TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 58 PUs; 2 SuicideAttackTokens;
Japanese buy 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
12 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Japan to Soviet Far East
2 fighters and 1 tactical_bomber moved from Japan to Siberia
1 mech_infantry moved from Buyant-Uhaa to Amur
1 mech_infantry moved from Buyant-Uhaa to Amur
3 fighters moved from Japan to Amur
1 mech_infantry moved from Buyant-Uhaa to Manchuria
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
4 fighters moved from Japan to Korea
1 fighter moved from 6 Sea Zone to Soviet Far East
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to Manchuria
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 3 submarines
3 submarines owned by the ANZAC submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 12 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 12 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 12 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Korea
Japanese attack with 4 fighters
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Japanese roll dice for 4 fighters in Korea, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese roll dice for 3 fighters in Korea, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Siberia
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Siberia
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Amur
Japanese attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 3 fighters and 2 mech_infantrys in Amur, round 2 : 4/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Manchuria
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery; Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 0/5 hits, 2.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 : 4/5 hits, 2.33 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 artillery
Battle in Soviet Far East
Japanese attack with 2 fighters
Americans defend with 1 bomber
Japanese roll dice for 2 fighters in Soviet Far East, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Soviet Far East
Japanese win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 bomber
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Borneo to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Hunan to Jehol
2 fighters and 1 tactical_bomber moved from Siberia to Buyant-Uhaa
3 fighters moved from Amur to Jehol
1 fighter moved from 5 Sea Zone to Jehol
3 fighters moved from Manchuria to Jehol
3 fighters moved from Korea to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Anhwe
3 armour and 3 mech_infantrys moved from Shan State to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Suiyuyan to Chahar
2 fighters moved from Soviet Far East to Sakha
1 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Hunan
3 mech_infantrys moved from Shan State to Hunan
3 mech_infantrys moved from Shan State to Kweichow
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 39 Sea Zone
1 destroyer and 2 transports placed in 37 Sea Zone
2 fighters placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,4,1,5
Japanese collect 55 PUs (6 lost to blockades); end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
Japanese regular : -0.33
ANZAC regular : -0.17
Russians regular : -1.17
Savegame