FMERommel (CP) vs Dawgoneit NML 1914

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Austria round 5

    TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
            Austria removing all Technology Tokens after successful research.
            Austria discover armour
    
        Combat Move - Austria
            11 field_guns moved from Venice to Milan
            6 heavy_guns and 9 infantry moved from Venice to Milan
            6 infantry moved from Tyrol to Milan
            10 field_guns and 2 heavy_guns moved from Belgrade to Serbia
            2 infantry moved from Bosnia to Montenegro
            1 fighter moved from Baranya to Montenegro
            2 cavalrys moved from Baranya to Galicia
            3 field_guns and 2 infantry moved from Baranya to Serbia
    

    Savegame


  • OOL? 16 hits in Milan. I will take all trenches, 4 Fre inf but not HG, UK inf & art and 4 Ital inf.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Austria round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
                Austria roll 2,6 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover armour
    
        Combat Move - Austria
            11 field_guns moved from Venice to Milan
            6 heavy_guns and 9 infantry moved from Venice to Milan
            6 infantry moved from Tyrol to Milan
            10 field_guns and 2 heavy_guns moved from Belgrade to Serbia
            2 infantry moved from Bosnia to Montenegro
            1 fighter moved from Baranya to Montenegro
            2 cavalrys moved from Baranya to Galicia
            3 field_guns and 2 infantry moved from Baranya to Serbia
    
        Purchase Units - Austria
            Austria buy 5 field_guns, 15 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 11 field_guns, 6 heavy_guns and 15 infantry
                Italy defend with 2 field_guns, 1 heavy_gun, 6 infantry and 3 trenchs; Britain defend with 1 field_gun and 1 infantry; France defend with 1 heavy_gun and 4 infantry
                    Austria roll dice for 11 field_guns, 6 heavy_guns and 15 infantry in Milan, round 2 : 16/32 hits, 12.50 expected hits
                    Italy roll dice for 3 field_guns, 2 heavy_guns, 11 infantry and 3 trenchs in Milan, round 2 : 6/16 hits, 6.17 expected hits
                    3 trenchs owned by the Italy, 4 infantry owned by the Italy, 1 infantry owned by the Britain, 6 infantry owned by the Austria, 1 field_gun owned by the Britain and 4 infantry owned by the France lost in Milan
                11 field_guns owned by the Austria, 9 infantry owned by the Austria and 6 heavy_guns owned by the Austria retreated to Venice
                Italy win with 2 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 22
                Casualties for Austria: 6 infantry
                Casualties for Britain: 1 field_gun and 1 infantry
                Casualties for France: 4 infantry
                Casualties for Italy: 4 infantry and 3 trenchs
            Battle in Serbia
                Austria attack with 13 field_guns, 2 heavy_guns and 2 infantry
                Serbia defend with 1 infantry
                    Austria roll dice for 13 field_guns, 2 heavy_guns and 2 infantry in Serbia, round 2 : 10/17 hits, 7.83 expected hits
                    Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia lost in Serbia
                Austria win, taking Serbia from Serbia with 13 field_guns, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Serbia: 1 infantry
            Battle in Montenegro
                Austria attack with 1 fighter and 2 infantry
                Serbia defend with 1 infantry
                    Austria roll dice for 1 fighter and 2 infantry in Montenegro, round 2 : 2/3 hits, 0.83 expected hits
                    Serbia roll dice for 1 infantry in Montenegro, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Montenegro
                Austria win, taking Montenegro from Serbia with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Austria: 1 infantry
                Casualties for Serbia: 1 infantry
    
        Non Combat Move - Austria
            6 infantry moved from Trieste to Venice
            2 infantry moved from Hungary to Transylvania
            1 fighter moved from Montenegro to Bosnia
    
        Place Units - Austria
            3 trenchs placed in Galicia
            6 infantry and 2 trenchs placed in Tyrol
            4 field_guns placed in Venice
            1 field_gun and 1 infantry placed in Hungary
            4 infantry placed in Belgrade
            4 infantry placed in Trieste
    
        Activate Technology - Austria
            Austria activating armour
            Trigger AustriaT5: buytank added to productionAustria
    
        Turn Complete - Austria
            Austria collect 82 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Italy regular : -0.17
    Serbia regular : 0.33
    Austria regular : 6.83
    

    Savegame


  • TripleA Turn Summary: Italy round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Combat Move - Italy
            1 infantry moved from Latium to Tuscany
            2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
    
        Purchase Units - Italy
            Italy buy 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italy
            3 infantry moved from Piedmont to Milan
    
        Place Units - Italy
            3 trenchs placed in Milan
            3 infantry placed in Piedmont
            3 infantry placed in Rome
    
        Activate Technology - Italy
            Trigger ItalyT5: buytank added to productionItaly
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Arabia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Purchase Units - Arabia
            Arabia buy 3 Bedouins; Remaining resources: 0 PUs; 
    
        Place Units - Arabia
            3 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • What is the Italy T5 activate tech buy tank in the text for Italy? Italy didn’t buy tech dice or roll for tech.


