dawgoneit (Axis) entek Allies WAW

  • 20 19 18 17 16

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 1 Destroyer and 1 Transport; Remaining resources: 3 PUs; 
    
        Place Units - Dutch
            1 Destroyer and 1 Transport placed in 32 Sea Zone
            1 Bunker placed in Lombok
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            1 Infantry moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Infantry moved from N.Karelia to Oulu
            2 Artillerys and 3 Infantrys moved from Lapland to Oulu
            6 Infantrys moved from Tampere to Oulu
            1 Elite and 5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 Artillerys and 4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            2 Artillerys and 3 Tanks moved from Vinnytsia to Donetsk
            1 Fighter moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Artillerys, 1 Fighter and 3 Tanks
                Russians defend with 2 Artillerys, 1 HeavyTank and 3 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Tanks in Donetsk, round 2 : 4/6 hits, 2.50 expected hits
                    Russians roll dice for 2 Artillerys, 1 HeavyTank and 3 Infantrys in Donetsk, round 2 : 3/6 hits, 2.33 expected hits
                    1 Fighter owned by the Romanians, 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Artillerys owned by the Romanians lost in Donetsk
                    Romanians roll dice for 3 Tanks in Donetsk, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 HeavyTank in Donetsk, round 3 : 1/2 hits, 1.00 expected hits
                    1 Artillery owned by the Russians, 1 Tank owned by the Romanians and 1 HeavyTank owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Romanians: 2 Artillerys, 1 Fighter and 1 Tank
                Casualties for Russians: 2 Artillerys, 1 HeavyTank and 3 Infantrys
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            Turning on Edit Mode
            EDIT: Removing units owned by Romanians from E.Romania: 1 Elite
            EDIT: Adding units owned by Romanians to Vinnytsia: 1 Elite
            EDIT: Removing units owned by Romanians from Bucharest: 1 Infantry and 3 Tanks
            EDIT: Adding units owned by Romanians to E.Romania: 1 Infantry and 3 Tanks
            EDIT: Turning off Edit Mode
            2 Elites and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 2.00
    Russians regular : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Artillery, 1 Infantry and 1 Marine moved from Sumatra to 110 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Marine moved from 105 Sea Zone to S.Thailand
            4 Infantrys and 2 Marines moved from Malaya to S.Thailand
            2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from Bangkok to S.Thailand
            1 Infantry moved from Assam to Burma
                  Thai take Burma from British
            1 Infantry moved from Java to 110 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Thai take Hollandia from Dutch
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 3 Artillerys, 1 Elite, 6 Infantrys, 3 Marines and 2 Tanks
                British defend with 1 ArmoredCar, 3 Artillerys, 1 Infantry and 2 Tanks
                    Thai roll dice for 3 Artillerys, 1 Elite, 6 Infantrys, 3 Marines and 2 Tanks in S.Thailand, round 2 : 7/15 hits, 5.33 expected hits
                    British roll dice for 1 ArmoredCar, 3 Artillerys, 1 Infantry and 2 Tanks in S.Thailand, round 2 : 3/7 hits, 2.50 expected hits
                    1 ArmoredCar owned by the British, 3 Infantrys owned by the Thai, 2 Tanks owned by the British, 3 Artillerys owned by the British and 1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 3 Artillerys, 1 Elite, 3 Infantrys, 3 Marines and 2 Tanks remaining. Battle score for attacker is 22
                Casualties for Thai: 3 Infantrys
                Casualties for British: 1 ArmoredCar, 3 Artillerys, 1 Infantry and 2 Tanks
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Elite and 5 Tanks placed in Bangkok
            Turning on Edit Mode
            EDIT: Removing units owned by Thai from Malaya: 1 AAGun
            EDIT: Adding units owned by Thai to S.Thailand: 1 AAGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Thai
            Thai collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.67
    British regular : 0.50
    

    Savegame

  • 20 19 18 17 16

    @dawgoneit goddammit, I forgot to unload a transport and just sent the bomber in on one of my attacks. What’s the best way to fix that?

  • 20 19 18 17 16

    @dawgoneit I[m going to post where it is now and then redo just that attack from the previous save, and then edit the results.

