, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Zhigansk Russians roll dice for 1 Artillery and 3 Infantrys in Zhigansk, round 3 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Elite in Zhigansk, round 3 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Zhigansk Russians roll dice for 1 Artillery and 3 Infantrys in Zhigansk, round 4 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Elite in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Zhigansk Russians win, taking Zhigansk from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar and 1 Elite Battle in Yakutsk Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Yakutsk, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Irkutsk Russians attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Irkutsk, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Russians roll dice for 1 Artillery and 1 Fighter in Irkutsk, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 1 Artillery remaining. Battle score for attacker is -8 Casualties for Russians: 1 Fighter and 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 AAGun moved from Olyokminsk to Evenkia 1 Fighter moved from Yakutsk to Evenkia 1 Bomber moved from Donetsk to Moscow 1 Adv.Fighter moved from Vyborg to Vologda 1 Fighter moved from Vyborg to Vologda 1 Fighter moved from Novgorod to Vologda 1 Bomber moved from Novgorod to Moscow 1 Bomber moved from Novgorod to Vologda 1 AAGun moved from S.Karelia to Vologda Place Units - Russians 1 Bunker and 10 Infantrys placed in Moscow 1 Artillery and 4 Infantrys placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery and 4 Infantrys placed in Sibirsky 1 Artillery placed in Sibirsky 2 ArmoredCars and 2 Tanks placed in Arkhangelsk 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 83 PUs; end with 83 PUsCombat Hit Differential Summary :
Finns regular : 0.50 Romanians regular : -1.50 Russians regular : 0.17 Hisaichi regular : 0.67 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Italians 1 Adv.Fighter moved from Rome to 46 Sea Zone 1 Fighter moved from Greece to 46 Sea Zone 1 JetFighter moved from Greece to 46 Sea Zone 1 Elite and 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Lower Egypt to New Valley 1 Bomber moved from Greece to New Valley 1 Adv.Fighter moved from Hun to Ghadames 1 Artillery and 1 Infantry moved from Hun to Ghadames 2 Fighters moved from Greece to Tripoli 1 Infantry moved from Hun to Tripoli 1 Adv.Fighter moved from Greece to 46 Sea Zone Purchase Units - Italians Italians buy 4 Artillerys, 2 Bunkers, 1 Elite, 1 Fighter and 12 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 46 Sea Zone Italians attack with 2 Adv.Fighters, 1 Fighter and 1 JetFighter French defend with 1 Transport; Americans defend with 1 Destroyer Italians roll dice for 2 Adv.Fighters, 1 Fighter and 1 JetFighter in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits French roll dice for 1 Destroyer and 1 Transport in 46 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Destroyer owned by the Americans and 1 Transport owned by the French lost in 46 Sea Zone Italians win with 2 Adv.Fighters, 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer Casualties for French: 1 Transport Battle in Nubia Italians attack with 1 Elite and 1 Infantry British defend with 1 Infantry; French defend with 1 Infantry Italians roll dice for 1 Elite and 1 Infantry in Nubia, round 2 : 1/2 hits, 0.50 expected hits British roll dice for 2 Infantrys in Nubia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia Italians roll dice for 1 Elite in Nubia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Elite in Nubia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Nubia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Elite in Nubia, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Nubia, round 5 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Italians retreated to Lower Egypt British win with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Ghadames Italians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Americans defend with 1 ArmoredCar and 1 Mech.Inf Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ghadames, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 ArmoredCar and 1 Mech.Inf in Ghadames, round 2 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ghadames, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 ArmoredCar and 1 Mech.Inf in Ghadames, round 3 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Americans lost in Ghadames Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ghadames, round 4 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Mech.Inf in Ghadames, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Americans lost in Ghadames Italians win, taking Ghadames from