Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
3 fighters and 1 submarine moved from 27 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 battleship, 1 cruiser, 5 destroyers and 3 submarines moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
5 carriers moved from 27 Sea Zone to 32 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble to defend DD in SZ 31 and/or 32?
@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
Scramble to defend DD in SZ 31 and/or 32?
No scrambles. Not in z25 either.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
3 fighters and 1 submarine moved from 27 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 battleship, 1 cruiser, 5 destroyers and 3 submarines moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
5 carriers moved from 27 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 6 destroyers and 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 32 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 1 battleship, 6 carriers, 1 cruiser, 6 destroyers and 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
5 fighters moved from 25 Sea Zone to 32 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 32 Sea Zone
1 carrier moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
5 fighters and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from Libya to 98 Sea Zone
1 marine moved from Malta to 98 Sea Zone
1 armour, 2 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 armour, 1 infantry and 1 marine moved from 100 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 101 Sea Zone
2 infantry moved from Cyprus to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
1 fighter moved from Malta to Egypt
1 bomber moved from Malta to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Eastern United States to Morocco
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 destroyer moved from 93 Sea Zone to 111 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter and 1 infantry placed in Western United States
Americans undo move 2.
1 infantry and 1 tactical_bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 3 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
8 artilleries, 23 infantry and 1 mech_infantry moved from Burma to Eastern India
1 artillery, 1 infantry and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus
1 bomber moved from Malta to Northern Caucasus
Combat - British
Battle in Eastern India
British attack with 8 artilleries, 23 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
British roll dice for 8 artilleries, 23 infantry and 1 mech_infantry in Eastern India, round 2 : 7/32 hits, 8.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Eastern India, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 8 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Battle in Northern Caucasus
British attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Northern Caucasus
British win, taking Northern Caucasus from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Northern Caucasus to Ukraine
1 fighter moved from Malta to Ukraine
3 fighters moved from 100 Sea Zone to Ukraine
1 tactical_bomber moved from Malta to Ukraine
2 aaGuns moved from Burma to Eastern India
1 fighter moved from 100 Sea Zone to Baluchistan
1 infantry moved from Malta to 98 Sea Zone
1 artillery moved from Malta to 98 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 3 transports moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
2 armour moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 79 Sea Zone to 78 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Southern Persia
1 fighter and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 armour
EDIT: Adding units owned by British to Trans-Jordan: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,2,2,2,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.67
British regular : 0.67
Decided to put 1 infantry in SZ 32 back on Hawaii and replace it with the Marine now on the Marshall Islands. Will edit on ANZAC turn.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer, 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
3 fighters and 1 submarine moved from 27 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 battleship, 1 cruiser, 5 destroyers and 3 submarines moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
5 carriers moved from 27 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 6 destroyers and 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 32 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 1 battleship, 6 carriers, 1 cruiser, 6 destroyers and 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
5 fighters moved from 25 Sea Zone to 32 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 32 Sea Zone
1 carrier moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
5 fighters and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from Libya to 98 Sea Zone
1 marine moved from Malta to 98 Sea Zone
1 armour, 2 carriers, 1 cruiser, 4 fighters, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 armour, 1 infantry and 1 marine moved from 100 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 101 Sea Zone
2 infantry moved from Cyprus to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
1 fighter moved from Malta to Egypt
1 bomber moved from Malta to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Eastern United States to Morocco
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 destroyer moved from 93 Sea Zone to 111 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 fighter and 1 infantry placed in Western United States
Americans undo move 2.
1 infantry and 1 tactical_bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 3 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
8 artilleries, 23 infantry and 1 mech_infantry moved from Burma to Eastern India
1 artillery, 1 infantry and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus
1 bomber moved from Malta to Northern Caucasus
Combat - British
Battle in Eastern India
British attack with 8 artilleries, 23 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
British roll dice for 8 artilleries, 23 infantry and 1 mech_infantry in Eastern India, round 2 : 7/32 hits, 8.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Eastern India, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 8 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Battle in Northern Caucasus
British attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Northern Caucasus
British win, taking Northern Caucasus from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Northern Caucasus to Ukraine
1 fighter moved from Malta to Ukraine
3 fighters moved from 100 Sea Zone to Ukraine
1 tactical_bomber moved from Malta to Ukraine
2 aaGuns moved from Burma to Eastern India
1 fighter moved from 100 Sea Zone to Baluchistan
1 infantry moved from Malta to 98 Sea Zone
1 artillery moved from Malta to 98 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 3 transports moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
2 armour moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 79 Sea Zone to 78 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Southern Persia
1 fighter and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 armour
EDIT: Adding units owned by British to Trans-Jordan: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,2,2,2,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 111 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 32 Sea Zone: 1 aaGun, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports
EDIT: Removing units owned by Americans from Marshall Islands: 1 marine
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 aaGun, 2 artilleries, 3 infantry, 1 marine, 1 mech_infantry and 4 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 bomber moved from Southern Italy to Malta
Combat - Italians
Strategic bombing raid in Malta
British roll AA dice in Malta : 0/1 hits, 0,17 expected hits
Bombing raid in Malta rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Malta causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Malta to Southern Italy
1 infantry moved from Albania to Greece
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,3,6,3,3,4,2,6
Italians collect 1 PU (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
British AA : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 27 Sea Zone to 32 Sea Zone
2 aaGuns, 3 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from Burma to Eastern India
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,5
ANZAC collect 11 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 2 fighters and 1 marine
EDIT: Adding units owned by Americans to Queensland: 2 fighters and 1 marine
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
Argh, I’ve done this mistake before. Forgot that a nb is needed to build capital ships. Somehow this rule is very tricky to keep track of.
