@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 13
Purchase Units - British
British buy 5 armour, 6 artilleries, 1 cruiser, 12 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Turkey
1 artillery and 2 infantry moved from Anglo Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Italian East Africa to Anglo Egypt
3 armour moved from Ukraine S.S.R. to Southern Europe
2 artilleries moved from Union of South Africa to Kenya
2 infantry moved from Union of South Africa to Kenya
1 submarine moved from 36 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 49 Sea Zone
2 transports moved from 36 Sea Zone to 34 Sea Zone
7 armour and 3 artilleries moved from French Indochina to Himalaya
3 infantry moved from India to Himalaya
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 battleships, 4 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 4 transports moved from 36 Sea Zone to 59 Sea Zone
Combat - British
Battle in Himalaya
British attack with 7 armour, 3 artilleries and 3 infantry
Chinese defend with 1 infantry
British roll dice for 7 armour, 3 artilleries and 3 infantry in Himalaya, round 2 : 7/13 hits, 5.50 expected hits
Chinese roll dice for 1 infantry in Himalaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Himalaya
British win, taking Himalaya from Chinese with 7 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 49 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 49 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 59 Sea Zone
British attack with 2 battleships, 4 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Japanese defend with 1 destroyer and 4 transports
British roll dice for 2 battleships, 4 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 59 Sea Zone, round 2 : 9/21 hits, 9.00 expected hits
Japanese roll dice for 1 destroyer and 4 transports in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
4 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 59 Sea Zone
British win with 2 battleships, 4 carriers, 4 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 32
Casualties for Japanese: 1 destroyer and 4 transports
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 59 Sea Zone
1 infantry moved from India to French Indochina
Place Units - British
1 cruiser and 2 transports placed in 34 Sea Zone
5 armour and 7 infantry placed in India
1 artillery and 2 infantry placed in Trans-Jordan
2 artilleries and 1 infantry placed in Anglo Egypt
British undo move 2.
3 armour and 9 infantry placed in India
British undo move 4.
4 armour, 2 artilleries and 6 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in Southern Europe
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.33
British regular : 2.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 13 PUs;
Combat Move - Japanese
1 infantry moved from Kwantung to French Indochina
1 infantry moved from Kwantung to China
3 fighters and 2 tactical_bombers moved from Kwantung to China
1 bomber, 2 fighters and 1 tactical_bomber moved from Kwantung to French Indochina
Combat - Japanese
Battle in China
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 armour
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 armour in China, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Chinese lost in China
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 armour
Battle in French Indochina
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in French Indochina, round 2 : 4/5 hits, 2.50 expected hits
British roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indochina
Japanese win, taking French Indochina from British with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from French Indochina to Kwantung
3 fighters and 2 tactical_bombers moved from China to Kwantung
2 artilleries and 8 infantry moved from Manchuria to Kwantung
4 carriers, 1 destroyer and 4 submarines moved from 56 Sea Zone to 55 Sea Zone
Place Units - Japanese
11 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 2.50
British regular : -0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 13
Research Technology - Americans
Americans spend 20 on tech rolls
Americans roll 6,6,2,6 and gets 3 hits
Americans removing all Technology Tokens after successful research.
Americans discover Rockets Advance
Purchase Units - Americans
Americans buy nothing; Remaining resources: 72 PUs; 0 techTokens;
Combat Move - Americans
11 artilleries and 5 infantry moved from Australia to 46 Sea Zone
11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 46 Sea Zone to 41 Sea Zone
11 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from 41 Sea Zone to New Zealand
9 artilleries and 7 infantry moved from Germany to Southern Europe
2 artilleries and 1 infantry moved from Switzerland to Southern Europe
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Southern Europe
1 battleship, 1 carrier, 5 destroyers, 1 submarine and 9 transports moved from 5 Sea Zone to 7 Sea Zone
3 transports moved from 6 Sea Zone to 7 Sea Zone
Combat - Americans
Battle in New Zealand
Americans attack with 11 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral defend with 5 infantry
Americans roll dice for 2 battleships in New Zealand, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 11 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in New Zealand, round 2 : 6/18 hits, 6.83 expected hits
Neutral roll dice for 5 infantry in New Zealand, round 2 : 3/5 hits, 1.67 expected hits
5 infantry owned by the Neutral and 3 infantry owned by the Americans lost in New Zealand
Americans loses 0 PUs for violating New Zealands neutrality.
Americans win, taking New Zealand from Neutral with 11 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 3 infantry
Casualties for Neutral: 5 infantry
Battle in Southern Europe
Americans attack with 11 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
British defend with 1 aaGun, 7 armour, 1 artillery, 1 factory and 12 infantry
British roll AA dice in Southern Europe : 0/2 hits, 0.33 expected hits
Americans roll dice for 11 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Southern Europe, round 2 : 10/21 hits, 7.83 expected hits
British roll dice for 7 armour, 1 artillery and 12 infantry in Southern Europe, round 2 : 10/20 hits, 7.83 expected hits
8 infantry owned by the Americans, 2 artilleries owned by the Americans and 10 infantry owned by the British lost in Southern Europe
Americans roll dice for 9 artilleries, 1 fighter and 1 tactical_bomber in Southern Europe, round 3 : 6/11 hits, 4.50 expected hits
British roll dice for 7 armour, 1 artillery and 2 infantry in Southern Europe, round 3 : 5/10 hits, 4.50 expected hits
5 artilleries owned by the Americans, 1 artillery owned by the British, 2 infantry owned by the British and 3 armour owned by the British lost in Southern Europe
Americans roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Southern Europe, round 4 : 2/6 hits, 2.83 expected hits
British roll dice for 4 armour in Southern Europe, round 4 : 0/4 hits, 2.00 expected hits
2 armour owned by the British lost in Southern Europe
Americans roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Southern Europe, round 5 : 2/6 hits, 2.83 expected hits
British roll dice for 2 armour in Southern Europe, round 5 : 2/2 hits, 1.00 expected hits
2 artilleries owned by the Americans and 2 armour owned by the British lost in Southern Europe
Americans win, taking Southern Europe from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 9 artilleries and 8 infantry
Casualties for British: 7 armour, 1 artillery and 12 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Southern Europe to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 41 Sea Zone
Activate Technology - Americans
Americans activating Rockets Advance
Turn Complete - Americans
Americans collect 84 PUs; end with 156 PUs
Americans collect 1 PU from War Bonds; end with 157 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
British AA : -0.33
British regular : 1.67
Neutral regular : 1.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 14
Purchase Units - British
British buy 4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Balkans to Germany
British take Germany from Americans
1 armour moved from Himalaya to Manchuria
British take China from Chinese
British take Manchuria from Japanese
1 infantry moved from Himalaya to China
6 armour, 3 artilleries and 2 infantry moved from Himalaya to French Indochina
1 artillery and 2 infantry moved from India to Persia
1 artillery and 1 infantry moved from India to Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Turkey
1 artillery moved from Trans-Jordan to 34 Sea Zone
3 artilleries moved from Anglo Egypt to 34 Sea Zone
1 infantry moved from Trans-Jordan to Turkey
2 infantry moved from Anglo Egypt to 34 Sea Zone
1 infantry moved from Anglo Egypt to 34 Sea Zone
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 14 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 cruisers and 1 destroyer moved from 34 Sea Zone to 14 Sea Zone
3 artilleries and 3 infantry moved from 14 Sea Zone to Southern Europe
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to East Indies
30 armour and 2 infantry moved from India to French Indochina
2 battleships, 4 carriers, 4 cruisers, 5 destroyers, 5 fighters, 3 tactical_bombers and 4 transports moved from 59 Sea Zone to 37 Sea Zone
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to East Indies
2 infantry moved from Spain to Western Europe
2 artilleries and 2 infantry moved from Kenya to Italian East Africa
Combat - British
Battle in French Indochina
British attack with 36 armour, 3 artilleries and 4 infantry
Japanese defend with 1 infantry
British roll dice for 36 armour, 3 artilleries and 4 infantry in French Indochina, round 2 : 24/43 hits, 20.17 expected hits
Japanese roll dice for 1 infantry in French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indochina
British win, taking French Indochina from Japanese with 36 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in East Indies
British attack with 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 artillery and 3 infantry
British roll dice for 2 battleships and 2 cruisers in East Indies, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers in East Indies, round 2 : 5/12 hits, 5.83 expected hits
Japanese roll dice for 1 artillery and 3 infantry in East Indies, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in East Indies
British win, taking East Indies from Japanese with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Southern Europe
British attack with 3 artilleries and 3 infantry
Americans defend with 1 aaGun, 2 artilleries and 1 factory
British roll dice for 2 cruisers in Southern Europe, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 3 artilleries and 3 infantry in Southern Europe, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 2 artilleries in Southern Europe, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Americans lost in Southern Europe