  • @fmerwinrommel I don’t know. T5 i think means turn 5.


  • @dawgoneit well i have tanks. i don’t no if its part of the cycle or not.


  • @dawgoneit i looked everywhere i could think and cannot find it


  • Italy hasn’t bought any tech dice this game, so doesn’t have tank tech.


  • @fmerwinrommel I wonder if its like the W.A.W. game where after a certain turn you get advanced items. i wish there were more details on this some wheres

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Turkey round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 4,6,6,5 and gets 2 hits
            Turkey removing all Technology Tokens after successful research.
            Turkey discover mustardGas
    
        Combat Move - Turkey
            2 heavy_guns moved from Tehran to Khurasan
            1 field_gun and 1 infantry moved from Lurs to Khurasan
            2 cavalrys moved from Georgia to Khurasan
    
        Purchase Units - Turkey
            Turkey buy 6 field_guns, 3 gass, 4 infantry and 1 transport; Remaining resources: 23 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Khurasan
                Turkey attack with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry
                Neutral defend with 2 infantry
                    Turkey roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry in Khurasan, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 2 infantry in Khurasan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Khurasan
                Turkey loses 0 PUs for violating Khurasans neutrality.
                Turkey win, taking Khurasan from Neutral with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Turkey
            1 field_gun moved from Lurs to Georgia
            2 infantry moved from Armenia to Georgia
            2 fighters moved from Lurs to Mesopotamia
            2 field_guns and 1 heavy_gun moved from Palestine to Hejaz
            1 infantry moved from Yemen to Arabia
            3 field_guns moved from Damascus to Palestine
            2 infantry moved from Lebanon to Palestine
            1 infantry moved from Palestine to Hejaz
            3 infantry moved from Syria to Lebanon
            1 field_gun moved from Syria to Mesopotamia
            3 infantry moved from Baghdad to Mesopotamia
            3 infantry moved from Smyrna to Syria
            1 field_gun moved from Smyrna to Armenia
            1 field_gun moved from Smyrna to Syria
            2 field_guns and 5 infantry moved from Constantinople to Smyrna
            1 field_gun moved from Hejaz to Arabia
            1 field_gun and 2 infantry moved from Dardanelles to Smyrna
    
        Place Units - Turkey
            3 gass placed in Baghdad
            3 field_guns placed in Damascus
            1 transport placed in Sea Zone 68 Aegean Sea
            3 field_guns and 4 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating mustardGas
    
        Turn Complete - Turkey
            Turkey collect 67 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.67
    Turkey regular : 0.00
    

    Savegame


  • editing Turk to take Azer,

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Turkey round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 4,6,6,5 and gets 2 hits
            Turkey removing all Technology Tokens after successful research.
            Turkey discover mustardGas
    
        Combat Move - Turkey
            2 heavy_guns moved from Tehran to Khurasan
            1 field_gun and 1 infantry moved from Lurs to Khurasan
            2 cavalrys moved from Georgia to Khurasan
    
        Purchase Units - Turkey
            Turkey buy 6 field_guns, 3 gass, 4 infantry and 1 transport; Remaining resources: 23 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Khurasan
                Turkey attack with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry
                Neutral defend with 2 infantry
                    Turkey roll dice for 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry in Khurasan, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 2 infantry in Khurasan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Khurasan
                Turkey loses 0 PUs for violating Khurasans neutrality.
                Turkey win, taking Khurasan from Neutral with 2 cavalrys, 1 field_gun, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Turkey
            1 field_gun moved from Lurs to Georgia
            2 infantry moved from Armenia to Georgia
            2 fighters moved from Lurs to Mesopotamia
            2 field_guns and 1 heavy_gun moved from Palestine to Hejaz
            1 infantry moved from Yemen to Arabia
            3 field_guns moved from Damascus to Palestine
            2 infantry moved from Lebanon to Palestine
            1 infantry moved from Palestine to Hejaz
            3 infantry moved from Syria to Lebanon
            1 field_gun moved from Syria to Mesopotamia
            3 infantry moved from Baghdad to Mesopotamia
            3 infantry moved from Smyrna to Syria
            1 field_gun moved from Smyrna to Armenia
            1 field_gun moved from Smyrna to Syria
            2 field_guns and 5 infantry moved from Constantinople to Smyrna
            1 field_gun moved from Hejaz to Arabia
            1 field_gun and 2 infantry moved from Dardanelles to Smyrna
    
