TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
Test summary from TripleA, engine version: 2.5.22294, time: 12:19:31 PM
Savegame
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
6 cavalrys, 8 conscripts, 9 field_guns and 4 infantry moved from Aldan to Bratsk
1 heavy_gun and 5 infantry moved from Yakutsk to Tiksi
Purchase Units - Communists
Communists buy 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Bratsk
Communists attack with 6 cavalrys, 8 conscripts, 9 field_guns and 4 infantry
Russia defend with 4 cavalrys, 11 conscripts, 2 field_guns, 2 infantry and 5 trenchs
Communists roll dice for 6 cavalrys, 8 conscripts, 9 field_guns and 4 infantry in Bratsk, round 2 : 4/27 hits, 6.17 expected hits
Units damaged: 4 trenchs owned by the Russia
Russia roll dice for 4 cavalrys, 11 conscripts, 2 field_guns, 2 infantry and 5 trenchs in Bratsk, round 2 : 5/19 hits, 3.83 expected hits
5 conscripts owned by the Communists lost in Bratsk
Communists roll dice for 6 cavalrys, 3 conscripts, 9 field_guns and 4 infantry in Bratsk, round 3 : 9/22 hits, 6.17 expected hits
Russia roll dice for 4 cavalrys, 11 conscripts, 2 field_guns, 2 infantry and 5 trenchs in Bratsk, round 3 : 2/19 hits, 3.83 expected hits
5 trenchs owned by the Russia, 3 conscripts owned by the Russia and 2 conscripts owned by the Communists lost in Bratsk
Communists roll dice for 6 cavalrys, 1 conscript, 9 field_guns and 4 infantry in Bratsk, round 4 : 6/20 hits, 6.17 expected hits
Russia roll dice for 4 cavalrys, 8 conscripts, 2 field_guns and 2 infantry in Bratsk, round 4 : 2/16 hits, 3.33 expected hits
6 conscripts owned by the Russia, 1 conscript owned by the Communists and 1 cavalry owned by the Communists lost in Bratsk
Communists roll dice for 5 cavalrys, 9 field_guns and 4 infantry in Bratsk, round 5 : 8/18 hits, 6.00 expected hits
Russia roll dice for 4 cavalrys, 2 conscripts, 2 field_guns and 2 infantry in Bratsk, round 5 : 1/10 hits, 2.33 expected hits
2 infantry owned by the Russia, 2 conscripts owned by the Russia, 4 cavalrys owned by the Russia and 1 infantry owned by the Communists lost in Bratsk
Communists roll dice for 5 cavalrys, 9 field_guns and 3 infantry in Bratsk, round 6 : 2/17 hits, 5.67 expected hits
Russia roll dice for 2 field_guns in Bratsk, round 6 : 0/2 hits, 0.67 expected hits
2 field_guns owned by the Russia lost in Bratsk
Communists win, taking Bratsk from Russia with 5 cavalrys, 9 field_guns and 3 infantry remaining. Battle score for attacker is 44
Casualties for Communists: 1 cavalry, 8 conscripts and 1 infantry
Casualties for Russia: 4 cavalrys, 11 conscripts, 2 field_guns, 2 infantry and 5 trenchs
Battle in Tiksi
Communists attack with 1 heavy_gun and 5 infantry
Russia defend with 1 conscript, 1 field_gun and 1 infantry
Communists roll dice for 1 heavy_gun and 5 infantry in Tiksi, round 2 : 0/6 hits, 1.33 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 2 : 0/3 hits, 0.83 expected hits
Communists roll dice for 1 heavy_gun and 5 infantry in Tiksi, round 3 : 0/6 hits, 1.33 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 3 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Communists lost in Tiksi
Communists roll dice for 1 heavy_gun and 4 infantry in Tiksi, round 4 : 0/5 hits, 1.17 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 4 : 0/3 hits, 0.83 expected hits
Communists roll dice for 1 heavy_gun and 4 infantry in Tiksi, round 5 : 2/5 hits, 1.17 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Tiksi, round 5 : 0/3 hits, 0.83 expected hits
1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Tiksi
Communists roll dice for 1 heavy_gun and 4 infantry in Tiksi, round 6 : 1/5 hits, 1.17 expected hits
