Sorry about my dithering on this game. I’m going to give up there.
Yeah, alright we can switch sides. Let me know your bid and email.
or z113(2)?
@ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:
scramble z43(2)?
No scramble in z43.
The z113 is not valid, since there are no axis surface warships there.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 artillery and 1 marine moved from Morocco to 93 Sea Zone
        1 artillery and 1 transport moved from 93 Sea Zone to 113 Sea Zone
        1 cruiser and 1 marine moved from 93 Sea Zone to 113 Sea Zone
        1 artillery and 1 marine moved from 113 Sea Zone to Normandy Bordeaux
        2 fighters moved from 93 Sea Zone to 113 Sea Zone
        1 fighter moved from Gibraltar to 113 Sea Zone
        2 carriers moved from 93 Sea Zone to 113 Sea Zone
        1 transport moved from 89 Sea Zone to 88 Sea Zone
        1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
        1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
        1 bomber moved from Nigeria to French West Africa
        1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 45 Sea Zone
        1 artillery and 3 infantry moved from 45 Sea Zone to Celebes
        1 submarine moved from 55 Sea Zone to 43 Sea Zone
        1 fighter moved from 55 Sea Zone to 43 Sea Zone
        1 destroyer moved from 55 Sea Zone to 43 Sea Zone
        1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
        2 fighters moved from 55 Sea Zone to 43 Sea Zone
        1 fighter moved from 113 Sea Zone to Normandy Bordeaux
        1 fighter moved from 93 Sea Zone to Normandy Bordeaux
    Combat - Americans
        Battle in Normandy Bordeaux
            Americans attack with 1 artillery, 2 fighters and 1 marine
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                Americans roll dice for 1 artillery, 2 fighters and 1 marine in Normandy Bordeaux, round 2 : 1/4 hits, 1,67 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 marine remaining. Battle score for attacker is -1
            Casualties for Americans: 1 artillery
            Casualties for Germans: 1 infantry
        Battle in 45 Sea Zone
            Americans attack with 1 fighter, 1 tactical_bomber and 2 transports
            Japanese defend with 1 destroyer
                Americans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 45 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 43 Sea Zone
            Americans attack with 1 destroyer, 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 43 Sea Zone
            Americans win, taking 43 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in French West Africa
            Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 0,83 expected hits
                Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Axis lost in French West Africa
            Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in Celebes
            Americans attack with 1 artillery and 3 infantry
            Japanese defend with 1 fighter and 1 infantry
                Americans roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 fighter and 1 infantry in Celebes, round 2 : 1/2 hits, 1,00 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 fighter in Celebes, round 3 : 1/1 hits, 0,67 expected hits
                1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
            Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
            Casualties for Americans: 2 infantry
            Casualties for Japanese: 1 fighter and 1 infantry
    Non Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
        1 fighter moved from 43 Sea Zone to 55 Sea Zone
        1 fighter moved from 43 Sea Zone to Dutch New Guinea
        1 fighter moved from 43 Sea Zone to Dutch New Guinea
        2 infantry moved from Western United States to 11 Sea Zone
        1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
        2 fighters moved from Western United States to Hawaiian Islands
        1 submarine moved from 104 Sea Zone to 93 Sea Zone
        2 submarines moved from 93 Sea Zone to 113 Sea Zone
        2 fighters moved from Normandy Bordeaux to 113 Sea Zone
        2 infantry moved from Brazil to 88 Sea Zone
        2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
        2 infantry moved from 93 Sea Zone to Gibraltar
        1 bomber moved from French West Africa to Gibraltar
    Place Units - Americans
        3 transports placed in 104 Sea Zone
        1 infantry placed in Central United States
        1 destroyer placed in 104 Sea Zone
        1 carrier and 1 transport placed in 11 Sea Zone
        2 fighters and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Japanese regular : -0,33
Germans regular : 0,67
Neutral_Axis regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 fighter and 1 infantry moved from Kansu to Inner Mongolia
    Combat - Chinese
        Battle in Inner Mongolia
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Inner Mongolia
            1 fighter owned by the Chinese retreated
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        10 infantry moved from Kansu to Northern Sinkiang
        1 fighter moved from Inner Mongolia to Northern Sinkiang
    Place Units - Chinese
        2 infantry placed in Northern Sinkiang