        Place Units - Turkey
            3 gass placed in Baghdad
            3 field_guns placed in Damascus
            1 transport placed in Sea Zone 68 Aegean Sea
            3 field_guns and 4 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating mustardGas
    
        Turn Complete - Turkey
            Turkey collect 67 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Georgia: 1 infantry
            EDIT: Changing ownership of Azerbaijan from Russia to Turkey
            EDIT: Adding units owned by Turkey to Azerbaijan: 1 infantry
            EDIT: Changing PUs for Turkey from 90 to 91
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral regular : -0.67
    Turkey regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Britain round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 3,2,2,1 and gets 0 hits
    
        Combat Move - Britain
            2 heavy_guns moved from Cairo-Suez to Sinai
            1 colonial moved from Gujarat to Sindh
            1 field_gun moved from Goa to Sea Zone 73 Arabian Sea
            1 heavy_gun moved from Goa to Madras
            2 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 infantry moved from Madras to Sea Zone 73 Arabian Sea
            1 field_gun and 3 infantry moved from Sea Zone 73 Arabian Sea to Sindh
            5 infantry moved from Bombay to Gujarat
            1 cruiser moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
            1 battlecruiser moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
            2 cruisers and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
            1 battlecruiser moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
            1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
            1 colonial and 1 field_gun moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
            1 cavalry and 1 colonial moved from Caroline Islands to Sea Zone 122 Bismarck Sea
            1 cavalry, 1 colonial and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 131 Pacific Ocean
            1 cavalry and 1 colonial moved from Sea Zone 131 Pacific Ocean to Palau
                  Britain take Palau from Germany
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
            1 colonial and 1 field_gun moved from Sea Zone 121 Coral Sea to Guadalcanal
            1 field_gun moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            1 field_gun and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 113 Pacific Ocean
            1 field_gun moved from Sea Zone 113 Pacific Ocean to Samoa
                  Britain take Samoa from Germany
            1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            1 infantry and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
            1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea
            1 cavalry, 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean
            1 cavalry and 1 infantry moved from Sea Zone 113 Pacific Ocean to Guadalcanal
            2 cavalrys moved from German Southwest Africa to Northern Rhodesia
            1 infantry moved from Congo to Northern Rhodesia
            1 colonial moved from Middle Congo to Congo
            1 infantry moved from Chad to Western Sudan
            1 infantry moved from Uganda to British East Africa
            2 infantry moved from Italian Somaliland to British East Africa
            1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
            5 transports moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
            1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
            1 battlecruiser moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
            1 battlecruiser, 2 battleships, 5 cruisers, 2 destroyers and 2 submarines moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
            1 heavy_gun moved from London to Sea Zone 15 English Channel
            4 field_guns moved from London to Sea Zone 15 English Channel
            1 infantry moved from England to Sea Zone 15 English Channel
            3 infantry moved from London to Sea Zone 15 English Channel
            4 field_guns, 1 heavy_gun and 4 infantry moved from Sea Zone 15 English Channel to Normandy
            2 fighters moved from London to Paris
            2 colonials moved from Texas to New Mexico
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea
            1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 132 Pacific Ocean to Sea Zone 121 Coral Sea
            2 cruisers and 1 destroyer moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean
    
        Purchase Units - Britain
            Britain buy 2 cavalrys, 3 field_guns, 1 heavy_gun, 4 infantry, 5 submarines and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Britain
            Battle in Guadalcanal
                Britain attack with 1 cavalry, 1 colonial, 1 field_gun and 1 infantry
                Germany defend with 1 infantry
                    Britain roll dice for 1 battlecruiser in Guadalcanal, round 2 : 1/1 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Guadalcanal, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Guadalcanal
                Britain win, taking Guadalcanal from Germany with 1 colonial, 1 field_gun and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Britain: 1 cavalry
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Britain
    
        Place Units - Britain
            1 trench placed in Northern Rhodesia
            1 trench placed in British East Africa
            1 trench placed in Papua
            5 submarines placed in Sea Zone 16 North Sea
            2 cavalrys placed in Cape Town
            1 field_gun and 1 infantry placed in Goa
            1 field_gun and 1 infantry placed in Bombay
            1 heavy_gun and 1 infantry placed in Cairo-Suez
            1 field_gun and 1 infantry placed in Sydney-Canberra
    
        Turn Complete - Britain
            Britain collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 0.67
    Britain regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            3 conscripts moved from Moscow to Don
            1 field_gun and 2 infantry moved from Minsk to Belarus
            1 conscript and 2 infantry moved from Kiev to Odessa
            1 field_gun moved from Odessa to Belarus
            1 conscript moved from Odessa to Belarus
            3 infantry moved from Odessa to Belarus
            3 field_guns moved from Caucasus to Kazakhstan
            1 conscript moved from Western Siberian Lowlands to Norilsk
            1 conscript moved from Perm to Krasnoyarsk
            3 conscripts, 2 field_guns and 1 infantry moved from Primorsky to Khabarovsk
            1 conscript moved from Khabarovsk to Amur
            1 conscript moved from Amur to Chita
            1 conscript moved from Chita to Buryatia
            1 conscript moved from Buryatia to Novosibirsk
            1 conscript moved from Novosibirsk to Kazakhstan
            2 conscripts and 2 heavy_guns moved from Omsk to Kazakhstan
            1 conscript moved from Caucasus to Sea Zone 65 Caspian Sea
            1 conscript moved from Sea Zone 65 Caspian Sea to Turkmenistan
            3 cavalrys moved from Caucasus to Kazakhstan
            1 cavalry moved from Kazakhstan to Novosibirsk
            1 cavalry moved from Kazakhstan to Novosibirsk
            1 cavalry moved from Kazakhstan to Novosibirsk
            1 field_gun moved from St. Petersburg to Finland
            1 conscript moved from St. Petersburg to Finland
            5 infantry moved from St. Petersburg to Finland
            5 infantry moved from St. Petersburg to Finland
            2 infantry moved from St. Petersburg to Finland
            1 infantry moved from St. Petersburg to Finland
            2 infantry moved from St. Petersburg to Finland
            1 battlecruiser and 1 cruiser moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
    
        Purchase Units - Russia
            Russia buy 3 field_guns, 2 fighters, 5 infantry and 13 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Non Combat Move - Russia
            2 conscripts and 1 infantry moved from Vladivostok to Primorsky
    
        Place Units - Russia
            1 trench placed in Chukotka
            1 trench placed in Novosibirsk
            1 trench placed in Norilsk
            1 trench placed in Krasnoyarsk
            2 fighters placed in Omsk
            3 trenchs placed in Odessa
            3 trenchs placed in Belarus
            3 trenchs placed in Finland
            1 field_gun and 2 infantry placed in Minsk
            1 field_gun and 2 infantry placed in Kiev
            1 field_gun and 1 infantry placed in Moscow
    
        Activate Technology - Russia
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Communists round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Communists
            Communists spend 10 on tech rolls
                Communists roll 6,2 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover creepingBarage
    
        Combat Move - Communists
            3 infantry moved from Bratsk to Buryatia
            4 field_guns moved from Irkutsk to Buryatia
    
        Purchase Units - Communists
            Communists buy 2 field_guns, 2 infantry and 1 trench; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Buryatia
                Communists attack with 4 field_guns and 3 infantry
                Russia defend with 1 conscript
                    Communists roll dice for 4 field_guns and 3 infantry in Buryatia, round 2 : 3/7 hits, 2.33 expected hits
                    Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Buryatia
                Communists win, taking Buryatia from Russia with 4 field_guns and 3 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
            4 field_guns moved from Irkutsk to Bratsk
            1 heavy_gun and 1 infantry moved from Evenkia to Bratsk
            1 infantry moved from Tiksi to Bratsk
            3 infantry moved from Aldan to Bratsk
            2 infantry moved from Sakhe to Aldan
            1 infantry moved from Yakutsk to Tiksi
            4 infantry moved from Yakutsk to Aldan
            1 cavalry moved from Yakutsk to Aldan
    
        Place Units - Communists
            1 trench placed in Aldan
            2 field_guns and 2 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating creepingBarage
    
        Turn Complete - Communists
            Communists collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Communists regular : 0.67
    Russia regular : -0.17
    

