game2 666 vs aagamer13(axis +6) P2v


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 harbour, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Northern Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Northern Manchuria to Buryatia
            1 armour and 3 infantry moved from Amur to Buryatia
            2 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Hunan to Szechwan
            1 infantry moved from Hunan to Szechwan
            1 fighter moved from Chahar to Szechwan
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 armour moved from Kiangsu to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo
            1 artillery moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 battleship moved from 34 Sea Zone to 21 Sea Zone
            1 cruiser moved from 34 Sea Zone to 37 Sea Zone
            2 bombers moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kweichow to Szechwan
            3 fighters moved from Kweichow to Yunnan
            4 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Malaya
            Battle in Borneo
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 armour and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 4 infantry in Buryatia, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 2 artilleries and 1 infantry in Kwangtung, round 3 : 0/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kwangtung, round 4 : 2/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 aaGun and 4 infantry; ANZAC defend with 1 fighter
                    British roll AA dice in Yunnan : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 9/14 hits, 7.00 expected hits
                    Chinese roll dice for 1 aaGun, 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 aaGun owned by the British and 4 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 4 infantry
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Japanese
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Southern Manchuria to Buyant-Uhaa
            1 infantry moved from Kiangsi to Hunan
            2 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Szechwan to Kwangsi
            1 fighter moved from Szechwan to Kweichow
            2 bombers moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            4 infantry moved from 20 Sea Zone to Kiangsu
            1 carrier moved from 34 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
            1 carrier moved from 43 Sea Zone to 38 Sea Zone
            1 destroyer moved from 43 Sea Zone to 38 Sea Zone
            1 battleship moved from 43 Sea Zone to 38 Sea Zone
            2 fighters moved from Yunnan to 38 Sea Zone
            1 cruiser moved from 43 Sea Zone to 38 Sea Zone
            1 carrier moved from 34 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 destroyer moved from 34 Sea Zone to 43 Sea Zone
            1 destroyer and 1 submarine moved from 34 Sea Zone to 37 Sea Zone
            1 fighter moved from 34 Sea Zone to Japan
            1 tactical_bomber moved from 34 Sea Zone to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 harbour placed in Kiangsu
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 transports placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 58 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : 0.00
    British AA : -0.50
    UK_Pacific regular : -1.00
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 81 Sea Zone to 78 Sea Zone
            2 artilleries and 4 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Eastern United States
            1 armour moved from Western United States to Central United States
            1 marine moved from Eastern United States to 104 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            Americans undo move 1.
            1 fighter placed in Eastern United States
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
            1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Western United States : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
    Davao : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
    Central United States : 1 armour and 1 factory_minor
    Guam : 1 airfield
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
    104 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 transport
    78 Sea Zone : 1 submarine
    27 Sea Zone : 1 carrier and 1 transport
    55 Sea Zone : 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 43 / 62
    Russians : 37 / 45
    Japanese : 57 / 68
    Americans : 53 / 84
    Chinese : 6 / 8
    British : 32 / 33
    UK_Pacific : 8 / 23
    Italians : 17 / 18
    ANZAC : 11 / 20
    French : 10 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            2 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 3 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            12 infantry moved from Inner Mongolia to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -1.00
    

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 12 infantry
    Honan : 3 infantry
    Szechwan : 3 infantry
    

    Production/PUs Summary :

    Germans : 43 / 62
    Russians : 37 / 45
    Japanese : 55 / 68
    Americans : 53 / 84
    Chinese : 8 / 10
    British : 32 / 33
    UK_Pacific : 8 / 23
    Italians : 17 / 18
    ANZAC : 11 / 20
    French : 10 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 81 Sea Zone to 78 Sea Zone
            2 artilleries and 4 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Eastern United States
            1 armour moved from Western United States to Central United States
            1 marine moved from Eastern United States to 104 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            Americans undo move 1.
            1 fighter placed in Eastern United States
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
            1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            2 infantry moved from Tsinghai to Szechwan
            3 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Honan, round 3 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            12 infantry moved from Inner Mongolia to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 marine moved from Ethiopia to 78 Sea Zone
            1 cruiser and 1 marine moved from 78 Sea Zone to 82 Sea Zone
            1 marine moved from 82 Sea Zone to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            3 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 bomber moved from Gibraltar to Alexandria
            1 fighter moved from 94 Sea Zone to 101 Sea Zone
            1 artillery and 2 infantry moved from Egypt to Alexandria
            1 armour moved from Ethiopia to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Belgian Congo
            1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Crete
            1 cruiser moved from 94 Sea Zone to 100 Sea Zone
            2 infantry moved from Tanganyika Territory to Belgian Congo
            1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo
            3 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
    