Americans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 ArmoredCar and 1 Mech.Inf Battle in New Valley Italians attack with 1 Bomber and 1 Infantry French defend with 1 Infantry Italians roll dice for 1 Bomber and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in New Valley Italians win, taking New Valley from British with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Tripoli Italians attack with 2 Fighters and 1 Infantry French defend with 1 Tank Italians roll dice for 2 Fighters and 1 Infantry in Tripoli, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 Tank in Tripoli, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Tripoli Italians win, taking Tripoli from French with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5 Casualties for French: 1 Tank Non Combat Move - Italians 2 Fighters moved from Tripoli to Greece 1 Bomber moved from New Valley to Greece 1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 2 Tanks moved from Iraq to Syria 1 Adv.Fighter moved from Ghadames to Hun 1 Artillery and 2 Infantrys moved from Campania to Rome 2 Adv.Fighters, 1 Fighter and 1 JetFighter moved from 46 Sea Zone to Greece 1 Infantry moved from Serbia to Greece 2 Artillerys moved from Cairo to Lower Egypt 1 Tank moved from Cairo to Lower Egypt 1 Artillery, 2 Infantrys, 3 Mot.Infs and 4 Tanks moved from Mersa Matruh to Lower Egypt 4 Tanks moved from Lower Egypt to Cairo 3 Mot.Infs moved from Lower Egypt to Cairo 1 Tank moved from Lower Egypt to Cairo 3 Infantrys moved from Cairo to Lower Egypt Place Units - Italians 1 Artillery and 1 Elite placed in Syria 2 Artillerys, 1 Bunker and 4 Infantrys placed in Cairo 1 Artillery and 2 Infantrys placed in Hun 1 Bunker and 4 Infantrys placed in Greece 1 Fighter and 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : -1.33 French regular : -1.00 Italians regular : -0.67 British regular : -1.00 -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - French 1 Transport moved from 17 Sea Zone to 31 Sea Zone 1 Infantry moved from S.Tunisia to Tripoli 1 Infantry moved from S.Tunisia to Tripoli 1 Adv.Fighter and 1 Fighter moved from Malta to Tripoli 1 Artillery and 1 Infantry moved from S.Algeria to S.Tunisia 1 Artillery and 3 Infantrys moved from Tunis to S.Tunisia 3 ArmoredCars moved from E.Morocco to S.Tunisia 1 ArmoredCar moved from Darfur to Mersa Matruh British take Mersa Matruh from Italians 2 Artillerys and 4 Infantrys moved from Darfur to New Valley 1 ArmoredCar moved from French Equatorial Africa to New Valley 1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur Purchase Units - French French buy 4 ArmoredCars, 2 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in New Valley French attack with 1 ArmoredCar, 2 Artillerys and 4 Infantrys Italians defend with 1 Infantry French roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in New Valley, round 2 : 1/7 hits, 2.00 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley French win, taking New Valley from Italians with 1 ArmoredCar, 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Tripoli French attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Tripoli, round 2 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Tripoli French win, taking Tripoli from Italians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter and 1 Fighter moved from Tripoli to Malta Place Units - French 2 ArmoredCars, 1 Infantry and 1 Tank placed in Tunis 2 Mech.Infs placed in E.Morocco 2 ArmoredCars and 1 Infantry placed in French Equatorial Africa Turn Complete - French French collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : 0.33 French regular : -0.17 -
TripleA Turn Summary: Yamamoto round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Yamamoto 1 Submarine moved from 110 Sea Zone to 67 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Madras to Mysore 1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Mysore 1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Mysore 1 Submarine moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 1 L.Fighter moved from 86 Sea Zone to 87 Sea Zone 1 B.Transport moved from 86 Sea Zone to 85 Sea Zone 2 Infantrys and 1 Marine moved from Tokyo to 85 Sea Zone 1 B.Transport, 2 Infantrys and 1 Marine moved from 85 Sea Zone to 86 Sea Zone 2 Infantrys and 1 Marine moved from 86 Sea Zone to Minamitori 2 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to Minamitori 1 Submarine moved from 86 Sea Zone to 101 Sea Zone 1 Infantry and 1 Tank moved from Saipan to 86 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 86 Sea Zone to 101 Sea Zone 1 Infantry and 1 Tank moved from 101 Sea Zone to Yap 1 Adv.Fighter and 2 Fighters moved from Saipan to Yap 2 Fighters and 1 L.Fighter moved from 86 Sea Zone to Ulithi 1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 