British win, taking Southern Europe from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Western Europe
British attack with 2 infantry
Americans defend with 1 infantry
British roll dice for 2 infantry in Western Europe, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Western Europe, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in Western Europe, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Western Europe, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in Western Europe, round 4 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Western Europe, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in Western Europe, round 5 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Western Europe, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in Western Europe, round 6 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Western Europe, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in Western Europe, round 7 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Western Europe, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western Europe
1 infantry owned by the British retreated to Spain
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Turkey
British attack with 2 artilleries and 3 infantry
Russians defend with 1 armour
British roll dice for 2 artilleries and 3 infantry in Turkey, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Russians: 1 armour
Battle in Persia
British attack with 2 artilleries and 3 infantry
Russians defend with 1 armour
British roll dice for 2 artilleries and 3 infantry in Persia, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the British lost in Persia
British win, taking Persia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - British
5 fighters and 3 tactical_bombers moved from East Indies to 37 Sea Zone
1 aaGun moved from India to French Indochina
Place Units - British
1 battleship, 1 carrier and 1 destroyer placed in 34 Sea Zone
1 fighter and 1 tactical_bomber placed in 34 Sea Zone
4 artilleries and 6 infantry placed in India
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 1.33
Russians regular : 1.00
British regular : 3.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 16 PUs;
Combat Move - Japanese
1 infantry moved from Kwantung to China
5 fighters and 3 tactical_bombers moved from Kwantung to China
1 infantry moved from Kwantung to China
14 armour, 11 artilleries and 23 infantry moved from Kwantung to Manchuria
1 bomber moved from Kwantung to India
Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in India causes 2 damage total.
Battle in China
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in China, round 2 : 7/10 hits, 4.83 expected hits
British roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in China
Japanese win, taking China from British with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 14 armour, 11 artilleries and 23 infantry
British defend with 1 armour
Japanese roll dice for 14 armour, 11 artilleries and 23 infantry in Manchuria, round 2 : 10/48 hits, 16.33 expected hits
British roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Manchuria
Japanese win, taking Manchuria from British with 14 armour, 11 artilleries and 22 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from China to Buryatia S.S.R.
1 bomber moved from India to Buryatia S.S.R.
4 carriers, 1 destroyer and 4 submarines moved from 55 Sea Zone to 57 Sea Zone
Place Units - Japanese
11 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : -4.17
British regular : 0.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 14
Research Technology - Americans
Americans spend 20 on tech rolls
Americans roll 1,1,3,1 and gets 0 hits
Purchase Units - Americans
Americans buy 3 artilleries and 3 infantry; Remaining resources: 116 PUs; 4 techTokens;
Combat Move - Americans
1 infantry moved from Western Europe to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Rio De Oro
Americans take Rio De Oro from British
1 battleship, 1 carrier, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 11 transports moved from 7 Sea Zone to 9 Sea Zone
11 artilleries and 1 infantry moved from New Zealand to 41 Sea Zone
11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 41 Sea Zone to 25 Sea Zone
11 artilleries and 1 infantry moved from 25 Sea Zone to Argentina
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 72 PUs; end with 188 PUs
Americans collect 6 PUs from War Bonds; end with 194 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 15
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 109 PUs; 0 techTokens;
British buy 4 artilleries, 3 bombers and 19 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
3 artilleries moved from French Indochina to 36 Sea Zone
3 infantry moved from French Indochina to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 49 Sea Zone
3 artilleries and 3 infantry moved from 49 Sea Zone to Philipine Islands
2 artilleries and 2 infantry moved from Turkey to Caucasus
2 artilleries and 2 infantry moved from Persia to Caucasus
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to Philipine Islands
1 infantry moved from Spain to Western Europe
British take Western Europe from Americans
3 artilleries and 3 infantry moved from Southern Europe to 14 Sea Zone
3 artilleries, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 14 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Union of South Africa
