Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
i had a lot of not satisfied results while doing the Taranto thing with UK before on rd 1. I dislike that strategy cus its severely depends on the dice.
but here is different . u re ready to gamble as a part of a broader strategy. u had nice odds with usa to take my shan,
all i am sayin, considering sz 37 thing, its still a big risk.
that type of battle can go + - 150 from the original TUV prediction
ok i am finishing the german move soon
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Turkey to Saudi Arabia
Germans take Saudi Arabia from British
2 mech_infantrys moved from Turkey to Persia
1 bomber moved from Turkey to Persia
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Turkey to Ukraine
1 fighter moved from Turkey to Persia
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Spain to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter moved from 99 Sea Zone to Ukraine
1 artillery and 1 infantry moved from Baltic States to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 marine
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Persia
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Ukraine
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from Poland to Baltic States
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
1 mech_infantry moved from Baltic States to Eastern Poland
4 transports moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Turkey to Syria
1 fighter moved from Persia to Turkey
1 fighter moved from Ukraine to 99 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from Ukraine to 99 Sea Zone
1 fighter moved from Ukraine to Greece
1 bomber moved from Persia to Sumatra
1 aaGun moved from Turkey to Northwest Persia
1 artillery moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Bessarabia
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
4 artilleries and 3 infantry moved from Romania to 100 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 100 Sea Zone to 99 Sea Zone
4 artilleries and 3 infantry moved from 99 Sea Zone to Turkey
2 mech_infantrys moved from Greece to Turkey
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 2.
1 infantry placed in France
1 infantry placed in Western Germany
1 artillery and 2 infantry placed in Greece
1 artillery and 2 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,1,4,3,1,5,1,5,2,5
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.00
Germans regular : 2.17
British regular : -0.50
Russia can go
and as for the (potential) sz 37 battle
U have some general OOL
or shell we go round by round?
the air in sz 99 on Italian AC still
Some dilemmas for Russia. Eager too see the move.
And then we go for Japan.
@amon-sul Indeed! Was quite nervous when doing UK hehe.
@amon-sul You mean in other previous games?
@amon-sul Yup, I thought the risk of severely crippling Japan was worth it. Got 3 bombers out of the way and considering the new cost of 14IPC, they are rarely replaced now I feel. Japan is down to 15 planes in total and have to decide on SZ37. Problem with non-100% battles is that it can in most cases be one or two hits in either direction that is the difference from being a 50-50% battle instead, so it is quite safe to call it a 50-50% battle when counting luck, if you follow my train of thought. It usually deters people from attacking in those situations and since I put myself in a nice position I gambled. Right or wrong, I don’t know :)
@amon-sul Will play Soviet now so you have plenty of time to plan Japan. I hope to be quite fast in response to a potential attack and OOL. Only certain thing I can say right now is damaging the ACs and BB.
@amon-sul Yes, going to open the map now :)
@pejon_88 My defense dice are seriously lagging behind… I can on the top of my head tell you all defending tanks have missed, at least 3 of them that I can remember. Quite frustrating.
@pejon_88 I did a no-brainer miss with one UK inf in NCM. Was supposed to move to Mozambique and not Rhodesia. Will change during Soviets.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 4 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Hopei to Sikang
1 fighter moved from Hopei to Sikang
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun; Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Northwest Persia, round 2 : 1/5 hits, 1,17 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Northwest Persia
Russians roll dice for 1 artillery and 3 infantry in Northwest Persia, round 3 : 0/4 hits, 1,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
1 artillery owned by the Russians retreated to Caucasus
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 4 infantry
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Sikang
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Sikang to Caucasus
2 artilleries and 1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Tsinghai to Shensi
1 fighter moved from Ukraine to Caucasus
1 tactical_bomber moved from Novgorod to Belarus
4 infantry moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Belarus
2 infantry moved from Nenetsia to Urals
1 artillery and 5 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Nenetsia to Belarus
1 mech_infantry moved from Tsinghai to Vologda
Place Units - Russians
3 infantry placed in Volgograd
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Italians regular : 1,00
Germans regular : -1,67
Russians regular : 0,67
@pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):
@amon-sul You mean in other previous games?
Yeah, the Taranto thing was my standard move before with Allies, but then I got diced a, few times, and saw the other good players dont go for it so often so i abandoned it as my standard uk 1 move. It doesnt mean i ll never play it, but Definitely not almost always as i used too
It started very badly for U,
Russia lost the battle against Italy,
2 unusually strong countries in this game met in rare head to head battle.
The Italians showed their strength.
But all other battles went very smoothly for U.
Will U be able to be online today some where between 12 and 14 hours CET?
@amon-sul said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):
Ah U mean 1 inf in each terittory because of the Guerillas threat. ok. But to move to India and Russia?
Mechs are of course great for J as well. Big areas to cover. But you don’t want to end up using them for garrison. Also, with the inf-train you have 2 steps to Calcutta and 3 steps to Moscow. From Berlin it’s 5 steps to Moscow and 6 steps to Stalingrad/Caucasus.
The range and flexibility is simply more worth to G than J, and that’s because J usually needs to garrison China and has to have those inf in place anyway. In OOB mechs are a far superior unit on land also for J.
@amon-sul I will not sit by the computer, but look at my phone regularly.