Russia roll dice for 1 field_gun in Tiksi, round 6 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Tiksi
Communists win, taking Tiksi from Russia with 1 heavy_gun and 4 infantry remaining. Battle score for attacker is 6
Casualties for Communists: 1 infantry
Casualties for Russia: 1 conscript, 1 field_gun and 1 infantry
Non Combat Move - Communists
1 infantry moved from Yakutsk to Aldan
Place Units - Communists
6 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
Communists regular : -4.33
Russia regular : -6.67
Wiped out Brat and next turn Irk. My strat of building art instead of any conscripts paid off. A lot of no-hitters on both sides in Tiksi.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - USA
USA spend 10 on tech rolls
USA roll 1,5,2,1 and gets 0 hits
Combat Move - USA
Purchase Units - USA
USA buy 7 cavalrys and 4 submarines; Remaining resources: 0 PUs; 4 techTokens;
Combat - USA
Non Combat Move - USA
1 infantry moved from Great Plains to New Mexico
2 infantry moved from San Francisco to California
1 cavalry moved from San Francisco to California
5 destroyers and 1 submarine moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
Place Units - USA
1 submarine placed in Sea Zone 147 Gulf of California
3 submarines placed in Sea Zone 153 Pacific Ocean
4 cavalrys placed in Charleston
3 cavalrys placed in New York
Turn Complete - USA
USA collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.5.22294, time: 7:59:12 PM
Savegame
Germ combat needs your decision. 2 Germ subs attacked Italy fleet. Both subs hit first strike. Need OOL 2 hits: dd, Cruiser, BatCrus? Why did I get first strike if you have a dd? Also, forgot USA could submerge from Germ fleet off San Fran. So I submerged them for you to attack on your turn.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Germany
Germany spend 20 on tech rolls
Germany roll 6,2,6,6 and gets 3 hits
Germany removing all Technology Tokens after successful research.
Germany discover creepingBarage
Combat Move - Germany
Germany loses 0 PUs for violating Stockholms neutrality.
1 infantry moved from Shanghai 4 to Shanghai 3
Germany take Shanghai 3 from Britain
1 stormtruppen moved from Sweden to Stockholm
Germany take Stockholm from Neutral
1 stormtruppen moved from Norway to Finland
Germany take Finland from Russia
1 field_gun moved from Norway to Sweden
1 infantry moved from Champagne to Picardy
1 gas moved from Champagne to Picardy
3 infantry moved from Rhine to Belgium
1 field_gun and 1 gas moved from Champagne to Belgium
2 fighters moved from Champagne to Belgium
2 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
2 field_guns and 3 infantry moved from German East Africa to Northern Rhodesia
2 cavalrys moved from Uganda to Northern Rhodesia
1 infantry moved from Uganda to German East Africa
3 infantry moved from West Prussia to East Prussia
1 battlecruiser moved from Sea Zone 147 Gulf of California to Sea Zone 153 Pacific Ocean
1 submarine moved from Sea Zone 126 Java Sea to Sea Zone 130 Philippine Sea
1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
2 field_guns moved from Warsaw to Eastern Poland
Purchase Units - Germany
Germany buy 1 destroyer, 1 field_gun, 6 gass, 3 heavy_guns, 6 infantry, 12 stormtruppens and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Sea Zone 153 Pacific Ocean
Germany attack with 2 battlecruisers, 1 cruiser and 1 transport
USA defend with 3 submarines
3 submarines owned by the USA submerged
Battle in Picardy
Germany attack with 1 gas and 1 infantry
France defend with 1 infantry
Germany roll dice for 1 gas in Picardy, round 2 : 0/1 hits, 0.83 expected hits
1 gas owned by the Germany lost in Picardy
Germany roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 3 : 0/1 hits, 0.17 expected hits
