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wiz (X) vs Bretters (L+16) BM3 G1
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 3 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 3 fighters and 1 submarine British defend with 1 destroyer; French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits French roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the French, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Casualties for French: 1 destroyer Non Combat Move - Italians 3 fighters moved from 98 Sea Zone to Greece 1 aaGun moved from Bessarabia to Ukraine 2 armour moved from Ukraine to Rostov 3 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Northern Italy to Western Germany 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Morocco Place Units - Italians 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : 1.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 60 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 1 destroyer moved from 33 Sea Zone to 16 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Libya to Tunisia 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 16 Sea Zone ANZAC attack with 2 destroyers Japanese defend with 1 submarine ANZAC roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 destroyers in 16 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 destroyers in 16 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 destroyers in 16 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone ANZAC win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 8 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Celebes, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 9 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -5.17
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Archangel 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 3 bombers moved from Western Germany to 92 Sea Zone 4 submarines moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 2 infantry moved from Rostov to Tambov 2 infantry moved from Rostov to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Tambov 7 armour, 5 artilleries, 14 infantry and 8 mech_infantrys moved from Rostov to Caucasus 2 armour and 6 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Archangel 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 3 bombers moved from Western Germany to 92 Sea Zone 4 submarines moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 2 infantry moved from Rostov to Tambov 2 infantry moved from Rostov to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Ukraine to Tambov 7 armour, 5 artilleries, 14 infantry and 8 mech_infantrys moved from Rostov to Caucasus 2 armour and 6 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Archangel Germans attack with 1 mech_infantry Russians defend with 2 aaGuns 2 aaGuns owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 aaGuns Battle in 125 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 92 Sea Zone Germans attack with 3 bombers and 4 submarines British defend with 1 battleship, 1 cruiser and 1 transport Germans roll dice for 4 submarines in 92 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the British lost in 92 Sea Zone Germans roll dice for 3 bombers in 92 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits British roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 92 Sea Zone Germans win with 3 bombers and 4 submarines remaining. Battle score for attacker is 39 Casualties for British: 1 battleship, 1 cruiser and 1 transport Battle in Gibraltar Germans attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 artillery, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Tambov Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 9 armour, 5 artilleries, 14 infantry and 14 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 9 armour, 5 artilleries, 14 infantry and 14 mech_infantrys in Caucasus, round 2 : 11/42 hits, 11.67 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 9 armour, 5 artilleries, 14 infantry and 14 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk 3 bombers moved from 92 Sea Zone to Southern Italy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from Tambov to Ukraine 2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine 2 mech_infantrys moved from Western Ukraine to Rostov 3 aaGuns moved from Rostov to Caucasus 5 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Karelia to Finland 3 infantry moved from Karelia to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 fighter placed in Western Germany 1 submarine placed in 113 Sea Zone 1 destroyer placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Ukraine 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.50 British regular : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel 1 mech_infantry moved from Russia to Volgograd 1 armour moved from Russia to Archangel 1 armour moved from Russia to Volgograd 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Korea to Amur 1 infantry moved from Korea to Amur 1 infantry moved from Korea to Amur 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Volgograd 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 2 armour, 13 artilleries and 45 infantry moved from Russia to Bryansk 1 infantry moved from Tsinghai to Kazakhstan Combat - Russians Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 2 armour, 13 artilleries and 45 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 13 artilleries and 45 infantry in Bryansk, round 2 : 11/60 hits, 15.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 13 artilleries and 45 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Korea to Amur 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1 Russians collect 23 PUs (3 lost to blockades); end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -2.67 Russians regular : -4.50
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Jehol to 19 Sea Zone 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 2 battleships, 2 cruisers, 3 destroyers, 1 marine and 3 submarines moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 infantry moved from Manchuria to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea 2 infantry moved from Shantung to Kiangsu 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Japan to 35 Sea Zone 1 armour moved from Hunan to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu 2 fighters and 2 tactical_bombers moved from Hunan to 35 Sea Zone 3 carriers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to Philippines 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Jehol to 19 Sea Zone 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 2 battleships, 2 cruisers, 3 destroyers, 1 marine and 3 submarines moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 infantry moved from Manchuria to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea 2 infantry moved from Shantung to Kiangsu 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Japan to 35 Sea Zone 1 armour moved from Hunan to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu 2 fighters and 2 tactical_bombers moved from Hunan to 35 Sea Zone 3 carriers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to Philippines 