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : 0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
    Purchase Units - British
        British repair damage of 6x factory_minor; Remaining resources: 21 PUs; 
        British buy 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - British
        1 cruiser and 1 transport moved from 94 Sea Zone to 113 Sea Zone
        2 infantry moved from United Kingdom to 113 Sea Zone
        2 infantry moved from 113 Sea Zone to Holland Belgium
        1 fighter and 2 infantry moved from United Kingdom to Scotland
        2 fighters moved from United Kingdom to Holland Belgium
        1 infantry moved from French Madagascar to 74 Sea Zone
        1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
        1 artillery moved from Ethiopia to 78 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
        1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
        2 infantry moved from Iraq to Trans-Jordan
        1 bomber moved from Gibraltar to Crete
        1 destroyer moved from 93 Sea Zone to 107 Sea Zone
        1 fighter moved from Gibraltar to 107 Sea Zone
        1 fighter moved from Gibraltar to Holland Belgium
        1 artillery and 3 infantry moved from Burma to Eastern India
        3 infantry moved from Burma to Eastern India
        1 artillery moved from Burma to Shan State
        1 fighter moved from Burma to Yunnan
        2 infantry moved from Burma to Yunnan
        3 infantry moved from Burma to Eastern India
        1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
        2 infantry moved from Burma to Shan State
    Combat - British
Combat Hit Differential Summary :
Scramble East India(2) or Holland(1)?
@ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:
Scramble East India(2) or Holland(1)?
No scrambles against abundant overforce.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 artillery and 1 marine moved from Morocco to 93 Sea Zone
        1 artillery and 1 transport moved from 93 Sea Zone to 113 Sea Zone
        1 cruiser and 1 marine moved from 93 Sea Zone to 113 Sea Zone
        1 artillery and 1 marine moved from 113 Sea Zone to Normandy Bordeaux
        2 fighters moved from 93 Sea Zone to 113 Sea Zone
        1 fighter moved from Gibraltar to 113 Sea Zone
        2 carriers moved from 93 Sea Zone to 113 Sea Zone
        1 transport moved from 89 Sea Zone to 88 Sea Zone
        1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
        1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
        1 bomber moved from Nigeria to French West Africa
        1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 45 Sea Zone
        1 artillery and 3 infantry moved from 45 Sea Zone to Celebes
        1 submarine moved from 55 Sea Zone to 43 Sea Zone
        1 fighter moved from 55 Sea Zone to 43 Sea Zone
        1 destroyer moved from 55 Sea Zone to 43 Sea Zone
        1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
        2 fighters moved from 55 Sea Zone to 43 Sea Zone
        1 fighter moved from 113 Sea Zone to Normandy Bordeaux
        1 fighter moved from 93 Sea Zone to Normandy Bordeaux
    Combat - Americans
        Battle in Normandy Bordeaux
            Americans attack with 1 artillery, 2 fighters and 1 marine
            Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                Americans roll dice for 1 artillery, 2 fighters and 1 marine in Normandy Bordeaux, round 2 : 1/4 hits, 1,67 expected hits
                Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 marine remaining. Battle score for attacker is -1
            Casualties for Americans: 1 artillery
            Casualties for Germans: 1 infantry
        Battle in 45 Sea Zone
            Americans attack with 1 fighter, 1 tactical_bomber and 2 transports
            Japanese defend with 1 destroyer
                Americans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 45 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 43 Sea Zone
            Americans attack with 1 destroyer, 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 43 Sea Zone
            Americans win, taking 43 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in French West Africa
            Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 0,83 expected hits
                Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Axis lost in French West Africa
            Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Axis: 1 infantry
        Battle in Celebes
            Americans attack with 1 artillery and 3 infantry
            Japanese defend with 1 fighter and 1 infantry
                Americans roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 fighter and 1 infantry in Celebes, round 2 : 1/2 hits, 1,00 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 fighter in Celebes, round 3 : 1/1 hits, 0,67 expected hits
                1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
            Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
            Casualties for Americans: 2 infantry
            Casualties for Japanese: 1 fighter and 1 infantry
    Non Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
        1 fighter moved from 43 Sea Zone to 55 Sea Zone
        1 fighter moved from 43 Sea Zone to Dutch New Guinea
