@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
20 Playoffs BM3 Majik vs WindowWasher +20
-
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PUCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 4 carriers, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Americans 3 destroyers moved from 26 Sea Zone to 16 Sea Zone 8 fighters and 4 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Finland to Norway 1 bomber, 4 fighters and 1 tactical_bomber moved from Finland to Norway 1 cruiser moved from 101 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 fighter moved from 109 Sea Zone to United Kingdom 1 bomber moved from Northern Territory to 49 Sea Zone 1 fighter moved from New South Wales to New Hebrides 1 fighter moved from New South Wales to Fiji Combat - Americans Battle in 49 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Americans attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 16 Sea Zone Americans attack with 3 destroyers, 8 fighters and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 destroyers, 8 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 4/15 hits, 7.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 destroyers, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 fighters and 4 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 1 bomber moved from 49 Sea Zone to Hawaiian Islands 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns and 2 infantry moved from Central United States to Western United States 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 116 Sea Zone to 101 Sea Zone 4 fighters and 1 tactical_bomber moved from Norway to Finland 1 bomber moved from Norway to United Kingdom Place Units - Americans 4 carriers and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 1 destroyer, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Finland: 3 artilleries and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Norway: 3 artilleries and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 3 artilleries and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Finland: 3 artilleries and 5 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone 2 fighters moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 4 transports moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 2 infantry moved from Alexandria to Egypt 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans Combat - British Battle in Northwest Persia British attack with 1 artillery and 3 infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the British lost in Northwest Persia British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 artillery in Northwest Persia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Northwest Persia, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British lost in Northwest Persia Germans win with 1 armour remaining. Battle score for attacker is -9 Casualties for British: 1 artillery and 3 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 aaGuns, 5 artilleries and 36 infantry moved from Iraq to Persia 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 destroyer and 1 submarine placed in 81 Sea Zone 1 submarine placed in 98 Sea Zone 1 submarine placed in 109 Sea Zone 1 artillery placed in United Kingdom 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -4.33 Japanese regular : -0.33 Germans regular : 1.00 British regular : -1.67 -
uk figs on us cvs in 91
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Bessarabia to Iraq Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 3 fighters moved from 93 Sea Zone to Southern Italy 1 artillery moved from Northern Italy to France 1 aaGun and 13 infantry moved from Northern Italy to Southern Italy 2 artilleries and 1 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Bessarabia to Romania 1 mech_infantry moved from Western Germany to Slovakia Hungary Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3 Italians collect 21 PUs (2 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : -0.83 British AA : 0.83 British regular : 0.83 -
@WindowWasher Snake eyes? Nice for you. I don’t even know why I bother to bomb. I can get endlessly bombed round after round with no losses and the first bombing run I make with a bomber always gets killed.
-
@majikforce yeah, I’ve had those times too. I did my US move on a local game first on accident, the dice were snake eyes as well.
-
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Fiji to 26 Sea Zone 2 infantry moved from Queensland to New South Wales 1 fighter moved from New South Wales to New Zealand 2 infantry moved from Iraq to Persia 1 fighter moved from New South Wales to Northern Territory Non Combat Move - ANZAC 1 submarine moved from 61 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2 ANZAC collect 8 PUs (4 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Fiji to 26 Sea Zone 2 infantry moved from Queensland to New South Wales 1 fighter moved from New South Wales to New Zealand 2 infantry moved from Iraq to Persia 1 fighter moved from New South Wales to Northern Territory Non Combat Move - ANZAC 1 submarine moved from 61 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2 ANZAC collect 8 PUs (4 lost to blockades); end with 9 PUs Combat Move - French 1 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Volgograd to Vologda 1 infantry moved from Samara to Vologda 1 tactical_bomber moved from Bryansk to Vologda 1 tactical_bomber moved from Bryansk to Archangel 1 fighter moved from Novgorod to Archangel 2 mech_infantrys moved from Volgograd to Novosibirsk 1 bomber moved from Caucasus to Novosibirsk 2 infantry moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 2 infantry moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Vyborg 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 fighters moved from 113 Sea Zone to Norway 1 fighter moved from Germany to Norway 3 bombers and 2 fighters moved from Western Germany to Norway Combat - Germans Battle in Norway Germans attack with 3 bombers, 5 fighters and 4 infantry Americans defend with 1 factory_minor and 2 infantry Germans roll dice for 3 bombers, 5 fighters and 4 infantry in Norway, round 2 : 4/12 hits, 5.17 expected hits Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 3 bombers, 5 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Vyborg Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Karelia Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Germans roll dice for 1 fighter and 1 