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone Combat - Japanese Battle in Kiangsu Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Korea Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Korea, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 9 fighters, 4 submarines, 6 tactical_bombers and 2 transports Americans defend with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 9 fighters, 6 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 9/24 hits, 12.83 expected hits Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 12/22 hits, 10.67 expected hits Units damaged: 2 battleships owned by the Japanese 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 4 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 4 destroyers, 9 fighters, 6 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 13/24 hits, 12.83 expected hits Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 8/19 hits, 9.67 expected hits 3 fighters owned by the Japanese, 3 cruisers owned by the Americans, 1 destroyer owned by the Americans, 3 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 5 carriers owned by the Americans, 2 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 1 destroyer, 6 fighters, 6 tactical_bombers and 2 transports in 35 Sea Zone, round 4 : 9/18 hits, 10.33 expected hits Americans roll dice for 1 battleship, 4 fighters and 1 transport in 35 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 bomber owned by the Japanese, 4 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 95 Casualties for Japanese: 1 bomber, 4 carriers, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 marine Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 marine in Philippines, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 marine in Philippines, round 3 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Philippines to 35 Sea Zone 2 carriers moved from 19 Sea Zone to 35 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to Formosa 2 fighters moved from 35 Sea Zone to Formosa 1 tactical_bomber moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 aaGuns, 2 artilleries and 6 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hunan Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6 Japanese collect 39 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.00 Japanese regular : -3.83 Russians regular : 0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Southeast Mexico to Central United States 1 infantry moved from Eastern United States to 101 Sea Zone 2 carriers, 3 destroyers, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central America to 89 Sea Zone 1 armour moved from Central America to 89 Sea Zone 1 armour, 2 carriers, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central United States 1 mech_infantry moved from Southeast Mexico to Central United States 1 mech_infantry moved from Central America to Central United States 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 2 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 91 Sea Zone Americans win with 2 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Gibraltar Americans attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 harbour Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Sumatra Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Southeast Mexico to Central United States 1 infantry moved from Eastern United States to 101 Sea Zone 2 carriers, 3 destroyers, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central America to 89 Sea Zone 1 armour moved from Central America to 89 Sea Zone 1 armour, 2 carriers, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central United States 1 mech_infantry moved from Southeast Mexico to Central United States 1 mech_infantry moved from Central America to Central United States 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 2 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 91 Sea Zone Americans win with 2 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Gibraltar Americans attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 harbour Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Sumatra Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 aaGun, 1 airfield, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 1 fighter moved from Libya to 92 Sea Zone 1 tactical_bomber moved from Libya to 92 Sea Zone 2 artilleries, 2 infantry and 2 mech_infantrys moved from Tunisia to Algeria British take Algeria from Italians 1 armour, 3 fighters and 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from British Somaliland to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from Libya to 92 Sea Zone 1 tactical_bomber moved from Libya to 92 Sea Zone 1 mech_infantry moved from Kwangtung to Kiangsu 1 mech_infantry moved from Kwangtung to Kiangsu 1 fighter moved from Yunnan to Kiangsu 1 tactical_bomber moved from Yunnan to Kiangsu 1 armour, 3 infantry and 5 mech_infantrys moved from Yunnan to Kweichow 1 infantry moved from Kwangsi to Kwangtung 3 infantry moved from India to Burma Combat - British Battle in 92 Sea Zone British attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Germans defend with 4 submarines British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Germans roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits 4 submarines owned by the Germans lost in 92 Sea Zone British win with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 4 submarines Battle in Kiangsu British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 2 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 armour and 2 infantry in Kiangsu, round 2 : 3/3 hits, 1.17 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in Kiangsu British win with 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 2 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 1 armour and 2 infantry Battle in Kweichow British attack with 1 armour, 3 infantry and 5 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 3 infantry and 5 mech_infantrys in Kweichow, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 armour, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Kiangsu to Kiangsi 1 aaGun moved from Yunnan to Kweichow 1 bomber, 3 fighters and 2 tactical_bombers moved from 92 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 aaGun and 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Kwangtung 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 4 mech_infantrys Some Units in Kwangtung change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 0.83 Germans regular : -1.00 British regular : 1.50
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Rostov to Northwest Persia 2 fighters moved from Greece to Northwest Persia
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Rostov to Northwest Persia 2 fighters moved from Greece to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 2 fighters French defend with 1 infantry Italians roll dice for 2 armour and 2 fighters in Northwest Persia, round 2 : 1/4 hits, 2.00 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Italians win, taking Northwest Persia from French with 2 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Northwest Persia to Caucasus 1 fighter moved from Greece to Southern Italy 1 armour and 1 mech_infantry moved from Romania to Baltic States 1 aaGun moved from Ukraine to Bessarabia 3 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -1.00
