Will have to come to this later.
L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis)
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 4 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Yunnan to Burma 2 infantry moved from Kwangsi to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 3 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 bombers moved from Anhwe to Malaya 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Kwangtung 3 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kweichow 2 fighters moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Burma 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to Burma Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in 39 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 39 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Guam Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/9 hits, 4.33 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Malaya Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Chahar 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi 4 fighters and 3 tactical_bombers moved from Burma to Kwangsi 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 bombers moved from Malaya to Yunnan 1 fighter moved from Kwangtung to Kwangsi 1 fighter moved from 37 Sea Zone to Kwangsi Place Units - Japanese 1 factory_minor placed in French Indo China 2 submarines placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 1.50 UK_Pacific regular : -1.00 ANZAC regular : 0.67
-
Whew! Had a very clean Japanese explosion. Makes up a bit for that debacle out west ;) .
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Gibraltar from Italians, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 aaGun and 3 infantry Battle in Morocco Americans attack with 1 armour, 1 artillery and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 2/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Shensi to Kweichow 10 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 2/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from Iceland to United Kingdom 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 2 infantry moved from India to Burma 1 fighter moved from India to 39 Sea Zone Combat - British Battle in 39 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in United Kingdom British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour British roll dice for 1 artillery, 1 bomber and 1 infantry in United Kingdom, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in United Kingdom, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in United Kingdom British win, taking United Kingdom from Germans, taking Gibraltar from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from 39 Sea Zone to India 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Malta to Gibraltar 1 tactical_bomber moved from Tobruk to Gibraltar 2 infantry moved from Belgian Congo to Kenya 1 artillery moved from Anglo Egyptian Sudan to Kenya 1 infantry moved from Eastern Persia to West India 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 bomber moved from United Kingdom to Eire 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 armour and 1 infantry moved from 119 Sea Zone to Scotland Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 1,50 Americans regular : 1,00 Japanese regular : -2,50 Germans regular : -0,50 Neutral_Axis regular : -0,33 British regular : 1,00
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom 1 infantry moved from Slovakia Hungary to Poland 1 bomber moved from Normandy Bordeaux to Poland 1 fighter moved from Western Germany to United Kingdom Combat - Italians Battle in Poland Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Poland, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Italians win, taking Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in United Kingdom, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in United Kingdom Italians destroys 39PUs while taking British capital Italians win, taking United Kingdom from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from United Kingdom to 110 Sea Zone 1 artillery moved from Greater Southern Germany to Slovakia Hungary 1 bomber moved from Poland to Western Germany 1 armour moved from Western Germany to Slovakia Hungary Place Units - Italians 1 carrier placed in 110 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 2.50 Russians regular : -0.33 British regular : 1.33
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 21 Sea Zone 2 fighters moved from India to 37 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 battleship and 1 transport ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -20 Casualties for ANZAC: 2 fighters Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -1,50
-
@BobbaRossa here are the rolls :)
-
@brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis):
@BobbaRossa here are the rolls :)
Ooof!!! That hurt :( . I’m not going to feel bad about your UK in London anymore…
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 carrier, 3 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 3 bombers moved from Western Germany to Eire 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 3 fighters moved from Western Germany to Scotland 2 tactical_bombers moved from Holland Belgium to Scotland 2 bombers moved from Western Germany to 98 Sea Zone Combat - Germans Battle in Eire Germans attack with 3 bombers and 1 infantry British defend with 1 bomber and 1 mech_infantry Germans roll dice for 3 bombers and 1 infantry in Eire, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 bomber and 1 mech_infantry in Eire, round 2 : 1/2 hits, 0.50 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 bomber owned by the British lost in Eire Germans win with 3 bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for British: 1 bomber and 1 mech_infantry Battle in Scotland Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 airfield, 1 armour and 1 infantry Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Scotland, round 2 : 2/7 hits, 3.50 expected hits British roll dice for 1 armour and 1 infantry in Scotland, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Scotland Germans win, taking Scotland from British with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 infantry Battle in 98 Sea Zone Germans attack with 2 bombers British defend with 1 transport; French defend with 1 destroyer Germans roll dice for 2 bombers in 98 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits French roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 transport owned by the British lost in 98 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for French: 1 destroyer Casualties for British: 1 transport Non Combat Move - Germans 2 bombers moved from 98 Sea Zone to Southern Italy 3 bombers moved from Eire to United Kingdom 1 fighter moved from Scotland to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Scotland to United Kingdom 7 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns moved from Western Germany to 112 Sea Zone 2 aaGuns and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns moved from 110 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 tactical_bomber moved from Western Germany to Slovakia Hungary 1 aaGun, 2 armour and 15 infantry moved from Romania to Slovakia Hungary 5 artilleries moved from Germany to Slovakia Hungary 1 infantry moved from Bulgaria to Romania Place Units - Germans 1 carrier placed in 112 Sea Zone 3 artilleries and 7 infantry placed in Germany 2 artilleries, 3 fighters and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.00 British regular : -0.33