May I change Italy’s purchase to a des instead of an ac? Saving 8 IPC.
Sure, but doesn’t S. Italy have both a factory and a naval base?
Here’s the rule for Capital Ships: Battleships and carriers may only be built from territories that have both factories and harbours.
Does the factory have to be a Major IC?
The italian ac was legal to build, but the problem with the plan is that G is supposed to build 1 des, 2 ac from their mIC in Yugo. Epic fail.
The size of the factory doesn’t matter.
I could not find a requirement that capital ships had to be built at major ICs.
I have no problem with swapping out an Italian CV for a DD & $8 credit.
Only nb required. Thanks, man!
If you wish, you can exchange the CV for $16 credit or whatever else Italy needs (e.g., a fighter and a tank).
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 carrier
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
EDIT: Changing PUs for Italians from 1 to 9
EDIT: Turning off Edit Mode
Germans buy 5 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
2 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
12 infantry moved from Eastern Poland to Bessarabia
11 infantry moved from Poland to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
10 artilleries and 2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Vologda to Novgorod
1 aaGun, 5 artilleries and 22 infantry moved from Leningrad to Northern Belarus
1 aaGun and 2 artilleries moved from Archangel to Leningrad
1 fighter moved from Yugoslavia to Leningrad
1 fighter moved from Yugoslavia to France
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
Place Units - Germans
1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Yugoslavia
3 infantry placed in Leningrad
4 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,2,1,5,2,5,5,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 carrier
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
EDIT: Changing PUs for Italians from 1 to 9
EDIT: Turning off Edit Mode
Germans buy 5 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
2 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
12 infantry moved from Eastern Poland to Bessarabia
11 infantry moved from Poland to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
10 artilleries and 2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Vologda to Novgorod
1 aaGun, 5 artilleries and 22 infantry moved from Leningrad to Northern Belarus
1 aaGun and 2 artilleries moved from Archangel to Leningrad
1 fighter moved from Yugoslavia to Leningrad
1 fighter moved from Yugoslavia to France
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Romania
Place Units - Germans
1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Yugoslavia
3 infantry placed in Leningrad
4 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,2,1,5,2,5,5,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,5
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 2 infantry
EDIT: Adding units owned by Germans to Leningrad: 2 artilleries
EDIT: Removing units owned by Germans from Germany: 2 artilleries
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@artofwar1947 said in L21 #1 trulpen (X+12) vs ArtofWar1947 (A) P2V:
If you wish, you can exchange the CV for $16 credit or whatever else Italy needs (e.g., a fighter and a tank).
Thanks, but a des will be ok, although it’s for the slaughter-house.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Samara to Stalingrad
1 infantry moved from Samara to Kazakhstan
7 fighters and 1 tactical_bomber moved from Ukraine to Stalingrad
1 infantry moved from Komi to Urals
Russians take Urals from Japanese
3 fighters moved from Russia to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Stalingrad
Russians attack with 7 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/10 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Stalingrad
Russians win, taking Stalingrad from Japanese with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
7 fighters and 1 tactical_bomber moved from Stalingrad to Ukraine
3 fighters moved from Kazakhstan to Russia
1 aaGun and 10 infantry moved from Timguska to Urals
1 infantry moved from Evenkiyskiy to Timguska
2 artilleries and 2 infantry moved from Samara to Urals
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : -2.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to Eastern India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from French Indo China to Eastern India
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0,17 expected hits
UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0,17 expected hits
Bombing raid in Eastern India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Eastern India rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Eastern India causes 10 damage total. Damaged units is as follows: factory_minor = 5, airfield = 5
Non Combat Move - Japanese
1 aaGun, 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry moved from Northern Sinkiang to Eastern Sinkiang
5 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Kansu to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Tsinghai
1 infantry moved from Shantung to Jehol
1 infantry moved from Jehol to Shansi
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Honan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
4 infantry moved from Korea to Amur
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers, 2 destroyers and 1 marine moved from 49 Sea Zone to 35 Sea Zone
1 infantry moved from Gilbert Islands to 49 Sea Zone
1 artillery, 4 carriers, 3 infantry and 2 transports moved from 49 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
2 infantry moved from Wake Island to 24 Sea Zone
3 carriers, 1 destroyer, 2 infantry and 1 transport moved from 24 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 24 Sea Zone to 35 Sea Zone
1 aaGun, 9 artilleries and 19 infantry moved from Shan State to Burma
1 bomber moved from Eastern India to Tsinghai
1 cruiser and 1 transport moved from 40 Sea Zone to 38 Sea Zone
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Kiangsi to Hunan
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Szechwan
1 artillery and 4 infantry moved from Hopei to Tsinghai
1 bomber moved from Eastern India to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
Place Units - Japanese
2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 bomber moved from Ukraine to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
Combat - British
Combat Hit Differential Summary :