@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L21 BM3 Ghostglider (axis) vs Giallo (allied +25)
-
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 35 Sea Zone 3 submarines moved from 54 Sea Zone to 35 Sea Zone 2 carriers, 1 cruiser and 4 fighters moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from Guam to Philippines 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Iraq to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 35 Sea Zone 3 submarines moved from 54 Sea Zone to 35 Sea Zone 2 carriers, 1 cruiser and 4 fighters moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from Guam to Philippines 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Iraq to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from Egypt to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 fighter Germans defend with 1 infantry; Italians defend with 1 transport 1 transport owned by the Italians and 1 infantry owned by the Germans lost in 99 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 10 Casualties for Italians: 1 transport Casualties for Germans: 1 infantry Non Combat Move - French 1 fighter moved from 99 Sea Zone to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 4 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Iraq Germans take Iraq from British 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 1 mech_infantry moved from Caucasus to Kazakhstan 1 infantry moved from Tambov to Samara Germans take Samara from Russians Combat - Germans Battle in Persia Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry 3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 93 Sea Zone 5 fighters moved from Gibraltar to 93 Sea Zone 2 aaGuns, 36 artilleries and 24 infantry moved from Northwest Persia to Iraq 1 bomber moved from Kazakhstan to Volgograd 1 infantry moved from Rostov to Tambov 10 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 3 aaGuns, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 3 artilleries moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk 1 mech_infantry moved from Germany to Eastern Poland 9 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from France to Southern France 3 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from France to Yugoslavia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Bryansk 2 fighters and 2 tactical_bombers moved from Persia to Volgograd 5 armour and 5 mech_infantrys moved from Caucasus to Bryansk 1 mech_infantry moved from Caucasus to Volgograd 3 mech_infantrys moved from Caucasus to Bryansk 15 armour and 48 mech_infantrys moved from Northwest Persia to Iraq 12 armour and 11 mech_infantrys moved from Caucasus to Iraq 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Germans 2 fighters and 1 transport placed in 93 Sea Zone 3 armour placed in Volgograd 3 armour placed in Ukraine 2 fighters and 1 mech_infantry placed in Novgorod 2 mech_infantrys placed in Germany Germans undo move 1. Germans undo move 3. 1 fighter and 1 transport placed in 93 Sea Zone 3 fighters placed in Novgorod Germans undo move 3. 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Russians Russians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour and 19 mech_infantrys moved from Trans-Jordan to Egypt Non Combat Move - Russians Place Units - Russians 1 aaGun and 2 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 fighters and 3 transports; Remaining resources: 9 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra 2 fighters moved from India to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Manchuria to Korea Japanese take Korea from Americans 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Java, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits, 2.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Java to 57 Sea Zone 2 fighters and 2 tactical_bombers moved from Sumatra to 57 Sea Zone 2 fighters moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 10 carriers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 57 Sea ZoneCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 ANZAC regular : 0.00 -
I forgot to unload my INF+M.INF in my attack of Java.
I cleared it with my FTRs without loss, but will reroll using the correct attack (1 INF+1 M.INF + 2 FTR +2t.FTR) if OK with you. -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 fighters and 3 transports; Remaining resources: 9 PUs; 2 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra 2 fighters moved from India to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Manchuria to Korea Japanese take Korea from Americans 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java Combat - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from Sumatra: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Sumatra: 1 infantry EDIT: Turning off Edit Mode Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 transport Battle in Sumatra Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Battle in Java Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese winJapanese winJapanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 transport remaining, taking Sumatra from ANZAC with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining, taking Java from ANZAC with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Java to 57 Sea Zone 2 fighters and 2 tactical_bombers moved from Sumatra to 57 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Buyant-Uhaa to Amur 1 armour moved from Jehol to Amur 11 fighters moved from Jehol to Yunnan 2 fighters moved from Buyant-Uhaa to Yunnan 1 tactical_bomber moved from Buyant-Uhaa to Yunnan 3 armour and 6 mech_infantrys moved from Kweichow to Tsinghai 1 mech_infantry moved from Jehol to Suiyuyan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 armour and 3 mech_infantrys moved from Shan State to Szechwan 1 artillery moved from Hunan to Yunnan 3 mech_infantrys moved from Hunan to Szechwan 2 fighters moved from Sakha to Timguska 1 fighter moved from Japan to Hunan 1 destroyer moved from 39 Sea Zone to 57 Sea Zone 2 fighters moved from 42 Sea Zone to 39 Sea Zone 9 carriers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 57 Sea Zone 1 mech_infantry moved from Amur to Sakha 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 37 Sea Zone to 57 Sea Zone Place Units - Japanese 3 transports placed in 39 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,3 Japanese collect 67 PUs (5 lost to blockades); end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.33 -
Please note that I redid combat of Java after initial forgetting to unload the TRN (and winning the battle without loss) which moved to z42.