  • 20 19 18 17 16

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            4 Elites, 1 Infantry, 1 Marine and 1 Tank moved from Mauritania to W.Morocco
            4 Elites moved from Bahia to 35 Sea Zone
            2 Artillerys moved from Salvador to 35 Sea Zone
            1 Tank moved from Salvador to 35 Sea Zone
            2 Artillerys, 2 B.Transports, 4 Elites, 1 Tank and 2 Transports moved from 35 Sea Zone to 38 Sea Zone
            2 Artillerys, 4 Elites and 1 Tank moved from 38 Sea Zone to Belgian Congo
            3 Transports moved from 36 Sea Zone to 35 Sea Zone
            3 Tanks moved from Salvador to 35 Sea Zone
            3 Tanks and 3 Transports moved from 35 Sea Zone to 36 Sea Zone
            3 Tanks moved from 36 Sea Zone to Mauritania
            1 Infantry moved from French Sudan to Nigeria
                  British take Nigeria from Italians
            1 Artillery, 6 Elites and 1 Infantry moved from Rio de Oro to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            2 Elites and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 2 Elites and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            2 Elites and 2 Infantrys moved from 32 Sea Zone to Bahia
            1 Destroyer moved from 12 Sea Zone to 22 Sea Zone
            1 Artillery moved from Oahu to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 B.Carrier, 1 B.Transport, 1 Destroyer and 2 Infantrys moved from 91 Sea Zone to 88 Sea Zone
            1 S.Bomber moved from Pearl Harbor to Wake
            2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone
            2 Battleships moved from 96 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 88 Sea Zone
            2 Destroyers moved from 96 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 88 Sea Zone
            3 Adv.Fighters moved from San Francisco to 89 Sea Zone
            1 Adv.Fighter moved from 89 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from 89 Sea Zone to Midway
            1 Artillery moved from Koryakia to Kolyma
            1 Destroyer moved from 83 Sea Zone to 89 Sea Zone
            4 Elites moved from Washington to Northeast USA
            2 Artillerys moved from Washington to Northeast USA
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 B.Transports, 4 Destroyers, 4 Elites, 2 Factorys, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in W.Morocco
                Americans attack with 4 Elites, 1 Infantry, 1 Marine and 1 Tank
                Italians defend with 1 Mech.Inf
                    Americans roll dice for 4 Elites, 1 Infantry, 1 Marine and 1 Tank in W.Morocco, round 2 : 2/7 hits, 2.50 expected hits
                    Italians roll dice for 1 Mech.Inf in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Mech.Inf owned by the Italians lost in W.Morocco
                Americans win, taking W.Morocco from Italians with 4 Elites, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Italians: 1 Mech.Inf
            Battle in Belgian Congo
                Americans attack with 2 Artillerys, 4 Elites and 1 Tank
                Italians defend with 1 Artillery and 2 Tanks
                    Americans roll dice for 2 Artillerys, 4 Elites and 1 Tank in Belgian Congo, round 2 : 2/7 hits, 2.83 expected hits
                    Italians roll dice for 1 Artillery and 2 Tanks in Belgian Congo, round 2 : 0/3 hits, 1.33 expected hits
                    1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Belgian Congo
                    Americans roll dice for 2 Artillerys, 4 Elites and 1 Tank in Belgian Congo, round 3 : 3/7 hits, 2.83 expected hits
                    Italians roll dice for 1 Tank in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Elite owned by the Americans lost in Belgian Congo
                Americans win, taking Belgian Congo from Italians with 2 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Italians: 1 Artillery and 2 Tanks
                Casualties for Americans: 1 Elite
            Battle in Wake
                Americans attack with 1 S.Bomber
                Yamamoto defend with 2 Adv.Fighters, 1 Bunker, 1 Factory and 1 Marine
                    Americans roll dice for 1 S.Bomber in Wake, round 2 : 0/1 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bunker and 1 Marine in Wake, round 2 : 2/4 hits, 2.17 expected hits
                1 S.Bomber owned by the Americans lost in Wake
                Yamamoto win with 2 Adv.Fighters, 1 Bunker and 1 Marine remaining. Battle score for attacker is -18
                Casualties for Americans: 1 S.Bomber
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Americans regular : -2.00
    Italians regular : -0.17
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            4 Elites, 1 Infantry, 1 Marine and 1 Tank moved from Mauritania to W.Morocco
            4 Elites moved from Bahia to 35 Sea Zone
            2 Artillerys moved from Salvador to 35 Sea Zone
            1 Tank moved from Salvador to 35 Sea Zone
            2 Artillerys, 2 B.Transports, 4 Elites, 1 Tank and 2 Transports moved from 35 Sea Zone to 38 Sea Zone
            2 Artillerys, 4 Elites and 1 Tank moved from 38 Sea Zone to Belgian Congo
            3 Transports moved from 36 Sea Zone to 35 Sea Zone
            3 Tanks moved from Salvador to 35 Sea Zone
            3 Tanks and 3 Transports moved from 35 Sea Zone to 36 Sea Zone
            3 Tanks moved from 36 Sea Zone to Mauritania
            1 Infantry moved from French Sudan to Nigeria
                  British take Nigeria from Italians
            1 Artillery, 6 Elites and 1 Infantry moved from Rio de Oro to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            2 Elites and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 2 Elites and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            2 Elites and 2 Infantrys moved from 32 Sea Zone to Bahia
            1 Destroyer moved from 12 Sea Zone to 22 Sea Zone
            1 Artillery moved from Oahu to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 B.Carrier, 1 B.Transport, 1 Destroyer and 2 Infantrys moved from 91 Sea Zone to 88 Sea Zone
            1 S.Bomber moved from Pearl Harbor to Wake
            2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone
            2 Battleships moved from 96 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 88 Sea Zone
            2 Destroyers moved from 96 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 88 Sea Zone
            3 Adv.Fighters moved from San Francisco to 89 Sea Zone
            1 Adv.Fighter moved from 89 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from 89 Sea Zone to Midway
            1 Artillery moved from Koryakia to Kolyma
            1 Destroyer moved from 83 Sea Zone to 89 Sea Zone
            4 Elites moved from Washington to Northeast USA
            2 Artillerys moved from Washington to Northeast USA
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 B.Transports, 4 Destroyers, 4 Elites, 2 Factorys, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in W.Morocco
                Americans attack with 4 Elites, 1 Infantry, 1 Marine and 1 Tank
                Italians defend with 1 Mech.Inf
                    Americans roll dice for 4 Elites, 1 Infantry, 1 Marine and 1 Tank in W.Morocco, round 2 : 2/7 hits, 2.50 expected hits
                    Italians roll dice for 1 Mech.Inf in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Mech.Inf owned by the Italians lost in W.Morocco
                Americans win, taking W.Morocco from Italians with 4 Elites, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Italians: 1 Mech.Inf
            Battle in Belgian Congo
                Americans attack with 2 Artillerys, 4 Elites and 1 Tank
                Italians defend with 1 Artillery and 2 Tanks
                    Americans roll dice for 2 Artillerys, 4 Elites and 1 Tank in Belgian Congo, round 2 : 2/7 hits, 2.83 expected hits
                    Italians roll dice for 1 Artillery and 2 Tanks in Belgian Congo, round 2 : 0/3 hits, 1.33 expected hits
                    1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Belgian Congo
                    Americans roll dice for 2 Artillerys, 4 Elites and 1 Tank in Belgian Congo, round 3 : 3/7 hits, 2.83 expected hits
                    Italians roll dice for 1 Tank in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Elite owned by the Americans lost in Belgian Congo
                Americans win, taking Belgian Congo from Italians with 2 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Italians: 1 Artillery and 2 Tanks
                Casualties for Americans: 1 Elite
            Battle in Wake
                Americans attack with 1 S.Bomber
                Yamamoto defend with 2 Adv.Fighters, 1 Bunker, 1 Factory and 1 Marine
                    Americans roll dice for 1 S.Bomber in Wake, round 2 : 0/1 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bunker and 1 Marine in Wake, round 2 : 2/4 hits, 2.17 expected hits
                1 S.Bomber owned by the Americans lost in Wake
                Yamamoto win with 2 Adv.Fighters, 1 Bunker and 1 Marine remaining. Battle score for attacker is -18
                Casualties for Americans: 1 S.Bomber
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Wake: 1 Adv.Fighter, 1 Bunker and 1 Marine
            EDIT: Adding units owned by Americans to Midway: 1 S.Bomber
            EDIT: Turning off Edit Mode
    
