farmboy (Allies+15) vs Simon33 (Axis) BM

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Western Ukraine to Ukraine
            2 fighters moved from Russia to Ukraine
            1 fighter moved from Samara to Sikang
            2 mech_infantrys moved from Tsinghai to Sikang
            1 armour moved from Tsinghai to Timguska
                  Russians take Timguska from Italians
            1 fighter and 1 tactical_bomber moved from Samara to Persia
            4 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Syria
                  Russians take Syria from Italians
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - Russians
            Battle in Persia
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Persia
                Russians win, taking Persia from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Sikang
                Russians attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Sikang to Caucasus
            1 mech_infantry moved from Kansu to Timguska
            5 mech_infantrys moved from Tsinghai to Caucasus
            1 aaGun and 2 infantry moved from Samara to Russia
            1 armour moved from Bryansk to Caucasus
            1 infantry moved from Rostov to Bryansk
            2 fighters moved from Ukraine to Russia
            1 artillery moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
            10 infantry moved from Caucasus to Northwest Persia
            15 artilleries moved from Iraq to Trans-Jordan
            1 aaGun moved from Iraq to Trans-Jordan
            39 infantry moved from Iraq to Trans-Jordan
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from French Indo China to Malaya
            2 armour, 5 artilleries, 5 fighters, 8 infantry and 1 tactical_bomber moved from India to West India
            4 fighters and 4 tactical_bombers moved from India to West India
            2 bombers moved from French Indo China to West India
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 armour and 1 mech_infantry
                Americans defend with 1 artillery and 1 harbour
                    Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Malaya
                Japanese win, taking Malaya from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in West India
                Japanese attack with 2 armour, 5 artilleries, 2 bombers, 9 fighters, 8 infantry and 5 tactical_bombers
                British defend with 1 armour, 6 artilleries, 19 infantry and 2 mech_infantrys; Americans defend with 1 armour
                    Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 9 fighters, 8 infantry and 5 tactical_bombers in West India, round 2 : 15/31 hits, 14.00 expected hits
                    Americans roll dice for 2 armour, 6 artilleries, 19 infantry and 2 mech_infantrys in West India, round 2 : 4/29 hits, 10.00 expected hits
                    4 infantry owned by the Japanese and 15 infantry owned by the British lost in West India
                    Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 9 fighters, 4 infantry and 5 tactical_bombers in West India, round 3 : 13/27 hits, 13.17 expected hits
                    Americans roll dice for 2 armour, 6 artilleries, 4 infantry and 2 mech_infantrys in West India, round 3 : 7/14 hits, 5.00 expected hits
                    4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Americans, 6 artilleries owned by the British and 4 infantry owned by the British lost in West India
                    Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 9 fighters and 5 tactical_bombers in West India, round 4 : 9/20 hits, 10.83 expected hits
                    Americans roll dice for 1 armour in West India, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the British lost in West India
                Japanese win, taking West India from Americans with 2 armour, 1 artillery, 2 bombers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 61
                Casualties for Japanese: 4 artilleries and 8 infantry
                Casualties for British: 1 armour, 6 artilleries, 19 infantry and 2 mech_infantrys
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            2 bombers moved from West India to India
            1 infantry moved from Hopei to Kweichow
            1 artillery moved from Kweichow to Hopei
            1 aaGun, 2 armour, 2 artilleries and 4 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 artillery and 3 infantry moved from Manchuria to Jehol
            1 infantry moved from French Indo China to Yunnan
            1 marine moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from Anhwe to Hopei
            9 fighters and 5 tactical_bombers moved from West India to French Indo China
            1 artillery, 1 infantry and 1 marine moved from Midway to 25 Sea Zone
            1 artillery, 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 14 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 6 Sea Zone to Korea
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Okinawa to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Amur to Buryatia
    
