@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
game2 666 vs aagamer13(axis +6) P2v
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Baltic States 2 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Karelia to Archangel 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 2 infantry moved from 130 Sea Zone to Archangel 1 cruiser moved from 115 Sea Zone to 130 Sea Zone 1 bomber moved from Norway to Russia 1 bomber moved from Southern Belarus to Russia 1 bomber moved from Western Germany to Russia 1 tactical_bomber moved from Southern Belarus to Western Ukraine 1 tactical_bomber moved from Southern Belarus to Western Ukraine 1 fighter moved from Western Germany to Baltic States 1 tactical_bomber moved from Southern Belarus to Baltic States 1 fighter moved from Western Germany to Northern Belarus 1 fighter moved from Southern Belarus to Russia Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,7,3 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Northern Belarus Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 3 bombers and 1 fighter moved from Russia to Bryansk 2 aaGuns, 9 armour, 5 artilleries and 17 infantry moved from Southern Belarus to Bryansk 1 fighter moved from Northern Belarus to Southern Belarus 11 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 2 tactical_bombers moved from Western Ukraine to Southern Belarus 3 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Baltic States to Southern Belarus 1 fighter moved from Baltic States to Southern Belarus 1 fighter moved from Western Germany to Bryansk 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Vyborg 3 fighters moved from Southern Italy to Southern Belarus 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 122 Sea Zone to 127 Sea Zone Place Units - Germans 4 bombers, 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 1 infantry EDIT: Adding units owned by Germans to Finland: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.33 Russians AA : -0.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 30 PUs; Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Samara to Russia 1 infantry moved from Smolensk to Russia 1 tactical_bomber moved from Kursk to Russia 2 mech_infantrys moved from Stalingrad to Russia 2 aaGuns, 1 artillery and 15 infantry moved from Novgorod to Yaroslavl 1 artillery and 16 infantry moved from Kursk to Tula 3 infantry moved from Timguska to Urals 2 aaGuns and 10 infantry moved from Yenisey to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Inner Mongolia to Tsinghai 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 artillery moved from Russia to Yaroslavl 1 infantry moved from Tula to Russia 2 aaGuns moved from Tula to Russia 2 armour moved from Tula to Russia 2 mech_infantrys moved from Tula to Russia Place Units - Russians 1 armour placed in Urals 8 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Yakut S.S.R. : 1 infantry Russia : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 30 infantry, 4 mech_infantrys and 1 tactical_bomber Yaroslavl : 2 aaGuns, 2 artilleries and 15 infantry Urals : 1 armour, 1 factory_minor and 3 infantry Yenisey : 1 infantry Leningrad : 1 airfield, 1 factory_minor and 1 harbour Timguska : 2 aaGuns and 10 infantry Stalingrad : 1 factory_minor Tula : 2 artilleries and 16 infantry Tsinghai : 4 infantry Tsagaan Olom : 1 flag Central Mongolia : 1 flag Ulaanbaatar : 1 flag 118 Sea Zone : 1 cruiser and 1 submarine Dzavhan : 1 flagProduction/PUs Summary :
Germans : 48 / 54 Russians : 31 / 36 Japanese : 54 / 68 Americans : 53 / 84 Chinese : 9 / 10 British : 36 / 32 UK_Pacific : 8 / 13 Italians : 16 / 18 ANZAC : 11 / 17 French : 10 / 0 Dutch : 2 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Malaya to Shan State 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 artillery and 1 infantry moved from Anhwe to Honan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Hunan to Szechwan 1 destroyer moved from 43 Sea Zone to 47 Sea Zone 1 destroyer moved from 38 Sea Zone to 56 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 infantry moved from Sumatra to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Burma 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Siam 1 armour and 1 infantry moved from Borneo to 37 Sea Zone 1 armour moved from 37 Sea Zone to French Indo China 1 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 2 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 artillery moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Manilla 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Davao 2 fighters moved from 38 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 2 bombers moved from Kwangsi to Honan 1 fighter and 1 tactical_bomber moved from Kweichow to Honan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 infantry moved from Buyant-Uhaa to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 armour and 3 infantry moved from Buryatia to Yakut S.S.R. Combat - Japanese Battle in Siam Battle in Celebes Battle in Burma Battle in Dutch New Guinea Battle in Manilla Battle in Guam Battle in French Indo China Battle in Yakut S.S.R. Japanese attack with 1 armour and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Siam from ANZAC, taking Celebes from Dutch, taking Burma from UK_Pacific, taking Dutch New Guinea from ANZAC, taking Manilla from Americans, taking Guam from Americans, taking French Indo China from French, taking Yakut