If not OK, please let me know and I will adjust back -
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 6 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 5 carriers, 3 destroyers and 6 submarines moved from 101 Sea Zone to 91 Sea Zone 7 bombers moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to 91 Sea Zone 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 9 fighters, 9 submarines and 7 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone 2 fighters moved from Philippines to 57 Sea Zone 1 artillery and 1 infantry moved from Alexandria to Egypt 1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea ZoneCombat Hit Differential Summary :
-
@ghostglider Scramble? OOL in 57 or do you want me to ask after 1st attack
-
max defense, thanks
no scramble to z91, thanks -
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 6 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 5 carriers, 3 destroyers and 6 submarines moved from 101 Sea Zone to 91 Sea Zone 7 bombers moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to 91 Sea Zone 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 9 fighters, 9 submarines and 7 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone 2 fighters moved from Philippines to 57 Sea Zone 1 artillery and 1 infantry moved from Alexandria to Egypt 1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport Italians defend with 1 submarine Americans roll dice for 6 submarines in 91 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits Americans roll dice for 5 carriers, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Gibraltar Americans attack with 7 bombers, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Italians defend with 2 fighters Americans roll dice for 7 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/9 hits, 5,00 expected hits Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Gibraltar Americans roll dice for 5 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 3,67 expected hits Germans roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1,33 expected hits 1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Germans with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 bombers and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Casualties for Italians: 2 fighters Battle in 57 Sea Zone Americans attack with 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters, 9 submarines and 7 tactical_bombers Japanese defend with 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers Americans roll dice for 9 submarines in 57 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 2 : 15/27 hits, 14,50 expected hitsCombat Hit Differential Summary :
Americans regular : -6,17 Italians regular : -0,17 Germans regular : -0,33 -
@giallo Better to let you choose your casualties, If i do max defense I can retreat. If I retreat I will retreat to sz44
-
15 hits: 2 SUB, kill 6 AC, 1 AC hit, thanks
-
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 6 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 5 carriers, 3 destroyers and 6 submarines moved from 101 Sea Zone to 91 Sea Zone 7 bombers moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to 91 Sea Zone 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 9 fighters, 9 submarines and 7 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone 2 fighters moved from Philippines to 57 Sea Zone 1 artillery and 1 infantry moved from Alexandria to Egypt 1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport Italians defend with 1 submarine Americans roll dice for 6 submarines in 91 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits Americans roll dice for 5 carriers, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Gibraltar Americans attack with 7 bombers, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Italians defend with 2 fighters Americans roll dice for 7 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/9 hits, 5,00 expected hits Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Gibraltar Americans roll dice for 5 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 3,67 expected hits Germans roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1,33 expected hits 1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Germans with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 bombers and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Casualties for Italians: 2 fighters Battle in 57 Sea Zone Americans attack with 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters, 9 submarines and 7 tactical_bombers Japanese defend with 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers Americans roll dice for 9 submarines in 57 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 2 : 15/27 hits, 14,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 57 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 10 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 2 : 11/21 hits, 9,00 expected hits Units damaged: 2 battleships owned by the Americans 4 submarines owned by the Americans, 6 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 57 Sea Zone Americans roll dice for 5 submarines in 57 Sea Zone, round 3 : 4/5 hits, 1,67 expected hits Americans roll dice for 2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 3 : 16/27 hits, 14,50 expected hits Japanese roll dice for 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 3 : 6/15 hits, 7,00 expected hits 4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 57 Sea Zone Americans win with 2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 6 fighters, 5 submarines and 6 tactical_bombers remaining. Battle score for attacker is 147 Casualties for Americans: 3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber Casualties for Japanese: 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers Non Combat Move - Americans 5 bombers moved from Gibraltar to French West Africa Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 6 bombers and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : -2,33 Japanese regular : 1,67 Italians regular : -0,17 Germans regular : -0,33 -
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 6 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 5 carriers, 3 destroyers and 6 submarines moved from 101 Sea Zone to 91 Sea Zone 7 bombers moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to 91 Sea Zone 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 9 fighters, 9 submarines and 7 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone 2 fighters moved from Philippines to 57 Sea Zone 1 artillery and 1 infantry moved from Alexandria to Egypt 1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport Italians defend with 1 submarine Americans roll dice for 6 submarines in 91 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits Americans roll dice for 5 carriers, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Gibraltar Americans attack with 7 bombers, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Italians defend with 2 fighters Americans roll dice for 7 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/9 hits, 5,00 expected hits Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Gibraltar Americans roll dice