        1 fighter moved from 43 Sea Zone to Dutch New Guinea
        2 infantry moved from Western United States to 11 Sea Zone
        1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
        2 fighters moved from Western United States to Hawaiian Islands
        1 submarine moved from 104 Sea Zone to 93 Sea Zone
        2 submarines moved from 93 Sea Zone to 113 Sea Zone
        2 fighters moved from Normandy Bordeaux to 113 Sea Zone
        2 infantry moved from Brazil to 88 Sea Zone
        2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
        2 infantry moved from 93 Sea Zone to Gibraltar
        1 bomber moved from French West Africa to Gibraltar
    Place Units - Americans
        3 transports placed in 104 Sea Zone
        1 infantry placed in Central United States
        1 destroyer placed in 104 Sea Zone
        1 carrier and 1 transport placed in 11 Sea Zone
        2 fighters and 1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 fighter and 1 infantry moved from Kansu to Inner Mongolia
    Combat - Chinese
        Battle in Inner Mongolia
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Inner Mongolia
            1 fighter owned by the Chinese retreated
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        10 infantry moved from Kansu to Northern Sinkiang
        1 fighter moved from Inner Mongolia to Northern Sinkiang
    Place Units - Chinese
        2 infantry placed in Northern Sinkiang
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
    Purchase Units - British
        British repair damage of 6x factory_minor; Remaining resources: 21 PUs; 
        British buy 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - British
        1 cruiser and 1 transport moved from 94 Sea Zone to 113 Sea Zone
        2 infantry moved from United Kingdom to 113 Sea Zone
        2 infantry moved from 113 Sea Zone to Holland Belgium
        1 fighter and 2 infantry moved from United Kingdom to Scotland
        2 fighters moved from United Kingdom to Holland Belgium
        1 infantry moved from French Madagascar to 74 Sea Zone
        1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
        1 artillery moved from Ethiopia to 78 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
        1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
        2 infantry moved from Iraq to Trans-Jordan
        1 bomber moved from Gibraltar to Crete
        1 destroyer moved from 93 Sea Zone to 107 Sea Zone
        1 fighter moved from Gibraltar to 107 Sea Zone
        1 fighter moved from Gibraltar to Holland Belgium
        1 artillery and 3 infantry moved from Burma to Eastern India
        3 infantry moved from Burma to Eastern India
        1 artillery moved from Burma to Shan State
        1 fighter moved from Burma to Yunnan
        2 infantry moved from Burma to Yunnan
        3 infantry moved from Burma to Eastern India
        1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
        2 infantry moved from Burma to Shan State
    Combat - British
        Battle in Eastern India
            British attack with 1 artillery and 9 infantry
            Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
                British roll dice for 1 artillery and 9 infantry in Eastern India, round 2 : 4/10 hits, 2,00 expected hits
                Japanese roll dice for 1 infantry and 1 marine in Eastern India, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the British lost in Eastern India
            British win, taking Eastern India from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 5
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry and 1 marine
        Battle in Crete
            British attack with 1 bomber
            Italians defend with 1 bomber
                British roll dice for 1 bomber in Crete, round 2 : 1/1 hits, 0,50 expected hits
                Italians roll dice for 1 bomber in Crete, round 2 : 0/1 hits, 0,17 expected hits
                1 bomber owned by the Italians lost in Crete
            British win with 1 bomber remaining. Battle score for attacker is 12
            Casualties for Italians: 1 bomber
        Battle in Holland Belgium
            British attack with 3 fighters and 2 infantry
            Germans defend with 1 aaGun and 1 infantry
                Germans roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits
                British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1,83 expected hits
                Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                1 aaGun owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 0/4 hits, 1,67 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 4 : 3/4 hits, 1,67 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
            British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
            Casualties for British: 1 infantry
            Casualties for Germans: 1 aaGun and 1 infantry
        Battle in 107 Sea Zone
            British attack with 1 destroyer and 1 fighter
            Germans defend with 1 submarine
                British roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 107 Sea Zone
            British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Scotland
            British attack with 1 fighter and 2 infantry