101 Sea Zone 1 Fighter moved from 86 Sea Zone to Ulithi 2 Fighters moved from 86 Sea Zone to Yap Purchase Units - Yamamoto Yamamoto buy 1 Carrier, 1 Destroyer, 2 Fighters, 8 Infantrys, 2 Submarines, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 67 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Anzac defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 67 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in 101 Sea Zone Yamamoto attack with 1 Adv.Fighter, 2 Fighters, 1 Submarine and 1 Transport Americans defend with 1 Transport Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 101 Sea Zone Yamamoto win with 1 Adv.Fighter, 2 Fighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 L.Fighter and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 87 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 L.Fighter and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Minamitori Yamamoto attack with 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 1 Marine Americans defend with 2 Infantrys Yamamoto roll dice for 1 Battleship and 1 Cruiser in Minamitori, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Minamitori Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 1 Marine in Minamitori, round 2 : 3/7 hits, 2.50 expected hits Americans roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 2 Adv.Fighters, 2 Fighters, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Yap Yamamoto attack with 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 Tank Americans defend with 1 Factory and 2 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 Tank in Yap, round 2 : 1/7 hits, 2.50 expected hits Americans roll dice for 2 Infantrys in Yap, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Yap Yamamoto roll dice for 1 Adv.Fighter, 4 Fighters, 1 Infantry and 1 Tank in Yap, round 3 : 2/7 hits, 2.50 expected hits Americans roll dice for 1 Infantry in Yap, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Yap Yamamoto win, taking Yap from Americans with 1 Adv.Fighter, 4 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Infantry Battle in Ulithi Yamamoto attack with 3 Fighters and 1 L.Fighter Americans defend with 1 Infantry Yamamoto roll dice for 3 Fighters and 1 L.Fighter in Ulithi, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Fighters and 1 L.Fighter in Ulithi, round 3 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Ulithi, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Fighters and 1 L.Fighter in Ulithi, round 4 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Ulithi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Fighter owned by the Yamamoto lost in Ulithi Yamamoto win with 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Infantry Battle in Mysore Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry in Mysore, round 2 : 1/6 hits, 2.33 expected hits British roll dice for 1 Infantry in Mysore, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Mysore Yamamoto win, taking Mysore from British with 2 Adv.Fighters, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Yamamoto 2 Adv.Fighters and 2 Fighters moved from Mysore to 60 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 60 Sea Zone to Calcutta 2 Artillerys moved from Madras to 60 Sea Zone 2 Artillerys and 3 B.Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from Malaya to 65 Sea Zone 2 Artillerys moved from Malaya to 65 Sea Zone 4 Artillerys, 3 B.Transports and 4 Infantrys moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 4 Artillerys and 5 Infantrys moved from 60 Sea Zone to Calcutta 1 Infantry and 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to 110 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 101 Sea Zone to Saipan 1 L.Fighter moved from Ulithi to Yap 4 Fighters moved from Yap to 86 Sea Zone 1 L.Fighter moved from Yap to 86 Sea Zone 2 Fighters moved from Ulithi to 86 Sea Zone 1 Adv.Fighter moved from Yap to 86 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Minamitori to 86 Sea Zone 1 Adv.Fighter and 1 L.Fighter moved from 87 Sea Zone to 86 Sea Zone 1 B.Transport moved from 86 Sea Zone to 85 Sea Zone 1 Elite and 1 Infantry moved from Tokyo to 85 Sea Zone 1 B.Transport, 1 Elite and 1 Infantry moved from 85 Sea Zone to 86 Sea Zone 1 Elite and 1 Infantry moved from 86 Sea Zone to Saipan Place Units - Yamamoto 1 Carrier and 1 Transport placed in 110 Sea Zone 2 Fighters placed in 110 Sea Zone 1 Destroyer, 1 Submarine and 1 T.Boat placed in 86 Sea Zone 1 Submarine placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 4 Infantrys placed in Tokyo Yamamoto undo move 5. 4 Infantrys placed in Malaya Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.50 Americans regular : -0.67 Anzac regular : -0.33 British regular : 0.67