        Combat - British
            Battle in 101 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 101 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 4/6 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 3 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Crete
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Crete
                British win, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery, 1 bomber and 2 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Belgian Congo
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Belgian Congo, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Sinkiang
            3 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 infantry moved from Northeast Persia to Northwest Persia
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 destroyers moved from 78 Sea Zone to 100 Sea Zone
            1 fighter moved from 101 Sea Zone to 100 Sea Zone
            1 bomber moved from Alexandria to Egypt
            1 fighter moved from 94 Sea Zone to 100 Sea Zone
            1 fighter moved from 100 Sea Zone to Egypt
            1 fighter moved from Gibraltar to 100 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 94 Sea Zone to 93 Sea Zone
            1 aaGun and 3 infantry moved from Brazil to 88 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 88 Sea Zone to 93 Sea Zone
            1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 aaGun moved from Burma to Yunnan
            1 aaGun and 4 infantry moved from Burma to Eastern India
            2 infantry moved from 93 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to 93 Sea Zone
    
        Place Units - British
            1 carrier and 1 submarine placed in 100 Sea Zone
            1 fighter placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
            British collect 31 PUs (5 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 7 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 2 infantry
            EDIT: Adding units owned by British to Eastern India: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Italians regular : -0.33
    Japanese regular : -1.33
    Germans regular : -0.33
    Neutral_Axis regular : -0.33
    British regular : 1.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Western United States : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
    Davao : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
    Central United States : 1 armour and 1 factory_minor
    Guam : 1 airfield
    Wake Island : 1 airfield
    Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
    Tsinghai : 1 fighter and 12 infantry
    Honan : 3 infantry
    Eastern Sinkiang : 1 fighter and 1 tactical_bomber
    Yunnan : 1 aaGun and 3 infantry
    Szechwan : 3 infantry
    Gibraltar : 1 aaGun, 1 harbour and 6 infantry
    Iceland : 1 airfield
    Belgian Congo : 1 armour, 1 artillery and 2 infantry
    Alexandria : 1 artillery and 1 infantry
    Scotland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
    Egypt : 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
    Malta : 1 airfield
    Eastern India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
    Ethiopia : 1 flag
    100 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
    Northwest Persia : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber
    Southern Persia : 1 flag
    Brazil : 1 flag
    82 Sea Zone : 1 cruiser
    93 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
    Iraq : 1 flag, 1 marine and 1 mech_infantry
    Crete : 1 flag, 1 artillery and 1 infantry
    104 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 transport
    78 Sea Zone : 1 submarine
    Northeast Persia : 1 flag
    27 Sea Zone : 1 carrier and 1 transport
    55 Sea Zone : 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 3 transports
    

    Production/PUs Summary :

    Germans : 43 / 62
    Russians : 37 / 45
    Japanese : 54 / 68
    Americans : 53 / 84
    Chinese : 9 / 10
    British : 36 / 32
    UK_Pacific : 8 / 13
    Italians : 15 / 18
    ANZAC : 11 / 20
    French : 10 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 armour moved from Southern Belarus to Bryansk
            2 fighters moved from Slovakia Hungary to Bryansk
            1 bomber moved from Southern Italy to Bryansk
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 landscramble from moscow?



  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Northern Belarus
            2 armour moved from Southern Belarus to Bryansk
            1 fighter moved from Slovakia Hungary to Bryansk
            1 bomber moved from Southern Italy to Bryansk
            1 fighter moved from Slovakia Hungary to Bryansk
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 landscramble? use this save


  • @aagamerz13 no thanks


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Northern Belarus
            2 armour moved from Southern Belarus to Bryansk
            1 fighter moved from Slovakia Hungary to Bryansk
            1 bomber moved from Southern Italy to Bryansk
            1 fighter moved from Slovakia Hungary to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour, 1 bomber and 2 fighters
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 2 fighters in Bryansk, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Northern Belarus, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Northern Belarus
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            2 fighters moved from Bryansk to Southern Belarus
            1 bomber moved from Bryansk to Southern Belarus
            1 transport moved from 99 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern France to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 battleship and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Siam to Shan State
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New Guinea to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            1 cruiser moved from 27 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Siam : 1 flag
    Egypt : 2 infantry
    Shan State : 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    64 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    Dutch New Guinea : 1 flag
    55 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    

    Production/PUs Summary :