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Karelia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Novosibirsk Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Novosibirsk to Bryansk 1 armour moved from Northwest Persia to Volgograd 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Turkmenistan to Kazakhstan 3 armour moved from Ukraine to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 3 bombers moved from Norway to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Norway to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 3 fighters moved from Norway to Western Germany 1 fighter moved from Archangel to Novgorod 1 fighter moved from Vyborg to Novgorod 1 tactical_bomber moved from Archangel to Bryansk 10 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Karelia to Novgorod 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 armour moved from Timguska to Yenisey 1 armour moved from Amur to Yakut S.S.R. Place Units - Germans 1 bomber and 4 infantry placed in Western Germany 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 3 infantry placed in Novgorod 6 mech_infantrys placed in Germany Germans undo move 5. 5 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.67 Germans regular : -0.50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Vologda: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Germans from Novosibirsk: 2 mech_infantrys EDIT: Changing ownership of Novosibirsk from Germans to Russians EDIT: Changing ownership of Timguska from Germans to Russians EDIT: Changing ownership of Tambov from Italians to Russians EDIT: Changing ownership of Samara from Germans to Russians EDIT: Changing ownership of Vologda from Germans to Russians EDIT: Changing ownership of Archangel from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Evenkiyskiy from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Urals to Archangel 3 artilleries moved from Urals to Novosibirsk 1 artillery and 3 infantry moved from Urals to Vologda 1 infantry moved from Urals to Timguska 1 infantry moved from Urals to Evenkiyskiy 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 aaGun moved from Urals to Novosibirsk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Archangel: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Vologda: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Germans from Novosibirsk: 2 mech_infantrys EDIT: Changing ownership of Novosibirsk from Germans to Russians EDIT: Changing ownership of Timguska from Germans to Russians EDIT: Changing ownership of Tambov from Italians to Russians EDIT: Changing ownership of Samara from Germans to Russians EDIT: Changing ownership of Vologda from Germans to Russians EDIT: Changing ownership of Archangel from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Evenkiyskiy from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Urals to Archangel 3 artilleries moved from Urals to Novosibirsk 1 artillery and 3 infantry moved from Urals to Vologda 1 infantry moved from Urals to Timguska 1 infantry moved from Urals to Evenkiyskiy 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 aaGun moved from Urals to Novosibirsk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
accidentally closed the thing before posting… I’ve been doing this a lot lately, gonna change my desktop background to text saying “DID YOU POST?”
-
@windowwasher there is an autosave folder that deals with that kind of mistake. look in your tripleA folder for a folder called saved games. autosaves for every power at all kinds of critical junctures such as end of turn.
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 5 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 33 Sea Zone to 49 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from India to 54 Sea Zone 1 bomber moved from Caroline Islands to 16 Sea Zone 4 submarines moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Japanese creates battle in territory 80 Sea Zone Battle in New Britain Battle in 54 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber ANZAC defend with 2 submarines Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 80 Sea Zone from British, taking New Britain from ANZAC, taking 54 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in 16 Sea Zone Japanese attack with 1 bomber and 4 submarines Americans defend with 3 destroyers Japanese roll dice for 4 submarines in 16 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 3 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 1 bomber and 3 submarines remaining. Battle score for attacker is 18 Casualties for Japanese: 1 submarine Casualties for Americans: 3 destroyers Non Combat Move - Japanese 1 bomber moved from 16 Sea Zone to Japan 6 submarines moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 bomber and 1 tactical_bomber moved from 54 Sea Zone to New Guinea 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 74 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 aaGun, 5 armour, 6 artilleries, 6 infantry and 6 mech_infantrys moved from Eastern Persia to West India 2 infantry and 1 mech_infantry moved from India to West India 1 infantry moved from Korea to Manchuria 1 infantry moved from Siberia to Amur 1 infantry moved from Buryatia to Yakut S.S.R. Place Units - Japanese 1 destroyer and 8 submarines placed in 6 Sea Zone 1 tactical_bomber placed in Japan 1 artillery and 2 infantry placed in West India 3 infantry placed in India Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 2.17 ANZAC regular : -0.33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from New Hebrides to 26 Sea Zone 1 fighter moved from Fiji to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 4 carriers moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 2 infantry moved from Finland to Norway 1 bomber and 1 fighter moved from United Kingdom to Norway 1 infantry moved from Finland to Vyborg 1 artillery moved from Finland to Vyborg 1 fighter moved from Finland to Vyborg 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Vyborg 1 tactical_bomber moved from Finland to Norway 1 fighter moved from Finland to Vyborg 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 54 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 54 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Norway Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 4 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Battle in New Britain Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Britain Americans