for 5 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 3,67 expected hits Germans roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1,33 expected hits 1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Germans with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 bombers and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Casualties for Italians: 2 fighters Battle in 57 Sea Zone Americans attack with 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters, 9 submarines and 7 tactical_bombers Japanese defend with 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers Americans roll dice for 9 submarines in 57 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 2 : 15/27 hits, 14,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 57 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 10 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 2 : 11/21 hits, 9,00 expected hits Units damaged: 2 battleships owned by the Americans 4 submarines owned by the Americans, 6 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 57 Sea Zone Americans roll dice for 5 submarines in 57 Sea Zone, round 3 : 4/5 hits, 1,67 expected hits Americans roll dice for 2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 3 : 16/27 hits, 14,50 expected hits Japanese roll dice for 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 3 : 6/15 hits, 7,00 expected hits 4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 57 Sea Zone Americans win with 2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 6 fighters, 5 submarines and 6 tactical_bombers remaining. Battle score for attacker is 147 Casualties for Americans: 3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber Casualties for Japanese: 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers Non Combat Move - Americans 5 bombers moved from Gibraltar to French West Africa Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 6 bombers and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from French West Africa: 5 bombers EDIT: Adding units owned by Americans to Gibraltar: 5 bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -2,33 Japanese regular : 1,67 Italians regular : -0,17 Germans regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 6 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 5 carriers, 3 destroyers and 6 submarines moved from 101 Sea Zone to 91 Sea Zone 7 bombers moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to 91 Sea Zone 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 9 fighters, 9 submarines and 7 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone 2 fighters moved from Philippines to 57 Sea Zone 1 artillery and 1 infantry moved from Alexandria to Egypt 1 battleship and 1 cruiser moved from 26 Sea Zone to 64 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport Italians defend with 1 submarine Americans roll dice for 6 submarines in 91 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits Americans roll dice for 5 carriers, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 5 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Gibraltar Americans attack with 7 bombers, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Italians defend with 2 fighters Americans roll dice for 7 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/9 hits, 5,00 expected hits Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2,00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Gibraltar Americans roll dice for 5 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 3,67 expected hits Germans roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1,33 expected hits 1 infantry owned by the Americans and 2 fighters owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Germans with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 bombers and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Casualties for Italians: 2 fighters Battle in 57 Sea Zone Americans attack with 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters, 9 submarines and 7 tactical_bombers Japanese defend with 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers Americans roll dice for 9 submarines in 57 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 2 battleships, 9 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 2 : 15/27 hits, 14,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 submarines in 57 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 10 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 2 : 11/21 hits, 9,00 expected hits Units damaged: 2 battleships owned by the Americans 4 submarines owned by the Americans, 6 carriers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 57 Sea Zone Americans roll dice for 5 submarines in 57 Sea Zone, round 3 : 4/5 hits, 1,67 expected hits Americans roll dice for 2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 11 fighters and 7 tactical_bombers in 57 Sea Zone, round 3 : 16/27 hits, 14,50 expected hits Japanese roll dice for 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 3 : 6/15 hits, 7,00 expected hits 4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 4 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 57 Sea Zone Americans win with 2 battleships, 6 carriers, 4 cruisers, 3 destroyers, 6 fighters, 5 submarines and 6 tactical_bombers remaining. Battle score for attacker is 147 Casualties for Americans: 3 carriers, 5 fighters, 4 submarines and 1 tactical_bomber Casualties for Japanese: 10 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers Non Combat Move - Americans 5 bombers moved from Gibraltar to French West Africa Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 6 bombers and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from French West Africa: 5 bombers EDIT: Adding units owned by Americans to Gibraltar: 5 bombers EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 8 artilleries and 15 infantry moved from Turkmenistan to Kazakhstan 1 battleship moved from 35 Sea Zone to 57 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt Combat - British Battle in Kazakhstan British attack with 8 artilleries and 15 infantry Germans defend with 1 mech_infantry British roll dice for 8 artilleries and 15 infantry in Kazakhstan, round 2 : 5/23 hits, 6,50 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 8 artilleries and 15 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 aaGuns moved from Turkmenistan to Kazakhstan 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 10 armour, 24 artilleries, 1 bomber, 5 fighters, 27 infantry, 15 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 11 fighters moved from United Kingdom to Gibraltar Place Units - British 2 armour and 1 infantry placed in Egypt 3 fighters placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -2,33 Japanese regular : 1,67 Italians regular : -0,17 Germans regular : -0,67 British regular : -1,50 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Yugoslavia to Southern Italy 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to Guam Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,17 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Philippines to Guam Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,17