France roll dice for 1 infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 4 : 0/1 hits, 0.17 expected hits
France roll dice for 1 infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Picardy
France winGermany winGermany win with 2 battlecruisers, 1 cruiser and 1 transport remaining with 2 battlecruisers, 1 cruiser and 1 transport remaining with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germany: 1 gas and 1 infantry
Battle in Belgium
Germany attack with 1 field_gun, 2 fighters, 1 gas and 3 infantry
Britain defend with 1 Factory, 3 colonials and 2 field_guns
Germany roll dice for 1 gas in Belgium, round 2 : 1/1 hits, 0.83 expected hits
1 colonial owned by the Britain lost in Belgium
1 gas owned by the Germany lost in Belgium
Germany roll dice for 1 field_gun, 2 fighters and 3 infantry in Belgium, round 2 : 1/6 hits, 2.00 expected hits
Britain roll dice for 2 colonials and 2 field_guns in Belgium, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Belgium
Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Belgium, round 3 : 0/5 hits, 1.67 expected hits
Britain roll dice for 1 colonial and 2 field_guns in Belgium, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germany lost in Belgium
2 fighters owned by the Germany retreated
1 field_gun owned by the Germany retreated to Champagne
Britain win with 1 colonial and 2 field_guns remaining. Battle score for attacker is -7
Casualties for Britain: 2 colonials
Casualties for Germany: 1 gas and 3 infantry
Battle in Sea Zone 57 Ligurian Sea
Germany attack with 2 submarines
Italy defend with 1 battlecruiser, 1 cruiser, 1 destroyer and 1 transport; Britain defend with 1 transport; France defend with 1 transport
Germany roll dice for 2 submarines in Sea Zone 57 Ligurian Sea, round 2 : 2/2 hits, 0.67 expected hits
Italy roll dice for 1 battlecruiser, 1 cruiser, 1 destroyer and 3 transports in Sea Zone 57 Ligurian Sea, round 2 : 2/3 hits, 1.50 expected hits
2 submarines owned by the Germany, 1 cruiser owned by the Italy and 1 destroyer owned by the Italy lost in Sea Zone 57 Ligurian Sea
Italy win with 1 battlecruiser and 3 transports remaining. Battle score for attacker is 5
Casualties for Germany: 2 submarines
Casualties for Italy: 1 cruiser and 1 destroyer
Battle in Sea Zone 73 Arabian Sea
Turkey loiter and taunt; Germany attack with 1 cruiser
Britain defend with 1 destroyer and 2 submarines
Britain roll dice for 2 submarines in Sea Zone 73 Arabian Sea, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 cruiser in Sea Zone 73 Arabian Sea, round 2 : 1/1 hits, 0.50 expected hits
Britain roll dice for 1 destroyer in Sea Zone 73 Arabian Sea, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Britain lost in Sea Zone 73 Arabian Sea
Britain roll dice for 1 submarine in Sea Zone 73 Arabian Sea, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germany lost in Sea Zone 73 Arabian Sea
Britain win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -3
Casualties for Britain: 1 submarine
Casualties for Germany: 1 cruiser
Battle in Northern Rhodesia
Germany attack with 2 cavalrys, 2 field_guns and 3 infantry
Britain defend with 4 cavalrys and 2 infantry
Germany roll dice for 2 cavalrys, 2 field_guns and 3 infantry in Northern Rhodesia, round 2 : 2/7 hits, 1.83 expected hits
Britain roll dice for 4 cavalrys and 2 infantry in Northern Rhodesia, round 2 : 1/6 hits, 1.33 expected hits
1 infantry owned by the Germany and 2 cavalrys owned by the Britain lost in Northern Rhodesia
Germany roll dice for 2 cavalrys, 2 field_guns and 2 infantry in Northern Rhodesia, round 3 : 0/6 hits, 1.67 expected hits
Britain roll dice for 2 cavalrys and 2 infantry in Northern Rhodesia, round 3 : 1/4 hits, 1.00 expected hits
