TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 4 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
5 destroyers moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 33 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
3 carriers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Wake Island to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 battleship moved from 26 Sea Zone to 6 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 2 cruisers, 1 infantry, 2 marines, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 marines moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in Java
Battle in Celebes
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 9/14 hits, 6.83 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 11/15 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 9/13 hits, 6.50 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 3 : 3/12 hits, 6.17 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 6/10 hits, 5.00 expected hits
Japanese roll dice for 1 battleship, 2 fighters and 3 transports in 6 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
2 fighters owned by the Japanese, 3 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win, taking Java from Japanese, taking Celebes from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 95
Casualties for Americans: 4 carriers, 1 destroyer, 4 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 3 transports
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Americans lost in Morocco
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 34 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 destroyers in 34 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Non Combat Move - Americans
2 tactical_bombers could not land in 6 Sea Zone and were removed
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser, 4 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 6.00
Italians regular : 0.67
Japanese regular : -1.50
Savegame