2 artilleries and 2 infantry moved from Italian East Africa to Kenya
2 transports moved from 37 Sea Zone to 34 Sea Zone
2 battleships, 4 carriers, 3 cruisers and 5 destroyers moved from 37 Sea Zone to 49 Sea Zone
3 artilleries moved from India to French Indochina
3 infantry moved from India to French Indochina
1 artillery and 3 infantry moved from India to Himalaya
36 armour moved from French Indochina to China
Combat - British
Battle in China
British attack with 36 armour
Japanese defend with 2 infantry
British roll dice for 36 armour in China, round 2 : 19/36 hits, 18.00 expected hits
Japanese roll dice for 2 infantry in China, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in China
British win, taking China from Japanese with 36 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Philipine Islands
British attack with 3 artilleries, 5 fighters, 3 infantry and 3 tactical_bombers
Japanese defend with 1 artillery and 3 infantry
British roll dice for 2 battleships and 3 cruisers in Philipine Islands, round 2 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Philipine Islands, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Philipine Islands
British win, taking Philipine Islands from Japanese with 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Australia
British attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
British roll dice for 1 cruiser in Australia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Australia
British win, taking Australia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
British attack with 4 artilleries and 4 infantry
Russians defend with 1 infantry
British roll dice for 4 artilleries and 4 infantry in Caucasus, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
British win, taking Caucasus from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - British
1 aaGun moved from French Indochina to China
3 artilleries and 3 infantry moved from 34 Sea Zone to Anglo Egypt
5 fighters moved from Philipine Islands to 49 Sea Zone
3 tactical_bombers moved from Philipine Islands to 49 Sea Zone
Place Units - British
2 artilleries and 6 infantry placed in India
3 bombers placed in Anglo Egypt
2 artilleries and 1 infantry placed in Italian East Africa
1 infantry placed in Trans-Jordan
11 infantry placed in Union of South Africa
British undo move 2.
British undo move 2.
2 artilleries and 1 infantry placed in Anglo Egypt
3 bombers placed in Italian East Africa
Turn Complete - British
British collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.00
Russians regular : -0.33
British regular : 4.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 16 PUs;
Combat Move - Japanese
1 infantry moved from Kwantung to China
14 armour, 11 artilleries and 22 infantry moved from Manchuria to China
1 bomber, 5 fighters and 3 tactical_bombers moved from Buryatia S.S.R. to China
Combat - Japanese
Battle in China
Japanese attack with 14 armour, 11 artilleries, 1 bomber, 5 fighters, 23 infantry and 3 tactical_bombers
British defend with 1 aaGun and 36 armour
British roll AA dice in China : 0/9 hits, 1.50 expected hits
Japanese roll dice for 14 armour, 11 artilleries, 1 bomber, 5 fighters, 23 infantry and 3 tactical_bombers in China, round 2 : 10/57 hits, 21.50 expected hits
British roll dice for 36 armour in China, round 2 : 18/36 hits, 18.00 expected hits
18 infantry owned by the Japanese and 10 armour owned by the British lost in China
Japanese roll dice for 14 armour, 11 artilleries, 1 bomber, 5 fighters, 5 infantry and 3 tactical_bombers in China, round 3 : 17/39 hits, 17.50 expected hits
British roll dice for 26 armour in China, round 3 : 19/26 hits, 13.00 expected hits
5 infantry owned by the Japanese, 11 artilleries owned by the Japanese, 3 armour owned by the Japanese and 17 armour owned by the British lost in China
Japanese roll dice for 11 armour, 1 bomber, 5 fighters and 3 tactical_bombers in China, round 4 : 13/20 hits, 10.67 expected hits
British roll dice for 9 armour in China, round 4 : 5/9 hits, 4.50 expected hits
5 armour owned by the Japanese and 9 armour owned by the British lost in China
Japanese win, taking China from British with 6 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 8 armour, 11 artilleries and 23 infantry
Casualties for British: 36 armour
Non Combat Move - Japanese
1 bomber, 5 fighters and 3 tactical_bombers moved from China to Manchuria
1 destroyer moved from 57 Sea Zone to 59 Sea Zone
1 carrier moved from 57 Sea Zone to 60 Sea Zone
4 submarines moved from 57 Sea Zone to 61 Sea Zone
3 carriers moved from 57 Sea Zone to 64 Sea Zone
Place Units - Japanese
11 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -9.67
British AA : -1.50
British regular : 6.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 15
Research Technology - Americans
Americans roll 2,5,2,5 and gets 0 hits
Purchase Units - Americans
Americans buy 3 artilleries, 4 cruisers, 5 destroyers and 3 infantry; Remaining resources: 89 PUs; 4 techTokens;
Combat Move - Americans
1 infantry moved from Rio De Oro to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Americans take Gibraltar from British
Combat - Americans
Non Combat Move - Americans
11 artilleries and 1 infantry moved from Argentina to 25 Sea Zone
11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 25 Sea Zone to 20 Sea Zone
11 artilleries and 1 infantry moved from 20 Sea Zone to Venezuela