1 cavalry owned by the Germany lost in Northern Rhodesia
Germany roll dice for 1 cavalry, 2 field_guns and 2 infantry in Northern Rhodesia, round 4 : 3/5 hits, 1.50 expected hits
Britain roll dice for 2 cavalrys and 2 infantry in Northern Rhodesia, round 4 : 2/4 hits, 1.00 expected hits
2 infantry owned by the Germany, 1 infantry owned by the Britain and 2 cavalrys owned by the Britain lost in Northern Rhodesia
Germany roll dice for 1 cavalry and 2 field_guns in Northern Rhodesia, round 5 : 0/3 hits, 1.00 expected hits
Britain roll dice for 1 infantry in Northern Rhodesia, round 5 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Germany lost in Northern Rhodesia
Germany roll dice for 2 field_guns in Northern Rhodesia, round 6 : 0/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Northern Rhodesia, round 6 : 0/1 hits, 0.33 expected hits
Germany roll dice for 2 field_guns in Northern Rhodesia, round 7 : 1/2 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Northern Rhodesia, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Northern Rhodesia
Germany win, taking Northern Rhodesia from Britain with 2 field_guns remaining. Battle score for attacker is 5
Casualties for Germany: 2 cavalrys and 3 infantry
Casualties for Britain: 4 cavalrys and 2 infantry
Non Combat Move - Germany
2 field_guns and 1 infantry moved from Dar es Salaam to German East Africa
1 battlecruiser, 1 battleship and 3 cruisers moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
1 battlecruiser moved from Sea Zone 10 Baltic Sea to Sea Zone 13 Skagerrak
1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
3 field_guns and 5 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 field_guns and 5 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden
14 stormtruppens moved from Westphalia to Rhine
2 infantry moved from Rhine to Champagne
3 heavy_guns moved from Alsace to Champagne
2 field_guns moved from Wurttemburg to Alsace
5 field_guns moved from Bavaria to Wurttemburg
1 heavy_gun moved from Bavaria to Wurttemburg
1 infantry moved from Champagne to Alsace
1 stormtruppen moved from Holstein to Hanover
5 stormtruppens moved from Brandenburg to West Prussia
6 stormtruppens moved from Berlin to Mecklenburg
3 stormtruppens moved from Berlin to Brandenburg
2 stormtruppens moved from Berlin to Brandenburg
1 stormtruppen moved from Berlin to Saxony
2 submarines moved from Sea Zone 52 Mid Atlantic to Sea Zone 50 Mid Atlantic
2 fighters moved from Belgium to Champagne
Place Units - Germany
3 trenchs placed in Eastern Poland
2 heavy_guns placed in Warsaw
1 destroyer placed in Sea Zone 12 Baltic Sea
6 gass placed in Bavaria
12 stormtruppens placed in Berlin
3 infantry placed in Mexico City
1 heavy_gun and 1 trench placed in German New Guinea
3 infantry and 1 trench placed in Dar es Salaam
1 field_gun placed in Mexico City
Activate Technology - Germany
Germany activating creepingBarage
Turn Complete - Germany
Germany collect 143 PUs; end with 143 PUs
Combat Hit Differential Summary :
Italy regular : 0.50
Germany regular : -3.33
France regular : 0.00
Britain regular : 1.00
Germ should have taken lowlands based on bat calc. But terrible dice there. Now UK can build troops and trenches in Belg. So much for gas tech. 2 gas with attack of 5 and only hit 1/2. And the one in Pic missed, so I didn’t take it. I should have attacked with art & inf instead of gas & inf. Germ ships scattered around the world would have been attacked, so odds were slim but better if I attacked. Attack on Italy was better than expected altho I didn’t win. Germ in Mexico ties up U.S. Germ offense in Fra getting very powerful with field art & gas tech plus stormtroopers. So UK amphib arriving just in time for you.
I couldn’t exit the Italian combat without activating the action. Turns out your DD did allow your hit ships to return fire, even though I fired first.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - France
France spend 5 on tech rolls
France roll 5,1 and gets 0 hits
Combat Move - France
3 infantry moved from Paris to Burgundy
1 infantry moved from Piedmont to Tuscany
1 infantry moved from Piedmont to Milan
2 infantry moved from Marseilles to Piedmont
2 cavalrys moved from Western Sudan to Northern Rhodesia
1 infantry moved from Congo to Northern Rhodesia
1 cavalry moved from Western Sudan to Northern Rhodesia
1 colonial and 1 infantry moved from Chad to Western Sudan
1 colonial moved from Upper Volta to Niger
1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
1 infantry moved from Tobruk to Sea Zone 70 Eastern Mediterranean
1 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai
1 cruiser and 2 transports moved from Sea Zone 136 East China Sea to Sea Zone 138 Sea of Japan
Purchase Units - France
France buy 1 field_gun, 6 heavy_guns, 7 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Northern Rhodesia
France attack with 3 cavalrys and 1 infantry
Germany defend with 2 field_guns
France roll dice for 3 cavalrys and 1 infantry in Northern Rhodesia, round 2 : 1/4 hits, 0.67 expected hits
Germany roll dice for 2 field_guns in Northern Rhodesia, round 2 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the Germany and 1 cavalry owned by the France lost in Northern Rhodesia
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 3 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 4 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 4 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 5 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 5 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 6 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 6 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 7 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 7 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 8 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 8 : 0/1 hits, 0.33 expected hits
France roll dice for 2 cavalrys and 1 infantry in Northern Rhodesia, round 9 : 0/3 hits, 0.50 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Northern Rhodesia
France roll dice for 2 cavalrys in Northern Rhodesia, round 10 : 2/2 hits, 0.33 expected hits
Germany roll dice for 1 field_gun in Northern Rhodesia, round 10 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Northern Rhodesia
France win, taking Northern Rhodesia from Germany with 2 cavalrys remaining. Battle score for attacker is 1
Casualties for France: 1 cavalry and 1 infantry
Casualties for Germany: 2 field_guns
Non Combat Move - France
Place Units - France
6 heavy_guns and 3 trenchs placed in Paris
1 field_gun and 1 infantry placed in Tobruk
2 infantry placed in Algiers
3 infantry placed in Marseilles
1 infantry placed in Brittany
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germany regular : -1.33
France regular : -1.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Combat Move - Serbia
3 field_guns and 3 infantry moved from Macedonia to Serbia
1 infantry moved from Albania to Serbia
1 fighter moved from Belgrade to Serbia
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Macedonia
Purchase Units - Serbia
Serbia buy 1 field_gun, 3 infantry and 3 trenchs; Remaining resources: 0 PUs;
Combat - Serbia
Battle in Serbia
Serbia attack with 3 field_guns, 1 fighter and 4 infantry
Austria defend with 1 heavy_gun and 1 infantry
Serbia roll dice for 3 field_guns, 1 fighter and 4 infantry in Serbia, round 2 : 4/8 hits, 2.67 expected hits
Austria roll dice for 1 heavy_gun and 1 infantry in Serbia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Serbia, 1 infantry owned by the Austria and 1 heavy_gun owned by the Austria lost in Serbia
Serbia win, taking Serbia from Austria with 3 field_guns, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Serbia: 1 infantry
Casualties for Austria: 1 heavy_gun and 1 infantry
Non Combat Move - Serbia
1 fighter moved from Serbia to Belgrade
Place Units - Serbia
1 field_gun, 3 infantry and 3 trenchs placed in Belgrade
Turn Complete - Serbia
Serbia collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Serbia regular : 1.33
Austria regular : 0.00
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Austria
Austria spend 10 on tech rolls
Combat Move - Austria
3 infantry moved from Bulgaria to Belgrade
4 cavalrys, 10 field_guns, 2 heavy_guns and 20 infantry moved from Transylvania to Belgrade
1 field_gun and 1 infantry moved from Baranya to Belgrade
1 fighter moved from Bosnia to Belgrade
10 field_guns, 6 heavy_guns and 8 infantry moved from Venice to Milan
9 infantry moved from Tyrol to Milan
2 gass moved from Croatia to Belgrade
Need OOL battle in Milan by country, Italy and France. 13 hits round 1. Best defense?