            Germans defend with 1 airfield and 1 infantry
                British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 fighter and 2 infantry in Scotland, round 3 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Scotland
            British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Yunnan
            British attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
            British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Trans-Jordan
            British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
            Italians defend with 2 infantry
                British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits
                British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 2,17 expected hits
                Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Italians lost in Trans-Jordan
            British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
        Battle in Shan State
            British attack with 1 artillery and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 fighter moved from Yunnan to Burma
        3 aaGuns, 1 artillery and 6 infantry moved from Burma to Shan State
        1 fighter moved from Burma to Central India
        1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
        1 bomber moved from Crete to Egypt
        1 infantry moved from Italian Somaliland to Ethiopia
        1 fighter moved from 107 Sea Zone to Gibraltar
        1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 113 Sea Zone
        1 fighter moved from Holland Belgium to United Kingdom
        1 fighter moved from Scotland to United Kingdom
        1 fighter moved from Holland Belgium to United Kingdom
        1 fighter moved from Holland Belgium to 113 Sea Zone
        1 fighter moved from Finland to 113 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
        1 infantry moved from Iraq to Northwest Persia
              British take Northwest Persia from Neutral_Allies
        1 mech_infantry moved from Iraq to Northeast Persia
              British take Northeast Persia from Neutral_Allies
        1 armour moved from Iraq to Egypt
    Place Units - British
        3 infantry placed in Egypt
        2 transports placed in 113 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5,6,4,1
        British collect 37 PUs (1 lost to blockades); end with 37 PUs
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,5,6,2,3,2,5,4,2
        UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : 0,83
Italians regular : -0,83
Japanese regular : 0,67
Germans AA : -0,50
Germans regular : -0,17
Neutral_Axis regular : -0,33
British regular : 2,00
UK troop in z104 on 2 US TRNs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 carrier; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 infantry moved from Algeria to Morocco
              Italians take Morocco from Americans
    Combat - Italians
    Non Combat Move - Italians
        Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
        Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
        1 aaGun and 1 infantry moved from Southern Italy to 99 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
        1 aaGun and 1 infantry moved from 100 Sea Zone to Alexandria
        1 infantry moved from Alexandria to 100 Sea Zone
        1 infantry moved from 100 Sea Zone to Syria
              Italians take Syria from Neutral_Axis
        1 destroyer moved from 98 Sea Zone to 100 Sea Zone
        1 destroyer moved from 96 Sea Zone to 100 Sea Zone
        1 destroyer moved from 97 Sea Zone to 100 Sea Zone
        1 transport moved from 100 Sea Zone to 99 Sea Zone
        1 artillery and 4 infantry moved from Bulgaria to Greece
        1 armour moved from Bessarabia to Yugoslavia
        1 armour moved from Baltic States to Germany
        1 fighter moved from Malta to Alexandria
        1 fighter moved from Southern Italy to Alexandria
        1 infantry moved from Tunisia to Libya
        1 infantry moved from Algeria to Tunisia
        1 infantry moved from Northern Italy to Southern France
              Italians take Southern France from Neutral_Axis
    Place Units - Italians
        1 carrier placed in 99 Sea Zone
        Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
        Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    Turn Complete - Italians
        Italians collect 17 PUs; end with 18 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 carrier; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 infantry moved from Algeria to Morocco
              Italians take Morocco from Americans
    Combat - Italians
    Non Combat Move - Italians
        Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
        Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
        1 aaGun and 1 infantry moved from Southern Italy to 99 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
        1 aaGun and 1 infantry moved from 100 Sea Zone to Alexandria
        1 infantry moved from Alexandria to 100 Sea Zone
        1 infantry moved from 100 Sea Zone to Syria
              Italians take Syria from Neutral_Axis
        1 destroyer moved from 98 Sea Zone to 100 Sea Zone
        1 destroyer moved from 96 Sea Zone to 100 Sea Zone
        1 destroyer moved from 97 Sea Zone to 100 Sea Zone