        Place Units - Americans
            1 Factory placed in Rio de Oro
            1 Factory placed in Iceland
            1 B.Transport placed in 13 Sea Zone
            3 Elites placed in South Atlantic USA
            1 Elite placed in South Central USA
            2 ArmoredCars placed in Salvador
            1 B.Transport, 4 Destroyers and 1 Submarine placed in 83 Sea Zone
            Americans undo move 7.
            1 Infantry placed in San Francisco
            2 Destroyers and 1 Submarine placed in 91 Sea Zone
            1 B.Transport and 2 Destroyers placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Americans regular : -2.00
    Italians regular : -0.17
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            4 Elites, 1 Infantry, 1 Marine and 1 Tank moved from Mauritania to W.Morocco
            4 Elites moved from Bahia to 35 Sea Zone
            2 Artillerys moved from Salvador to 35 Sea Zone
            1 Tank moved from Salvador to 35 Sea Zone
            2 Artillerys, 2 B.Transports, 4 Elites, 1 Tank and 2 Transports moved from 35 Sea Zone to 38 Sea Zone
            2 Artillerys, 4 Elites and 1 Tank moved from 38 Sea Zone to Belgian Congo
            3 Transports moved from 36 Sea Zone to 35 Sea Zone
            3 Tanks moved from Salvador to 35 Sea Zone
            3 Tanks and 3 Transports moved from 35 Sea Zone to 36 Sea Zone
            3 Tanks moved from 36 Sea Zone to Mauritania
            1 Infantry moved from French Sudan to Nigeria
                  British take Nigeria from Italians
            1 Artillery, 6 Elites and 1 Infantry moved from Rio de Oro to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            2 Elites and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 2 Elites and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            2 Elites and 2 Infantrys moved from 32 Sea Zone to Bahia
            1 Destroyer moved from 12 Sea Zone to 22 Sea Zone
            1 Artillery moved from Oahu to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 B.Carrier, 1 B.Transport, 1 Destroyer and 2 Infantrys moved from 91 Sea Zone to 88 Sea Zone
            1 S.Bomber moved from Pearl Harbor to Wake
            2 Adv.Fighters moved from Pearl Harbor to 88 Sea Zone
            2 Battleships moved from 96 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 88 Sea Zone
            2 Destroyers moved from 96 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 88 Sea Zone
            3 Adv.Fighters moved from San Francisco to 89 Sea Zone
            1 Adv.Fighter moved from 89 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from 89 Sea Zone to Midway
            1 Artillery moved from Koryakia to Kolyma
            1 Destroyer moved from 83 Sea Zone to 89 Sea Zone
            4 Elites moved from Washington to Northeast USA
            2 Artillerys moved from Washington to Northeast USA
    
