@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
2 infantry moved from Iraq to Syria
2 infantry moved from Morocco to Algeria
2 fighters moved from Gibraltar to Algeria
2 armour moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Algeria
British attack with 2 fighters and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
British win, taking Algeria from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Syria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 aaGuns, 5 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from India to Persia
2 fighters moved from Algeria to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from French Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to French Guiana
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to United Kingdom
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 armour placed in Union of South Africa
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,5,5,2,5
British collect 33 PUs (2 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : 0,67
Italians regular : -0,67
Japanese regular : 1,00
Neutral_Axis regular : -0,33
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Syria
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 3/3 hits, 1,33 expected hits
British roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Syria to Southern Italy
2 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from British Somaliland to Ethiopia
Place Units - Italians
4 mech_infantrys placed in Northern Italy
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 2,00
British regular : -1,00
@Giallo I edited my DD to sz 94.
I hope that is ok. He shouldn’t participate in the amphib assault anyway, but I forgot to move him during my CM Phase out to sz 94.
Let me know if that is not ok with you.
@aequitas-et-veritas said in L21 BM3 Giallo (L+16) vs AetV (X):
@Giallo I edited my DD to sz 94.
I hope that is ok. He shouldn’t participate in the amphib assault anyway, but I forgot to move him during my CM Phase out to sz 94.
Let me know if that is not ok with you.
That’s never a problem!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
5 mech_infantrys moved from Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Eastern Poland
Combat - Germans
Battle in Iraq
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 3/5 hits, 3,00 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 2 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 bomber and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 bomber and 7 mech_infantrys in Eastern Poland, round 2 : 1/10 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 1 bomber and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Eastern Poland to Bessarabia
7 armour and 6 mech_infantrys moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Norway to Finland
3 infantry moved from Finland to Karelia
1 infantry moved from Karelia to Novgorod
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Bessarabia
1 armour and 1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 mech_infantry placed in Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -1,83
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Russia to 99 Sea Zone
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Belarus
2 armour, 20 artilleries, 25 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
9 mech_infantrys moved from Russia to Ukraine
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Ukraine
Russians attack with 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys in Ukraine, round 2 : 18/58 hits, 17,00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
4 aaGuns moved from Bryansk to Ukraine
1 tactical_bomber moved from 99 Sea Zone to Cyprus
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour, 1 fighter and 7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -1,33
Russians regular : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 4 infantry moved from Java to 42 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 56 Sea Zone
4 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
2 bombers moved from French Indo China to Philippines
1 infantry moved from Kweichow to Yunnan
3 artilleries and 9 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in Malaya
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Western Australia from ANZAC, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 6/16 hits, 4,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/7 hits, 3,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Shan State to 56 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
6 fighters and 3 tactical_bombers moved from 46 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Western Australia
1 aaGun moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
2 bombers moved from Philippines to French Indo China
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 armour placed in French Indo China
1 carrier and 1 destroyer placed in 36 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 1,17
Japanese regular : 1,50
UK_Pacific regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 carrier moved from 91 Sea Zone to 94 Sea Zone
3 cruisers moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to Tunisia
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports in 94 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2,17 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from Tunisia to 94 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 battleship, 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : -0,33
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,33
@aequitas-et-veritas Forgot to attack 104, So I will do that one in a seperate attack and turn and will edit it.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 carrier moved from 91 Sea Zone to 94 Sea Zone
3 cruisers moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to Tunisia
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports in 94 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2,17 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from Tunisia to 94 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 battleship, 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy nothing; Remaining resources: 37 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 11 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 bomber and 4 fighters moved from United Kingdom to 104 Sea Zone
Combat - British
Battle in 104 Sea Zone
British attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 bomber moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to Gibraltar
Turn Complete - British
British collect 32 PUs; end with 69 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 72 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 1,00
Italians regular : -0,33
Japanese regular : -1,00
Germans regular : -0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
1 carrier moved from 91 Sea Zone to 94 Sea Zone
3 cruisers moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to Tunisia
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports in 94 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2,17 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from Tunisia to 94 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 battleship, 2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 1 infantry moved from Persia to 80 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
2 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 2 artilleries and 2 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/6 hits, 2,67 expected hits
Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 2,50 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Germans: 1 fighter and 1 tactical_bomber
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Algeria to Tunisia
2 fighters moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to Gibraltar
Place Units - British
2 infantry placed in Persia
1 carrier placed in 71 Sea Zone
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,5,6
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 1,00
Italians regular : 0,17
Japanese regular : -1,00
British regular : 2,33
@giallo said in L21 BM3 Giallo (L+16) vs AetV (X):
@aequitas-et-veritas Forgot to attack 104, So I will do that one in a seperate attack and turn and will edit it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
2 armour and 2 mech_infantrys moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Malta from British, taking Anglo Egyptian Sudan from British with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 bomber
Casualties for British: 1 mech_infantry
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Bessarabia to Western Ukraine
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Italians collect 22 PUs (1 lost to blockades); end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
Russians regular : -0,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 61 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 fighters placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Bessarabia to Belarus
1 bomber moved from Bessarabia to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
3 infantry moved from Karelia to Novgorod
4 infantry moved from Finland to Vyborg
2 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
3 aaGuns, 13 armour, 5 artilleries, 19 infantry and 8 mech_infantrys moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Egypt
1 bomber moved from Belarus to Western Ukraine
1 bomber moved from 115 Sea Zone to Western Ukraine
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
5 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 fighters and 1 tactical_bomber placed in Western Germany
1 mech_infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Belarus
2 fighters moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Cyprus to 96 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in 96 Sea Zone
Russians attack with 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
Russians roll dice for 1 tactical_bomber in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Russians lost in 96 Sea Zone
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -11
Casualties for Russians: 1 tactical_bomber
Battle in Bryansk
Russians attack with 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 20 artilleries, 25 infantry and 11 mech_infantrys in Bryansk, round 2 : 15/58 hits, 17,00 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 20 artilleries, 24 infantry and 11 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
2 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Bryansk
1 fighter moved from Belarus to Bryansk
3 fighters moved from Bryansk to Russia
1 armour and 5 mech_infantrys moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
4 aaGuns moved from Ukraine to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 armour placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Germans regular : 1,67
Russians regular : -4,00