        1 transport moved from 100 Sea Zone to 99 Sea Zone
        1 artillery and 4 infantry moved from Bulgaria to Greece
        1 armour moved from Bessarabia to Yugoslavia
        1 armour moved from Baltic States to Germany
        1 fighter moved from Malta to Alexandria
        1 fighter moved from Southern Italy to Alexandria
        1 infantry moved from Tunisia to Libya
        1 infantry moved from Algeria to Tunisia
        1 infantry moved from Northern Italy to Southern France
              Italians take Southern France from Neutral_Axis
    Place Units - Italians
        1 carrier placed in 99 Sea Zone
        Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
        Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    Turn Complete - Italians
        Italians collect 17 PUs; end with 18 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
        EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
2nd post, please.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from New South Wales to 64 Sea Zone
        1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
        1 infantry moved from 59 Sea Zone to Java
        1 infantry moved from Queensland to New South Wales
    Combat - ANZAC
        Battle in Java
    Non Combat Move - ANZAC
        1 fighter moved from 55 Sea Zone to Shan State
        1 fighter moved from Queensland to Shan State
        1 submarine moved from 64 Sea Zone to 45 Sea Zone
        1 submarine moved from 55 Sea Zone to 38 Sea Zone
    Place Units - ANZAC
        1 submarine and 2 transports placed in 64 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,6,6,5,2,6
        ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Combat Move - Germans
        8 artilleries and 5 infantry moved from Baltic States to Leningrad
        1 infantry moved from Norway to Finland
              Germans take Finland from Russians
        1 infantry moved from Norway to 115 Sea Zone
        1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
        1 infantry moved from 130 Sea Zone to Karelia
        3 armour and 3 mech_infantrys moved from Baltic States to Leningrad
        1 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Ukraine to Rostov
        1 armour and 1 mech_infantry moved from Bessarabia to Rostov
        1 infantry moved from Western Germany to Holland Belgium
        1 fighter moved from Western Germany to Holland Belgium
        1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
        2 fighters moved from 115 Sea Zone to Holland Belgium
        2 fighters moved from Malta to Egypt
        1 bomber moved from Bessarabia to Egypt
    Combat - Germans
Combat Hit Differential Summary :
Scramble Holland?
I’ll only use 1 fig on Cairo. Reposting.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Combat Move - Germans
        8 artilleries and 5 infantry moved from Baltic States to Leningrad
        1 infantry moved from Norway to Finland
              Germans take Finland from Russians
        1 infantry moved from Norway to 115 Sea Zone
        1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
        1 infantry moved from 130 Sea Zone to Karelia
        3 armour and 3 mech_infantrys moved from Baltic States to Leningrad
        1 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Ukraine to Rostov
        1 armour and 1 mech_infantry moved from Bessarabia to Rostov
        1 infantry moved from Western Germany to Holland Belgium
        1 fighter moved from Western Germany to Holland Belgium
        1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
        2 fighters moved from 115 Sea Zone to Holland Belgium
        1 bomber moved from Bessarabia to Egypt
        1 fighter moved from Malta to Egypt
    Combat - Germans
Combat Hit Differential Summary :
Changing one more thing. 1 more tac to Holland, so will assume no scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Combat Move - Germans
        8 artilleries and 5 infantry moved from Baltic States to Leningrad
        1 infantry moved from Norway to Finland
              Germans take Finland from Russians
        1 infantry moved from Norway to 115 Sea Zone
        1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
        1 infantry moved from 130 Sea Zone to Karelia
        3 armour and 3 mech_infantrys moved from Baltic States to Leningrad
        1 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Ukraine to Rostov
        1 armour and 1 mech_infantry moved from Bessarabia to Rostov
        1 infantry moved from Western Germany to Holland Belgium
        1 fighter moved from Western Germany to Holland Belgium
        1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
        2 fighters moved from 115 Sea Zone to Holland Belgium
        1 bomber moved from Bessarabia to Egypt
        1 fighter moved from Malta to Egypt
        1 tactical_bomber moved from Southern Italy to Holland Belgium
    Combat - Germans
        Air Battle in Egypt
            Germans attacks with 2 units heading to Egypt
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Egypt
                British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
            Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
            Bombing raid in Egypt causes 6 damage total. 
