@simon33 Hm. Bit of naval disaster. Not quiet like your Chinese army, but much more costly.
farmboy (Allies+15) vs Simon33 (Axis) BM
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@farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:
@simon33 I thought it might have been a mistake not building factories on the mainland earlier for Japan too. A lot of units had to be built in Japan and they were sometimes stuck there, I thought. And those mainland factories can sometimes be a way to build navy too when 6 isn’t safe.
I don’t really think so. I got India J4 an kept it J5. Getting it 1 turn earlier than normal makes it less necessary to built ICs on Asia which become a sink of Japan’s IPCs.
Another issue though was not defending the Caroline Islands.
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@simon33 Certainly if you can hold Caroline longer and take India early than you shouldn’t face the same problems with building navy. Of course it is often hard to do both.
But I’m thinking that if the US does have Carolines and you can’t easily build in 6, it can be helpful to have a second factory on the mainland (Malaya for example) so that you have some more room to build navy elsewhere.
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TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Western Ukraine to Ukraine 2 fighters moved from Russia to Ukraine 1 fighter moved from Samara to Sikang 2 mech_infantrys moved from Tsinghai to Sikang 1 armour moved from Tsinghai to Timguska Russians take Timguska from Italians 1 fighter and 1 tactical_bomber moved from Samara to Persia 4 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Syria Russians take Syria from Italians 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - Russians Battle in Persia Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Persia Russians win, taking Persia from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.17
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Western Ukraine to Ukraine 2 fighters moved from Russia to Ukraine 1 fighter moved from Samara to Sikang 2 mech_infantrys moved from Tsinghai to Sikang 1 armour moved from Tsinghai to Timguska Russians take Timguska from Italians 1 fighter and 1 tactical_bomber moved from Samara to Persia 4 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Syria Russians take Syria from Italians 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - Russians Battle in Persia Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Persia Russians win, taking Persia from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Sikang Russians attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Sikang to Caucasus 1 mech_infantry moved from Kansu to Timguska 5 mech_infantrys moved from Tsinghai to Caucasus 1 aaGun and 2 infantry moved from Samara to Russia 1 armour moved from Bryansk to Caucasus 1 infantry moved from Rostov to Bryansk 2 fighters moved from Ukraine to Russia 1 artillery moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 10 infantry moved from Caucasus to Northwest Persia 15 artilleries moved from Iraq to Trans-Jordan 1 aaGun moved from Iraq to Trans-Jordan 39 infantry moved from Iraq to Trans-Jordan Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 carriers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from French Indo China to Malaya 2 armour, 5 artilleries, 5 fighters, 8 infantry and 1 tactical_bomber moved from India to West India 4 fighters and 4 tactical_bombers moved from India to West India 2 bombers moved from French Indo China to West India Combat - Japanese Battle in Malaya Japanese attack with 1 armour and 1 mech_infantry Americans defend with 1 artillery and 1 harbour Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Malaya Japanese win, taking Malaya from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in West India Japanese attack with 2 armour, 5 artilleries, 2 bombers, 9 fighters, 8 infantry and 5 tactical_bombers British defend with 1 armour, 6 artilleries, 19 infantry and 2 mech_infantrys; Americans defend with 1 armour Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 9 fighters, 8 infantry and 5 tactical_bombers in West India, round 2 : 15/31 hits, 14.00 expected hits Americans roll dice for 2 armour, 6 artilleries, 19 infantry and 2 mech_infantrys in West India, round 2 : 4/29 hits, 10.00 expected hits 4 infantry owned by the Japanese and 15 infantry owned by the British lost in West India Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 9 fighters, 4 infantry and 5 tactical_bombers in West India, round 3 : 13/27 hits, 13.17 expected hits Americans roll dice for 2 armour, 6 artilleries, 4 infantry and 2 mech_infantrys in West India, round 3 : 7/14 hits, 5.00 expected hits 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Americans, 6 artilleries owned by the British and 4 infantry owned by the British lost in West India Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 9 fighters and 5 tactical_bombers in West India, round 4 : 9/20 hits, 10.83 expected hits Americans roll dice for 1 armour in West India, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese and 1 armour owned by the British lost in West India Japanese win, taking West India from Americans with 2 armour, 1 artillery, 2 bombers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 61 Casualties for Japanese: 4 artilleries