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Eastern Poland to Poland 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Romania 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Romania Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Ukraine to Eastern Poland 2 artilleries, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 3 armour moved from Novgorod to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 mech_infantrys moved from Russia to Western Ukraine 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 10 infantry moved from Yenisey to Timguska 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 2 infantry moved from Yenisey to Dzavhan Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 fighter and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : 1,33 Russians regular : 0,67
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 21 Sea Zone 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from Amur to Manchuria 1 fighter moved from Japan to Manchuria 1 infantry moved from Anhwe to Jehol 2 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Kweichow 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 bomber moved from Yunnan to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Manchuria 1 fighter moved from Kwangsi to Jehol 1 fighter moved from 42 Sea Zone to 45 Sea Zone 3 fighters moved from Kwangsi to 21 Sea Zone 1 bomber moved from Yunnan to 39 Sea Zone 1 fighter moved from Kwangsi to Jehol Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Manchuria Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 39 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Jehol Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 21 Sea Zone Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 1 destroyer moved from 16 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone 1 carrier moved from 41 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 infantry moved from Hunan to Anhwe 1 armour moved from Yunnan to Hunan 2 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery moved from Yunnan to Shan State 1 infantry moved from Sumatra to 41 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 3 fighters moved from 21 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 carrier, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 bombers moved from 39 Sea Zone to French Indo China 2 fighters moved from Jehol to Kiangsi 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 tactical_bomber moved from Manchuria to Korea 1 fighter moved from Manchuria to Anhwe Place Units - Japanese 1 factory_minor placed in Malaya 1 carrier placed in 36 Sea Zone 2 mech_infantrys placed in French Indo China 1 bomber and 1 fighter placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.17 ANZAC regular : 0.50 UK_Pacific regular : -0.67 British regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Celebes Battle in Marshall Islands Battle in 93 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports Neutral_Axis defend with 1 cruiser and 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 93 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone Americans win, taking Celebes from Japanese, taking Marshall Islands from Japanese, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for Neutral_Axis: 1 cruiser and 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern France, round 2 : 3/6 hits, 1,67 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 2 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Neutral_Axis: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Southern France: 1 mech_infantry EDIT: Adding units owned by Americans to Southern France: 1 infantry EDIT: Turning off Edit Mode 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 3 mech_infantrys moved from Central United States to Quebec 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 32 Sea Zone 2 fighters moved from 22 Sea Zone to 32 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 32 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kansu to Hopei 9 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Chahar, round 2 : 2/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 1 armour and 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery and 2 infantry moved from Kenya to Italian Somaliland 2 fighters and 2 infantry moved from India to Burma Combat - British British creates battle in territory 109 Sea Zone Battle in Italian Somaliland British attack with 1 artillery and 2 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 infantry moved from West India to India 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern France 1 transport moved from 109 Sea Zone to 107 Sea Zone 1 transport moved from 119 Sea Zone to 117 Sea Zone 1 battleship moved from 33 Sea Zone to 32 Sea Zone Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 3,50 Italians regular : -0,33 Japanese regular : -1,00 Neutral_Axis regular : 1,50 British regular : 0,83
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Slovakia Hungary to Poland 1 bomber moved from Western Germany to Poland Combat - Italians Battle in Poland Italians attack with 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Poland, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Poland Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Poland to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany Place Units - Italians 3 infantry placed in United Kingdom 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 0.67
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Germans Germans buy 2 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Poland Germans take Poland from Russians 1 infantry moved from Bulgaria to Romania 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Norway to Finland 1 bomber moved from United Kingdom to 107 Sea Zone 1 bomber moved from United Kingdom to 117 Sea Zone 1 bomber moved from United Kingdom to Finland 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Finland 1 tactical_bomber moved from Slovakia Hungary to Romania 3 fighters moved from Western Germany to Romania 1 bomber moved from Southern Italy to Ukraine 1 bomber moved from Southern Italy to Romania 2 fighters and 2 tactical_bombers moved from United Kingdom to 104 Sea Zone 1 infantry moved from Scotland to Eire Germans take Eire from British Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 117 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 117 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 107 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 107 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Romania Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 5/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Eire: 1 infantry EDIT: Cleaning up during movement phase 2 