8 hits on trenches leaves 5 hits. You have 4 Fre inf.
@fmerwinrommel take the french please
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 1,5 and gets 0 hits
Combat Move - Austria
3 infantry moved from Bulgaria to Belgrade
4 cavalrys, 10 field_guns, 2 heavy_guns and 20 infantry moved from Transylvania to Belgrade
1 field_gun and 1 infantry moved from Baranya to Belgrade
1 fighter moved from Bosnia to Belgrade
10 field_guns, 6 heavy_guns and 8 infantry moved from Venice to Milan
9 infantry moved from Tyrol to Milan
2 gass moved from Croatia to Belgrade
Purchase Units - Austria
Austria buy 18 infantry and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 10 field_guns, 6 heavy_guns and 17 infantry
Italy defend with 4 field_guns, 1 heavy_gun, 12 infantry and 4 trenchs; France defend with 2 field_guns, 1 heavy_gun and 4 infantry
Austria roll dice for 10 field_guns, 6 heavy_guns and 17 infantry in Milan, round 2 : 13/33 hits, 12.50 expected hits
Italy roll dice for 6 field_guns, 2 heavy_guns, 16 infantry and 4 trenchs in Milan, round 2 : 11/24 hits, 8.83 expected hits
4 trenchs owned by the Italy, 1 infantry owned by the Italy, 11 infantry owned by the Austria and 4 infantry owned by the France lost in Milan
Austria roll dice for 10 field_guns, 6 heavy_guns and 6 infantry in Milan, round 3 : 15/22 hits, 9.00 expected hits
Italy roll dice for 6 field_guns, 2 heavy_guns and 11 infantry in Milan, round 3 : 6/19 hits, 7.17 expected hits
2 field_guns owned by the France, 11 infantry owned by the Italy, 6 infantry owned by the Austria and 2 field_guns owned by the Italy lost in Milan
10 field_guns owned by the Austria and 6 heavy_guns owned by the Austria retreated to Venice
Italy win with 2 field_guns and 2 heavy_guns remaining. Battle score for attacker is 25
Casualties for Austria: 17 infantry
Casualties for France: 2 field_guns and 4 infantry
Casualties for Italy: 2 field_guns, 12 infantry and 4 trenchs
Battle in Belgrade
Austria attack with 4 cavalrys, 11 field_guns, 1 fighter, 2 gass, 2 heavy_guns and 24 infantry
Serbia defend with 1 Factory, 2 field_guns, 1 fighter, 1 heavy_gun, 18 infantry and 11 trenchs
Austria roll dice for 2 gass in Belgrade, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Serbia lost in Belgrade
2 gass owned by the Austria lost in Belgrade
Austria roll dice for 4 cavalrys, 11 field_guns, 1 fighter, 2 heavy_guns and 24 infantry in Belgrade, round 2 : 14/42 hits, 13.50 expected hits
Units damaged: 8 trenchs owned by the Serbia
Serbia roll dice for 2 field_guns, 1 fighter, 1 heavy_gun, 17 infantry and 11 trenchs in Belgrade, round 2 : 9/21 hits, 7.50 expected hits
9 infantry owned by the Austria and 3 trenchs owned by the Serbia lost in Belgrade
Austria roll dice for 4 cavalrys, 11 field_guns, 1 fighter, 2 heavy_guns and 15 infantry in Belgrade, round 3 : 9/33 hits, 12.00 expected hits
Serbia roll dice for 2 field_guns, 1 fighter, 1 heavy_gun, 17 infantry and 8 trenchs in Belgrade, round 3 : 8/21 hits, 7.50 expected hits
1 infantry owned by the Serbia, 8 infantry owned by the Austria and 8 trenchs owned by the Serbia lost in Belgrade
Austria roll dice for 4 cavalrys, 11 field_guns, 1 fighter, 2 heavy_guns and 7 infantry in Belgrade, round 4 : 10/25 hits, 10.17 expected hits
Serbia roll dice for 2 field_guns, 1 fighter, 1 heavy_gun and 16 infantry in Belgrade, round 4 : 8/20 hits, 7.17 expected hits