S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Davao Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Davao, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 42 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for French: 1 destroyer Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Honan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Honan, round 2 : 3/6 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Honan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Honan Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 armour and 1 mech_infantry moved from Kiangsu to Hunan 2 artilleries moved from Kwangtung to Kwangsi 2 fighters moved from Szechwan to Kwangsi 2 tactical_bombers moved from Szechwan to Kwangsi 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Shansi 1 artillery moved from Buyant-Uhaa to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Honan to Anhwe 2 bombers moved from Honan to Kwangsi 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 submarine moved from 37 Sea Zone to 132 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 1 battleship moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 38 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from Shan State to 132 Sea Zone 1 tactical_bomber moved from Shan State to 132 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 artillery moved from Sakha to Buryatia Place Units - Japanese 1 factory_minor placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 2 carriers and 1 destroyer placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.67 French regular : 0.67 Japanese regular : 1.00 UK_Pacific regular : 0.33 Russians regular : -0.33 -
@aagamerz13 the usa IC’s didn’t get larger once the usa entered the war??? I will edit.
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@666 they go normal after turn 4 buy i think?
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@aagamerz13 i guess its a bug. go ahead and upgrade them
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Turning off Edit Mode Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 104 Sea Zone to 124 Sea Zone Americans take 109 Sea Zone from Germans 1 bomber moved from Eastern United States to 124 Sea Zone 1 fighter moved from Eastern United States to 124 Sea Zone 1 fighter moved from Eastern United States to 124 Sea Zone 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 marines moved from 55 Sea Zone to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 3 infantry moved from 56 Sea Zone to Dutch New Guinea 1 fighter moved from 55 Sea Zone to 47 Sea Zone 3 fighters moved from 55 Sea Zone to Dutch New Guinea Combat - Americans Battle in 124 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 56 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 marines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 56 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 artillery, 3 fighters and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Dutch New Guinea, round 2 : 2/7 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 47 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Northern Australia 2 fighters moved from 47 Sea Zone to 56 Sea Zone 3 fighters moved from Dutch New Guinea to 56 Sea Zone 1 tactical_bomber moved from 47 Sea Zone to Queensland 1 armour moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco 1 fighter moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 2 fighters moved from 124 Sea Zone to Iceland 1 bomber moved from 124 Sea Zone to United Kingdom 1 mech_infantry moved from Western United States to Central United States 1 carrier and 1 transport moved from 27 Sea Zone to 11 Sea Zone 2 fighters moved from Hawaiian Islands to 11 Sea Zone Place Units - Americans 1 armour, 2 fighters and 2 infantry placed in Western United States 2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.33 Germans regular : -0.17Territory Summary for Americans :
Western United States : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major and 1 mech_infantry Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry Iceland : 2 fighters United Kingdom : 1 bomber Northern Australia : 1 artillery and 1 infantry Queensland : 1 tactical_bomber Morocco : 1 armour, 1 infantry and 1 marine 56 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 marines and 3 transports 124 Sea Zone : 1 destroyer 93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport 47 Sea Zone : 1 submarine Dutch New Guinea : 1 flag, 1 artillery and 3 infantry 78 Sea Zone : 1 submarine 109 Sea Zone : 1 flag 11 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 48 / 54 Russians : 30 / 36 Japanese : 67 / 77 Americans : 50 / 75 Chinese : 7 / 10 British : 36 / 32 UK_Pacific : 6 / 13 Italians : 16 / 18 ANZAC : 10 / 17 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 3 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 9 infantry moved from Tsinghai to Szechwan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang Chinese undo move 1. 1 infantry placed in Eastern Sinkiang 1 infantry placed in Yunnan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : -2.17 Japanese regular : 0.67Territory Summary for Chinese :
Kweichow : 1 infantry Hopei : 2 infantry Eastern Sinkiang : 1 fighter and 1 infantry Yunnan : 1 infantry Szechwan : 9 infantryProduction/PUs Summary :