        Battle in Karelia
        Battle in Holland Belgium
            Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
            British defend with 1 infantry
                Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3,50 expected hits
                British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
            Germans win, taking Karelia from Russians with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for British: 1 infantry
        Battle in Leningrad
            Germans attack with 3 armour, 8 artilleries, 5 infantry and 3 mech_infantrys
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll dice for 3 armour, 8 artilleries, 5 infantry and 3 mech_infantrys in Leningrad, round 2 : 3/19 hits, 6,83 expected hits
                Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Russians lost in Leningrad
            Germans win, taking Leningrad from Russians with 3 armour, 8 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in Rostov
            Germans attack with 2 armour, 5 artilleries, 19 infantry and 2 mech_infantrys
            Russians defend with 1 aaGun and 2 infantry
                Germans roll dice for 2 armour, 5 artilleries, 19 infantry and 2 mech_infantrys in Rostov, round 2 : 10/28 hits, 7,33 expected hits
                Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
            Germans win, taking Rostov from Russians with 2 armour, 5 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
            Casualties for Russians: 1 aaGun and 2 infantry
        Cleaning up after air battles
        Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    Non Combat Move - Germans
        Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
        3 infantry moved from Romania to Bessarabia
        1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
        1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
        1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
        1 aaGun moved from Baltic States to Leningrad
        1 armour and 1 mech_infantry moved from Baltic States to Bessarabia
        4 artilleries and 8 infantry moved from Poland to Baltic States
        1 aaGun moved from Eastern Poland to Baltic States
        1 infantry moved from Poland to Eastern Poland
        1 infantry moved from Poland to Baltic States
        2 artilleries and 8 infantry moved from Germany to Poland
        1 artillery moved from Western Germany to France
        1 aaGun moved from Western Germany to France
        1 tactical_bomber moved from Holland Belgium to Western Germany
        1 tactical_bomber moved from Holland Belgium to Western Germany
        1 fighter moved from Holland Belgium to France
        1 fighter moved from Holland Belgium to 115 Sea Zone
        1 fighter moved from Holland Belgium to Western Germany
        1 destroyer moved from 128 Sea Zone to 115 Sea Zone
        1 fighter moved from Egypt to Alexandria
        1 bomber moved from Egypt to Alexandria
        1 fighter moved from Holland Belgium to 115 Sea Zone
        1 submarine moved from 127 Sea Zone to 128 Sea Zone
        1 infantry moved from Greece to 99 Sea Zone
        1 fighter moved from Malta to Southern Italy
    Place Units - Germans
        2 fighters placed in 115 Sea Zone
        3 infantry placed in France
        2 infantry placed in Western Germany
        1 artillery and 7 infantry placed in Germany
        Germans undo move 4.
        1 artillery and 5 infantry placed in Western Germany
        2 infantry placed in Germany
        Germans undo move 4.