and 8 infantry Casualties for British: 1 armour, 6 artilleries, 19 infantry and 2 mech_infantrys Casualties for Americans: 1 armour Non Combat Move - Japanese 2 bombers moved from West India to India 1 infantry moved from Hopei to Kweichow 1 artillery moved from Kweichow to Hopei 1 aaGun, 2 armour, 2 artilleries and 4 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Manchuria to Jehol 1 infantry moved from French Indo China to Yunnan 1 marine moved from Yunnan to French Indo China 1 artillery moved from Yunnan to Hunan 1 infantry moved from Anhwe to Hopei 9 fighters and 5 tactical_bombers moved from West India to French Indo China 1 artillery, 1 infantry and 1 marine moved from Midway to 25 Sea Zone 1 artillery, 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 14 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 6 Sea Zone to Korea 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Okinawa to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Amur to Buryatia Place Units - Japanese 2 carriers and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1 Japanese collect 51 PUs (12 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -3.83 Japanese regular : -0.67
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 aaGun, 2 carriers, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 bomber moved from Gibraltar to Holland Belgium 1 tactical_bomber moved from Gibraltar to Holland Belgium 2 fighters moved from Norway to Holland Belgium 1 tactical_bomber moved from Norway to Holland Belgium 1 bomber moved from Norway to Germany 1 fighter moved from Gibraltar to Holland Belgium 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Kwangtung Battle in Malta Battle in Holland Belgium Americans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Kwangtung from Japanese, taking Malta from Italians, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Midway from Japanese to Americans EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Algeria to 92 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Germany to Norway 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 1 marine and 8 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from Paulau Island to Caroline Islands 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 18 fighters moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 1 aaGun and 2 infantry placed in Southern France 1 fighter and 2 infantry placed in Norway 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Germans AA : -0.17 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Kweichow 7 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Szechwan, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 6 infantry in Szechwan, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 5 infantry in Szechwan, round 4 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 aaGun, 2 carriers, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 bomber moved from Gibraltar to Holland Belgium 1 tactical_bomber moved from Gibraltar to Holland Belgium 2 fighters moved from Norway to Holland Belgium 1 tactical_bomber moved from Norway to Holland Belgium 1 bomber moved from Norway to Germany 1 fighter moved from Gibraltar to Holland Belgium 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Kwangtung Battle in Malta Battle in Holland Belgium Americans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Kwangtung from Japanese, taking Malta from Italians, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Midway from Japanese to Americans EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Algeria to 92 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Germany to Norway 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 1 marine and 8 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from Paulau Island to Caroline Islands 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 18 fighters moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 1 aaGun and 2 infantry placed in Southern France 1 fighter and 2 infantry placed in Norway 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Kweichow 7 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Szechwan, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 6 infantry in Szechwan, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 5 infantry in Szechwan, round 4 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Ethiopia to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 tactical_bomber Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Non Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Union of South Africa 1 mech_infantry moved from Ethiopia to Belgian Congo 1 mech_infantry moved from Ethiopia to Kenya 1 mech_infantry moved from Ethiopia to Tanganyika Territory 1 transport moved from 71 Sea Zone to 68 Sea Zone 6 marines moved from Algeria to 92 Sea Zone 3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns and 8 infantry moved from Southern France to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 110 Sea Zone 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 6 marines and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 6 marines moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.33 Japanese regular : 1.67 Germans AA : -0.17 Germans regular : -0.33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 aaGun, 2 carriers, 4 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 