Dawgoneit (x) v Freh (L+16) BM3

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
    
        Combat - French
            Battle in 92 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 1 bomber, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 cruiser and 2 submarines moved from 112 Sea Zone to 118 Sea Zone
            3 bombers moved from Western Germany to 118 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 3 fighters and 3 tactical_bombers
                French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 fighter owned by the Germans lost in 92 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in 118 Sea Zone
                Germans attack with 1 battleship, 3 bombers, 1 cruiser and 2 submarines
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 3 bombers and 1 cruiser in 118 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 118 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 118 Sea Zone
                    Germans roll dice for 2 submarines in 118 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 3 bombers and 1 cruiser in 118 Sea Zone, round 3 : 2/5 hits, 3.17 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 118 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 118 Sea Zone
                Germans win with 1 battleship, 3 bombers, 1 cruiser and 1 submarine remaining. Battle score for attacker is 34
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 96 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 1 cruiser
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Germans
            3 bombers moved from 118 Sea Zone to 110 Sea Zone
            2 infantry moved from France to Normandy Bordeaux
            2 artilleries moved from France to Normandy Bordeaux
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour and 4 mech_infantrys moved from France to Germany
            3 bombers moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 artillery and 1 infantry moved from Norway to Finland
            3 aaGuns and 1 infantry moved from Germany to Poland
            2 infantry moved from Western Germany to Germany
            3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
            2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Alexandria
            2 fighters and 3 tactical_bombers moved from 92 Sea Zone to Gibraltar
    
        Place Units - Germans
            4 artilleries and 6 infantry placed in Western Germany
            Germans undo move 1.
            1 submarine placed in 112 Sea Zone
            1 bomber placed in Western Germany
            8 artilleries and 2 infantry placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Germans regular : -3.50
    British regular : -1.17
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 artillery moved from Bryansk to Belarus
            3 infantry moved from Russia to Bryansk
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 aaGun moved from Bryansk to Ukraine
            1 fighter moved from Russia to Bryansk
            5 infantry moved from Ukraine to Western Ukraine
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 artillery, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Anhwe to Yunnan
            2 bombers, 7 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
            1 armour moved from Kwangsi to 36 Sea Zone
            2 artilleries and 6 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 11/19 hits, 9.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers, 7 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            2 infantry placed in Japan
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 1.17
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win, taking Hunan from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            7 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Shan State to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Shan State to Yunnan
            2 artilleries moved from Ethiopia to 76 Sea Zone
            2 artilleries, 1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 98 Sea Zone
            2 artilleries moved from 98 Sea Zone to Alexandria
            1 armour, 1 artillery and 4 infantry moved from Egypt to Alexandria
            1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Alexandria
            1 destroyer moved from 106 Sea Zone to 118 Sea Zone
            3 fighters moved from United Kingdom to 118 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in 118 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 battleship, 1 cruiser and 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 118 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in 118 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 destroyer owned by the British lost in 118 Sea Zone
                1 submarine owned by the Germans submerged
                    British roll dice for 3 fighters in 118 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in 118 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 cruiser owned by the Germans and 2 fighters owned by the British lost in 118 Sea Zone
                    British roll dice for 1 fighter in 118 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship in 118 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 118 Sea Zone
                Germans win with 1 battleship remaining. Battle score for attacker is -26
                Casualties for British: 1 destroyer and 3 fighters
                Casualties for Germans: 1 cruiser
            Battle in Alexandria
                British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/11 hits, 4.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 4/10 hits, 4.50 expected hits
                    3 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 4/7 hits, 3.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 3 : 2/7 hits, 3.50 expected hits
                    1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 2 artilleries owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 4 : 4/5 hits, 2.67 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Alexandria, round 4 : 2/3 hits, 1.83 expected hits
                    2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Alexandria
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
                Casualties for British: 1 armour, 3 artilleries and 4 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Casualties for Germans: 2 fighters and 2 tactical_bombers
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 mech_infantry moved from Eire to United Kingdom
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            3 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry moved from India to Burma
            1 mech_infantry moved from Ethiopia to Egypt
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 armour and 1 mech_infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Italians regular : -1.83
    Japanese regular : -2.00
    Germans regular : 0.83
    British regular : -2.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Northern Italy to Albania
            1 armour moved from Southern France to Yugoslavia
            2 artilleries moved from Southern France to Northern Italy
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 cruiser, 1 destroyer and 2 transports
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 2 fighters and 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 2 transports
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : 1.67
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 fighter moved from United Kingdom to 118 Sea Zone
    