        Place Units - Japanese
            2 carriers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
            Japanese collect 51 PUs (12 lost to blockades); end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.83
    Japanese regular : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 2 carriers, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 bomber moved from Gibraltar to Holland Belgium
            1 tactical_bomber moved from Gibraltar to Holland Belgium
            2 fighters moved from Norway to Holland Belgium
            1 tactical_bomber moved from Norway to Holland Belgium
            1 bomber moved from Norway to Germany
            1 fighter moved from Gibraltar to Holland Belgium
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Kwangtung
            Battle in Malta
            Battle in Holland Belgium
                Americans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Kwangtung from Japanese, taking Malta from Italians, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Midway from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Algeria to 92 Sea Zone
            3 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            5 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 bomber moved from Holland Belgium to Norway
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Germany to Norway
            1 tactical_bomber moved from Eastern United States to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 1 marine and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 bomber moved from Paulau Island to Caroline Islands
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            18 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            2 infantry placed in Normandy Bordeaux
            1 aaGun and 2 infantry placed in Southern France
            1 fighter and 2 infantry placed in Norway
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Germans AA : -0.17
    Germans regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Shensi to Kweichow
            7 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Szechwan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 6 infantry in Szechwan, round 3 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 5 infantry in Szechwan, round 4 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 2 carriers, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 bomber moved from Gibraltar to Holland Belgium
            1 tactical_bomber moved from Gibraltar to Holland Belgium
            2 fighters moved from Norway to Holland Belgium
            1 tactical_bomber moved from Norway to Holland Belgium
            1 bomber moved from Norway to Germany
            1 fighter moved from Gibraltar to Holland Belgium
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Kwangtung
            Battle in Malta
            Battle in Holland Belgium
                Americans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Kwangtung from Japanese, taking Malta from Italians, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Midway from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Algeria to 92 Sea Zone
            3 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            5 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 bomber moved from Holland Belgium to Norway
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Germany to Norway
            1 tactical_bomber moved from Eastern United States to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 1 marine and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 bomber moved from Paulau Island to Caroline Islands
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            18 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            2 infantry placed in Normandy Bordeaux
            1 aaGun and 2 infantry placed in Southern France
            1 fighter and 2 infantry placed in Norway
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Shensi to Kweichow
            7 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Szechwan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 6 infantry in Szechwan, round 3 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 5 infantry in Szechwan, round 4 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Ethiopia to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
    
        Non Combat Move - British
            1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Union of South Africa
            1 mech_infantry moved from Ethiopia to Belgian Congo
            1 mech_infantry moved from Ethiopia to Kenya
            1 mech_infantry moved from Ethiopia to Tanganyika Territory
            1 transport moved from 71 Sea Zone to 68 Sea Zone
            6 marines moved from Algeria to 92 Sea Zone
            3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns and 8 infantry moved from Southern France to Normandy Bordeaux
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 6 marines and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            6 marines moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to United Kingdom
    
        Place Units - British
            1 artillery and 2 infantry placed in Union of South Africa
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 1.33
    Japanese regular : 1.67
    Germans AA : -0.17
    Germans regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 2 carriers, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 bomber moved from Gibraltar to Holland Belgium
            1 tactical_bomber moved from Gibraltar to Holland Belgium
            2 fighters moved from Norway to Holland Belgium
            1 tactical_bomber moved from Norway to Holland Belgium
            1 bomber moved from Norway to Germany
            1 fighter moved from Gibraltar to Holland Belgium
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Kwangtung
            Battle in Malta
            Battle in Holland Belgium
                Americans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Kwangtung from Japanese, taking Malta from Italians, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Midway from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Algeria to 92 Sea Zone
            3 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            5 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
            1 bomber moved from Holland Belgium to Norway
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Germany to Norway
            1 tactical_bomber moved from Eastern United States to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 1 marine and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 bomber moved from Paulau Island to Caroline Islands
            10 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            18 fighters moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            2 infantry placed in Normandy Bordeaux
            1 aaGun and 2 infantry placed in Southern France
            1 fighter and 2 infantry placed in Norway
            2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Shensi to Kweichow
            7 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Szechwan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 6 infantry in Szechwan, round 3 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 5 infantry in Szechwan, round 4 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Ethiopia to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
    
        Non Combat Move - British
            1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Union of South Africa
            1 mech_infantry moved from Ethiopia to Belgian Congo
            1 mech_infantry moved from Ethiopia to Kenya
            1 mech_infantry moved from Ethiopia to Tanganyika Territory
            1 transport moved from 71 Sea Zone to 68 Sea Zone
            6 marines moved from Algeria to 92 Sea Zone
            3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns and 8 infantry moved from Southern France to Normandy Bordeaux
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
            2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 6 marines and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            6 marines moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to United Kingdom
    
        Place Units - British
            1 artillery and 2 infantry placed in Union of South Africa
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 68 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 1.33
    Japanese regular : 1.67
    Germans AA : -0.17
    Germans regular : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Italians round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Greece to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            5 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Italians attack with 2 bombers and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 5 infantry
                Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 5 infantry in Southern France, round 2 : 1/5 hits, 0.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.33
    

    Savegame

  • '19 '17 '16

    Lose the AA Gun in S France?