1 battleship, 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 9 Sea Zone to 12 Sea Zone
11 transports moved from 9 Sea Zone to 10 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
4 cruisers and 5 destroyers placed in 55 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 battleship, 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
EDIT: Removing units owned by Americans from 12 Sea Zone: 1 battleship, 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 69 PUs; end with 158 PUs
Americans collect 5 PUs from War Bonds; end with 163 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 16
Research Technology - British
British spend 15 on tech rolls
British roll 5,2,1 and gets 0 hits
Purchase Units - British
British buy 3 artilleries, 3 bombers, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - British
3 artilleries and 2 infantry moved from French Indochina to China
1 artillery and 3 infantry moved from Himalaya to China
1 infantry moved from India to Persia
1 infantry moved from Trans-Jordan to Turkey
2 artilleries and 5 infantry moved from India to Himalaya
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 59 Sea Zone
2 fighters and 2 tactical_bombers moved from 59 Sea Zone to 60 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from Australia to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 47 Sea Zone
1 cruiser moved from 39 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 artillery moved from 47 Sea Zone to New Guinea
2 artilleries and 2 infantry moved from Philipine Islands to 49 Sea Zone
1 transport moved from 49 Sea Zone to 35 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters, 2 infantry and 2 transports moved from 49 Sea Zone to 59 Sea Zone
2 artilleries and 2 infantry moved from 59 Sea Zone to Kwantung
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 transports moved from 34 Sea Zone to 15 Sea Zone
2 artilleries and 2 infantry moved from Kenya to Belgian Congo
1 fighter and 1 tactical_bomber moved from Union of South Africa to 15 Sea Zone
3 bombers moved from Italian East Africa to Union of South Africa
5 artilleries and 4 infantry moved from Anglo Egypt to Trans-Jordan
Combat - British
Battle in New Guinea
British attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
British roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the British lost in New Guinea
British win, taking New Guinea from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Americans: 1 infantry
Battle in 60 Sea Zone
British attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 carrier
British roll dice for 3 fighters and 3 tactical_bombers in 60 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Japanese roll dice for 1 carrier in 60 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 carrier owned by the Japanese and 1 fighter owned by the British lost in 60 Sea Zone
British win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 fighter
Casualties for Japanese: 1 carrier
Battle in 59 Sea Zone
British attack with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports
Japanese defend with 1 destroyer
British roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports in 59 Sea Zone, round 2 : 6/16 hits, 6.17 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Japanese lost in 59 Sea Zone
British win with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in China
British attack with 4 artilleries and 5 infantry
Japanese defend with 1 aaGun and 6 armour
British roll dice for 4 artilleries and 5 infantry in China, round 2 : 4/9 hits, 2.83 expected hits
Japanese roll dice for 6 armour in China, round 2 : 5/6 hits, 3.00 expected hits
4 armour owned by the Japanese and 5 infantry owned by the British lost in China
British roll dice for 4 artilleries in China, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 armour in China, round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in China
British roll dice for 3 artilleries in China, round 4 : 3/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour in China, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in China
British win, taking China from Japanese with 3 artilleries remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 5 infantry
Casualties for Japanese: 6 armour
Battle in Kwantung
Non Combat Move - British
2 fighters and 3 tactical_bombers moved from 60 Sea Zone to 59 Sea Zone
Place Units - British
3 bombers placed in Union of South Africa
1 carrier and 2 fighters placed in 15 Sea Zone
3 artilleries and 5 infantry placed in India
Turn Complete - British
British collect 96 PUs; end with 96 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 3.00
British regular : 2.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 13 PUs;
Non Combat Move - Japanese
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 61 Sea Zone to 57 Sea Zone
1 submarine moved from 61 Sea Zone to 51 Sea Zone
1 bomber, 5 fighters and 3 tactical_bombers moved from Manchuria to Japan
Place Units - Japanese
11 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 16
Research Technology - Americans
Americans roll 3,3,3,3 and gets 0 hits
Purchase Units - Americans
Americans buy 3 artilleries and 12 infantry; Remaining resources: 115 PUs; 4 techTokens;
Combat Move - Americans
1 infantry moved from Gibraltar to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Algeria
Americans take Algeria from British
1 destroyer moved from 13 Sea Zone to 14 Sea Zone