win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Solomon Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Vyborg Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Vyborg, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Vyborg Americans roll dice for 1 artillery and 3 fighters in Vyborg, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Vyborg Americans win with 3 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in 31 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 6 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 1 bomber moved from 54 Sea Zone to New South Wales 2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 11 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 3 artilleries, 2 carriers, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom 3 fighters moved from Vyborg to Finland 1 fighter moved from Norway to United Kingdom 1 fighter and 1 tactical_bomber moved from Norway to Finland 1 bomber moved from Norway to Finland Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 2 infantry placed in Finland 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans regular : 3.50 Japanese regular : -0.83 Germans regular : 0.67 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from New Hebrides to 26 Sea Zone 1 fighter moved from Fiji to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 4 carriers moved from 10 Sea Zone to 26 Sea Zone 1 cruiser moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 2 infantry moved from Finland to Norway 1 bomber and 1 fighter moved from United Kingdom to Norway 1 infantry moved from Finland to Vyborg 1 artillery moved from Finland to Vyborg 1 fighter moved from Finland to Vyborg 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Vyborg 1 tactical_bomber moved from Finland to Norway 1 fighter moved from Finland to Vyborg 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 54 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 54 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Norway Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 4 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Battle in New Britain Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Britain Americans win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Solomon Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Vyborg Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Vyborg, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Vyborg Americans roll dice for 1 artillery and 3 fighters in Vyborg, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Vyborg Americans win with 3 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in 31 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 6 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 1 bomber moved from 54 Sea Zone to New South Wales 2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 11 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 3 artilleries, 2 carriers, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom 3 fighters moved from Vyborg to Finland 1 fighter moved from Norway to United Kingdom 1 fighter and 1 tactical_bomber moved from Norway to Finland 1 bomber moved from Norway to Finland Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 2 infantry placed in Finland 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 destroyer, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British 5 artilleries and 36 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 mech_infantry moved from Egypt to Iraq 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 3 fighters moved from Finland to Russia 1 fighter moved from Russia to Syria 1 fighter moved from Finland to Russia 1 armour and 9 mech_infantrys moved from Iraq to Persia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to Tunisia 3 artilleries, 1 carrier, 1 destroyer, 1 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Denmark Battle in 97 Sea Zone British attack with 3 submarines Italians defend with 1 destroyer and 3 fighters British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits 1 submarine owned by the British lost in 97 Sea Zone British roll dice for 2 submarines in 97 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits 1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone Italians win, taking Denmark from Germans with 3 fighters remaining. Battle score for attacker is -10 Casualties for British: 3 submarines Casualties for Italians: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Finland: 1 infantry EDIT: Changing ownership of Vyborg from Germans to British EDIT: Changing ownership of Vyborg from British to Russians EDIT: Adding units owned by British to Vyborg: 1 infantry EDIT: Turning off Edit Mode 4 fighters moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 aaGun moved from Persia to Iraq 2 aaGuns moved from Persia to Eastern Persia 1 fighter moved from 112 Sea Zone to Finland Place Units - British 1 destroyer and 2 submarines placed in 110 Sea Zone 2 submarines placed in 98 Sea Zone 1 transport placed in 81 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 3.50 Italians regular : -1.67 Japanese regular : -0.83 Germans regular : 0.67 British regular : -0.67 -
Assumed scramble in 97
Assumed no scramble in 112
British fighters are split 2 on a US CV and 2 on a UK CVEdits: forgot to move into vyborg
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Archangel 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Italians Italians creates battle in territory 63 Sea Zone Battle in Archangel Italians attack with 1 armour Russians defend with 1 mech_infantry Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel Russians win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Slovakia Hungary to Germany 2 infantry moved from Romania to Yugoslavia 2 artilleries and 1 infantry moved from Bulgaria to Yugoslavia 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 15 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone 1 infantry placed in Southern Italy 3 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2 Italians collect 18 PUs (4 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.83 Russians regular : 0.67 -
@windowwasher Assumptions and edits look good. Just a word of advice be mindful of separating your combat and non-combat moves. I know it takes more time but I just don’t want you to get in a situation where you make an illegal move and it gets a little dodgy with the edits. It can get tricky especially with all the transport loading and unloading.