10 infantry owned by the Serbia, 1 cavalry owned by the Austria and 7 infantry owned by the Austria lost in Belgrade
Austria roll dice for 3 cavalrys, 11 field_guns, 1 fighter and 2 heavy_guns in Belgrade, round 5 : 11/17 hits, 7.50 expected hits
Serbia roll dice for 2 field_guns, 1 fighter, 1 heavy_gun and 6 infantry in Belgrade, round 5 : 4/10 hits, 3.83 expected hits
1 heavy_gun owned by the Serbia, 6 infantry owned by the Serbia, 1 fighter owned by the Serbia, 3 cavalrys owned by the Austria, 2 field_guns owned by the Serbia and 1 field_gun owned by the Austria lost in Belgrade
Austria win, taking Belgrade from Serbia with 10 field_guns, 1 fighter and 2 heavy_guns remaining. Battle score for attacker is 9
Casualties for Serbia: 2 field_guns, 1 fighter, 1 heavy_gun, 18 infantry and 11 trenchs
Casualties for Austria: 4 cavalrys, 1 field_gun, 2 gass and 24 infantry
Non Combat Move - Austria
1 field_gun and 5 infantry moved from Trieste to Venice
4 field_guns moved from Carpathia to Galicia
3 field_guns moved from Hungary to Baranya
2 infantry moved from Bosnia to Baranya
2 infantry moved from Montenegro to Bosnia
1 fighter moved from Belgrade to Baranya
2 cavalrys moved from Galicia to Baranya
Place Units - Austria
3 trenchs placed in Galicia
4 infantry placed in Venice
6 infantry placed in Tyrol
6 infantry placed in Trieste
2 infantry placed in Hungary
2 trenchs placed in Venice
Turn Complete - Austria
Austria collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italy regular : 1.00
Serbia regular : 3.00
Austria regular : 7.00
Retreated from Milan after 2 rounds and left the Fre H art and 3 Ita art. Good turn for Aust, conquered Belgrade. Bought 2 trenches for Tyrol & Ven in case battle in Milan went bad, but didn’t need them.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Combat Move - Italy
Purchase Units - Italy
Italy buy 3 infantry and 6 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Italy
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
1 field_gun and 1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
3 infantry moved from Tuscany to Milan
5 infantry moved from Latium to Tuscany
3 infantry moved from Piedmont to Milan
1 infantry moved from Rome to Latium
Place Units - Italy
3 trenchs placed in Tuscany
3 trenchs placed in Milan
3 infantry placed in Piedmont
Turn Complete - Italy
Italy collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Combat Move - Arabia
1 Bedouin moved from Yemen to Oman
Purchase Units - Arabia
Arabia buy 2 Bedouins and 2 trenchs; Remaining resources: 0 PUs;
Combat - Arabia
Battle in Oman
Arabia attack with 1 Bedouin
Turkey defend with 1 infantry
Arabia roll dice for 1 Bedouin in Oman, round 2 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Oman, round 2 : 0/1 hits, 0.33 expected hits
Arabia roll dice for 1 Bedouin in Oman, round 3 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 1 infantry in Oman, round 3 : 1/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Oman
Turkey win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Arabia: 1 Bedouin
Non Combat Move - Arabia
Place Units - Arabia
2 Bedouins and 2 trenchs placed in Mecca
Turn Complete - Arabia
Arabia collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Arabia regular : -0.33
Turkey regular : 0.33
@dawgoneit so how you doing today? just had a very cold night. 3 degrees out wind chill 30 below. frigging cold.