artilleries and 2 infantry moved from Western Germany to France 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to France 1 fighter moved from 110 Sea Zone to Slovakia Hungary 3 artilleries and 6 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Ukraine to Slovakia Hungary 1 bomber, 3 fighters and 1 tactical_bomber moved from Romania to Slovakia Hungary 1 bomber moved from Finland to Western Germany 1 artillery moved from Scotland to 109 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 aaGun moved from Norway to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Western Germany 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Western Germany 1 bomber moved from 107 Sea Zone to United Kingdom 1 bomber moved from 117 Sea Zone to United Kingdom 1 transport moved from 111 Sea Zone to 110 Sea Zone Place Units - Germans EDIT: Removing units owned by Germans from Norway: 1 artillery EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Adding units owned by Germans to Eire: 1 artillery EDIT: Turning off Edit Mode 3 infantry placed in France 2 mech_infantrys placed in Western Germany 2 artilleries and 8 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.33 Germans regular : 0.50 Russians AA : -0.17
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Bessarabia to Romania 1 fighter moved from Eastern Poland to Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Russia to Romania 1 infantry moved from Buyant-Uhaa to Amur Russians take Amur from Japanese Combat - Russians Battle in Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Poland, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Poland to Eastern Poland 2 mech_infantrys moved from Western Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Novgorod to Karelia 5 mech_infantrys moved from Russia to Western Ukraine 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Central Mongolia to Chahar 2 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Timguska to Yenisey 2 infantry moved from Kansu to Suiyuyan 2 aaGuns and 2 infantry moved from Timguska to Kansu 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 2 armour, 1 fighter, 1 infantry and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,50
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to Amur 1 tactical_bomber moved from Korea to Amur 1 bomber moved from Japan to Amur 1 fighter moved from Japan to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Kwangsi to Celebes 1 infantry moved from Kweichow to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Sakha to Siberia Japanese take Siberia from Russians 1 fighter moved from Anhwe to Hopei 2 fighters moved from Kiangsi to Hopei 1 tactical_bomber moved from Kwangsi to Hopei 2 bombers moved from French Indo China to Hopei 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 22 Sea Zone 2 fighters moved from Philippines to 22 Sea Zone 1 infantry moved from Buryatia to Amur 1 fighter moved from Kwangsi to 19 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 0/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 3 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 22 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Amur Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Amur, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 3/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Celebes, round 2 : 4/7 hits, 3.00 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Anhwe to Hunan 1 tactical_bomber moved from Amur to Shantung 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 2 artilleries moved from Shan State to Yunnan 1 artillery, 3 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 2 bombers moved from Hopei to Kwangsi 1 fighter moved from Hopei to Kwangsi 2 fighters and 1 tactical_bomber moved from Hopei to Hunan 1 fighter moved from 19 Sea Zone to Kiangsi 4 fighters moved from 22 Sea Zone to Guam 1 bomber moved from Amur to Kiangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 3 mech_infantrys placed in Malaya 1 carrier placed in 36 Sea Zone 1 armour and 1 mech_infantry placed in French Indo China 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.17 Japanese regular : -2.83 UK_Pacific regular : -0.33 ANZAC regular : -0.33 Russians regular : 0.67
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 1 artillery moved from Southern France to Northern Italy Americans take Northern Italy from Italians 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Eastern United States to French West Africa 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Greece Battle in Iwo Jima Battle in French West Africa Americans attack with 1 bomber and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 0/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in French West Africa Americans roll dice for 1 bomber and 1 infantry in French West Africa, round 3 : 2/2 hits, 0,83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking Greece from Germans, taking Iwo Jima from Japanese, taking French West Africa from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from French West Africa to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Quebec to Eastern United States Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 3 submarines placed in 93 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Suiyuyan to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 infantry moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Italian Somaliland to Ethiopia 2 infantry moved from Egypt to Trans-Jordan 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Southern France to Malta Place Units - UK_Pacific 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from 32 Sea Zone: 1 battleship EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,17 Japanese regular : 0,33 Neutral_Axis regular : 0,33 British regular : 0,83
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter and 2 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Western Germany to Poland 1 bomber moved from Western Germany to Novgorod 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from Slovakia Hungary to Poland Combat - Italians Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in Northern Italy Italians attack with 1 fighter and 2 infantry Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Normandy Bordeaux Italians attack with 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win with no units remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Poland Italians attack with 2 artilleries and 1 fighter Russians defend with 2 infantry Italians roll dice for 2 artilleries and 1 fighter in Poland, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Poland Italians roll dice for 2 artilleries and 1 fighter in Poland, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Poland Italians win, taking Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery Non Combat Move - Italians 1 fighter moved from Poland to 112 Sea Zone 1 fighter moved from Northern Italy to United Kingdom Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in United Kingdom Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 1.17 Russians regular : 0.00 Russians AA : 0.83
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :