L21 #1 wheatbeer (X) vs trulpen (A+20) BM3


  • Yeah, there’s logic to that. Didn’t mean to sound harsh or whining. Baiting is not really part of my playing-style, although I might use it if I’m in a desperate situation.

    The mistake is mine, so the choice is yours. When I calculated for that fleet I had over 90 %. Was more concerned about the smaller fleet in z98, so was surprised that you attacked z96. Was only on my phone and with friends, so only realized now that the air was missing.

    It was however an honest mistake. My idea was to to a primary and secure stacking in z96, and then a bit more shaky stacking in z98 with subs.

    Anyhow, whatever progress you choose, I’m fine with it.

  • '17

    I want to play people’s best strategy and not win or lose as a result of misclicks.

    But you really need your mistakes to be more obvious if I’m going to have any hope of identifying them as such.

  • '17

    You can fix your UK turn and I will redo Italy … I expect Italy’s dice rolls in Russia to stand (although depending what UK does, Italy might substitute Bryansk for Smolensk).

    I don’t know about other battles until I see a fixed UK turn.


  • Certainly. Thanks for your lenience and sorry for making a mess.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Malta
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in Marianas
            Battle in Malta
                Americans attack with 1 artillery, 3 infantry and 1 marine
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 2 : 1/5 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Malta
                Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Malta from Italians with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 destroyers and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Morocco
            1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 22 Sea Zone
            2 fighters moved from Queensland to 22 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
            1 submarine moved from 44 Sea Zone to 21 Sea Zone
            1 fighter moved from Queensland to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to Midway
            EDIT: 1 transport moved from 32 Sea Zone to 22 Sea Zone
            EDIT: 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 bomber moved from United Kingdom to Morocco
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 fighter placed in Western United States
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Marshall Islands: 2 infantry
            EDIT: Removing units owned by Americans from Paulau Island: 1 infantry
            EDIT: Removing units owned by Americans from Marianas: 1 artillery
            EDIT: Removing units owned by Americans from Queensland: 1 infantry
            EDIT: Adding units owned by Americans to 22 Sea Zone: 1 artillery and 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 22 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Midway: 1 tactical_bomber
            EDIT: Removing units owned by Americans from Midway: 1 fighter
            EDIT: Adding units owned by Americans to 22 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Marshall Islands from Americans to Japanese
            EDIT: Changing ownership of Paulau Island from Americans to Japanese
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 mech_infantry moved from Kenya to British Somaliland
                  British take British Somaliland from Italians
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Iraq to India
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            3 infantry moved from Egypt to Alexandria
            1 artillery moved from Syria to Trans-Jordan
            2 infantry moved from Alexandria to Tobruk
            1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Kenya to Egypt
            1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            2 infantry moved from 81 Sea Zone to Egypt
            2 aaGuns moved from Burma to India
            3 artilleries moved from India to Burma
            1 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
            1 battleship, 3 cruisers and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 battleship and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Eire to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Morocco to 96 Sea Zone
            1 fighter moved from Morocco to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
    
        Place Units - British
            3 submarines placed in 98 Sea Zone
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,17
    Japanese regular : 0,00
    Italians regular : 0,33
    British regular : -0,33
    

    Savegame


  • Another insight is to never play this game under stress or when tired.

  • '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Ukraine: 2 infantry
            EDIT: Changing ownership of Ukraine from Russians to Italians
            EDIT: Removing units owned by Italians from Bessarabia: 1 artillery and 2 infantry
            EDIT: Adding units owned by Italians to Ukraine: 1 artillery and 2 infantry
            EDIT: Removing units owned by Russians from Bryansk: 1 infantry
            EDIT: Changing ownership of Bryansk from Russians to Neutral
            EDIT: Changing ownership of Bryansk from Neutral to Italians
            EDIT: Removing units owned by Italians from Belarus: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Italians to Bryansk: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Tunisia to Algeria
            3 submarines moved from 97 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 3 submarines
                French defend with 1 cruiser
                    Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the French lost in 92 Sea Zone
                Italians win with 2 submarines remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser
    
        Non Combat Move - Italians
            1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone
            1 aaGun moved from Western Germany to Northern Italy
            1 bomber moved from Germany to Southern Italy
    
        Place Units - Italians
            1 artillery placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    French regular : 0.50
    Italians regular : 0.67
    

    Savegame

  • '17

    Edited in Russia to reflect orginal dice


  • @wheatbeer said in L21 #1 wheatbeer (X) vs trulpen (A+20) BM3:

    Edited in Russia to reflect orginal dice

    It’s good.


  • You could’ve done a different attack in Algeria though, since your sb was relieved. Like 1-2 inf instead of 1 inf, 1 tank. It’s ok if you want to change that. You can look at it during G.