Germans : 48 / 54 Russians : 30 / 36 Japanese : 64 / 77 Americans : 50 / 75 Chinese : 10 / 11 British : 36 / 32 UK_Pacific : 6 / 13 Italians : 16 / 18 ANZAC : 10 / 17 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Turning off Edit Mode Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 104 Sea Zone to 124 Sea Zone Americans take 109 Sea Zone from Germans 1 bomber moved from Eastern United States to 124 Sea Zone 1 fighter moved from Eastern United States to 124 Sea Zone 1 fighter moved from Eastern United States to 124 Sea Zone 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 marines moved from 55 Sea Zone to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 3 infantry moved from 56 Sea Zone to Dutch New Guinea 1 fighter moved from 55 Sea Zone to 47 Sea Zone 3 fighters moved from 55 Sea Zone to Dutch New Guinea Combat - Americans Battle in 124 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 56 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 marines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports in 56 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Americans attack with 1 artillery, 3 fighters and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Dutch New Guinea, round 2 : 2/7 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 47 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Northern Australia 2 fighters moved from 47 Sea Zone to 56 Sea Zone 3 fighters moved from Dutch New Guinea to 56 Sea Zone 1 tactical_bomber moved from 47 Sea Zone to Queensland 1 armour moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco 1 fighter moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 2 fighters moved from 124 Sea Zone to Iceland 1 bomber moved from 124 Sea Zone to United Kingdom 1 mech_infantry moved from Western United States to Central United States 1 carrier and 1 transport moved from 27 Sea Zone to 11 Sea Zone 2 fighters moved from Hawaiian Islands to 11 Sea Zone Place Units - Americans 1 armour, 2 fighters and 2 infantry placed in Western United States 2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 3 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei 9 infantry moved from Tsinghai to Szechwan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang Chinese undo move 1. 1 infantry placed in Eastern Sinkiang 1 infantry placed in Yunnan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 battleship and 1 cruiser moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 5 infantry moved from Eastern India to Burma 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium 1 bomber moved from Egypt to Cyprus Combat - British Germans scrambles 1 units out of Western Germany to defend against the attack in Holland Belgium Battle in Holland Belgium Battle in Cyprus British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Holland Belgium from Germans, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 5 infantry Japanese defend with 1 infantry British roll dice for 5 infantry in Burma, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from Holland Belgium back to originating territory: Western Germany Non Combat Move - British 1 aaGun and 3 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Russia 3 fighters and 1 tactical_bomber moved from Northwest Persia to Russia 1 infantry moved from Northwest Persia to Southern Caucasus 1 mech_infantry moved from Iraq to Southern Caucasus 1 marine moved from Iraq to Syria 1 bomber moved from Cyprus to Iraq 2 fighters moved from Egypt to Northwest Persia 2 fighters moved from 100 Sea Zone to Northwest Persia 2 fighters moved from 93 Sea Zone to 101 Sea Zone 1 carrier moved from 100 Sea Zone to 101 Sea Zone 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 destroyer moved from 100 Sea Zone to 82 Sea Zone 1 destroyer moved from 100 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour moved from Belgian Congo to Egypt 1 artillery moved from Alexandria to Egypt 1 aaGun moved from Eastern India to Burma Place Units - British 2 fighters and 1 tactical_bomber placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by Americans from 78 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 100 Sea Zone: 1 submarine EDIT: Turning off Edit Mode British undo move 1. 1 fighter placed in 113 Sea Zone 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : 0.00 Italians regular : -0.33 Japanese regular : 0.00 Germans regular : -0.17 British regular : -0.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Holland Belgium : 1 flag, 1 infantry Southern Caucasus : 1 infantry and 1 mech_infantry Russia : 4 fighters and 2 tactical_bombers Western United States : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major and 1 mech_infantry Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry Kweichow : 1 infantry Hopei : 2 infantry Eastern Sinkiang : 1 fighter and 1 infantry Yunnan : 1 infantry Szechwan : 1 aaGun and 12 infantry Gibraltar : 1 aaGun, 1 harbour and 5 infantry Cyprus : 1 artillery and 1 infantry Iceland : 1 airfield and 2 fighters Scotland : 1 airfield Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Anglo-Egyptian Sudan : 1 artillery and 2 infantry Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Malta : 1 airfield Eastern India : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry Burma : 1 aaGun and 5 infantry Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag Northern Australia : 1 artillery and 1 infantry Queensland : 1 tactical_bomber Syria : 1 marine Morocco : 1 armour, 1 infantry and 1 marine 99 Sea Zone : 1 submarine 56 