@axis-dominion DD, both cruisers, tac
Second round you can ask if you don’t get enough hits to wipe me out
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Kiangsu to Korea
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Smolensk
2 mech_infantrys moved from Poland to Novgorod
1 fighter moved from Eastern Poland to Smolensk
1 fighter moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
11 infantry moved from Eastern Poland to Belarus
2 fighters moved from Holland Belgium to Northern Italy
1 fighter moved from Eastern Poland to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
3 mech_infantrys moved from France to Greater Southern Germany
2 mech_infantrys moved from Holland Belgium to Greater Southern Germany
1 mech_infantry moved from Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
2 armour and 14 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 aaGuns and 7 infantry moved from Poland to Eastern Poland
1 fighter moved from Smolensk to Belarus
1 fighter moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Place Units - Germans
2 fighters and 1 infantry placed in Holland Belgium
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
Germans undo move 1.
2 fighters and 1 mech_infantry placed in Holland Belgium
Germans undo move 1.
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 26
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
3 infantry moved from Russia to Smolensk
2 bombers moved from Russia to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 2 bombers and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 bombers and 3 infantry in Smolensk, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 bombers and 3 infantry in Smolensk, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
16 artilleries and 1 infantry moved from Caucasus to Rostov
6 artilleries moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 bombers moved from Smolensk to Russia
1 fighter moved from Ukraine to Russia
8 mech_infantrys moved from Bryansk to Rostov
8 armour moved from Bryansk to Rostov
3 armour and 16 mech_infantrys moved from Bryansk to Russia
3 infantry moved from Volgograd to Samara
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : -0.33
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 26
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
3 infantry moved from Russia to Smolensk
2 bombers moved from Russia to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 2 bombers and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 bombers and 3 infantry in Smolensk, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 bombers and 3 infantry in Smolensk, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
16 artilleries and 1 infantry moved from Caucasus to Rostov
6 artilleries moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 bombers moved from Smolensk to Russia
1 fighter moved from Ukraine to Russia
8 mech_infantrys moved from Bryansk to Rostov
8 armour moved from Bryansk to Rostov
3 armour and 16 mech_infantrys moved from Bryansk to Russia
3 infantry moved from Volgograd to Samara
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 3 infantry
EDIT: Adding units owned by Russians to Rostov: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : -0.33
Russians regular : -2.33
updated, use latest plz
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 2 destroyers and 18 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Amur
2 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Korea
1 tactical_bomber moved from Japan to 6 Sea Zone
1 infantry moved from Shantung to Anhwe
2 fighters moved from Kiangsi to Anhwe
2 bombers moved from Shan State to Anhwe
1 submarine moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from Shantung to Jehol
1 tactical_bomber moved from 19 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 mech_infantrys
Japanese roll dice for 2 battleships in Manchuria, round 2 : 2/2 hits, 1.33 expected hits
Chinese roll dice for 2 mech_infantrys in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the Americans lost in Manchuria
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 mech_infantrys
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 0/8 hits, 4.00 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in Korea
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 fighter; Americans defend with 1 airfield, 2 artilleries and 1 factory_minor; ANZAC defend with 1 fighter
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Korea, round 2 : 5/10 hits, 5.00 expected hits
Americans roll dice for 2 artilleries and 2 fighters in Korea, round 2 : 4/4 hits, 2.00 expected hits
3 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 2 artilleries owned by the Americans and 1 fighter owned by the British lost in Korea
Japanese win, taking Korea from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 3 tactical_bombers
Casualties for Americans: 2 artilleries
Casualties for British: 1 fighter
Casualties for ANZAC: 1 fighter
Battle in Amur
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 fighter; Russians defend with 2 infantry
Japanese roll dice for 4 fighters and 4 tactical_bombers in Amur, round 2 : 4/8 hits, 4.67 expected hits
Russians roll dice for 1 fighter and 2 infantry in Amur, round 2 : 0/3 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 fighter owned by the Americans lost in Amur
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter
Casualties for Russians: 2 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Anhwe, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
2 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
1 infantry owned by the Japanese retreated to Shantung
Chinese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
2 transports moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 19 Sea Zone to 36 Sea Zone
6 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Shan State to French Indo China
2 mech_infantrys moved from Malaya to French Indo China
2 armour and 4 mech_infantrys moved from Kiangsi to French Indo China
7 transports moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Anhwe to Kwangtung
5 artilleries and 11 infantry moved from Kiangsi to Kwangtung
2 fighters moved from Anhwe to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
4 fighters and 4 tactical_bombers moved from Amur to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 fighters moved from Korea to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to Japan
7 artilleries moved from Japan to 6 Sea Zone
7 artilleries, 6 fighters, 1 tactical_bomber and 7 transports moved from 6 Sea Zone to 19 Sea Zone
7 artilleries moved from 19 Sea Zone to Shantung
2 fighters moved from 19 Sea Zone to Japan
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
3 infantry placed in Kwangtung
10 infantry placed in Japan
3 infantry placed in India
1 infantry placed in French Indo China
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,4,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
Japanese collect 43 PUs (8 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.00
Japanese regular : -7.50
Russians regular : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 26
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 5 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
16 fighters and 4 tactical_bombers moved from 25 Sea Zone to 19 Sea Zone
9 fighters moved from Midway to 19 Sea Zone
1 bomber, 7 fighters and 7 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 infantry and 1 marine moved from Midway to 25 Sea Zone
1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 battleship moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 cruisers moved from 25 Sea Zone to 6 Sea Zone
2 carriers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Karelia to Novgorod
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
are you ready for some serious fun?
