@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
BM3 Giallo +18 vs Majikforce
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Ukraine to Russia 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Non Combat Move - Germans 8 armour moved from Belarus to Bryansk 7 armour moved from Belarus to Bryansk 1 bomber moved from Russia to Novgorod 1 armour moved from Eastern Poland to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 2 tactical_bombers moved from Western Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 5 tactical_bombers moved from Eastern Poland to Bryansk 3 infantry moved from Ukraine to Rostov 10 infantry moved from Ukraine to Bryansk 2 fighters moved from Eastern Poland to 112 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 2 artilleries moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 119 Sea Zone to 111 Sea Zone 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 1 bomber placed in Western Germany 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians AA : 0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 28 PUs; Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Tambov to Russia 6 infantry moved from Samara to Russia Combat - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 3 infantry moved from Volgograd to Samara 1 submarine moved from 92 Sea Zone to 105 Sea Zone Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 armour, 4 artilleries and 4 infantry moved from Yunnan to French Indo China 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Suiyuyan to Shensi 1 aaGun, 1 artillery and 5 infantry moved from Shensi to Kweichow 1 fighter moved from Malaya to Philippines 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from Shensi to Malaya 2 bombers moved from Japan to French Indo China Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 carrier and 1 destroyer placed in 37 Sea Zone 1 artillery placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 infantry placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 1 fighter, 4 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Libya Americans take Tunisia from Italians Americans take Libya from Italians Combat - Americans Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from 91 Sea Zone to Malta 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana 1 infantry moved from Algeria to Tunisia 3 mech_infantrys moved from Morocco to Tunisia 1 artillery and 4 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 battleships, 5 carriers, 4 cruisers, 3 destroyers, 8 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 armour, 4 infantry and 1 mech_infantry placed in Central United States 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,67 -
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Combat Move - British 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 11 infantry moved from Egypt to Trans-Jordan 4 fighters moved from Persia to Russia 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 3 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Burma to Yunnan 2 fighters moved from Burma to Yunnan 1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea ZoneCombat Hit Differential Summary :
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Scramble?
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@giallo No thanks.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 1 fighter, 4 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Libya Americans take Tunisia from Italians Americans take Libya from Italians Combat - Americans Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from 91 Sea Zone to Malta 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana 1 infantry moved from Algeria to Tunisia 3 mech_infantrys moved from Morocco to Tunisia 1 artillery and 4 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 battleships, 5 carriers, 4 cruisers, 3 destroyers, 8 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 armour, 4 infantry and 1 mech_infantry placed in Central United States 3 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 airfield and 6 artilleries; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 11 infantry moved from Egypt to Trans-Jordan 4 fighters moved from Persia to Russia 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 3 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Burma to Yunnan 2 fighters moved from Burma to Yunnan 1 battleship and 1 cruiser moved from 33 Sea Zone to 54 Sea Zone Combat - British Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 5 fighters and 2 tactical_bombers Italians defend with 1 cruiser, 1 destroyer and 2 submarines 2 submarines owned by the Italians submerged British roll dice for 5 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser and 1 destroyer Non Combat Move - British 4 fighters and 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 armour moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 2 fighters moved from Yunnan to India 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India Place Units - British 1 airfield placed in Malta 3 artilleries placed in Iraq 3 artilleries placed in Egypt Turn Complete - British British collect 38 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,33 Italians regular : 0,17 Japanese regular : 1,33 British regular : -1,00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Caucasus Italians take Caucasus from Russians 1 armour moved from Caucasus to Northwest Persia Italians take Northwest Persia from British 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Rostov to Bryansk 1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Romania 1 mech_infantry moved from Yugoslavia to Bulgaria 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to France Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Germans Non Combat Move - Germans 3 mech_infantrys moved from Ukraine to Volgograd 7 armour moved from Bryansk to Volgograd 2 infantry moved from Rostov to Volgograd 2 artilleries moved from Western Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Poland to Western Ukraine 3 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Norway to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Novgorod to Western Germany Place Units - Germans 1 bomber placed in Western Germany 1 destroyer placed in 110 Sea Zone 1 armour and 2 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 fighters; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Archangel 1 submarine moved from 105 Sea Zone to 91 Sea Zone Combat - Russians Battle in Archangel Russians attack with 1 armour Germans defend with 1 infantry Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Samara to Vologda 2 aaGuns and 14 infantry moved from Samara to Russia Place Units - Russians 3 fighters placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 aaGun, 1 artillery and 5 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Philippines to Yunnan 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 fighters and 1 tactical_bomber moved from Japan to French Indo China 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 fighter moved from Malaya to 37 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 transport placed in 37 Sea Zone 1 fighter placed in Malaya 1 submarine placed in 37 Sea Zone 1 destroyer placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 5 carriers, 4 cruisers, 3 destroyers, 3 infantry, 6 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 5 fighters moved from 46 Sea Zone to 33 Sea Zone 1 destroyer and 5 submarines moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from Malta to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 carrier moved from 88 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Libya to Alexandria 3 mech_infantrys moved from Tunisia to Tobruk 1 infantry moved from Tunisia to Algeria 1 artillery and 4 infantry moved from Algeria to Morocco 1 bomber moved from India to Egypt 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 3 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -0,67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Kansu to Shensi 6 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 2/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 5 carriers, 4 cruisers, 3 destroyers, 3 infantry, 6 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 5 fighters moved from 46 Sea Zone to 33 Sea Zone 1 destroyer and 5 submarines moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from Malta to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 carrier moved from 88 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from Libya to Alexandria 3 mech_infantrys moved from Tunisia to Tobruk 1 infantry moved from Tunisia to Algeria 1 artillery and 4 infantry moved from Algeria to Morocco 1 bomber moved from India to Egypt 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 3 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Kansu to Shensi 6 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 2/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from India to Northwest Persia 2 infantry moved from Iraq to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 fighter and 2 infantry Italians defend with 1 armour British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 artillery and 11 infantry moved from Trans-Jordan to Iraq 3 artilleries and 1 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 96 Sea Zone to 92 Sea Zone 2 tactical_bombers moved from Malta to Gibraltar 2 fighters moved from 92 Sea Zone to United Kingdom 1 fighter moved from Malta to Persia 1 fighter moved from Northwest Persia to Persia 1 fighter moved from Malta to Egypt 2 aaGuns, 8 artilleries and 12 infantry moved from Burma to India 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Place Units - British 3 artilleries placed in Iraq 1 armour and 2 mech_infantrys placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : 0,17 Italians regular : 0,50 Japanese regular : -1,33 British regular : 0,17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bulgaria 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :