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 marines and 3 transports 100 Sea Zone : 1 submarine Northwest Persia : 1 flag, 4 fighters Southern Persia : 1 flag Brazil : 1 flag 82 Sea Zone : 1 cruiser and 1 destroyer 113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports 124 Sea Zone : 1 destroyer 93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport 47 Sea Zone : 1 submarine Iraq : 1 flag, 1 bomber Crete : 1 flag 101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Dutch New Guinea : 1 flag, 1 artillery and 3 infantry 109 Sea Zone : 1 flag 11 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports Northeast Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 54 Russians : 30 / 36 Japanese : 63 / 77 Americans : 50 / 75 Chinese : 10 / 11 British : 39 / 47 UK_Pacific : 7 / 7 Italians : 16 / 18 ANZAC : 10 / 17 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 2 cruisers moved from 97 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone 1 bomber moved from Southern Belarus to 101 Sea Zone 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Bryansk to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Bryansk 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - ItaliansCombat Hit Differential Summary :
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intercept?
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@aagamerz13 said in game2 666 vs aagamer13(axis +6) P2v:
@aagamerz13 i guess its a bug. go ahead and upgrade them
yeah, they go normal after a DOW
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@aagamerz13 no thanks
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@aagamerz13 i will send one brit fgt from z101 to kill that tranny before it lands the inf.
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@666 u cant intercept 101 as no navy combat.
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@aagamerz13 A carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 2 cruisers moved from 97 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone 1 bomber moved from Southern Belarus to 101 Sea Zone 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Bryansk to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Bryansk 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in Malta Battle in Tobruk Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Malta from British, taking Tobruk from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 2 artilleries and 1 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 101 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 fighter British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 101 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 101 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Italians 2 cruisers owned by the Italians lost in 101 Sea Zone 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 battleship owned by the Italians retreated to 98 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -22 Casualties for Italians: 2 cruisers 2 fighters owned by the British forced to land in Crete Non Combat Move - Italians 1 bomber and 1 fighter moved from 101 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Romania to Ukraine 2 fighters moved from Southern Belarus to Bryansk Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6,1 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians regular : -1.33 British regular : -0.67 -
@aagamerz13 said in game2 666 vs aagamer13(axis +6) P2v:
@aagamerz13 A carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units.
I thought a surface ship included a transport?
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@aagamerz13 said in game2 666 vs aagamer13(axis +6) P2v:
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 2 cruisers moved from 97 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone 1 bomber moved from Southern Belarus to 101 Sea Zone 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Bryansk to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Bryansk 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in Malta Battle in Tobruk Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Malta from British, taking Tobruk from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 2 artilleries and 1 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 101 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 fighter British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 101 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 101 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Italians 2 cruisers owned by the Italians lost in 101 Sea Zone 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 battleship owned by the Italians retreated to 98 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -22 Casualties for Italians: 2 cruisers 2 fighters owned by the British forced to land in Crete Non Combat Move - Italians 1 bomber and 1 fighter moved from 101 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Romania to Ukraine 2 fighters moved from Southern Belarus to Bryansk Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6,1 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians regular : -1.33 British regular : -0.67Savegame
I would have selected to lose the dd and not taken the hit ti the cv -
@666 yes edit that battle to land planes and change casualties. I had the same question about ships. surface warship is any ship except sub and transport





