TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
    Purchase Units - Japanese
        Japanese buy 6 fighters and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
        1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
        6 fighters and 3 tactical_bombers moved from 54 Sea Zone to South Australia
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
        1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
        1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
        3 submarines moved from 54 Sea Zone to 62 Sea Zone
        5 carriers moved from 54 Sea Zone to 62 Sea Zone
        1 fighter moved from 54 Sea Zone to New South Wales
        1 battleship and 1 marine moved from 54 Sea Zone to 62 Sea Zone
        1 marine moved from 62 Sea Zone to Victoria
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 fighter moved from 54 Sea Zone to 47 Sea Zone
        1 bomber moved from Anhwe to 21 Sea Zone
        6 fighters moved from Japan to 21 Sea Zone
        1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
              Japanese take Yakut S.S.R. from Russians
        1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
        3 mech_infantrys moved from Timguska to Yenisey
        1 mech_infantry moved from Novosibirsk to Yenisey
        1 infantry moved from Novosibirsk to Kazakhstan
        1 fighter and 1 tactical_bomber moved from Timguska to Kazakhstan
        1 fighter moved from 54 Sea Zone to 34 Sea Zone
        1 armour moved from Buryatia to Yenisey
    Combat - Japanese
        Battle in 47 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 47 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 34 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 34 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 21 Sea Zone
            Japanese attack with 1 bomber and 6 fighters
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 21 Sea Zone
            Japanese win with 1 bomber and 6 fighters remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in New Zealand
        Battle in Caroline Islands
        Battle in 62 Sea Zone
            Japanese attack with 1 battleship, 5 carriers, 3 submarines and 2 transports
            ANZAC defend with 1 destroyer
                Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 62 Sea Zone
            Japanese win, taking New Zealand from ANZAC, taking Caroline Islands from Americans, taking 62 Sea Zone from Neutral with 1 battleship, 5 carriers, 3 submarines and 2 transports remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in South Australia
            Japanese attack with 6 fighters and 3 tactical_bombers
            Americans defend with 1 mech_infantry; ANZAC defend with 2 aaGuns, 3 infantry and 1 mech_infantry
                ANZAC roll AA dice in South Australia : 1/6 hits, 1.00 expected hits
                1 fighter owned by the Japanese lost in South Australia
                Japanese roll dice for 5 fighters and 3 tactical_bombers in South Australia, round 2 : 6/8 hits, 4.50 expected hits
                ANZAC roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in South Australia, round 2 : 2/5 hits, 1.67 expected hits
                2 fighters owned by the Japanese, 3 infantry owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in South Australia
                Japanese roll dice for 3 fighters and 3 tactical_bombers in South Australia, round 3 : 2/6 hits, 3.50 expected hits
                ANZAC roll dice for 1 mech_infantry in South Australia, round 3 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Americans lost in South Australia
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
            Casualties for Japanese: 3 fighters
            Casualties for ANZAC: 2 aaGuns, 3 infantry and 1 mech_infantry
            Casualties for Americans: 1 mech_infantry
        Battle in New South Wales
            Japanese attack with 2 artilleries, 1 fighter and 2 infantry
            ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry
                Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in New South Wales, round 2 : 1/5 hits, 1.83 expected hits
                ANZAC roll dice for 2 infantry in New South Wales, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales
                Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in New South Wales, round 3 : 2/4 hits, 1.50 expected hits
                ANZAC roll dice for 1 infantry in New South Wales, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in New South Wales
            Japanese captures 11PUs while taking ANZAC capital
            Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 2 infantry
        Battle in Victoria
        Battle in Kazakhstan
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Kazakhstan
            Japanese win, taking Victoria from ANZAC, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Yenisey
            Japanese attack with 2 armour and 5 mech_infantrys
            Russians defend with 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
                Japanese roll dice for 2 armour and 5 mech_infantrys in Yenisey, round 2 : 3/7 hits, 1.83 expected hits
                Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry in Yenisey, round 2 : 1/3 hits, 1.17 expected hits
                1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Yenisey
                Japanese roll dice for 2 armour and 4 mech_infantrys in Yenisey, round 3 : 2/6 hits, 1.67 expected hits
                Russians roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Russians lost in Yenisey
            Japanese win, taking Yenisey from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 15
            Casualties for Japanese: 1 mech_infantry
            Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
        triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    Non Combat Move - Japanese
        2 fighters moved from Japan to French Indo China
        1 infantry moved from Yunnan to French Indo China
        1 infantry moved from Kweichow to Yunnan
        1 infantry moved from Kweichow to Hunan
        1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi
        1 infantry moved from Ulaanbaatar to Amur
        3 fighters and 3 tactical_bombers moved from South Australia to 62 Sea Zone
        1 fighter moved from New South Wales to 62 Sea Zone
        1 battleship, 4 carriers, 1 cruiser, 6 destroyers and 9 submarines moved from 54 Sea Zone to 33 Sea Zone
        3 fighters moved from 54 Sea Zone to 62 Sea Zone
        1 fighter moved from 47 Sea Zone to New Guinea
        6 fighters moved from 21 Sea Zone to 33 Sea Zone
        1 infantry moved from Dutch New Guinea to New Guinea
        1 bomber moved from 21 Sea Zone to Japan
        1 fighter moved from 34 Sea Zone to 33 Sea Zone
        1 fighter moved from 54 Sea Zone to 33 Sea Zone
        2 fighters moved from 54 Sea Zone to New Guinea
        1 infantry moved from Nenetsia to Vologda
        1 infantry moved from Vologda to Novosibirsk
        3 fighters moved from Buryatia to Anhwe
    Place Units - Japanese
        3 infantry placed in French Indo China
        6 fighters placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 40
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,6,4,1,2
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6,5,1,3,5
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,2,4,2,2,3,1,6,6,1,3,4,4,1,2,2,2,4,6,6,2,6,4,3,2,3,6,3,5,2
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,6,4,4,5
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,4,5,3,6
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,6,1,2,4,4,2,3,3,6,5
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,3,4,1,1,5,4,4,3,5
        Japanese collect 34 PUs (40 lost to blockades); end with 47 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : 1.83
ANZAC AA : 0.00
ANZAC regular : -0.33
Russians regular : -1.00
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