    Savegame


  • TripleA Turn Summary: USA round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 1/1 hits, 0.00 expected hits
            USA removing all Technology Tokens after successful research.
            USA discover lateFighter
    
        Combat Move - USA
            1 submarine moved from Sea Zone 51 Mid Atlantic to Sea Zone 101 South Atlantic
            3 destroyers moved from Sea Zone 51 Mid Atlantic to Sea Zone 101 South Atlantic
            2 destroyers moved from Sea Zone 51 Mid Atlantic to Sea Zone 33 Mid Atlantic
            1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            4 cavalrys moved from Arkansas to Texas
            2 cavalrys and 2 field_guns moved from San Francisco to California
            4 cavalrys moved from Charleston to Kentucky
            3 cavalrys moved from New York to Ohio
    
        Purchase Units - USA
            USA buy 1 Factory, 6 cavalrys and 4 field_guns; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - USA
            USA creates battle in territory Sea Zone 147 Gulf of California
            Battle in Sea Zone 147 Gulf of California
                USA attack with 1 submarine
                Germany defend with 2 battlecruisers, 1 cruiser and 1 transport
                    USA roll dice for 1 submarine in Sea Zone 147 Gulf of California, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 2 battlecruisers, 1 cruiser and 1 transport in Sea Zone 147 Gulf of California, round 2 : 2/3 hits, 1.83 expected hits
                    1 submarine owned by the USA lost in Sea Zone 147 Gulf of California
                Germany win with 2 battlecruisers, 1 cruiser and 1 transport remaining. Battle score for attacker is -7
                Casualties for USA: 1 submarine
    
        Non Combat Move - USA
    
        Place Units - USA
            4 field_guns placed in San Francisco
            1 Factory placed in New Mexico
            4 cavalrys placed in Charleston
            2 cavalrys placed in New York
    
        Activate Technology - USA
            USA activating lateFighter
            Trigger USAT3: buylate_fighter added to productionUSA
    
        Turn Complete - USA
            USA collect 66 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 0.17
    USA regular : -0.33
    USA rolls : 1.00
    

    Savegame


  • I can’t begrudge USA getting a tech with 1 die, since Comm got the tech it wanted with 2 dice. Late fighter will be very useful to you against Mex. And US has the cash. Mex is good investment for Ger, as USA is spending so much to conquer it. Comm are steadily but painfully slowly eating into Russia. Nice move building 2 fighters in Omsk, altho costly. And reducing Cauc garrison to defend the East. Turk has to decide whether to force its way into Black Sea and weaken its Aegean fleet. Got some things to do outside and Germ turn always takes longer.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germany round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 6
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany rolls : 1/1 hits, 0.00 expected hits
            Germany removing all Technology Tokens after successful research.
            Germany discover railwayGuns
    
        Combat Move - Germany
            1 stormtruppen moved from East Prussia to Lithuania
            1 fighter moved from Eastern Poland to Lithuania
            2 cavalrys, 11 field_guns, 2 fighters, 6 heavy_guns, 32 infantry and 13 stormtruppens moved from Champagne to Burgundy
            1 field_gun and 1 stormtruppen moved from Sweden to Norway
            1 submarine moved from Sea Zone 137 Yellow Sea to Sea Zone 141 Pacific Ocean
    
        Purchase Units - Germany
            Germany buy 1 destroyer, 6 field_guns, 8 infantry, 10 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Norway
                Germany attack with 1 field_gun and 1 stormtruppen
                France defend with 1 infantry
                    Germany roll dice for 1 field_gun and 1 stormtruppen in Norway, round 2 : 0/2 hits, 1.00 expected hits
                    France roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 stormtruppen owned by the Germany lost in Norway
                    Germany roll dice for 1 field_gun in Norway, round 3 : 1/1 hits, 0.50 expected hits
                    France roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany and 1 infantry owned by the France lost in Norway
                France win with no units remaining. Battle score for attacker is -4
                Casualties for Germany: 1 field_gun and 1 stormtruppen
                Casualties for France: 1 infantry
            Battle in Lithuania
                Germany attack with 1 fighter and 1 stormtruppen
                Russia defend with 1 conscript
                    Germany roll dice for 1 fighter and 1 stormtruppen in Lithuania, round 2 : 2/2 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Lithuania, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Lithuania
                Germany win, taking Lithuania from Russia with 1 fighter and 1 stormtruppen remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Sea Zone 141 Pacific Ocean
                Germany attack with 1 submarine
                France defend with 1 cruiser and 2 transports
                    Germany roll dice for 1 submarine in Sea Zone 141 Pacific Ocean, round 2 : 0/1 hits, 0.50 expected hits
                    France roll dice for 1 cruiser and 2 transports in Sea Zone 141 Pacific Ocean, round 2 : 0/1 hits, 0.50 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 141 Pacific Ocean, round 3 : 0/1 hits, 0.50 expected hits
                    France roll dice for 1 cruiser and 2 transports in Sea Zone 141 Pacific Ocean, round 3 : 0/1 hits, 0.50 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 141 Pacific Ocean, round 4 : 0/1 hits, 0.50 expected hits
                    France roll dice for 1 cruiser and 2 transports in Sea Zone 141 Pacific Ocean, round 4 : 0/1 hits, 0.50 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 141 Pacific Ocean, round 5 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the France lost in Sea Zone 141 Pacific Ocean
                    2 transports owned by the France lost in Sea Zone 141 Pacific Ocean
                Germany win with 1 submarine remaining. Battle score for attacker is 24
                Casualties for France: 1 cruiser and 2 transports
            Battle in Burgundy
                Germany attack with 2 cavalrys, 11 field_guns, 2 fighters, 6 heavy_guns, 32 infantry and 13 stormtruppens
                France defend with 3 heavy_guns, 13 infantry and 6 trenchs
                    Germany roll dice for 2 cavalrys, 11 field_guns, 2 fighters, 6 heavy_guns, 32 infantry and 13 stormtruppens in Burgundy, round 2 : 17/66 hits, 21.33 expected hits
                    France roll dice for 3 heavy_guns, 13 infantry and 6 trenchs in Burgundy, round 2 : 7/22 hits, 7.83 expected hits
                    7 infantry owned by the Germany, 6 trenchs owned by the France and 5 infantry owned by the France lost in Burgundy
                2 fighters owned by the Germany retreated
                11 field_guns owned by the Germany, 13 stormtruppens owned by the Germany, 25 infantry owned by the Germany, 6 heavy_guns owned by the Germany and 2 cavalrys owned by the Germany retreated to Champagne
                France win with 3 heavy_guns and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germany: 7 infantry
                Casualties for France: 5 infantry and 6 trenchs
    
        Non Combat Move - Germany
            2 fighters moved from Burgundy to Champagne
            2 infantry moved from Belgium to Champagne
            5 field_guns moved from Alsace to Champagne
            4 field_guns moved from Bavaria to Wurttemburg
            4 field_guns moved from Eastern Poland to East Prussia
            2 field_guns moved from Warsaw to Eastern Poland
            1 fighter moved from Lithuania to Pomerania
            1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
            1 field_gun moved from Mecklenburg to Sea Zone 12 Baltic Sea
            3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
            2 field_guns moved from Mecklenburg to Sea Zone 12 Baltic Sea
            5 stormtruppens moved from Pomerania to Sea Zone 12 Baltic Sea
            3 field_guns and 5 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden
            1 stormtruppen moved from Saxony to Mecklenburg
            2 stormtruppens moved from Saxony to Mecklenburg
            4 stormtruppens moved from East Prussia to Eastern Poland
            1 infantry moved from East Prussia to Eastern Poland
            2 stormtruppens moved from Saxony to Mecklenburg
            1 stormtruppen moved from Saxony to Westphalia
            1 stormtruppen moved from Westphalia to Rhine
            2 battlecruisers, 1 cruiser and 1 transport moved from Sea Zone 147 Gulf of California to Sea Zone 146 Pacific Ocean
            1 field_gun and 1 infantry moved from Mexico City to Guadalahara
            2 field_guns and 2 infantry moved from Dar es Salaam to German East Africa
            2 submarines moved from Sea Zone 98 South Atlantic to Sea Zone 93 Indian Ocean
    
        Place Units - Germany
            3 trenchs placed in Eastern Poland
            2 field_guns placed in Warsaw
            3 infantry placed in Dar es Salaam
            4 infantry placed in Mexico City
            1 destroyer and 5 submarines placed in Sea Zone 12 Baltic Sea
            5 submarines placed in Sea Zone 10 Baltic Sea
            1 infantry placed in Belgium
            4 field_guns placed in Berlin
    
        Activate Technology - Germany
            Germany activating railwayGuns
    
        Turn Complete - Germany
            Germany collect 136 PUs; end with 136 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -4.67
    France regular : -1.00
    Germany rolls : 1.00
    Russia regular : -0.17
    

    Savegame

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