  • @simon33 yes. In this case, as gun first.


  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 bombers moved from Greece to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            5 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Italians attack with 2 bombers and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 5 infantry
                Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 5 infantry in Southern France, round 2 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 4 infantry in Southern France, round 3 : 2/4 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 aaGun and 2 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Holland Belgium to Southern Italy
            3 fighters moved from Tobruk to Egypt
            1 infantry moved from Alexandria to Egypt
            1 armour moved from Eastern Persia to India
            1 armour moved from Shan State to Hunan
            1 fighter moved from 96 Sea Zone to Egypt
            4 fighters moved from Southern Italy to Egypt
            1 fighter moved from 97 Sea Zone to Egypt
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 transport placed in 97 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
            Italians collect 22 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from 35 Sea Zone to Queensland
            3 fighters moved from Philippines to Caroline Islands
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from 35 Sea Zone to Queensland
            3 fighters moved from Philippines to Caroline Islands
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Eastern Persia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 submarine moved from 112 Sea Zone to 126 Sea Zone
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya
                  Italians take Ethiopia from Americans
            1 armour, 9 artilleries, 11 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 126 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Persia
                Germans attack with 1 armour, 9 artilleries, 11 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 4 infantry
                    Germans roll dice for 1 armour, 9 artilleries, 11 infantry and 4 mech_infantrys in Persia, round 2 : 5/25 hits, 7.50 expected hits
                    Russians roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Persia
                Germans win, taking Persia from Russians with 1 armour, 9 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kenya
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Kenya, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Kenya, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kenya
                Germans win, taking Kenya from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            4 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Egypt to Western Germany
            1 bomber moved from Ukraine to Eastern Poland
            1 armour and 3 mech_infantrys moved from Romania to Eastern Poland
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports moved from 112 Sea Zone to 114 Sea Zone
            2 artilleries and 1 infantry moved from Poland to 114 Sea Zone
            1 infantry moved from Poland to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
            6 artilleries moved from Vyborg to Finland
            7 artilleries and 6 infantry moved from Novgorod to Vyborg
            8 mech_infantrys moved from Archangel to Vyborg
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to 115 Sea Zone
            3 fighters moved from Western Germany to Novgorod
            2 artilleries and 18 infantry moved from Poland to Germany
            20 infantry moved from Northern Italy to Southern France
            2 fighters and 3 tactical_bombers moved from Greece to Western Germany
            6 infantry moved from France to Southern France
            5 artilleries moved from France to Southern France
            1 aaGun moved from Eastern Persia to Persia
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            1 armour, 1 artillery, 2 fighters and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -4.83
    British regular : -0.67
    

    Savegame

  • '19 '17 '16

    I think that could be it, but let’s see.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Timguska to Yenisey
                  Russians take Yenisey from Italians
            1 armour moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Italians
            1 mech_infantry moved from Timguska to Nenetsia
                  Russians take Nenetsia from Italians
            1 armour, 1 fighter and 5 mech_infantrys moved from Caucasus to Persia
            1 fighter, 10 infantry and 1 tactical_bomber moved from Northwest Persia to Persia
            5 artilleries and 7 infantry moved from Iraq to Persia
            2 fighters moved from Russia to Persia
    