bomber moved from Gibraltar to Holland Belgium 1 tactical_bomber moved from Gibraltar to Holland Belgium 2 fighters moved from Norway to Holland Belgium 1 tactical_bomber moved from Norway to Holland Belgium 1 bomber moved from Norway to Germany 1 fighter moved from Gibraltar to Holland Belgium 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Kwangtung Battle in Malta Battle in Holland Belgium Americans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Kwangtung from Japanese, taking Malta from Italians, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Midway from Japanese to Americans EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Algeria to 92 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Germany to Norway 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 1 marine and 8 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 bomber moved from Paulau Island to Caroline Islands 10 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 18 fighters moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 1 aaGun and 2 infantry placed in Southern France 1 fighter and 2 infantry placed in Norway 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to Midway: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 123 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Shensi to Kweichow 7 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Szechwan, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 6 infantry in Szechwan, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 5 infantry in Szechwan, round 4 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Ethiopia to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 tactical_bomber Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Non Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Union of South Africa 1 mech_infantry moved from Ethiopia to Belgian Congo 1 mech_infantry moved from Ethiopia to Kenya 1 mech_infantry moved from Ethiopia to Tanganyika Territory 1 transport moved from 71 Sea Zone to 68 Sea Zone 6 marines moved from Algeria to 92 Sea Zone 3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns and 8 infantry moved from Southern France to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 110 Sea Zone 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 6 marines and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 6 marines moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 68 Sea Zone: 1 transport EDIT: Adding units owned by British to 83 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.33 Japanese regular : 1.67 Germans AA : -0.17 Germans regular : -0.33
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 bombers moved from Greece to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from 97 Sea Zone to 96 Sea Zone 5 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Italians attack with 2 bombers and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 5 infantry Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 5 infantry in Southern France, round 2 : 1/5 hits, 0.83 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33
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Lose the AA Gun in S France?
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@simon33 yes. In this case, as gun first.
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@farmboy aa
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 bombers moved from Greece to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from 97 Sea Zone to 96 Sea Zone 5 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Italians attack with 2 bombers and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 5 infantry Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 5 infantry in Southern France, round 2 : 1/5 hits, 0.83 expected hits Americans roll dice for 1 aaGun and 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 4 infantry in Southern France, round 3 : 2/4 hits, 0.67 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for Americans: 1 aaGun and 2 infantry Non Combat Move - Italians 2 bombers moved from Holland Belgium to Southern Italy 3 fighters moved from Tobruk to Egypt 1 infantry moved from Alexandria to Egypt 1 armour moved from Eastern Persia to India 1 armour moved from Shan State to Hunan 1 fighter moved from 96 Sea Zone to Egypt 4 fighters moved from Southern Italy to Egypt 1 fighter moved from 97 Sea Zone to Egypt 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 transport placed in 97 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 Italians collect 22 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 1.00
