L21 BM3 Ghostglider vs Giallo (+27)


  • @ghostglider said in L21 BM3 Ghostglider vs Giallo (+27):

    Maybe I should have pointed it out, but in case you attack the SUB in z101 you cannot load land units to your TRNs

    Didnt know that, ive put the german back + an italian sub, you can edit it after the italians turn, the sub and the convoy


  • I will use a SUB in z97 to roll Germany’s convony against US and just edit money back to Italy and away from US


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in Crete
    
        Non Combat Move - Italians
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            2 fighters moved from Libya to Southern Italy
            1 aaGun and 1 infantry moved from Romania to Eastern Poland
            1 aaGun, 2 artilleries and 3 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
            Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
            EDIT: Changing PUs for Americans from 75 to 72
            EDIT: Changing PUs for Italians from 17 to 20
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • 3 convoy damage to US - I have adjusted PU

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Combat - French
            Battle in 99 Sea Zone
                French attack with 1 destroyer
                Germans defend with 1 mech_infantry; Italians defend with 1 cruiser, 1 submarine and 2 transports
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 99 Sea Zone
                Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is -2
                Casualties for French: 1 destroyer
                Casualties for Italians: 1 submarine
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    French regular : 0,67
    

    Savegame


  • I have edited UK income to with -3 as their did not have their +3 no sub bonus


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for British from 35 to 32
            EDIT: Turning off Edit Mode
            Germans buy 1 artillery, 2 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 submarine moved from 101 Sea Zone to 116 Sea Zone
                  Germans take 106 Sea Zone from British
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 aaGun and 2 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Western Germany to Southern Italy
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 infantry moved from Libya to Tunisia
                  Germans take Tunisia from Neutral_Axis
            1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Syria
            1 armour and 1 infantry moved from Greece to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
            1 cruiser moved from 95 Sea Zone to 99 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            2 fighters moved from 99 Sea Zone to Syria
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Syria to 99 Sea Zone
            1 tactical_bomber moved from Southern Italy to Syria
            1 armour and 9 mech_infantrys moved from Romania to Ukraine
            7 mech_infantrys moved from Poland to Romania
            10 mech_infantrys moved from Germany to Romania
            1 aaGun moved from Poland to Baltic States
            2 armour moved from Greece to Romania
            3 aaGuns, 4 armour, 5 artilleries and 17 infantry moved from Bessarabia to Ukraine
    
        Place Units - Germans
            1 transport placed in 113 Sea Zone
            1 artillery and 1 infantry placed in Germany
            1 infantry placed in Western Germany
            Germans undo move 2.
            1 artillery and 1 infantry placed in Western Germany
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Belarus to Western Ukraine
            1 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
                  Russians take 106 Sea Zone from Germans
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Novgorod to Russia
            2 aaGuns, 2 armour, 7 artilleries, 17 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            2 infantry moved from Volgograd to Rostov
            10 infantry moved from Russia to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 armour and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            1 armour moved from Kweichow to Tsinghai
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 bomber, 5 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
            1 bomber moved from Yunnan to Kansu
            1 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Siam to Burma
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            2 fighters moved from 44 Sea Zone to 46 Sea Zone
            2 tactical_bombers moved from Caroline Islands to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Guinea
            1 fighter moved from 55 Sea Zone to 46 Sea Zone
            2 cruisers moved from 37 Sea Zone to 46 Sea Zone
            1 battleship moved from 42 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in Solomon Islands
            Battle in 46 Sea Zone
                Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in New Guinea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 3/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 bomber, 5 fighters and 2 tactical_bombers
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 5 fighters and 2 tactical_bombers in Tsinghai, round 2 : 7/9 hits, 5.00 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 bomber moved from Kansu to Shensi
            1 tactical_bomber moved from Tsinghai to Shensi
            1 tactical_bomber moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            2 fighters moved from Tsinghai to Shensi
            1 bomber moved from Tsinghai to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Yunnan
            1 aaGun moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Burma to Siam
            1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 battleship, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 fighters moved from Japan to Caroline Islands
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 marine moved from Malaya to Shan State
            2 infantry moved from French Indo China to Shan State
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 carrier moved from 35 Sea Zone to 46 Sea Zone
            1 carrier moved from 44 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 carriers placed in 6 Sea Zone
            6 infantry and 2 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -0.50
    Japanese regular : 3.17
    UK_Pacific regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 carriers and 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 116 Sea Zone
            2 fighters moved from Eastern United States to 116 Sea Zone
            1 bomber moved from Nigeria to French West Africa
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 armour, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Morocco
            1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 92 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 4 fighters and 1 transport in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Germans lost in 92 Sea Zone
                Americans win with 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Morocco
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Morocco from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 116 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 116 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 116 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Algeria
            Battle in French West Africa
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking Algeria from Germans, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from French West Africa to Egypt
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 116 Sea Zone to 101 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 carriers and 3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : -0,33
    Germans regular : 0,50
    Neutral_Axis regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 carriers and 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 116 Sea Zone
            2 fighters moved from Eastern United States to 116 Sea Zone
            1 bomber moved from Nigeria to French West Africa
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 armour, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Morocco
            1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            2 carriers and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
    
        Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 92 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 carriers, 1 cruiser, 4 fighters and 1 transport in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Germans lost in 92 Sea Zone
                Americans win with 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Morocco
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Morocco from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 116 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 116 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 116 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Algeria
            Battle in French West Africa
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking Algeria from Germans, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from French West Africa to Egypt
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 116 Sea Zone to 101 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 carriers and 3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 31 PUs; 
            British buy 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 76 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Americans to 79 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
            2 infantry moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            6 artilleries and 15 infantry moved from India to Burma
    
        Combat - British
            Battle in Iraq
                British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/8 hits, 3,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Burma
                British attack with 6 artilleries and 15 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 artilleries and 15 infantry in Burma, round 2 : 6/21 hits, 5,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 6 artilleries and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 62 Sea Zone: 1 battleship, 2 carriers, 2 cruisers and 4 fighters
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 2 carriers, 2 cruisers and 4 fighters
            EDIT: Adding units owned by Americans to 62 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to New South Wales: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to New Zealand: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Americans from Queensland: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            3 aaGuns moved from India to Burma
            4 fighters and 2 tactical_bombers moved from Iraq to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from Persia to Eastern Persia
            1 armour moved from Central United States to Central America
            1 artillery and 2 infantry moved from Eastern United States to Central United States
            4 infantry moved from Brazil to Suriname
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            2 infantry and 1 tactical_bomber placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : -0,67
    Germans regular : 0,50
    Neutral_Axis regular : 1,67
    British regular : -0,17
    

    Savegame


  • @ghostglider sorry for the edits, overlooked your airunits in Siam


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 bomber moved from Southern Italy to Rostov
            2 armour moved from Bessarabia to Rostov
            1 infantry moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour and 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Greece
            2 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
            1 infantry moved from Crete to 99 Sea Zone
            1 marine moved from Cyprus to 99 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
            3 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun and 1 infantry moved from Bessarabia to Western Ukraine
            2 artilleries and 2 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Russians regular : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 cruisers and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 62 Sea Zone
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    ANZAC regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 cruisers and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 62 Sea Zone
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            7 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Tobruk to Alexandria
                  Germans take Alexandria from British
            1 artillery and 2 infantry moved from Tunisia to Algeria
            1 mech_infantry moved from Syria to Persia
                  Germans take Persia from British
            1 armour moved from Syria to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery and 10 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery and 10 infantry in Novgorod, round 2 : 1/11 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery and 9 infantry in Novgorod, round 3 : 1/10 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Algeria
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 marine
                    Germans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 marine in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 marine owned by the Americans lost in Algeria
                Germans win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 marine
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 armour and 17 mech_infantrys moved from Romania to Ukraine
            1 fighter and 1 tactical_bomber moved from Syria to Ukraine
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 aaGun moved from France to Southern France
            1 infantry moved from Western Germany to France
            2 fighters and 3 tactical_bombers moved from Western Germany to Ukraine
            2 bombers moved from Western Germany to Ukraine
            1 aaGun moved from Baltic States to Novgorod
            1 aaGun moved from Poland to Eastern Poland
            2 mech_infantrys moved from Germany to Baltic States
            6 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 artillery and 1 infantry placed in Germany
            8 mech_infantrys placed in Germany
            1 infantry placed in France
            3 mech_infantrys placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 0.00
    Germans regular : -2.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Russia to Rostov
            1 mech_infantry moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            3 infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter and 3 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            3 armour and 4 mech_infantrys moved from Russia to Bryansk
            1 fighter moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            9 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Germans regular : 0,67
    Russians regular : 1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 armour moved from Tsinghai to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Szechwan
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Combat - Japanese
            Battle in New Britain
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 5/13 hits, 7.17 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Queensland
    
        Non Combat Move - Japanese
            3 fighters moved from 54 Sea Zone to Java
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 3 tactical_bombers moved from Siam to Sumatra
            1 artillery moved from Kansu to Shensi
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            1 artillery moved from Yunnan to Hunan
            1 infantry and 1 marine moved from Shan State to French Indo China
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from Shensi to Malaya
            2 bombers moved from Shensi to Malaya
            1 infantry moved from Shan State to Malaya
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            1 factory_minor placed in Kwangtung
            2 fighters, 4 infantry and 4 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -2.50
    

    Savegame

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