@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
Take ships. Guess I have 1 dmg bs left then?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from India to 46 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 transport moved from 86 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 1 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/12 hits, 6,33 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 : 5/11 hits, 5,83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 6/9 hits, 5,00 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 3 : 7/11 hits, 5,83 expected hits
2 cruisers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 2 cruisers owned by the Japanese lost in 46 Sea Zone
1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 54 Sea Zone
Japanese win with 1 battleship, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -23
Casualties for Americans: 1 bomber, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers and 1 destroyer
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in New Guinea
Non Combat Move - Americans
1 battleship, 4 carriers, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from Morocco to Gibraltar
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 carrier and 3 submarines moved from 64 Sea Zone to 63 Sea Zone
Place Units - Americans
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 6 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,1
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1,67
Japanese regular : 0,83
Italians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : -1,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Combat Move - British
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
3 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from India to Caucasus
Combat - British
Battle in Caucasus
British attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Egypt
British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1,67 expected hits
Combat Hit Differential Summary :
Germans regular : -0,33
British regular : 2,33
@giallo 3 hits with bombardment
You can safely assume the inf. Max d.
@trulpen you also have a Bomber
@giallo said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
@trulpen you also have a Bomber
Aha, yes. Sorry, I’ll look.
Ok, for the bombardment, take 3 italian inf.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Combat Move - British
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
3 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from India to Caucasus
Combat - British
Battle in Caucasus
British attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Egypt
British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1,67 expected hits
British roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/12 hits, 4,17 expected hits
Combat Hit Differential Summary :
Germans regular : -0,33
British regular : 2,17
@giallo 4 more
@giallo said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
@giallo 4 more
Take out the bomber, 1 mech and 2 art.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from India to 46 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 transport moved from 86 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 1 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/12 hits, 6,33 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 : 5/11 hits, 5,83 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 46 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 6/9 hits, 5,00 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 3 : 7/11 hits, 5,83 expected hits
2 cruisers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 2 cruisers owned by the Japanese lost in 46 Sea Zone
1 cruiser owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 54 Sea Zone
Japanese win with 1 battleship, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -23
Casualties for Americans: 1 bomber, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers and 1 destroyer
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in New Guinea
Non Combat Move - Americans
1 battleship, 4 carriers, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from Morocco to Gibraltar
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 carrier and 3 submarines moved from 64 Sea Zone to 63 Sea Zone
Place Units - Americans
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 6 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,1
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 19 PUs;
British buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
3 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from India to Caucasus
Combat - British
Battle in Caucasus
British attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Egypt
British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1,67 expected hits
British roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/12 hits, 4,17 expected hits
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 4/14 hits, 5,83 expected hits
1 mech_infantry owned by the Italians, 1 bomber owned by the Germans, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/8 hits, 3,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 5/7 hits, 3,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 3 artilleries owned by the British and 1 infantry owned by the British lost in Egypt
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
1 armour owned by the British retreated to Trans-Jordan
Italians win with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 3 artilleries, 5 infantry and 1 mech_infantry
Casualties for Italians: 3 artilleries, 3 infantry and 1 mech_infantry
Casualties for Germans: 1 bomber
Non Combat Move - British
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Caucasus to Northwest Persia
2 aaGuns, 6 artilleries and 12 infantry moved from India to Burma
1 fighter moved from India to Iraq
1 fighter moved from India to Persia
1 infantry moved from Iraq to Northwest Persia
Place Units - British
2 artilleries and 1 infantry placed in Iraq
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,1,2,4,5,4,2,5,1,5,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 22 PUs (10 lost to blockades); end with 22 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,2,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -1,67
Japanese regular : -0,83
Italians regular : -1,17
Germans regular : -0,33
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 battleship and 2 cruisers moved from 96 Sea Zone to 94 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Greece to Rostov
2 fighters moved from Greece to Trans-Jordan
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Russians roll AA dice in Rostov : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Rostov, round 3 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 armour
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 destroyer
Americans defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 94 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Rostov to Egypt
Place Units - Italians
1 airfield, 1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 1,83
Russians regular : -0,33
British regular : -0,50
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 battleship and 2 transports
ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 46 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 46 Sea Zone
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 24
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 battleship and 2 transports
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 63 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 battleship and 2 transports
ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 46 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 46 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 46 Sea Zone
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 24
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 battleship and 2 transports
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 63 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 4 infantry and 14 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 tactical_bomber moved from Egypt to Caucasus
1 bomber and 1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
1 artillery moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from 109 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 artillery, 2 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 1/8 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1,67 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 1,67 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 4/4 hits, 1,50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Caucasus
Germans attack with 4 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
British defend with 3 mech_infantrys
Germans roll dice for 4 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 8/13 hits, 4,83 expected hits
Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
3 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 mech_infantrys
Non Combat Move - Germans
1 tactical_bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Volgograd to Rostov
1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Archangel
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
3 artilleries moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Smolensk
7 artilleries moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
24 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Archangel
2 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Kansu to Tsinghai
4 infantry moved from Kansu to Suiyuyan
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Suiyuyan
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 tactical_bomber owned by the Russians retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
4 infantry moved from Samara to Tambov
7 artilleries moved from Russia to Tambov
1 aaGun and 12 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Tsinghai to Samara
5 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 mech_infantry moved from Russia to Tambov
1 aaGun moved from Kansu to Shensi
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
Japanese regular : 1,00
Germans regular : 0,33
Russians regular : 1,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
3 infantry moved from French Indo China to Yunnan
2 bombers moved from Philippines to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Scramble z54?