        Combat - Russians
            Battle in Persia
                Russians attack with 1 armour, 5 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 armour, 9 artilleries, 1 factory_minor, 10 infantry and 4 mech_infantrys
                    Germans roll AA dice in Persia : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Persia
                    Russians roll dice for 1 armour, 5 artilleries, 3 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 10/32 hits, 8.83 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 9 artilleries, 10 infantry and 4 mech_infantrys in Persia, round 2 : 10/24 hits, 8.17 expected hits
                    10 infantry owned by the Russians, 1 aaGun owned by the Germans and 9 infantry owned by the Germans lost in Persia
                    Russians roll dice for 1 armour, 5 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 7/22 hits, 7.17 expected hits
                    Germans roll dice for 1 armour, 9 artilleries, 1 infantry and 4 mech_infantrys in Persia, round 3 : 6/15 hits, 5.17 expected hits
                    6 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Persia
                    Russians roll dice for 1 armour, 5 artilleries, 3 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Persia, round 4 : 6/16 hits, 6.17 expected hits
                    Germans roll dice for 1 armour and 7 artilleries in Persia, round 4 : 4/8 hits, 2.83 expected hits
                    1 infantry owned by the Russians, 6 artilleries owned by the Germans and 3 artilleries owned by the Russians lost in Persia
                    Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Persia, round 5 : 3/12 hits, 4.50 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Persia, round 5 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Persia
                Russians win, taking Persia from Germans with 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 5 artilleries, 1 fighter and 17 infantry
                Casualties for Germans: 1 aaGun, 1 armour, 9 artilleries, 10 infantry and 4 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Persia to Caucasus
            2 fighters moved from Persia to Northwest Persia
            1 infantry moved from Syria to Trans-Jordan
            2 mech_infantrys moved from Sikang to Caucasus
            1 tactical_bomber moved from Persia to Volgograd
            1 aaGun, 1 artillery and 16 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            1 artillery and 5 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Caucasus: 1 fighter
            EDIT: Adding units owned by Russians to Volgograd: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.50
    Germans regular : 5.00
    Russians regular : -0.67
    

    Savegame


  • @simon33 the game seemed to take the fighter with the most movement as casualty in Persia so I edited the fighter ncm to correct.


  • @simon33 said in farmboy (Allies+15) vs Simon33 (Axis) BM:

    I think that could be it, but let’s see.

    I don’t think so yet. I have a chance I suppose, to take Berlin but don’t think the odds are good enough given the risk. But given the economic advantage I have now, it is certainly my game to lose.

  • '19 '17 '16

    @farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:

    @simon33 the game seemed to take the fighter with the most movement as casualty in Persia so I edited the fighter ncm to correct.

    That seems to be a bug in recent versions of Triple-A.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from India to 41 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            6 fighters and 5 tactical_bombers moved from French Indo China to Kweichow
            2 bombers moved from Japan to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Hunan to Kweichow
            2 bombers moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            1 armour, 3 artilleries and 1 infantry moved from Hopei to Suiyuyan
            6 fighters moved from French Indo China to Kwangtung
            10 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            6 fighters moved from 6 Sea Zone to 18 Sea Zone
            2 fighters moved from Japan to 18 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 3/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour, 3 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Suiyuyan, round 2 : 3/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 6 fighters, 1 infantry and 5 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 2 : 6/13 hits, 7.00 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Kwangtung
                Japanese attack with 6 fighters
                Americans defend with 1 harbour and 1 infantry
                    Japanese roll dice for 6 fighters in Kwangtung, round 2 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Kwangtung
                Japanese win with 6 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 18 Sea Zone
                Japanese attack with 8 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 8 fighters in 18 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 8 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 10 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 10 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            8 fighters moved from 18 Sea Zone to 36 Sea Zone
            1 fighter moved from 20 Sea Zone to 36 Sea Zone
            10 fighters and 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 marines moved from Korea to 6 Sea Zone
            2 artilleries, 2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 artillery and 3 infantry moved from French Indo China to Shan State
            3 fighters moved from Kweichow to India
            1 bomber moved from 41 Sea Zone to India
            3 infantry moved from India to West India
            2 marines moved from 36 Sea Zone to French Indo China
            1 infantry moved from Jehol to Chahar
            6 artilleries and 2 infantry moved from Jehol to Anhwe
            2 bombers moved from Shensi to Hopei
            3 fighters and 5 tactical_bombers moved from Kweichow to French Indo China
            2 tactical_bombers moved from French Indo China to 36 Sea Zone
            3 tactical_bombers moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
            1 artillery and 3 infantry moved from Korea to Amur
            6 fighters moved from Kwangtung to French Indo China
            3 fighters moved from French Indo China to Shan State
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 destroyer placed in 39 Sea Zone
            2 infantry placed in India
            1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 16
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
            Japanese collect 40 PUs (16 lost to blockades); end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.67
    Japanese regular : -2.50
    ANZAC regular : -0.33
    

    Savegame

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