I’ll need scramble and kami orders, and then we can do round by round OOL for the big naval
YES!
No scramble.
Kamikaze: 2 on each DD, 1 on each AC for a total of all 6, thanks
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 26
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 5 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
16 fighters and 4 tactical_bombers moved from 25 Sea Zone to 19 Sea Zone
9 fighters moved from Midway to 19 Sea Zone
1 bomber, 7 fighters and 7 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 infantry and 1 marine moved from Midway to 25 Sea Zone
1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 battleship moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 cruisers moved from 25 Sea Zone to 6 Sea Zone
2 carriers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Karelia to Novgorod
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 6 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Korea
Americans attack with 3 infantry, 1 marine and 2 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 3 infantry, 1 marine and 2 mech_infantrys in Korea, round 2 : 0/6 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 infantry, 1 marine and 2 mech_infantrys in Korea, round 3 : 0/6 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 infantry, 1 marine and 2 mech_infantrys in Korea, round 4 : 1/6 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novgorod
Americans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber, 32 fighters and 11 tactical_bombers
Japanese defend with 2 battleships, 11 carriers, 2 cruisers, 14 fighters, 7 tactical_bombers and 11 transports
Americans roll dice for 1 bomber, 32 fighters and 11 tactical_bombers in 19 Sea Zone, round 2 : 34/44 hits, 24.00 expected hits
Combat Hit Differential Summary :
Americans regular : 6.67
Japanese regular : 0.67
Germans regular : -0.33
@ghostglider oh man, 34 hits, that was no joke!
and don’t ask my why I didn’t send in my mech from Mongolia lol oh well wasn’t needed I guess
10 AC killed, 2BB hit, 2 CRU, 7 T.FTR, 3 FTR
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 26
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 5 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
16 fighters and 4 tactical_bombers moved from 25 Sea Zone to 19 Sea Zone
9 fighters moved from Midway to 19 Sea Zone
1 bomber, 7 fighters and 7 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 infantry and 1 marine moved from Midway to 25 Sea Zone
1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 battleship moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 cruisers moved from 25 Sea Zone to 6 Sea Zone
2 carriers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Karelia to Novgorod
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 6 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Korea
Americans attack with 3 infantry, 1 marine and 2 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 3 infantry, 1 marine and 2 mech_infantrys in Korea, round 2 : 0/6 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 infantry, 1 marine and 2 mech_infantrys in Korea, round 3 : 0/6 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 infantry, 1 marine and 2 mech_infantrys in Korea, round 4 : 1/6 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novgorod
Americans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber, 32 fighters and 11 tactical_bombers
Japanese defend with 2 battleships, 11 carriers, 2 cruisers, 14 fighters, 7 tactical_bombers and 11 transports
Americans roll dice for 1 bomber, 32 fighters and 11 tactical_bombers in 19 Sea Zone, round 2 : 34/44 hits, 24.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 11 carriers, 2 cruisers, 14 fighters, 7 tactical_bombers and 11 transports in 19 Sea Zone, round 2 : 21/36 hits, 18.83 expected hits
7 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 10 carriers owned by the Japanese, 21 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 bomber, 11 fighters and 11 tactical_bombers in 19 Sea Zone, round 3 : 17/23 hits, 13.50 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 11 fighters and 11 transports in 19 Sea Zone, round 3 : 8/14 hits, 9.00 expected hits
11 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 carrier owned by the Japanese, 2 battleships owned by the Japanese and 8 fighters owned by the Americans lost in 19 Sea Zone
9 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber, 3 fighters and 11 tactical_bombers remaining. Battle score for attacker is 244
Casualties for Americans: 29 fighters
Casualties for Japanese: 2 battleships, 11 carriers, 2 cruisers, 14 fighters, 7 tactical_bombers and 11 transports
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 10.17
Japanese regular : 1.83
Germans regular : -0.33
that was a total slaughter. let me know if you wish to continue…
No thanks, I surrender.
Congratulations with the win!
@ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (+18):
No thanks, I surrender.
Congratulations with the win!
thanks, gg! I was really just looking to do enough damage to then be able to take your transports out with uK, and if not with Uk, then anz, and if not with them, then Russia. I figured I had 4 attempts to blow out your navy… didn’t think I’d get it the first go!
and wow what a game lol
let it be known I had Korea at the end ;)
You also had a good chance of taking Japan instead.
With the many FTRs lost during my own turn, I could not cover everything, but you had a great positions already before your attack