@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 80 Sea Zone
2 carriers, 1 destroyer and 3 fighters moved from 98 Sea Zone to 80 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Java, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iraq
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Iraq to 80 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier, 3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 armour, 5 infantry and 2 mech_infantrys moved from Algeria to Morocco
1 battleship and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 carriers, 4 destroyers, 8 fighters and 5 submarines moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Wake Island to Queensland
1 bomber moved from Wake Island to Queensland
2 infantry moved from Central United States to Western United States
Place Units - Americans
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries and 2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 transport moved from 98 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
3 fighters moved from 80 Sea Zone to Northwest Persia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Trans-Jordan to Persia
1 tactical_bomber moved from Trans-Jordan to Northwest Persia
4 fighters moved from Trans-Jordan to Northwest Persia
2 infantry moved from Burma to Shan State
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
5 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Strategic bombing raid in Persia
Germans roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Crete
Battle in Northwest Persia
British attack with 7 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 3/10 hits, 4,50 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Crete from Italians, taking Northwest Persia from Germans with 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits, 3,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Shan State to India
1 marine moved from India to 39 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 bomber moved from Persia to India
3 armour, 5 artilleries, 14 infantry and 9 mech_infantrys moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
7 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 aaGun moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Burma to Yunnan
Place Units - British
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,6,3,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 26 PUs (8 lost to blockades); end with 26 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 0,50
Japanese regular : 0,67
Germans AA : -0,17
Germans regular : 0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Italians creates battle in territory 98 Sea Zone
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,1
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
British loiter and taunt; Americans loiter and taunt; ANZAC attack with 2 fighters and 2 submarines
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
3 submarines moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to Java
1 fighter moved from Caroline Islands to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from South Australia to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 91 PUs;
Germans buy 1 carrier, 1 destroyer, 13 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
4 armour and 6 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 mech_infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Ukraine
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 armour and 7 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Archangel to Smolensk
1 fighter moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Samara
Germans attack with 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 4 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 4 mech_infantrys in Ukraine, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Yakut S.S.R.
Germans attack with 4 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Yakut S.S.R., round 2 : 3/11 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Germans win, taking Yakut S.S.R. from Russians with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Western Germany
1 tactical_bomber moved from Belarus to Western Germany
1 bomber moved from Ukraine to Novgorod
1 bomber moved from Ukraine to Novgorod
1 fighter moved from Smolensk to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
3 submarines placed in 112 Sea Zone
1 mech_infantry placed in Germany
3 infantry placed in Persia
3 infantry placed in Novgorod
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,5
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Russia to Urals
Russians take Urals from Germans
2 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Ukraine
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Russia to Eastern Poland
2 artilleries and 2 infantry moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Bessarabia
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Bessarabia, round 2 : 3/6 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/8 hits, 3,17 expected hits
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 5/7 hits, 2,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
16 infantry moved from Bryansk to Smolensk
11 infantry moved from Russia to Smolensk
1 fighter moved from Belarus to Russia
2 fighters moved from Smolensk to Russia
5 artilleries moved from Bryansk to Smolensk
1 aaGun moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 fighter moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Caucasus to Kazakhstan
2 armour and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 aaGun and 3 infantry moved from Buryatia to Sakha
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : 3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 bomber moved from Borneo to Shan State
1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangtung to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 bomber moved from Japan to Kwangtung
1 bomber moved from Japan to Philippines
Combat - Japanese
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 bomber moved from Shan State to Kwangsi
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 1 infantry placed in Kwangtung
1 submarine placed in 20 Sea Zone
1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Shan State
2 bombers moved from India to Hunan
1 bomber moved from Queensland to Shan State
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 armour, 2 artilleries, 7 infantry, 1 marine and 2 mech_infantrys moved from Morocco to Algeria
2 fighters moved from Gibraltar to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
6 fighters moved from 42 Sea Zone to Shan State
Combat - Americans
Battle in Tunisia
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hunan, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking Tunisia from Italians with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 2 mech_infantrys
Italians defend with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 2 mech_infantrys in Algeria, round 2 : 7/17 hits, 5,17 expected hits
Italians roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Algeria, round 2 : 6/12 hits, 4,17 expected hits