        Combat - French
            Battle in 118 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 battleship and 1 submarine
                1 submarine owned by the Germans submerged
                    French roll dice for 1 fighter in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the French lost in 118 Sea Zone
                Germans win with no units remaining. Battle score for attacker is 10
                Casualties for French: 1 fighter
                Casualties for Germans: 1 battleship
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Germans regular : 0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            3 bombers moved from Normandy Bordeaux to Western Germany
            2 fighters and 3 tactical_bombers moved from Gibraltar to Southern Italy
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Romania to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 1/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 3 : 3/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 artillery and 1 infantry moved from Norway to Finland
            2 artilleries moved from Germany to Poland
            1 artillery moved from Slovakia Hungary to Romania
            1 artillery moved from Germany to Poland
            2 artilleries moved from Germany to Slovakia Hungary
            1 artillery moved from Germany to Poland
            1 artillery moved from Germany to Slovakia Hungary
            1 artillery moved from Slovakia Hungary to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Poland to Slovakia Hungary
            3 infantry moved from Germany to Poland
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Poland
            1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Romania
            2 armour moved from Germany to Romania
            2 armour moved from Germany to Slovakia Hungary
            1 armour moved from Germany to Poland
            1 armour moved from Western Germany to Poland
            3 artilleries and 2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Western Germany to France
            3 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            3 armour and 4 mech_infantrys placed in Germany
            1 bomber and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : -0.33
    Germans regular : -0.67
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 artilleries moved from Ukraine to Western Ukraine
            1 aaGun moved from Ukraine to Western Ukraine
            4 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            10 infantry moved from Novgorod to Belarus
            2 aaGuns moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 4 infantry moved from Kweichow to Yunnan
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Siam to Shan State
            2 bombers moved from Kwangsi to India
            3 carriers moved from 36 Sea Zone to 42 Sea Zone
            4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
            1 infantry moved from Kweichow to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 armour and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 armour moved from 44 Sea Zone to Celebes
            1 battleship and 1 cruiser moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 artillery moved from Chahar to Anhwe
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total. 
            Battle in Borneo
            Battle in Celebes
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                British defend with 4 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits, 3.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 4 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
                    ANZAC roll AA dice in Java : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 1/11 hits, 4.67 expected hits
                    ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 2/4 hits, 2.33 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 3 : 2/9 hits, 4.33 expected hits
                    ANZAC roll dice for 3 fighters in Java, round 3 : 1/3 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 4 fighters, 1 marine and 2 tactical_bombers in Java, round 4 : 5/8 hits, 4.00 expected hits
                    ANZAC roll dice for 1 fighter in Java, round 4 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Java to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            2 bombers moved from India to Kwangsi
            1 fighter moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 1.00
    UK_Pacific AA : -0.33
    ANZAC AA : -0.50
    ANZAC regular : -1.00
    UK_Pacific regular : 0.33
    British regular : -0.33
    

    Savegame


  • @dawgoneit so how you doing today? just had a very cold night. 3 degrees out wind chill 30 below. frigging cold.

  • 21 20 18 17 16 15 TripleA

    @dawgoneit here it wasn’t quite that cold but a huge dip from yesterday. and tomorrow it’s supposed to hit 36 and next week I’m hearing it might get up to 50!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @freh where do you live?

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 10 Sea Zone
            1 submarine and 2 transports placed in 101 Sea Zone
            2 infantry and 1 marine placed in Central United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            9 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 17 PUs; 
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 bomber and 1 fighter moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 tactical_bomber moved from Egypt to Iraq
    
        Combat - British
            Battle in Belgian Congo
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            3 aaGuns, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 airfield placed in Egypt
            1 fighter placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,1,2
            British collect 30 PUs (5 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Italians regular : -1.00
    Japanese regular : -0.33
    Neutral_Axis regular : 1.00
    British regular : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Bulgaria to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 artillery and 1 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from Albania to Romania
            2 aaGuns moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            2 artilleries moved from Northern Italy to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            4 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : -0.33
    

    Savegame

  • 21 20 18 17 16 15 TripleA

    @dawgoneit Ottawa Canada. you?

  • 21 20 18 17 16 15 TripleA

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            5 bombers moved from Western Germany to 98 Sea Zone
            2 fighters and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
            2 submarines moved from 109 Sea Zone to 110 Sea Zone
    

    Savegame


  • @freh any scramble in sz98?

  • 21 20 18 17 16 15 TripleA

    @dawgoneit nope

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