Please move ITA bmr from SIT to Alexandria. Thanks
L21 #1 wheatbeer (X) vs trulpen (A+20) BM3
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I usually ask my opponent when I see something that’s an obvious over-look, but we’re all different.
I*m sure I moved 2 figs to the fleet, but must’ve undone it and not seen it while stressed.
Ok, I guess I have to suck it up. Take out 1 US-des and 2 UK-cr.
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You left the odds 50/50 if Italy went all-in and I assumed the Allies were baiting me, since even if Italy won there, it would open up SZ97 to convoy.
Are you asking me to redo my turn and throw out the dice results?
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I’m not saying I wont do it, but it’s kind of rough to ask this after a 2 rounds of dice.
I would also point out that I redid one my Soviet turns in our last game because you wanted to edit a prior turn.
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Yeah, there’s logic to that. Didn’t mean to sound harsh or whining. Baiting is not really part of my playing-style, although I might use it if I’m in a desperate situation.
The mistake is mine, so the choice is yours. When I calculated for that fleet I had over 90 %. Was more concerned about the smaller fleet in z98, so was surprised that you attacked z96. Was only on my phone and with friends, so only realized now that the air was missing.
It was however an honest mistake. My idea was to to a primary and secure stacking in z96, and then a bit more shaky stacking in z98 with subs.
Anyhow, whatever progress you choose, I’m fine with it.
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I want to play people’s best strategy and not win or lose as a result of misclicks.
But you really need your mistakes to be more obvious if I’m going to have any hope of identifying them as such.
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You can fix your UK turn and I will redo Italy … I expect Italy’s dice rolls in Russia to stand (although depending what UK does, Italy might substitute Bryansk for Smolensk).
I don’t know about other battles until I see a fixed UK turn.
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Certainly. Thanks for your lenience and sorry for making a mess.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Malta 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Marianas Battle in Malta Americans attack with 1 artillery, 3 infantry and 1 marine Italians defend with 2 infantry Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 2 : 1/5 hits, 1,33 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Malta Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Malta from Italians with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 destroyers and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Morocco 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 22 Sea Zone 2 fighters moved from Queensland to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from Queensland to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to Midway EDIT: 1 transport moved from 32 Sea Zone to 22 Sea Zone EDIT: 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 bomber moved from United Kingdom to Morocco Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 4 infantry placed in Central United States 1 fighter placed in Western United States 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Marshall Islands: 2 infantry EDIT: Removing units owned by Americans from Paulau Island: 1 infantry EDIT: Removing units owned by Americans from Marianas: 1 artillery EDIT: Removing units owned by Americans from Queensland: 1 infantry EDIT: Adding units owned by Americans to 22 Sea Zone: 1 artillery and 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 22 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 1 tactical_bomber EDIT: Removing units owned by Americans from Midway: 1 fighter EDIT: Adding units owned by Americans to 22 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Americans to Japanese EDIT: Changing ownership of Paulau Island from Americans to Japanese EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 mech_infantry moved from Kenya to British Somaliland British take British Somaliland from Italians 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Iraq to India 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 3 infantry moved from Egypt to Alexandria 1 artillery moved from Syria to Trans-Jordan 2 infantry moved from Alexandria to Tobruk 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 2 infantry moved from 81 Sea Zone to Egypt 2 aaGuns moved from Burma to India 3 artilleries moved from India to Burma 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone 1 battleship, 3 cruisers and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 battleship and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Morocco to 96 Sea Zone 1 fighter moved from Morocco to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Place Units - British 3 submarines placed in 98 Sea Zone 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,17 Japanese regular : 0,00 Italians regular : 0,33 British regular : -0,33
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Another insight is to never play this game under stress or when tired.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 2 infantry EDIT: Changing ownership of Ukraine from Russians to Italians EDIT: Removing units owned by Italians from Bessarabia: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Ukraine: 1 artillery and 2 infantry EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Changing ownership of Bryansk from Russians to Neutral EDIT: Changing ownership of Bryansk from Neutral to Italians EDIT: Removing units owned by Italians from Belarus: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Bryansk: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Combat Move - Italians 1 armour and 1 infantry moved from Tunisia to Algeria 3 submarines moved from 97 Sea Zone to 92 Sea Zone Combat - Italians Battle in Algeria Italians attack with 1 armour and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 92 Sea Zone Italians attack with 3 submarines French defend with 1 cruiser Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the French lost in 92 Sea Zone Italians win with 2 submarines remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser Non Combat Move - Italians 1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone 1 aaGun moved from Western Germany to Northern Italy 1 bomber moved from Germany to Southern Italy Place Units - Italians 1 artillery placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : 0.50 Italians regular : 0.67
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Edited in Russia to reflect orginal dice
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@wheatbeer said in L21 #1 wheatbeer (X) vs trulpen (A+20) BM3:
Edited in Russia to reflect orginal dice
It’s good.
