Test summary from TripleA, engine version: 2.7.14861, time: 3:41:38 PM
Savegame
L21 BM3 Giallo (L+16) vs AetV (X)
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 submarine moved from 123 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Russia to 99 Sea Zone 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Belarus 2 armour, 20 artilleries, 25 infantry and 2 mech_infantrys moved from Bryansk to Ukraine 9 mech_infantrys moved from Russia to Ukraine Combat - Russians Battle in 99 Sea Zone Russians attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Ukraine Russians attack with 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys in Ukraine, round 2 : 18/58 hits, 17,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 4 aaGuns moved from Bryansk to Ukraine 1 tactical_bomber moved from 99 Sea Zone to Cyprus 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 1 armour, 1 fighter and 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : -1,33 Russians regular : 2,67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 4 infantry moved from Java to 42 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 56 Sea Zone 4 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia 2 bombers moved from French Indo China to Philippines 1 infantry moved from Kweichow to Yunnan 3 artilleries and 9 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to Shan State 1 armour moved from French Indo China to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 submarine moved from 37 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone Combat - Japanese Battle in Western Australia Battle in Malaya Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Western Australia from ANZAC, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 6/16 hits, 4,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/7 hits, 3,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Shan State to 56 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 56 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 6 fighters and 3 tactical_bombers moved from 46 Sea Zone to Caroline Islands 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Western Australia 1 aaGun moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 bombers moved from Philippines to French Indo China 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 armour placed in French Indo China 1 carrier and 1 destroyer placed in 36 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 1,17 Japanese regular : 1,50 UK_Pacific regular : 0,67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 2 carriers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia 1 carrier moved from 91 Sea Zone to 94 Sea Zone 3 cruisers moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 91 Sea Zone to Tunisia Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports Italians defend with 1 destroyer Americans roll dice for 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports in 94 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2,17 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Tunisia to 94 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 battleship, 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -0,33 Japanese regular : -0,67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,33 -
@aequitas-et-veritas Forgot to attack 104, So I will do that one in a seperate attack and turn and will edit it.
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 2 carriers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia 1 carrier moved from 91 Sea Zone to 94 Sea Zone 3 cruisers moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 91 Sea Zone to Tunisia Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports Italians defend with 1 destroyer Americans roll dice for 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports in 94 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2,17 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Tunisia to 94 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 battleship, 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy nothing; Remaining resources: 37 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 11 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 bomber and 4 fighters moved from United Kingdom to 104 Sea Zone Combat - British Battle in 104 Sea Zone British attack with 1 bomber, 1 destroyer and 4 fighters Germans defend with 1 destroyer British roll dice for 1 bomber, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 bomber moved from 104 Sea Zone to Gibraltar 1 fighter moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to Gibraltar Turn Complete - British British collect 32 PUs; end with 69 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 72 PUs Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 1,00 Italians regular : -0,33 Japanese regular : -1,00 Germans regular : -0,33 British regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 2 carriers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia 1 carrier moved from 91 Sea Zone to 94 Sea Zone 3 cruisers moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 91 Sea Zone to Tunisia Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports Italians defend with 1 destroyer Americans roll dice for 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports in 94 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Tunisia Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2,17 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Tunisia to 94 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 battleship, 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 carrier and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 1 infantry moved from Persia to 80 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan 1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 2 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - British Battle in Trans-Jordan British attack with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 2 artilleries and 2 infantry British roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/6 hits, 2,67 expected hits Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 2,50 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for Italians: 2 artilleries and 2 infantry Casualties for Germans: 1 fighter and 1 tactical_bomber Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 104 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from Algeria to Tunisia 2 fighters moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to Gibraltar Place Units - British 2 infantry placed in Persia 1 carrier placed in 71 Sea Zone 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,5,6 British collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 1,00 Italians regular : 0,17 Japanese regular : -1,00 British regular : 2,33 -