        Purchase Units - Americans
            Americans buy 2 ArmoredCars, 2 B.Transports, 4 Destroyers, 4 Elites, 2 Factorys, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in W.Morocco
                Americans attack with 4 Elites, 1 Infantry, 1 Marine and 1 Tank
                Italians defend with 1 Mech.Inf
                    Americans roll dice for 4 Elites, 1 Infantry, 1 Marine and 1 Tank in W.Morocco, round 2 : 2/7 hits, 2.50 expected hits
                    Italians roll dice for 1 Mech.Inf in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Mech.Inf owned by the Italians lost in W.Morocco
                Americans win, taking W.Morocco from Italians with 4 Elites, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Italians: 1 Mech.Inf
            Battle in Belgian Congo
                Americans attack with 2 Artillerys, 4 Elites and 1 Tank
                Italians defend with 1 Artillery and 2 Tanks
                    Americans roll dice for 2 Artillerys, 4 Elites and 1 Tank in Belgian Congo, round 2 : 2/7 hits, 2.83 expected hits
                    Italians roll dice for 1 Artillery and 2 Tanks in Belgian Congo, round 2 : 0/3 hits, 1.33 expected hits
                    1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Belgian Congo
                    Americans roll dice for 2 Artillerys, 4 Elites and 1 Tank in Belgian Congo, round 3 : 3/7 hits, 2.83 expected hits
                    Italians roll dice for 1 Tank in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Elite owned by the Americans lost in Belgian Congo
                Americans win, taking Belgian Congo from Italians with 2 Artillerys, 3 Elites and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Italians: 1 Artillery and 2 Tanks
                Casualties for Americans: 1 Elite
            Battle in Wake
                Americans attack with 1 S.Bomber
                Yamamoto defend with 2 Adv.Fighters, 1 Bunker, 1 Factory and 1 Marine
                    Americans roll dice for 1 S.Bomber in Wake, round 2 : 0/1 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Bunker and 1 Marine in Wake, round 2 : 2/4 hits, 2.17 expected hits
                1 S.Bomber owned by the Americans lost in Wake
                Yamamoto win with 2 Adv.Fighters, 1 Bunker and 1 Marine remaining. Battle score for attacker is -18
                Casualties for Americans: 1 S.Bomber
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Wake: 1 Adv.Fighter, 1 Bunker and 1 Marine
            EDIT: Adding units owned by Americans to Midway: 1 S.Bomber
            EDIT: Turning off Edit Mode
    
        Place Units - Americans
            1 Factory placed in Rio de Oro
            1 Factory placed in Iceland
            1 B.Transport placed in 13 Sea Zone
            3 Elites placed in South Atlantic USA
            1 Elite placed in South Central USA
            2 ArmoredCars placed in Salvador
            1 B.Transport, 4 Destroyers and 1 Submarine placed in 83 Sea Zone
            Americans undo move 7.
            1 Infantry placed in San Francisco
            2 Destroyers and 1 Submarine placed in 91 Sea Zone
            1 B.Transport and 2 Destroyers placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 106 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 88 Sea Zone: 1 Artillery, 1 B.Transport and 2 Infantrys
            EDIT: Adding units owned by Americans to 88 Sea Zone: 1 B.Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.17
    Americans regular : -2.00
    Italians regular : -0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @entek this one is done also

  • 20 19 18 17 16

    @dawgoneit Another?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @entek Yup!

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