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You could’ve done a different attack in Algeria though, since your sb was relieved. Like 1-2 inf instead of 1 inf, 1 tank. It’s ok if you want to change that. You can look at it during G.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Battle in Marshall Islands Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 1 destroyer moved from 62 Sea Zone to 30 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from Queensland to South Australia 1 aaGun and 3 infantry moved from Queensland to New South Wales 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Shensi to India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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The bomber started the turn in Berlin, so it would only have the option to land in Tunisia, which wouldn’t be safe.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Battle in Marshall Islands Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 1 destroyer moved from 62 Sea Zone to 30 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from Queensland to South Australia 1 aaGun and 3 infantry moved from Queensland to New South Wales 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Shensi to India Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 77 Sea Zone 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@wheatbeer said in L21 #1 wheatbeer (X) vs trulpen (A+20) BM3:
The bomber started the turn in Berlin, so it would only have the option to land in Tunisia, which wouldn’t be safe.
Ah, I see. Thought it started in Rome, but now that you say it, I remember it was in Berlin.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 3 mech_infantrys moved from Belarus to Rostov 2 bombers moved from Eastern Poland to Rostov 1 infantry moved from Belarus to Smolensk 1 tactical_bomber moved from 115 Sea Zone to Smolensk 1 tactical_bomber moved from Eastern Poland to Rostov 1 tactical_bomber moved from Eastern Poland to Smolensk 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Battle in Rostov Germans attack with 2 bombers, 3 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Smolensk to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 17 artilleries and 27 infantry moved from Belarus to Bryansk 1 aaGun moved from Belarus to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Bessarabia to Ukraine 4 mech_infantrys moved from Western Germany to Northern Italy 2 fighters moved from Normandy Bordeaux to Southern Italy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 1 infantry moved from Germany to 114 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 8 armour and 9 mech_infantrys moved from Belarus to Bryansk 2 bombers moved from Rostov to Novgorod 7 infantry moved from Vyborg to Novgorod 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 1 armour and 3 mech_infantrys moved from Western Germany to Poland 1 armour and 1 mech_infantry moved from Belarus to Bryansk 1 aaGun moved from Novgorod to Belarus 2 artilleries and 1 infantry moved from Novgorod to Belarus 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 3 artilleries placed in Novgorod 2 infantry placed in Western Germany 1 armour and 7 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Samara to Volgograd 2 armour and 2 mech_infantrys moved from Tambov to Russia 1 artillery moved from Tambov to Russia 1 infantry moved from Samara to Kazakhstan 2 aaGuns, 3 artilleries and 40 infantry moved from Tambov to Russia 1 submarine moved from 96 Sea Zone to 97 Sea Zone Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to Shan State 1 bomber moved from Philippines to Shan State 1 bomber moved from Philippines to Shan State 1 infantry moved from Hunan to Yunnan 2 tactical_bombers moved from Szechwan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 bombers and 1 fighter British defend with 1 infantry Japanese roll dice for 2 bombers and 1 fighter in Shan State, round 2 : 2/3 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 5 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 aaGun and 4 infantry moved from Manchuria to Korea 1 mech_infantry moved from Jehol to Korea 1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 armour moved from Jehol to Korea 2 armour and 4 mech_infantrys moved from Jehol to Hunan 2 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Shan State to Kwangsi 1 fighter moved from Shan State to Kwangsi 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 1 armour moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Szechwan 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Philippines to Japan 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Philippines to Japan 1 fighter moved from Japan to Korea Place Units - Japanese 10 infantry placed in Japan 1 armour and 7 mech_infantrys placed in Korea Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.17 UK_Pacific regular : -0.33