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 23 Sea Zone
            1 destroyer moved from 62 Sea Zone to 30 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 aaGun and 3 infantry moved from Queensland to New South Wales
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Shensi to India
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    The bomber started the turn in Berlin, so it would only have the option to land in Tunisia, which wouldn’t be safe.


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 23 Sea Zone
            1 destroyer moved from 62 Sea Zone to 30 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 aaGun and 3 infantry moved from Queensland to New South Wales
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Shensi to India
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 77 Sea Zone
            1 fighter moved from United Kingdom to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @wheatbeer said in L21 #1 wheatbeer (X) vs trulpen (A+20) BM3:

    The bomber started the turn in Berlin, so it would only have the option to land in Tunisia, which wouldn’t be safe.

    Ah, I see. Thought it started in Rome, but now that you say it, I remember it was in Berlin.

  • '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            3 mech_infantrys moved from Belarus to Rostov
            2 bombers moved from Eastern Poland to Rostov
            1 infantry moved from Belarus to Smolensk
            1 tactical_bomber moved from 115 Sea Zone to Smolensk
            1 tactical_bomber moved from Eastern Poland to Rostov
            1 tactical_bomber moved from Eastern Poland to Smolensk
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 bombers, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Smolensk to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            17 artilleries and 27 infantry moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Bessarabia to Ukraine
            4 mech_infantrys moved from Western Germany to Northern Italy
            2 fighters moved from Normandy Bordeaux to Southern Italy
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 112 Sea Zone
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 1 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            8 armour and 9 mech_infantrys moved from Belarus to Bryansk
            2 bombers moved from Rostov to Novgorod
            7 infantry moved from Vyborg to Novgorod
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Western Germany to Northern Italy
            1 mech_infantry moved from Western Germany to Northern Italy
            1 armour and 3 mech_infantrys moved from Western Germany to Poland
            1 armour and 1 mech_infantry moved from Belarus to Bryansk
            1 aaGun moved from Novgorod to Belarus
            2 artilleries and 1 infantry moved from Novgorod to Belarus
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            2 infantry placed in Western Germany
            1 armour and 7 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Tambov to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Samara to Volgograd
            2 armour and 2 mech_infantrys moved from Tambov to Russia
            1 artillery moved from Tambov to Russia
            1 infantry moved from Samara to Kazakhstan
            2 aaGuns, 3 artilleries and 40 infantry moved from Tambov to Russia
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,33
    

    Savegame

  • '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to Shan State
            1 bomber moved from Philippines to Shan State
            1 bomber moved from Philippines to Shan State
            1 infantry moved from Hunan to Yunnan
            2 tactical_bombers moved from Szechwan to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers and 1 fighter
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 fighter in Shan State, round 2 : 2/3 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 5 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 aaGun and 4 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Jehol to Korea
            1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            3 tactical_bombers moved from Philippines to 35 Sea Zone
            1 armour moved from Jehol to Korea
            2 armour and 4 mech_infantrys moved from Jehol to Hunan
            2 tactical_bombers moved from Yunnan to Kwangsi
            2 bombers moved from Shan State to Kwangsi
            1 fighter moved from Shan State to Kwangsi
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            1 armour moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Szechwan
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Philippines to Japan
            2 tactical_bombers moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Philippines to Japan
            1 fighter moved from Japan to Korea
    
        Place Units - Japanese
            10 infantry placed in Japan
            1 armour and 7 mech_infantrys placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.17
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 3 mech_infantrys moved from Morocco to Algeria
            2 fighters moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 bomber moved from Morocco to Crete
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Crete
            1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Battle in Greece
            Battle in Paulau Island
            Battle in Crete
                Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Crete, round 2 : 3/4 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Crete
                Americans win, taking 22 Sea Zone from Japanese, taking Greece from Italians, taking Paulau Island from Japanese, taking Crete from Italians with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Algeria
                Americans attack with 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys
                Italians defend with 1 armour and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters, 2 infantry and 3 mech_infantrys in Algeria, round 2 : 2/8 hits, 2,33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Algeria to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Morocco to Algeria
            1 bomber moved from Crete to Syria
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 33 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 3 submarines and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Western United States to Wake Island
            2 destroyers moved from 96 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Italians regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            10 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            3 submarines moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            3 fighters moved from Gibraltar to 92 Sea Zone
            2 fighters moved from 96 Sea Zone to 92 Sea Zone
            1 bomber moved from Egypt to 92 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 battleship moved from 98 Sea Zone to 92 Sea Zone
            1 battleship moved from 96 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 2 battleships, 1 bomber, 1 destroyer, 8 fighters, 3 submarines and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 2 submarines
                    British roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    British roll dice for 2 battleships, 1 bomber, 1 destroyer, 8 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/13 hits, 7,00 expected hits
    

    Combat Hit Differential Summary :

    British regular : -3,00
    

    Savegame

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