1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 13 Sea Zone to 12 Sea Zone
9 artilleries and 9 infantry moved from Eastern United States to 10 Sea Zone
9 artilleries, 9 infantry and 9 transports moved from 10 Sea Zone to 12 Sea Zone
9 artilleries and 9 infantry moved from 12 Sea Zone to Spain
Americans take Spain from British
4 cruisers and 5 destroyers moved from 55 Sea Zone to 45 Sea Zone
11 artilleries and 1 infantry moved from Venezuela to 20 Sea Zone
11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 20 Sea Zone to 55 Sea Zone
11 artilleries and 1 infantry moved from 55 Sea Zone to Western United States
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Argentina to Brazil
1 infantry moved from Venezuela to Brazil
1 infantry moved from Alaska to Western Canada
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
9 infantry placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 184 PUs
Americans collect 5 PUs from War Bonds; end with 189 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 17
Research Technology - British
British spend 0 on tech rolls
British roll 6,5,1 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Shipyards
Purchase Units - British
British buy 6 artilleries, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 15 Sea Zone
1 artillery moved from Trans-Jordan to 15 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 15 Sea Zone to 13 Sea Zone
2 artilleries and 2 infantry moved from 13 Sea Zone to Algeria
3 artilleries and 2 infantry moved from Trans-Jordan to Turkey
2 fighters and 1 tactical_bomber moved from 15 Sea Zone to Turkey
3 artilleries and 4 infantry moved from India to Persia
2 artilleries and 5 infantry moved from Himalaya to Sinkiang
3 artilleries moved from China to Sinkiang
1 artillery and 1 infantry moved from Kwantung to 59 Sea Zone
1 artillery moved from New Guinea to 47 Sea Zone
1 artillery and 1 infantry moved from Kwantung to Manchuria
British take Manchuria from Japanese
1 infantry moved from French Indochina to Kwantung
1 infantry moved from India to Persia
1 artillery, 1 cruiser and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 59 Sea Zone to 36 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 1 infantry, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 transports moved from 15 Sea Zone to 13 Sea Zone
2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egypt
Combat - British
Battle in Turkey
British attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
British roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 4/8 hits, 3.33 expected hits
Russians roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Turkey
British win, taking Turkey from Russians with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Persia
British attack with 3 artilleries and 5 infantry
Russians defend with 1 artillery
British roll dice for 3 artilleries and 5 infantry in Persia, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the British lost in Persia
British win, taking Persia from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Russians: 1 artillery
Battle in Algeria
British attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
British roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Algeria
British win, taking Algeria from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sinkiang
British attack with 5 artilleries and 5 infantry
Chinese defend with 2 artilleries and 2 fighters
British roll dice for 5 artilleries and 5 infantry in Sinkiang, round 2 : 3/10 hits, 3.33 expected hits
Chinese roll dice for 2 artilleries and 2 fighters in Sinkiang, round 2 : 3/4 hits, 2.00 expected hits
1 fighter owned by the Chinese, 2 artilleries owned by the Chinese and 3 infantry owned by the British lost in Sinkiang
British roll dice for 5 artilleries and 2 infantry in Sinkiang, round 3 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 1 fighter in Sinkiang, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Sinkiang
British win, taking Sinkiang from Chinese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for British: 3 infantry
Casualties for Chinese: 2 artilleries and 2 fighters
Non Combat Move - British
1 aaGun moved from China to Manchuria
2 artilleries and 1 infantry moved from 35 Sea Zone to India
6 bombers moved from Union of South Africa to Anglo Egypt
2 fighters and 1 tactical_bomber moved from Turkey to 13 Sea Zone
Place Units - British
1 artillery, 1 bomber and 1 infantry placed in Anglo Egypt
1 carrier and 1 transport placed in 27 Sea Zone
1 fighter and 1 tactical_bomber placed in 27 Sea Zone
5 artilleries and 5 infantry placed in India
Activate Technology - British
British activating Shipyards
Turn Complete - British
British collect 99 PUs; end with 101 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Russians regular : 0.17
British regular : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 17
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover AA Radar
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 32 PUs; 0 techTokens;
Combat Move - Japanese
1 submarine moved from 51 Sea Zone to 60 Sea Zone
1 submarine moved from 61 Sea Zone to 60 Sea Zone
1 submarine moved from 57 Sea Zone to 60 Sea Zone
1 submarine moved from 62 Sea Zone to 60 Sea Zone
3 carriers moved from 64 Sea Zone to 62 Sea Zone
1 bomber, 5 fighters and 3 tactical_bombers moved from Japan to Buryatia S.S.R.