@giallo said in L21 BM3 Giallo (L+16) vs AetV (X):
@aequitas-et-veritas Forgot to attack 104, So I will do that one in a seperate attack and turn and will edit it.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 bomber moved from Southern Italy to Anglo Egyptian Sudan 1 infantry moved from Syria to Iraq Italians take Iraq from British 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Syria to Trans-Jordan 2 armour and 2 mech_infantrys moved from Romania to Western Ukraine 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Battle in Anglo Egyptian Sudan Italians attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Malta from British, taking Anglo Egyptian Sudan from British with 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 bomber Casualties for British: 1 mech_infantry Battle in Western Ukraine Italians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Bessarabia to Western Ukraine Place Units - Italians 1 destroyer placed in 95 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1 Italians collect 22 PUs (1 lost to blockades); end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0,17 Russians regular : -0,33 British regular : 1,00 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 61 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 fighters placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Germans Germans buy 2 artilleries, 2 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Bessarabia to Belarus 1 bomber moved from Bessarabia to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser and 1 destroyer Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 carrier owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Belarus Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Finland to 115 Sea Zone 3 infantry moved from Karelia to Novgorod 4 infantry moved from Finland to Vyborg 2 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine 3 aaGuns, 13 armour, 5 artilleries, 19 infantry and 8 mech_infantrys moved from Bessarabia to Western Ukraine 1 armour and 1 mech_infantry moved from Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Egypt 1 bomber moved from Belarus to Western Ukraine 1 bomber moved from 115 Sea Zone to Western Ukraine 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 5 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 2 fighters and 1 tactical_bomber placed in Western Germany 1 mech_infantry placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 1,50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Russia to Archangel 1 mech_infantry moved from Russia to Belarus 2 fighters moved from Russia to Archangel 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Cyprus to 96 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone Combat - Russians Battle in 96 Sea Zone Russians attack with 1 tactical_bomber Italians defend with 1 cruiser and 1 transport Russians roll dice for 1 tactical_bomber in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Russians lost in 96 Sea Zone Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -11 Casualties for Russians: 1 tactical_bomber Battle in Bryansk Russians attack with 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys in Bryansk, round 2 : 15/58 hits, 17,00 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 20 artilleries, 24 infantry and 11 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Archangel to Bryansk 1 fighter moved from Belarus to Bryansk 3 fighters moved from Bryansk to Russia 1 armour and 5 mech_infantrys moved from Russia to Bryansk 6 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 4 aaGuns moved from Ukraine to Bryansk Place Units - Russians 10 infantry placed in Russia 2 armour placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : 0,50 Germans regular : 1,67 Russians regular : -4,00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 marine moved from 41 Sea Zone to Sumatra 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 infantry moved from Western Australia to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 56 Sea Zone to 61 Sea Zone 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone 1 carrier and 1 cruiser moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 56 Sea Zone to 55 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 3 fighters and 3 tactical_bombers moved from Caroline Islands to 46 Sea Zone 2 bombers moved from French Indo China to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in Celebes Battle in Sumatra Japanese attack with 1 artillery and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Celebes from Dutch, taking Sumatra from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 8/10 hits, 5,33 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 61 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 61 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits ANZAC roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 61 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 55 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers and 1 destroyer in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of South Australia from ANZAC to Japanese EDIT: Turning off Edit Mode 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 61 Sea Zone to 55 Sea Zone 6 fighters and 3 tactical_bombers moved from 46 Sea Zone to Caroline Islands 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to 55 Sea Zone 1 aaGun moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to Hunan 2 bombers moved from Kweichow to French Indo China 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 armour moved from Yunnan to Hunan 1 artillery moved from Western Australia to South Australia 1 marine moved from Western Australia to 56 Sea Zone 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery moved from Western Australia to 56 Sea Zone 2 artilleries, 1 infantry, 1 marine and 3 transports moved from 56 Sea Zone to 55 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 armour and 2 infantry placed in French Indo China 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,50 Japanese regular : 3,67 ANZAC regular : -0,83 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 