@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
Ghostglider (Allies) vs Simon33 (Axis+12) PtV
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from 115 Sea Zone to Denmark 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Gibraltar to 115 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to Southern France 1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 2 infantry moved from Midway to 26 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands 1 marine moved from 33 Sea Zone to Gilbert Islands 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands 1 fighter moved from 33 Sea Zone to Marshall Islands Combat - Americans Battle in Denmark Battle in Norway Battle in Wake Island Battle in Marshall Islands Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Marshall Islands, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Denmark from Germans, taking Norway from Germans, taking Wake Island from Japanese, taking Marshall Islands from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Gilbert Islands Americans attack with 1 fighter, 1 marine and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 1 battleship in Gilbert Islands, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Gilbert Islands, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 marine in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Southern France Americans attack with 1 bomber and 2 fighters Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 bomber and 2 fighters in Southern France, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 transport moved from 93 Sea Zone to 105 Sea Zone 3 infantry moved from Central United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 105 Sea Zone to 104 Sea Zone 3 infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from 93 Sea Zone to Morocco 1 armour and 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 fighter moved from Marshall Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Gilbert Islands to 33 Sea Zone 1 infantry moved from British Guiana to Suriname 1 fighter moved from 115 Sea Zone to Holland Belgium 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 factory_minor placed in Holland Belgium 3 infantry placed in Normandy Bordeaux 2 infantry placed in Central United States 2 carriers and 1 submarine placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,6 Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -0.67 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Honan to Shansi 1 fighter moved from Honan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Honan to Tsinghai 1 fighter moved from Shansi to Tsinghai Place Units - Chinese 4 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from 115 Sea Zone to Denmark 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Gibraltar to 115 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to Southern France 1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 2 infantry moved from Midway to 26 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands 1 marine moved from 33 Sea Zone to Gilbert Islands 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands 1 fighter moved from 33 Sea Zone to Marshall Islands Combat - Americans Battle in Denmark Battle in Norway Battle in Wake Island Battle in Marshall Islands Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Marshall Islands, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Denmark from Germans, taking Norway from Germans, taking Wake Island from Japanese, taking Marshall Islands from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Gilbert Islands Americans attack with 1 fighter, 1 marine and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 1 battleship in Gilbert Islands, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Gilbert Islands, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 marine in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Southern France Americans attack with 1 bomber and 2 fighters Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 bomber and 2 fighters in Southern France, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 transport moved from 93 Sea Zone to 105 Sea Zone 3 infantry moved from Central United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 105 Sea Zone to 104 Sea Zone 3 infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from 93 Sea Zone to Morocco 1 armour and 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 fighter moved from Marshall Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Gilbert Islands to 33 Sea Zone 1 infantry moved from British Guiana to Suriname 1 fighter moved from 115 Sea Zone to Holland Belgium 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 factory_minor placed in Holland Belgium 3 infantry placed in Normandy Bordeaux 2 infantry placed in Central United States 2 carriers and 1 submarine placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,6 Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Honan to Shansi 1 fighter moved from Honan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Honan to Tsinghai 1 fighter moved from Shansi to Tsinghai Place Units - Chinese 4 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Finland 1 bomber moved from United Kingdom to Finland 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Finland British attack with 1 bomber, 3 fighters and 1 tactical_bomber Germans defend with 1 airfield, 1 fighter, 1 infantry and 1 tactical_bomber British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Finland, round 2 : 5/5 hits, 2.67 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 0/3 hits, 1.50 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Finland British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber Non Combat Move - British 1 cruiser moved from 113 Sea Zone to 117 Sea Zone 3 fighters moved from Finland to Norway 1 tactical_bomber moved from Finland to Norway 1 bomber moved from Finland to Norway 1 mech_infantry moved from Eire to United Kingdom 4 infantry moved from United Kingdom to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Holland Belgium 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 74 Sea Zone to 80 Sea Zone 3 aaGuns, 2 artilleries and 10 infantry moved from Burma to Shan State 5 infantry moved from Eastern India to Burma 1 carrier moved from 113 Sea Zone to 117 Sea Zone Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa 1 fighter placed in 113 Sea Zone Turn Complete - British British collect 23 PUs; end with 24 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.50 Japanese regular : 0.00 Germans regular : -0.83 British regular : 2.