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@wizmark ok, please there is no need to post the combat move summary unless I have a scramble opportunity in which I prefer you just tell me
The details of anyways -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 cruiser moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Tunisia to Algeria Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 cruiser moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland 1 transport moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Tunisia to Algeria Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 12 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Novgorod to Archangel 1 infantry moved from Caucasus to Kazakhstan 3 infantry moved from Caucasus to Volgograd 2 mech_infantrys moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Archangel 1 mech_infantry moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 bomber moved from Southern Italy to Kazakhstan 1 bomber moved from Southern Italy to Volgograd 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 mech_infantry moved from Eastern Poland to Smolensk 1 bomber moved from Southern Italy to Egypt Combat - Germans Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Tambov Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Archangel Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 infantry moved from Ukraine to Western Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Caucasus to Rostov 3 aaGuns, 9 armour, 5 artilleries, 9 infantry and 13 mech_infantrys moved from Caucasus to Northwest Persia 1 armour and 7 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber moved from Kazakhstan to Caucasus 1 bomber moved from Egypt to Northwest Persia 1 bomber moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Tambov to Caucasus 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Eastern Poland to Belarus Place Units - Germans 2 infantry and 1 mech_infantry placed in Novgorod 10 infantry placed in Germany 1 bomber and 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.67 Germans regular : 2.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tsinghai to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 fighter moved from Russia to Tambov 8 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Western Ukraine 7 artilleries and 32 infantry moved from Bryansk to Belarus Combat - Russians Battle in Tambov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Western Ukraine Russians attack with 2 armour, 2 artilleries and 6 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries and 6 infantry in Western Ukraine, round 2 : 1/10 hits, 3.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 artilleries and 4 infantry Germans defend with 2 mech_infantrys Russians roll dice for 3 artilleries and 4 infantry in Smolensk, round 2 : 4/7 hits, 2.17 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Belarus Russians attack with 7 artilleries and 32 infantry Germans defend with 1 mech_infantry Russians roll dice for 7 artilleries and 32 infantry in Belarus, round 2 : 11/39 hits, 8.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 7 artilleries and 32 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Smolensk 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Kazakhstan to Russia 1 infantry moved from Kansu to Novosibirsk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 3 infantry moved from Anhwe to Kiangsi 1 tactical_bomber moved from Shantung to Kiangsi 1 fighter moved from Formosa to Kiangsi 4 infantry moved from Korea to Amur 2 fighters moved from Japan to Amur 2 tactical_bombers moved from Japan to Amur 1 tactical_bomber moved from Formosa to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone Japanese take 17 Sea Zone from ANZAC Japanese take 22 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 35 Sea Zone to 46 Sea Zone 2 battleships, 2 cruisers, 1 destroyer and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Siam 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 tactical_bombers moved from Formosa to Kiangsi Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 41 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 37 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 2 transports ANZAC defend with 1 cruiser and 1 submarine Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 cruiser and 1 submarine Battle in Siam Battle in Malaya Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win, taking Siam from UK_Pacific, taking Malaya from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Amur Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 1 aaGun and 3 infantry Russians roll AA dice in Amur : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Amur, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 1 aaGun and 3 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Kiangsi Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers British defend with 1 fighter; Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Kiangsi, round 2 : 4/7 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 fighter Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 carriers and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone 1 fighter moved from 46 Sea Zone to Paulau Island 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Formosa to 37 Sea Zone 1 fighter moved from Formosa to Japan 1 fighter and 2 tactical_bombers moved from Amur to Korea 1 fighter and 3 tactical_bombers moved from Kiangsi to Anhwe 2 infantry moved from Shantung to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2 Japanese collect 38 PUs (2 lost to blockades); end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33 ANZAC regular : 0.50 Russians regular : 0.00 Russians AA : -0.50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 4 destroyers, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter moved from 10 Sea Zone to 31 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 armour moved from 89 Sea Zone to West Indies 1 fighter moved from 91 Sea Zone to West Indies 1 tactical_bomber moved from 91 Sea Zone to West Indies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 carrier moved from 91 Sea Zone to 89 Sea Zone Combat - Americans Battle in Celebes Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in West Indies Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in West Indies, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in West Indies, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in West Indies Americans win, taking West Indies from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from West Indies to 89 Sea Zone 1 tactical_bomber moved from West Indies to 89 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Caroline Islands Place Units - Americans 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 marine placed in Central United States 3 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 1 fighter moved from Shensi to Kweichow Place Units - Chinese 1 artillery placed in Yunnan 1 artillery and 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.33