Non Combat Move - Japanese
Activate Technology - Japanese
Japanese activating AA Radar
Turn Complete - Japanese
Japanese collect 21 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese rolls : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 17
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 3,4,4,2 and gets 0 hits
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 factory, 1 fighter and 1 tactical_bomber; Remaining resources: 101 PUs; 4 techTokens;
Combat Move - Americans
11 artilleries and 11 infantry moved from Western United States to 55 Sea Zone
11 artilleries, 2 battleships, 1 carrier, 8 destroyers, 1 fighter, 11 infantry, 1 submarine, 1 tactical_bomber and 11 transports moved from 55 Sea Zone to 45 Sea Zone
11 artilleries and 11 infantry moved from 45 Sea Zone to Solomon Islands
4 artilleries and 3 infantry moved from Western United States to Western Canada
1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 9 transports moved from 12 Sea Zone to 10 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 factory placed in Spain
Turn Complete - Americans
Americans collect 66 PUs; end with 167 PUs
Americans collect 5 PUs from War Bonds; end with 172 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 18
Purchase Units - British
British buy 7 armour, 1 bomber, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery and 1 infantry moved from Sinkiang to Kazakh S.S.R.
4 artilleries moved from Sinkiang to Himalaya
4 infantry moved from India to Himalaya
1 infantry moved from Kwantung to Manchuria
2 artilleries and 2 infantry moved from India to Afghanistan
3 artilleries and 3 infantry moved from Persia to Turkey
3 artilleries and 3 infantry moved from Anglo Egypt to Trans-Jordan
4 transports moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Rio De Oro
British take Rio De Oro from Americans
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
1 carrier moved from 27 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 bombers moved from Anglo Egypt to Spain
5 bombers moved from Anglo Egypt to 14 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
Combat - British
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 3,6 and causes: 6 damage to unit: factory
Bombing raid in Spain causes 6 damage total.
Battle in Afghanistan
British attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Afghanistan
British win, taking Afghanistan from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Turkey
British attack with 3 artilleries and 3 infantry
Russians defend with 2 armour
British roll dice for 3 artilleries and 3 infantry in Turkey, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 2 armour in Turkey, round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Russians and 1 infantry owned by the British lost in Turkey
British roll dice for 3 artilleries and 2 infantry in Turkey, round 3 : 3/5 hits, 1.67 expected hits
Russians roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Turkey
British win, taking Turkey from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Russians: 2 armour
Battle in Kazakh S.S.R.
British attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Battle in Himalaya
British attack with 4 artilleries and 4 infantry
Russians defend with 1 armour
British roll dice for 4 artilleries and 4 infantry in Himalaya, round 2 : 0/8 hits, 2.67 expected hits
Russians roll dice for 1 armour in Himalaya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Himalaya
British roll dice for 4 artilleries and 3 infantry in Himalaya, round 3 : 2/7 hits, 2.33 expected hits
Russians roll dice for 1 armour in Himalaya, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Himalaya
British win, taking Himalaya from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - British
5 bombers moved from 14 Sea Zone to Anglo Egypt
2 bombers moved from Spain to Algeria
Place Units - British
1 carrier and 2 fighters placed in 35 Sea Zone
7 armour and 2 infantry placed in India
1 bomber and 2 infantry placed in Anglo Egypt
3 infantry placed in Trans-Jordan
1 infantry placed in Italian East Africa
Turn Complete - British
British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
British regular : -2.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 18
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 48 PUs; 1 techTokens;
Non Combat Move - Japanese
4 submarines moved from 60 Sea Zone to 62 Sea Zone
2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
Turn Complete - Japanese
Japanese collect 21 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 18
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 6,5,4,1 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Heavy Bomber
Purchase Units - Americans
Americans repair damage of 6x factory; Remaining resources: 166 PUs; 0 techTokens;
Americans buy 1 aaGun, 1 artillery, 3 carriers, 6 destroyers, 3 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Philipine Islands
Americans take Philipine Islands from British
1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to East Indies
Americans take East Indies from British
1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Australia
Americans take Australia from British
1 artillery and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
Americans take New Guinea from British
7 artilleries and 7 infantry moved from Solomon Islands to 45 Sea Zone
7 artilleries, 2 battleships, 1 carrier, 4 cruisers, 13 destroyers, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 7 transports moved from 45 Sea Zone to 58 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 aaGun, 1 artillery and 1 infantry placed in Spain
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 carriers and 3 destroyers placed in 55 Sea Zone
2 fighters and 2 tactical_bombers placed in 55 Sea Zone
Activate Technology - Americans
Americans activating Heavy Bomber
Turn Complete - Americans
Americans collect 75 PUs; end with 78 PUs
Americans collect 2 PUs from War Bonds; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 19
Research Technology - British
British spend 10 on tech rolls
British roll 4,3 and gets 0 hits
Purchase Units - British
British buy 1 armour, 5 artilleries, 4 destroyers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - British
2 artilleries and 2 infantry moved from Afghanistan to Kazakh S.S.R.