carrier, 3 cruisers and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to Northern Territory 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory 2 fighters moved from 54 Sea Zone to South Australia 1 fighter moved from 54 Sea Zone to South Australia 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 63 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 96 Sea Zone French loiter and taunt; Americans attack with 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport Italians defend with 1 cruiser and 1 transport Americans roll dice for 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in Northern Territory Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Territory Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Malta Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in South Australia Americans attack with 3 fighters and 1 infantry Japanese defend with 1 artillery Americans roll dice for 3 fighters and 1 infantry in South Australia, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in South Australia Americans win, taking South Australia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 fighters moved from South Australia to New South Wales 1 fighter and 1 tactical_bomber moved from Northern Territory to New South Wales 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 63 Sea Zone 1 bomber moved from 46 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to Libya 1 fighter moved from Hawaiian Islands to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 6 submarines placed in 101 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : -3,67 Italians regular : -1,17 Japanese regular : 0,33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : -1,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 carrier, 3 cruisers and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to Northern Territory 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Northern Territory 2 fighters moved from 54 Sea Zone to South Australia 1 fighter moved from 54 Sea Zone to South Australia 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 63 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 46 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 96 Sea Zone French loiter and taunt; Americans attack with 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport Italians defend with 1 cruiser and 1 transport Americans roll dice for 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 2 carriers, 3 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in Northern Territory Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Territory, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Northern Territory Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Malta Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in South Australia Americans attack with 3 fighters and 1 infantry Japanese defend with 1 artillery Americans roll dice for 3 fighters and 1 infantry in South Australia, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in South Australia Americans win, taking South Australia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 fighters moved from South Australia to New South Wales 1 fighter and 1 tactical_bomber moved from Northern Territory to New South Wales 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 46 Sea Zone to 63 Sea Zone 1 bomber moved from 46 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to Libya 1 fighter moved from Hawaiian Islands to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 6 submarines placed in 101 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 carrier moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from India to Burma 1 fighter moved from India to 41 Sea Zone 1 armour, 8 artilleries, 9 infantry and 3 mech_infantrys moved from India to Burma 1 battleship moved from 54 Sea Zone to 63 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone 2 fighters moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 armour moved from Belgian Congo to Anglo Egyptian Sudan Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Anglo Egyptian Sudan British attack with 1 armour Italians defend with 1 infantry British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 95 Sea Zone British attack with 1 bomber, 1 destroyer and 4 fighters Italians defend with 1 destroyer British roll dice for 1 bomber, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Iraq British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 armour, 8 artilleries, 11 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 8 artilleries, 11 infantry and 3 mech_infantrys in Burma, round 2 : 4/23 hits, 6,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 armour, 8 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from India to Burma 1 fighter moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 artillery and 4 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 4 infantry and 3 transports moved from 94 Sea Zone to 96 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 96 Sea Zone to Tobruk 4 fighters moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from 95 Sea Zone to Tobruk 1 infantry moved from Tunisia to Libya 1 fighter moved from 96 Sea Zone to Tobruk Place Units - British 2 artilleries placed in Persia 3 mech_infantrys placed in Union of South Africa 1 carrier placed in 80 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighterCombat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : -3,67 Italians regular : -2,50 Japanese regular : -1,33 British regular : -5,83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Ukraine to Ukraine Italians take Ukraine from Russians Combat - Italians Non Combat Move - Italians 1 artillery moved from Trans-Jordan to Egypt 2 fighters moved from Southern Italy to Egypt 1 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Romania to Ukraine 1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys moved from Western Ukraine to Ukraine Place Units - Italians 1 aaGun and 2 infantry placed in Egypt 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from Queensland to Northern Territory ANZAC take Northern Territory from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from Queensland to New South Wales 2 fighters moved from 54 Sea Zone to New South Wales 1 fighter moved from Queensland to New Zealand 2 fighters moved from Queensland to New Zealand Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - GermansCombat Hit Differential Summary :