6 infantry owned by the Americans and 7 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry, 1 marine and 2 mech_infantrys in Algeria, round 3 : 5/11 hits, 4,17 expected hits
Italians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Algeria, round 3 : 0/5 hits, 1,83 expected hits
1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 artilleries, 4 fighters, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Americans: 6 infantry
Casualties for Italians: 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Battle in Shan State
Americans attack with 2 bombers and 6 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 6 fighters in Shan State, round 2 : 6/8 hits, 4,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 2 bombers and 6 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Algeria to Gibraltar
1 aaGun moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Hunan to India
2 bombers moved from Shan State to India
6 fighters moved from Shan State to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 submarines moved from 26 Sea Zone to 63 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to Java
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Algeria to Gibraltar
Place Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
1 armour and 2 infantry placed in Central United States
1 factory_minor placed in Iraq
1 airfield placed in Java
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Kansu
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kansu
Chinese attack with 1 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
Germans win, taking Hunan from Japanese with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 24 PUs;
British buy 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
4 armour, 5 artilleries, 6 fighters, 14 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Eastern Persia to Persia
5 fighters and 1 tactical_bomber moved from India to Persia
1 bomber moved from India to Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Persia
British attack with 4 armour, 5 artilleries, 1 bomber, 11 fighters, 15 infantry, 12 mech_infantrys and 2 tactical_bombers
Germans defend with 6 armour, 7 artilleries, 1 factory_minor, 17 infantry and 8 mech_infantrys
British roll dice for 4 armour, 5 artilleries, 1 bomber, 11 fighters, 15 infantry, 12 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 23/50 hits, 16,50 expected hits
Germans roll dice for 6 armour, 7 artilleries, 17 infantry and 8 mech_infantrys in Persia, round 2 : 15/38 hits, 13,67 expected hits
17 infantry owned by the Germans, 6 mech_infantrys owned by the Germans and 15 infantry owned by the British lost in Persia
British roll dice for 4 armour, 5 artilleries, 1 bomber, 11 fighters, 12 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 15/35 hits, 14,00 expected hits
Germans roll dice for 6 armour, 7 artilleries and 2 mech_infantrys in Persia, round 3 : 8/15 hits, 6,00 expected hits
8 mech_infantrys owned by the British, 7 artilleries owned by the Germans, 6 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Persia
British win, taking Persia from Germans with 4 armour, 5 artilleries, 1 bomber, 11 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 70
Casualties for British: 15 infantry and 8 mech_infantrys
Casualties for Germans: 6 armour, 7 artilleries, 17 infantry and 8 mech_infantrys
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine; Americans loiter and taunt
Italians defend with 1 submarine
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 bomber moved from Persia to India
3 fighters moved from Persia to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to India
1 fighter moved from Persia to India
5 fighters and 1 tactical_bomber moved from Persia to Iraq
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to India
3 infantry moved from India to Burma
1 mech_infantry moved from Eire to United Kingdom
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 98 Sea Zone to Malta
Place Units - British
2 mech_infantrys placed in Egypt
2 destroyers placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 2 mech_infantrys
EDIT: Removing units owned by British from Egypt: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,4,2,1,3,3,4,2,3,5,4,2,5,5,6,3
British collect 28 PUs (8 lost to blockades); end with 28 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 3,33
Italians regular : -0,17
Japanese regular : -0,67
Germans regular : 3,67
British regular : 8,33
@bretters … … … . … German Army Groupe South destroyed… . … . … . Germany on the retreat now?.. … … . … . …
@aequitas-et-veritas wow you has some great /incredible luck this round with both US and British! Even China too got a hit when it was 1V1. Wow…
@bretters said in L21 BM3 bretters axis vs aequitas-et-veritas allies+19:
@aequitas-et-veritas wow you has some great /incredible luck this round with both US and British! Even China too got a hit when it was 1V1. Wow…
My UKE had a 100% on your Persian stack. Have you been not aware of all of UK’s RAF?
@aequitas-et-veritas I don’t care
If you were 💯 to win the battle, what I’m saying is you got lucky on your rolls and got
Many more hits than you should have on average , which means the battle should have lasted about her round and you should have suffered more casualties . The TUV for the battle would not have been as far in the positive for you if you didn’t have that luck in die rolls
@bretters ahhh, got’cha.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 destroyer and 1 submarine; Americans defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Combat Hit Differential Summary :
Italians regular : 0.67
@aequitas-et-veritas what are your 2 casualties?
@bretters two Subs please.
Thank you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 destroyer and 1 submarine; Americans defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 submarine owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Casualties for British: 1 destroyer and 1 submarine
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns, 2 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Italians collect 10 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Northern Territory to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to Persia
1 fighter moved from Java to Yunnan
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 10 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Nenetsia
1 tactical_bomber moved from Novgorod to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Belarus
2 armour and 7 mech_infantrys moved from Baltic States to Novgorod
3 armour, 8 artilleries and 2 infantry moved from Archangel to Novgorod
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 10 submarines and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 10 submarines in 104 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Nenetsia to Novgorod
1 aaGun moved from Archangel to Novgorod
1 bomber moved from Vologda to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -2.00
British regular : 0.67
@aequitas-et-veritas oops forgot to send my dudes in east russia against your infantry in a combat move. 6 mechs and 4 tanks from yakut to attack 1 inf in buryatia
tanks: [dice 4d6]
defending inf [dice 1d6]
4d6: 1, 1, 3, 5
1d6: 2