    Germans : 43 / 62
    Russians : 36 / 45
    Japanese : 54 / 68
    Americans : 53 / 84
    Chinese : 9 / 10
    British : 36 / 32
    UK_Pacific : 8 / 13
    Italians : 16 / 18
    ANZAC : 11 / 17
    French : 10 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Siam to Shan State
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New Guinea to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            1 cruiser moved from 27 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            3 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Siam : 1 flag
    Anglo-Egyptian Sudan : 1 infantry
    United Kingdom : 2 infantry
    Egypt : 3 infantry
    Shan State : 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    Morocco : 3 infantry
    64 Sea Zone : 1 destroyer, 1 submarine and 1 transport
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 destroyer
    55 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    

    Production/PUs Summary :

    Germans : 43 / 62
    Russians : 36 / 45
    Japanese : 54 / 68
    Americans : 53 / 84
    Chinese : 9 / 10
    British : 36 / 32
    UK_Pacific : 8 / 13
    Italians : 16 / 18
    ANZAC : 11 / 17
    French : 10 / 0
    Dutch : 2 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Southern Belarus to Russia
            1 bomber moved from Norway to Russia
            1 bomber moved from Southern Belarus to Russia
            1 bomber moved from Western Germany to Russia
            1 infantry moved from Karelia to Archangel
            2 infantry moved from Norway to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
            2 infantry moved from 130 Sea Zone to Archangel
            1 cruiser moved from 115 Sea Zone to 130 Sea Zone
            2 tactical_bombers moved from Southern Belarus to Western Ukraine
            1 mech_infantry moved from Poland to Baltic States
            1 tactical_bomber moved from Southern Belarus to Northern Belarus
            2 infantry moved from Southern Belarus to Smolensk
            2 infantry moved from Southern Belarus to Northern Belarus
            1 fighter moved from Western Germany to Baltic States
            1 fighter moved from Western Germany to Northern Belarus
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 intercept?


  • @aagamerz13 cancel that last post


  • TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Poland to Baltic States
            2 infantry moved from Southern Belarus to Northern Belarus
            1 infantry moved from Karelia to Archangel
            2 infantry moved from Norway to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
            2 infantry moved from 130 Sea Zone to Archangel
            1 cruiser moved from 115 Sea Zone to 130 Sea Zone
            1 bomber moved from Norway to Russia
            1 bomber moved from Southern Belarus to Russia
            1 bomber moved from Western Germany to Russia
            1 tactical_bomber moved from Southern Belarus to Western Ukraine
            1 tactical_bomber moved from Southern Belarus to Western Ukraine
            1 fighter moved from Western Germany to Baltic States
            1 tactical_bomber moved from Southern Belarus to Baltic States
            1 fighter moved from Western Germany to Northern Belarus
            1 fighter moved from Southern Belarus to Russia
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 intercept?



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Poland to Baltic States
            2 infantry moved from Southern Belarus to Northern Belarus
            1 infantry moved from Karelia to Archangel
            2 infantry moved from Norway to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
            2 infantry moved from 130 Sea Zone to Archangel
            1 cruiser moved from 115 Sea Zone to 130 Sea Zone
            1 bomber moved from Norway to Russia
            1 bomber moved from Southern Belarus to Russia
            1 bomber moved from Western Germany to Russia
            1 tactical_bomber moved from Southern Belarus to Western Ukraine
            1 tactical_bomber moved from Southern Belarus to Western Ukraine
            1 fighter moved from Western Germany to Baltic States
            1 tactical_bomber moved from Southern Belarus to Baltic States
            1 fighter moved from Western Germany to Northern Belarus
            1 fighter moved from Southern Belarus to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 7,7,3 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia causes 17 damage total. 
            Battle in Northern Belarus
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            3 bombers and 1 fighter moved from Russia to Bryansk
            2 aaGuns, 9 armour, 5 artilleries and 17 infantry moved from Southern Belarus to Bryansk
            1 fighter moved from Northern Belarus to Southern Belarus
            11 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            2 tactical_bombers moved from Western Ukraine to Southern Belarus
            3 infantry moved from Romania to Bessarabia
            1 tactical_bomber moved from Baltic States to Southern Belarus
            1 fighter moved from Baltic States to Southern Belarus
            1 fighter moved from Western Germany to Bryansk
            1 infantry moved from Finland to Vyborg
            1 infantry moved from Finland to Vyborg
            3 fighters moved from Southern Italy to Southern Belarus
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            1 submarine moved from 122 Sea Zone to 127 Sea Zone
    
        Place Units - Germans
            4 bombers, 1 fighter and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.33
    Russians AA : -0.50
    

    Savegame

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