        2 infantry placed in Western Germany
        1 artillery and 3 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 46 PUs; end with 46 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -1,33
Germans regular : -0,67
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Combat Move - Germans
        8 artilleries and 5 infantry moved from Baltic States to Leningrad
        1 infantry moved from Norway to Finland
              Germans take Finland from Russians
        1 infantry moved from Norway to 115 Sea Zone
        1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
        1 infantry moved from 130 Sea Zone to Karelia
        3 armour and 3 mech_infantrys moved from Baltic States to Leningrad
        1 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Ukraine to Rostov
        1 armour and 1 mech_infantry moved from Bessarabia to Rostov
        1 infantry moved from Western Germany to Holland Belgium
        1 fighter moved from Western Germany to Holland Belgium
        1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
        2 fighters moved from 115 Sea Zone to Holland Belgium
        1 bomber moved from Bessarabia to Egypt
        1 fighter moved from Malta to Egypt
        1 tactical_bomber moved from Southern Italy to Holland Belgium
    Combat - Germans
        Air Battle in Egypt
            Germans attacks with 2 units heading to Egypt
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Egypt
                British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
            Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
            Bombing raid in Egypt causes 6 damage total. 
        Battle in Karelia
        Battle in Holland Belgium
            Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
            British defend with 1 infantry
                Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3,50 expected hits
                British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
            Germans win, taking Karelia from Russians with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for British: 1 infantry
        Battle in Leningrad
            Germans attack with 3 armour, 8 artilleries, 5 infantry and 3 mech_infantrys
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll dice for 3 armour, 8 artilleries, 5 infantry and 3 mech_infantrys in Leningrad, round 2 : 3/19 hits, 6,83 expected hits
                Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Russians lost in Leningrad
            Germans win, taking Leningrad from Russians with 3 armour, 8 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in Rostov
            Germans attack with 2 armour, 5 artilleries, 19 infantry and 2 mech_infantrys
            Russians defend with 1 aaGun and 2 infantry
                Germans roll dice for 2 armour, 5 artilleries, 19 infantry and 2 mech_infantrys in Rostov, round 2 : 10/28 hits, 7,33 expected hits
                Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
            Germans win, taking Rostov from Russians with 2 armour, 5 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
            Casualties for Russians: 1 aaGun and 2 infantry
        Cleaning up after air battles
        Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    Non Combat Move - Germans
        Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
        3 infantry moved from Romania to Bessarabia
        1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
        1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
        1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
        1 aaGun moved from Baltic States to Leningrad
        1 armour and 1 mech_infantry moved from Baltic States to Bessarabia
        4 artilleries and 8 infantry moved from Poland to Baltic States
        1 aaGun moved from Eastern Poland to Baltic States
        1 infantry moved from Poland to Eastern Poland
        1 infantry moved from Poland to Baltic States
        2 artilleries and 8 infantry moved from Germany to Poland
        1 artillery moved from Western Germany to France
        1 aaGun moved from Western Germany to France
        1 tactical_bomber moved from Holland Belgium to Western Germany
        1 tactical_bomber moved from Holland Belgium to Western Germany
        1 fighter moved from Holland Belgium to France
        1 fighter moved from Holland Belgium to 115 Sea Zone
        1 fighter moved from Holland Belgium to Western Germany
        1 destroyer moved from 128 Sea Zone to 115 Sea Zone
        1 fighter moved from Egypt to Alexandria
        1 bomber moved from Egypt to Alexandria
        1 fighter moved from Holland Belgium to 115 Sea Zone
        1 submarine moved from 127 Sea Zone to 128 Sea Zone
        1 infantry moved from Greece to 99 Sea Zone
        1 fighter moved from Malta to Southern Italy
    Place Units - Germans
        2 fighters placed in 115 Sea Zone
        3 infantry placed in France
        2 infantry placed in Western Germany
        1 artillery and 7 infantry placed in Germany
        Germans undo move 4.
        1 artillery and 5 infantry placed in Western Germany
        2 infantry placed in Germany
        Germans undo move 4.
        2 infantry placed in Western Germany
        1 artillery and 3 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 46 PUs; end with 46 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from France: 1 fighter
        EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -1,33
Germans regular : -0,67
British regular : 0,67