7 armour and 2 infantry moved from India to Caucasus
3 artilleries and 2 infantry moved from Turkey to Caucasus
1 infantry moved from Persia to Caucasus
2 artilleries and 2 infantry moved from Himalaya to Sinkiang
1 artillery and 2 infantry moved from Manchuria to China
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from 35 Sea Zone to 47 Sea Zone
1 carrier, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 34 Sea Zone
3 artilleries and 6 infantry moved from Trans-Jordan to Turkey
2 infantry moved from Anglo Egypt to 34 Sea Zone
1 infantry moved from Italian East Africa to 34 Sea Zone
1 carrier, 3 infantry, 1 tactical_bomber and 4 transports moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Himalaya to India
2 artilleries moved from Himalaya to India
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 5 transports moved from 13 Sea Zone to 15 Sea Zone
1 bomber moved from Algeria to Spain
6 bombers moved from Anglo Egypt to Southern Europe
1 bomber and 1 infantry moved from Algeria to Gibraltar
British take Gibraltar from Americans
2 artilleries and 1 infantry moved from Algeria to Libya
Combat - British
Strategic bombing raid in Southern Europe
Russians roll AA dice in Southern Europe : 2/6 hits, 1.00 expected hits
2 bombers killed by AA
Bombing raid in Southern Europe rolls: 5,5,2,5 and causes: 17 damage to unit: factory
Bombing raid in Southern Europe causes 17 damage total.
Strategic bombing raid in Spain
Americans roll AA dice in Spain : 0/1 hits, 0.33 expected hits
Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Spain causes 3 damage total.
Battle in 37 Sea Zone
British attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 49 Sea Zone
British attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 47 Sea Zone
British attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 47 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Kazakh S.S.R.
British attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
British attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
British roll dice for 2 artilleries and 2 infantry in Sinkiang, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Sinkiang
British roll dice for 2 artilleries and 2 infantry in Sinkiang, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Sinkiang
British win, taking Sinkiang from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 7 armour, 3 artilleries and 5 infantry
Russians defend with 1 infantry
British roll dice for 7 armour, 3 artilleries and 5 infantry in Caucasus, round 2 : 5/15 hits, 5.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Russians with 7 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - British
3 bombers moved from Southern Europe to Libya
1 bomber moved from Southern Europe to Turkey
1 bomber moved from Gibraltar to Libya
1 bomber moved from Spain to Libya
1 fighter moved from 15 Sea Zone to Libya
1 aaGun moved from Anglo Egypt to Libya
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 35 Sea Zone
1 fighter moved from 47 Sea Zone to 35 Sea Zone
1 aaGun moved from Manchuria to China
Place Units - British
2 destroyers, 1 fighter and 1 transport placed in 35 Sea Zone
1 artillery and 7 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in Trans-Jordan
2 artilleries and 1 infantry placed in Anglo Egypt
1 artillery placed in Italian East Africa
British undo move 4.
2 destroyers placed in 15 Sea Zone
1 artillery placed in Anglo Egypt
1 artillery and 1 infantry placed in Italian East Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 3 infantry and 5 transports
EDIT: Adding units owned by British to 35 Sea Zone: 5 transports
EDIT: Adding units owned by British to India: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans AA : -0.33
Russians regular : 0.33
British regular : 1.17
Russians AA : 1.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 19
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 69 PUs; 1 techTokens;
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Buryatia S.S.R. to 62 Sea Zone
3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
1 bomber and 2 tactical_bombers moved from Buryatia S.S.R. to Japan
Turn Complete - Japanese
Japanese collect 21 PUs; end with 90 PUs
Combat Hit Differential Summary :
Japanese rolls : 0.00