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 2 fighters moved from 35 Sea Zone to Queensland 3 fighters moved from Philippines to Caroline Islands Place Units - ANZAC 2 infantry placed in Queensland 1 transport placed in 54 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 2 fighters moved from 35 Sea Zone to Queensland 3 fighters moved from Philippines to Caroline Islands Place Units - ANZAC 2 infantry placed in Queensland 1 transport placed in 54 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Eastern Persia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 submarine moved from 112 Sea Zone to 126 Sea Zone 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans 2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya Italians take Ethiopia from Americans 1 armour, 9 artilleries, 11 infantry and 4 mech_infantrys moved from Eastern Persia to Persia Combat - Germans Battle in 126 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Persia Germans attack with 1 armour, 9 artilleries, 11 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 1 armour, 9 artilleries, 11 infantry and 4 mech_infantrys in Persia, round 2 : 5/25 hits, 7.50 expected hits Russians roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Persia Germans win, taking Persia from Russians with 1 armour, 9 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kenya Germans attack with 2 armour and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 armour and 2 mech_infantrys in Kenya, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Kenya, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kenya Germans win, taking Kenya from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 4 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Egypt to Western Germany 1 bomber moved from Ukraine to Eastern Poland 1 armour and 3 mech_infantrys moved from Romania to Eastern Poland 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports moved from 112 Sea Zone to 114 Sea Zone 2 artilleries and 1 infantry moved from Poland to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Finland 6 artilleries moved from Vyborg to Finland 7 artilleries and 6 infantry moved from Novgorod to Vyborg 8 mech_infantrys moved from Archangel to Vyborg 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to 115 Sea Zone 3 fighters moved from Western Germany to Novgorod 2 artilleries and 18 infantry moved from Poland to Germany 20 infantry moved from Northern Italy to Southern France 2 fighters and 3 tactical_bombers moved from Greece to Western Germany 6 infantry moved from France to Southern France 5 artilleries moved from France to Southern France 1 aaGun moved from Eastern Persia to Persia Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 1 armour, 1 artillery, 2 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -4.83 British regular : -0.67
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I think that could be it, but let’s see.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Timguska to Yenisey Russians take Yenisey from Italians 1 armour moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Italians 1 mech_infantry moved from Timguska to Nenetsia Russians take Nenetsia from Italians 1 armour, 1 fighter and 5 mech_infantrys moved from Caucasus to Persia 1 fighter, 10 infantry and 1 tactical_bomber moved from Northwest Persia to Persia 5 artilleries and 7 infantry moved from Iraq to Persia 2 fighters moved from Russia to Persia Combat - Russians Battle in Persia Russians attack with 1 armour, 5 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 1 armour, 9 artilleries, 1 factory_minor, 10 infantry and 4 mech_infantrys Germans roll AA dice in Persia : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Persia Russians roll dice for 1 armour, 5 artilleries, 3 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 10/32 hits, 8.83 expected hits Germans roll dice for 1 aaGun, 1 armour, 9 artilleries, 10 infantry and 4 mech_infantrys in Persia, round 2 : 10/24 hits, 8.17 expected hits 10 infantry owned by the Russians, 1 aaGun owned by the Germans and 9 infantry owned by the Germans lost in Persia Russians roll dice for 1 armour, 5 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 7/22 hits, 7.17 expected hits Germans roll dice for 1 armour, 9 artilleries, 1 infantry and 4 mech_infantrys in Persia, round 3 : 6/15 hits, 5.17 expected hits 6 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Persia Russians roll dice for 1 armour, 5 artilleries, 3 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Persia, round 4 : 6/16 hits, 6.17 expected hits Germans roll dice for 1 armour and 7 artilleries in Persia, round 4 : 4/8 hits, 2.83 expected hits 1 infantry owned by the Russians, 6 artilleries owned by the Germans and 3 artilleries owned by the Russians lost in Persia Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Persia, round 5 : 3/12 hits, 4.50 expected hits Germans roll dice for 1 armour and 1 artillery in Persia, round 5 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Germans, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Persia Russians win, taking Persia from Germans with 1 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 5 artilleries, 1 fighter and 17 infantry Casualties for Germans: 1 aaGun, 1 armour, 9 artilleries, 10 infantry and 4 mech_infantrys Non Combat Move - Russians 1 fighter moved from Persia to Caucasus 2 fighters moved from Persia to Northwest Persia 1 infantry moved from Syria to Trans-Jordan 2 mech_infantrys moved from Sikang to Caucasus 1 tactical_bomber moved from Persia to Volgograd 1 aaGun, 1 artillery and 16 infantry moved from Russia to Smolensk Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 1 artillery and 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 fighter EDIT: Adding units owned by Russians to Volgograd: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : 0.50 Germans regular : 5.00 Russians regular : -0.67
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@simon33 the game seemed to take the fighter with the most movement as casualty in Persia so I edited the fighter ncm to correct.