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from 115 Sea Zone to Denmark 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Gibraltar to 115 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to Southern France 1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 2 infantry moved from Midway to 26 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands 1 marine moved from 33 Sea Zone to Gilbert Islands 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands 1 fighter moved from 33 Sea Zone to Marshall Islands Combat - Americans Battle in Denmark Battle in Norway Battle in Wake Island Battle in Marshall Islands Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Marshall Islands, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Denmark from Germans, taking Norway from Germans, taking Wake Island from Japanese, taking Marshall Islands from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Gilbert Islands Americans attack with 1 fighter, 1 marine and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 1 battleship in Gilbert Islands, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Gilbert Islands, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 marine in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Southern France Americans attack with 1 bomber and 2 fighters Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 bomber and 2 fighters in Southern France, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Southern France to Normandy Bordeaux 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 transport moved from 93 Sea Zone to 105 Sea Zone 3 infantry moved from Central United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 105 Sea Zone to 104 Sea Zone 3 infantry moved from 93 Sea Zone to Morocco 1 aaGun moved from 93 Sea Zone to Morocco 1 armour and 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 fighter moved from Marshall Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Gilbert Islands to 33 Sea Zone 1 infantry moved from British Guiana to Suriname 1 fighter moved from 115 Sea Zone to Holland Belgium 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 factory_minor placed in Holland Belgium 3 infantry placed in Normandy Bordeaux 2 infantry placed in Central United States 2 carriers and 1 submarine placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,6 Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Honan to Shansi 1 fighter moved from Honan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 12 infantry moved from Honan to Tsinghai 1 fighter moved from Shansi to Tsinghai Place Units - Chinese 4 infantry placed in Northern Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Finland 1 bomber moved from United Kingdom to Finland 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Finland British attack with 1 bomber, 3 fighters and 1 tactical_bomber Germans defend with 1 airfield, 1 fighter, 1 infantry and 1 tactical_bomber British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Finland, round 2 : 5/5 hits, 2.67 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 0/3 hits, 1.50 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Finland British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber Non Combat Move - British 1 cruiser moved from 113 Sea Zone to 117 Sea Zone 3 fighters moved from Finland to Norway 1 tactical_bomber moved from Finland to Norway 1 bomber moved from Finland to Norway 1 mech_infantry moved from Eire to United Kingdom 4 infantry moved from United Kingdom to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Holland Belgium 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 74 Sea Zone to 80 Sea Zone 3 aaGuns, 2 artilleries and 10 infantry moved from Burma to Shan State 5 infantry moved from Eastern India to Burma 1 carrier moved from 113 Sea Zone to 117 Sea Zone Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa 1 fighter placed in 113 Sea Zone Turn Complete - British British collect 23 PUs; end with 24 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 94 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 113 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.50 Japanese regular : 0.00 Germans regular : -0.83 British regular : 2.33
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Please use latest map with UK CRU moved from z94 to z113
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You realise that subs can traverse the Gibraltar strait regardless of ownership?
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Hold on, can I add another attack?
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@simon33 said in Ghostglider (Allies) vs Simon33 (Axis+12) PtV:
Hold on, can I add another attack?
4 ftr can reach SZ117.
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@simon33 said in Ghostglider (Allies) vs Simon33 (Axis+12) PtV:
You realise that subs can traverse the Gibraltar strait regardless of ownership?
On this point, I am assuming you are sacrificing the transports because the German bombers can also do the job.
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I am OK with my setup, thanks
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@ghostglider said in Ghostglider (Allies) vs Simon33 (Axis+12) PtV:
I am OK with my setup, thanks
What about the attack I want to add to SZ117?
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Please feel free to add extra attacks as you like
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4ftr [dice 4d6]
1cv [dice 1d6]
1cru [dice 1d6] -
4d6: 6, 5, 4, 2
1d6: 1
1d6: 2 -
Assuming you will dent the CV, still going to continue in spite of the bad roll
[dice 2d6]
CV [dice 1d6]
Cru [dice 1d6] -
2d6: 1, 2
1d6: 2
1d6: 2 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 5 infantry moved from Algeria to Morocco 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 battleship and 1 cruiser moved from 101 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 2 armour moved from Western Ukraine to Kursk Italians take Kursk from Russians 1 armour moved from Iraq to Southern Caucasus Italians take Northwest Persia from Neutral_Allies Italians take Southern Caucasus from Russians 1 armour and 1 mech_infantry moved from Trans-Jordan to Southern Persia Italians take Southern Persia from British 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 93 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 transports Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Morocco Italians attack with 2 artilleries and 5 infantry British defend with 1 armour; Americans defend with 1 aaGun and 3 infantry Italians roll dice for 2 artilleries and 5 infantry in Morocco, round 2 : 2/7 hits, 1.83 expected hits Americans roll dice for 1 aaGun, 1 armour and 3 infantry in Morocco, round 2 : 0/4 hits, 1.50 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Morocco Italians roll dice for 2 artilleries and 5 infantry in Morocco, round 3 : 1/7 hits, 1.83 expected hits Americans roll dice for 1 armour and 2 infantry in Morocco, round 3 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 2 artilleries and 3 infantry in Morocco, round 4 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the British lost in Morocco Italians win, taking Morocco from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 aaGun and 3 infantry Casualties for Italians: 3 infantry Casualties for British: 1 armour Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 fighters EDIT: Removing units owned by Italians from Romania: 1 fighter EDIT: Removing units owned by British from 117 Sea Zone: 1 carrier and 1 cruiser EDIT: Turning off Edit Mode 1 bomber and 1 infantry moved from Egypt to Anglo-Egyptian Sudan 3 infantry moved from Syria to Iraq 1 artillery moved from Trans-Jordan to Iraq 2 infantry moved from Crete to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Northern Italy to Southern France 1 cruiser and 1 destroyer moved from 97 Sea Zone to 83 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine Place Units - Italians 1 submarine placed in 97 Sea Zone 1 factory_minor placed in Iraq 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 48 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 51 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 0.67 British regular : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 65 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 27 Sea Zone 1 fighter moved from Queensland to Wake Island 1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 aaGun and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Nice income for Italy!
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@ghostglider said in Ghostglider (Allies) vs Simon33 (Axis+12) PtV:
Nice income for Italy!
The aborted sea lion may have been a massive help for the Axis. Thought it would be a setback.